/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2002 Daniel Stenberg * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include "file.h" #include "debug.h" #define SIMULATOR_ARCHOS_ROOT "archos" int win32_rename(char *oldpath, char* newpath) { char buffer1[256]; char buffer2[256]; if(oldpath[0] == '/') { sprintf(buffer1, "%s%s", SIMULATOR_ARCHOS_ROOT, oldpath); sprintf(buffer2, "%s%s", SIMULATOR_ARCHOS_ROOT, newpath); debugf("We rename the real file '%s' to '%s'\n", buffer1, buffer2); return rename(buffer1, buffer2); } return -1; } int win32_filesize(int fd) { int old = lseek(fd, 0, SEEK_CUR); int size = lseek(fd, 0, SEEK_END); lseek(fd, old, SEEK_SET); return(size); } extern (mkdir)(const char *name); int win32_mkdir(const char *name, int mode) { char buffer[256]; /* sufficiently big */ (void)mode; if(name[0] == '/') { sprintf(buffer, "%s%s", SIMULATOR_ARCHOS_ROOT, name); debugf("We create the real directory '%s'\n", buffer); return (mkdir)(buffer); } return (mkdir)(name); }