/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * * Copyright (C) 2006 Jonathan Gordon * * All files in this archive are subject to the GNU General Public License. * See the file COPYING in the source tree root for full license agreement. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ /* * * Button Code Definitions for archos player targets * */ #include "config.h" #include "action.h" #include "button.h" const struct button_mapping button_context_standard[] = { { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE }, { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_STD_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, { ACTION_STD_CANCEL, BUTTON_STOP, BUTTON_NONE }, { ACTION_STD_OK, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, { ACTION_STD_MENU, BUTTON_MENU, BUTTON_NONE }, LAST_ITEM_IN_LIST }; const struct button_mapping button_context_wps[] = { { ACTION_WPS_PLAY, BUTTON_PLAY, BUTTON_NONE }, { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, { ACTION_WPS_STOP, BUTTON_STOP, BUTTON_NONE }, { ACTION_WPS_VOLDOWN, BUTTON_MENU|BUTTON_LEFT, BUTTON_MENU }, { ACTION_WPS_VOLDOWN, BUTTON_MENU|BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_VOLUP, BUTTON_MENU|BUTTON_RIGHT, BUTTON_MENU }, { ACTION_WPS_VOLUP, BUTTON_MENU|BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_WPS_BROWSE, BUTTON_ON|BUTTON_REL, BUTTON_ON }, { ACTION_WPS_MENU, BUTTON_MENU|BUTTON_REL, BUTTON_MENU }, { ACTION_WPS_CONTEXT, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, { ACTION_WPS_ID3SCREEN, BUTTON_MENU|BUTTON_ON, BUTTON_NONE }, LAST_ITEM_IN_LIST }; const struct button_mapping button_context_settings[] = { { ACTION_SETTINGS_INC, BUTTON_LEFT, BUTTON_NONE }, { ACTION_SETTINGS_INCREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, { ACTION_SETTINGS_DEC, BUTTON_RIGHT, BUTTON_NONE }, { ACTION_SETTINGS_DECREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, LAST_ITEM_IN_LIST }; const struct button_mapping button_context_tree[] = { { ACTION_TREE_WPS, BUTTON_ON, BUTTON_NONE }, LAST_ITEM_IN_LIST }; /* button_context_listtree */ const struct button_mapping button_context_yesno[] = { { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE }, LAST_ITEM_IN_LIST }; /* button_context_settings_yesno */ const struct button_mapping* get_context_mapping( int context ) { switch( context ) { case CONTEXT_STD: return button_context_standard; case CONTEXT_WPS: return button_context_wps; case CONTEXT_SETTINGS: return button_context_settings; case CONTEXT_YESNOSCREEN: return button_context_yesno; case CONTEXT_TREE: return button_context_tree; case CONTEXT_LIST: case CONTEXT_MAINMENU: default: return button_context_standard; } }