@ motion_comp_arm_s.S @ Copyright (C) 2004 AGAWA Koji @ @ This file is part of mpeg2dec, a free MPEG-2 video stream decoder. @ See http://libmpeg2.sourceforge.net/ for updates. @ @ mpeg2dec is free software; you can redistribute it and/or modify @ it under the terms of the GNU General Public License as published by @ the Free Software Foundation; either version 2 of the License, or @ (at your option) any later version. @ @ mpeg2dec is distributed in the hope that it will be useful, @ but WITHOUT ANY WARRANTY; without even the implied warranty of @ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the @ GNU General Public License for more details. @ @ You should have received a copy of the GNU General Public License @ along with this program; if not, write to the Free Software @ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA @ @ $Id$ #include "config.h" /* Rockbox: ARM architecture version */ .text @ ---------------------------------------------------------------- .align .global MC_put_o_16 MC_put_o_16: @@ void func(uint8_t * dest, const uint8_t * ref, int stride, int height) @@ pld [r1] stmfd sp!, {r4-r7, lr} @ R14 is also called LR and r4, r1, #3 ldr pc, [pc, r4, lsl #2] .word 0 .word MC_put_o_16_align0 .word MC_put_o_16_align1 .word MC_put_o_16_align2 .word MC_put_o_16_align3 MC_put_o_16_align0: ldmia r1, {r4-r7} add r1, r1, r2 @@ pld [r1] stmia r0, {r4-r7} subs r3, r3, #1 add r0, r0, r2 bne MC_put_o_16_align0 ldmfd sp!, {r4-r7, pc} @@ update PC with LR content. .macro ADJ_ALIGN_QW shift, R0, R1, R2, R3, R4 mov \R0, \R0, lsr #(\shift) orr \R0, \R0, \R1, lsl #(32 - \shift) mov \R1, \R1, lsr #(\shift) orr \R1, \R1, \R2, lsl #(32 - \shift) mov \R2, \R2, lsr #(\shift) orr \R2, \R2, \R3, lsl #(32 - \shift) mov \R3, \R3, lsr #(\shift) orr \R3, \R3, \R4, lsl #(32 - \shift) mov \R4, \R4, lsr #(\shift) .endm MC_put_o_16_align1: and r1, r1, #0xFFFFFFFC 1: ldmia r1, {r4-r7, r12} add r1, r1, r2 @@ pld [r1] ADJ_ALIGN_QW 8, r4, r5, r6, r7, r12 stmia r0, {r4-r7} subs r3, r3, #1 add r0, r0, r2 bne 1b ldmfd sp!, {r4-r7, pc} @@ update PC with LR content. MC_put_o_16_align2: and r1, r1, #0xFFFFFFFC 1: ldmia r1, {r4-r7, r12} add r1, r1, r2 @@ pld [r1] ADJ_ALIGN_QW 16, r4, r5, r6, r7, r12 stmia r0, {r4-r7} subs r3, r3, #1 add r0, r0, r2 bne 1b ldmfd sp!, {r4-r7, pc} @@ update PC with LR content. MC_put_o_16_align3: and r1, r1, #0xFFFFFFFC 1: ldmia r1, {r4-r7, r12} add r1, r1, r2 @@ pld [r1] ADJ_ALIGN_QW 24, r4, r5, r6, r7, r12 stmia r0, {r4-r7} subs r3, r3, #1 add r0, r0, r2 bne 1b ldmfd sp!, {r4-r7, pc} @@ update PC with LR content. @ ---------------------------------------------------------------- .align .global MC_put_o_8 MC_put_o_8: @@ void func(uint8_t * dest, const uint8_t * ref, int stride, int height) @@ pld [r1] stmfd sp!, {r4, r5, lr} @ R14 is also called LR and r4, r1, #3 ldr pc, [pc, r4, lsl #2] .word 0 .word MC_put_o_8_align0 .word MC_put_o_8_align1 .word MC_put_o_8_align2 .word MC_put_o_8_align3 MC_put_o_8_align0: ldmia r1, {r4, r5} add r1, r1, r2 @@ pld [r1] stmia r0, {r4, r5} add r0, r0, r2 subs r3, r3, #1 bne MC_put_o_8_align0 ldmfd sp!, {r4, r5, pc} @@ update PC with LR content. .macro ADJ_ALIGN_DW shift, R0, R1, R2 mov \R0, \R0, lsr #(\shift) orr \R0, \R0, \R1, lsl #(32 - \shift) mov \R1, \R1, lsr #(\shift) orr \R1, \R1, \R2, lsl #(32 - \shift) mov \R2, \R2, lsr #(\shift) .endm MC_put_o_8_align1: and r1, r1, #0xFFFFFFFC 1: ldmia r1, {r4, r5, r12} add r1, r1, r2 @@ pld [r1] ADJ_ALIGN_DW 8, r4, r5, r12 stmia r0, {r4, r5} subs r3, r3, #1 add r0, r0, r2 bne 1b ldmfd sp!, {r4, r5, pc} @@ update PC with LR content. MC_put_o_8_align2: and r1, r1, #0xFFFFFFFC 1: ldmia r1, {r4, r5, r12} add r1, r1, r2 @@ pld [r1] ADJ_ALIGN_DW 16, r4, r5, r12 stmia r0, {r4, r5} subs r3, r3, #1 add r0, r0, r2 bne 1b ldmfd sp!, {r4, r5, pc} @@ update PC with LR content. MC_put_o_8_align3: and r1, r1, #0xFFFFFFFC 1: ldmia r1, {r4, r5, r12} add r1, r1, r2 @@ pld [r1] ADJ_ALIGN_DW 24, r4, r5, r12 stmia r0, {r4, r5} subs r3, r3, #1 add r0, r0, r2 bne 1b ldmfd sp!, {r4, r5, pc} @@ update PC with LR content. @ ---------------------------------------------------------------- .macro AVG_PW rW1, rW2 mov \rW2, \rW2, lsl #24 orr \rW2, \rW2, \rW1, lsr #8 eor r9, \rW1, \rW2 #if ARM_ARCH >= 6 uhadd8 \rW2, \rW1, \rW2 #else and \rW2, \rW1, \rW2 and r10, r9, r11 add \rW2, \rW2, r10, lsr #1 #endif and r9, r9, r12 add \rW2, \rW2, r9 .endm #if ARM_ARCH >= 6 #define HIGH_REGS r9 #else #define HIGH_REGS r9-r11 #endif .align .global MC_put_x_16 MC_put_x_16: @@ void func(uint8_t * dest, const uint8_t * ref, int stride, int height) @@ pld [r1] stmfd sp!, {r4-r8, HIGH_REGS, lr} @ R14 is also called LR and r4, r1, #3 ldr r12, 2f #if ARM_ARCH < 6 mvn r11, r12 #endif ldr pc, [pc, r4, lsl #2] 2: .word 0x01010101 .word MC_put_x_16_align0 .word MC_put_x_16_align1 .word MC_put_x_16_align2 .word MC_put_x_16_align3 MC_put_x_16_align0: ldmia r1, {r4-r8} add r1, r1, r2 @@ pld [r1] AVG_PW r7, r8 AVG_PW r6, r7 AVG_PW r5, r6 AVG_PW r4, r5 stmia r0, {r5-r8} subs r3, r3, #1 add r0, r0, r2 bne MC_put_x_16_align0 ldmfd sp!, {r4-r8, HIGH_REGS, pc} @@ update PC with LR content. MC_put_x_16_align1: and r1, r1, #0xFFFFFFFC 1: ldmia r1, {r4-r8} add r1, r1, r2 @@ pld [r1] ADJ_ALIGN_QW 8, r4, r5, r6, r7, r8 AVG_PW r7, r8 AVG_PW r6, r7 AVG_PW r5, r6 AVG_PW r4, r5 stmia r0, {r5-r8} subs r3, r3, #1 add r0, r0, r2 bne 1b ldmfd sp!, {r4-r8, HIGH_REGS, pc} @@ update PC with LR content. MC_put_x_16_align2: and r1, r1, #0xFFFFFFFC 1: ldmia r1, {r4-r8} add r1, r1, r2 @@ pld [r1] ADJ_ALIGN_QW 16, r4, r5, r6, r7, r8 AVG_PW r7, r8 AVG_PW r6, r7 AVG_PW r5, r6 AVG_PW r4, r5 stmia r0, {r5-r8} subs r3, r3, #1 add r0, r0, r2 bne 1b ldmfd sp!, {r4-r8, HIGH_REGS, pc} @@ update PC with LR content. MC_put_x_16_align3: and r1, r1, #0xFFFFFFFC 1: ldmia r1, {r4-r8} add r1, r1, r2 @@ pld [r1] ADJ_ALIGN_QW 24, r4, r5, r6, r7, r8 AVG_PW r7, r8 AVG_PW r6, r7 AVG_PW r5, r6 AVG_PW r4, r5 stmia r0, {r5-r8} subs r3, r3, #1 add r0, r0, r2 bne 1b ldmfd sp!, {r4-r8, HIGH_REGS, pc} @@ update PC with LR content. @ ---------------------------------------------------------------- .align .global MC_put_x_8 MC_put_x_8: @@ void func(uint8_t * dest, const uint8_t * ref, int stride, int height) @@ pld [r1] stmfd sp!, {r4-r6, HIGH_REGS, lr} @ R14 is also called LR and r4, r1, #3 ldr r12, 2f #if ARM_ARCH < 6 mvn r11, r12 #endif ldr pc, [pc, r4, lsl #2] 2: .word 0x01010101 .word MC_put_x_8_align0 .word MC_put_x_8_align1 .word MC_put_x_8_align2 .word MC_put_x_8_align3 MC_put_x_8_align0: ldmia r1, {r4-r6} add r1, r1, r2 @@ pld [r1] AVG_PW r5, r6 AVG_PW r4, r5 stmia r0, {r5-r6} subs r3, r3, #1 add r0, r0, r2 bne MC_put_x_8_align0 ldmfd sp!, {r4-r6, HIGH_REGS, pc} @@ update PC with LR content. MC_put_x_8_align1: and r1, r1, #0xFFFFFFFC 1: ldmia r1, {r4-r6} add r1, r1, r2 @@ pld [r1] ADJ_ALIGN_DW 8, r4, r5, r6 AVG_PW r5, r6 AVG_PW r4, r5 stmia r0, {r5-r6} subs r3, r3, #1 add r0, r0, r2 bne 1b ldmfd sp!, {r4-r6, HIGH_REGS, pc} @@ update PC with LR content. MC_put_x_8_align2: and r1, r1, #0xFFFFFFFC 1: ldmia r1, {r4-r6} add r1, r1, r2 @@ pld [r1] ADJ_ALIGN_DW 16, r4, r5, r6 AVG_PW r5, r6 AVG_PW r4, r5 stmia r0, {r5-r6} subs r3, r3, #1 add r0, r0, r2 bne 1b ldmfd sp!, {r4-r6, HIGH_REGS, pc} @@ update PC with LR content. MC_put_x_8_align3: and r1, r1, #0xFFFFFFFC 1: ldmia r1, {r4-r6} add r1, r1, r2 @@ pld [r1] ADJ_ALIGN_DW 24, r4, r5, r6 AVG_PW r5, r6 AVG_PW r4, r5 stmia r0, {r5-r6} subs r3, r3, #1 add r0, r0, r2 bne 1b ldmfd sp!, {r4-r6, HIGH_REGS, pc} @@ update PC with LR content.