/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2013 by Amaury Pouly * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include #include "button.h" #include "buttonmap.h" int key_to_button(int keyboard_button) { int new_btn = BUTTON_NONE; switch (keyboard_button) { case SDLK_KP4: case SDLK_LEFT: new_btn = BUTTON_LEFT; break; case SDLK_KP6: case SDLK_RIGHT: new_btn = BUTTON_RIGHT; break; case SDLK_KP8: case SDLK_UP: new_btn = BUTTON_UP; break; case SDLK_KP2: case SDLK_DOWN: new_btn = BUTTON_DOWN; break; case SDLK_KP9: new_btn = BUTTON_TOPRIGHT; break; case SDLK_PAGEUP: new_btn = BUTTON_MENU; break; case SDLK_KP1: new_btn = BUTTON_BOTTOMLEFT; break; case SDLK_END: new_btn = BUTTON_SHORTCUT; break; case SDLK_KP3: new_btn = BUTTON_BOTTOMRIGHT; break; case SDLK_PAGEDOWN: new_btn = BUTTON_PLAYPAUSE; break; case SDLK_ESCAPE: case SDLK_DELETE: new_btn = BUTTON_POWER; break; #ifdef CREATIVE_ZENMOZAIC case SDLK_KP_PLUS: new_btn = BUTTON_VOL_UP; break; case SDLK_KP_MINUS: new_btn = BUTTON_VOL_DOWN; break; #endif case SDLK_KP7: new_btn = BUTTON_TOPLEFT; break; case SDLK_HOME: case SDLK_BACKSPACE: new_btn = BUTTON_BACK; break; case SDLK_KP_ENTER: case SDLK_RETURN: case SDLK_KP5: new_btn = BUTTON_SELECT; break; } return new_btn; } #if defined(CREATIVE_ZEN) struct button_map bm[] = { { SDLK_LEFT, 388, 170, 14, "Left" }, { SDLK_RIGHT, 481, 170, 14, "Right" }, { SDLK_UP, 435, 123, 14, "Up" }, { SDLK_DOWN, 435, 216, 14, "Down" }, { SDLK_RETURN, 435, 170, 20, "Select" }, { SDLK_HOME, 406, 61, 20, "Back" }, { SDLK_PAGEUP, 462, 61, 20, "Menu" }, { SDLK_DELETE, 519, 170, 20, "Power" }, { SDLK_END, 406, 275, 20, "Shortcut" }, { SDLK_PAGEDOWN, 462, 275, 20, "Play" }, { 0, 0, 0, 0, "None" } }; #elif defined(CREATIVE_ZENXFI) struct button_map bm[] = { { SDLK_LEFT, 386, 166, 13, "Left" }, { SDLK_RIGHT, 466, 166, 13, "Right" }, { SDLK_UP, 426, 126, 13, "Up" }, { SDLK_DOWN, 426, 206, 13, "Down" }, { SDLK_RETURN, 426, 166, 13, "Select" }, { SDLK_KP7, 386, 126, 13, "Top Left" }, { SDLK_KP9, 466, 126, 13, "Top Right" }, { SDLK_KP3, 466, 166, 13, "Bottom Right" }, { SDLK_KP1, 386, 166, 13, "Bottom Left" }, { SDLK_HOME, 390, 63, 16, "Back" }, { SDLK_PAGEUP, 463, 63, 16, "Menu" }, { SDLK_END, 390, 267, 16, "Shortcut" }, { SDLK_PAGEDOWN, 463, 267, 16, "Play" }, { 0, 0, 0, 0, "None" } }; #else #error please define button map #endif