/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2010 Jonathan Gordon * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "config.h" #include #include #include #include "skin_engine/skin_engine.h" #include "settings.h" #include "radio.h" #include "action.h" #include "appevents.h" #include "statusbar-skinned.h" #include "option_select.h" extern struct wps_state wps_state; /* from wps.c */ static struct gui_wps fms_skin[NB_SCREENS] = {{ .data = NULL }}; static struct wps_data fms_skin_data[NB_SCREENS] = {{ .wps_loaded = 0 }}; static struct wps_sync_data fms_skin_sync_data = { .do_full_update = false }; void fms_data_load(enum screen_type screen, const char *buf, bool isfile) { struct wps_data *data = fms_skin[screen].data; int success; success = buf && skin_data_load(screen, data, buf, isfile); if (!success ) /* load the default */ { const char default_fms[] = "%s%?Ti<%Ti. |>%?Tn<%Tn|%Tf>\n" "%Sx(Station:) %tf MHz\n" "%?St(force fm mono)<%Sx(Force Mono)|%?ts<%Sx(Stereo)|%Sx(Mono)>>\n" "%Sx(Mode:) %?tm<%Sx(Scan)|%Sx(Preset)>\n" #if CONFIG_CODEC != SWCODEC && !defined(SIMULATOR) "%?Rr<%Sx(Time:) %Rh:%Rn:%Rs|%?St(prerecording time)<%pm|%Sx(Prerecord Time) %Rs>>\n" #endif "%pb\n" #ifdef HAVE_RDS_CAP "\n%s%ty\n" "%s%tz\n" #endif ; skin_data_load(screen, data, default_fms, false); } } void fms_fix_displays(enum fms_exiting toggle_state) { int i; FOR_NB_SCREENS(i) { if (toggle_state == FMS_ENTER) { viewportmanager_theme_enable(i, skin_has_sbs(i, fms_skin[i].data), NULL); #if LCD_DEPTH > 1 || defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1 screens[i].backdrop_show(fms_skin[i].data->backdrop); #endif screens[i].clear_display(); /* force statusbar/skin update since we just cleared the whole screen */ send_event(GUI_EVENT_ACTIONUPDATE, (void*)1); } else { screens[i].stop_scroll(); #if LCD_DEPTH > 1 || defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1 screens[i].backdrop_show(sb_get_backdrop(i)); #endif viewportmanager_theme_undo(i, skin_has_sbs(i, fms_skin[i].data)); } } #ifdef HAVE_TOUCHSCREEN if (!fms_skin[SCREEN_MAIN].data->touchregions) touchscreen_set_mode(toggle_state == FMS_ENTER ? TOUCHSCREEN_BUTTON : global_settings.touch_mode); #endif } void fms_skin_init(void) { int i; FOR_NB_SCREENS(i) { #ifdef HAVE_ALBUMART fms_skin_data[i].albumart = NULL; fms_skin_data[i].playback_aa_slot = -1; #endif fms_skin[i].data = &fms_skin_data[i]; fms_skin[i].display = &screens[i]; /* Currently no seperate wps_state needed/possible so use the only available ( "global" ) one */ fms_skin[i].state = &wps_state; fms_skin[i].sync_data = &fms_skin_sync_data; } } int fms_do_button_loop(bool update_screen) { int button = skin_wait_for_action(fms_skin, CONTEXT_FM, update_screen ? TIMEOUT_NOBLOCK : HZ/5); #ifdef HAVE_TOUCHSCREEN struct touchregion *region; int offset; if (button == ACTION_TOUCHSCREEN) button = skin_get_touchaction(&fms_skin_data[SCREEN_MAIN], &offset, ®ion); switch (button) { case ACTION_WPS_STOP: return ACTION_FM_STOP; case ACTION_STD_CANCEL: return ACTION_FM_EXIT; case ACTION_WPS_VOLUP: return ACTION_SETTINGS_INC; case ACTION_WPS_VOLDOWN: return ACTION_SETTINGS_DEC; case ACTION_WPS_PLAY: return ACTION_FM_PLAY; case ACTION_STD_MENU: return ACTION_FM_MENU; case WPS_TOUCHREGION_SCROLLBAR: /* TODO */ break; case ACTION_SETTINGS_INC: case ACTION_SETTINGS_DEC: { const struct settings_list *setting = region->extradata; option_select_next_val(setting, button == ACTION_SETTINGS_DEC, true); } return ACTION_REDRAW; } #endif return button; } struct gui_wps *fms_get(enum screen_type screen) { return &fms_skin[screen]; }