/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2008 by Mark Arigo * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #include "system.h" #include "button.h" #include "backlight.h" /* Remember last buttons, to make single buzz sound */ int btn_old; /* * Generate a click sound from the player (not in headphones yet) * TODO: integrate this with the "key click" option */ void button_click(void) { GPO32_ENABLE |= 0x2000; GPIOD_OUTPUT_VAL |= 0x8; udelay(1000); GPO32_VAL &= ~0x2000; } void button_init_device(void) { /* TODO...for now, hardware initialisation is done by the bootloader */ } bool button_hold(void) { return !(GPIOJ_INPUT_VAL & 0x8); } /* * Get button pressed from hardware */ int button_read_device(void) { int btn = BUTTON_NONE; static bool hold_button = false; bool hold_button_old; /* Hold */ hold_button_old = hold_button; hold_button = button_hold(); /* device buttons */ if (!hold_button) { /* These are the correct button definitions if (!(GPIOA_INPUT_VAL & 0x01)) btn |= BUTTON_MENU; if (!(GPIOA_INPUT_VAL & 0x02)) btn |= BUTTON_VOL_UP; if (!(GPIOA_INPUT_VAL & 0x04)) btn |= BUTTON_VOL_DOWN; if (!(GPIOA_INPUT_VAL & 0x08)) btn |= BUTTON_VIEW; if (!(GPIOD_INPUT_VAL & 0x20)) btn |= BUTTON_PLAYLIST; if (!(GPIOD_INPUT_VAL & 0x40)) btn |= BUTTON_POWER; */ /* This is a hack until the touchpad works */ if (!(GPIOA_INPUT_VAL & 0x01)) btn |= BUTTON_LEFT; /* BUTTON_MENU */ if (!(GPIOA_INPUT_VAL & 0x02)) btn |= BUTTON_UP; /* BUTTON_VOL_UP */ if (!(GPIOA_INPUT_VAL & 0x04)) btn |= BUTTON_DOWN; /* BUTTON_VOL_DOWN */ if (!(GPIOA_INPUT_VAL & 0x08)) btn |= BUTTON_RIGHT; /* BUTTON_VIEW */ if (!(GPIOD_INPUT_VAL & 0x20)) btn |= BUTTON_SELECT; /* BUTTON_PLAYLIST */ if (!(GPIOD_INPUT_VAL & 0x40)) btn |= BUTTON_POWER; } if ((btn != btn_old) && (btn != BUTTON_NONE)) button_click(); btn_old = btn; return btn; } bool headphones_inserted(void) { return (GPIOE_INPUT_VAL & 0x80) ? true : false; }