/*************************************************************************** * __________ __ ___. * Open \______ \ ____ ____ | | _\_ |__ _______ ___ * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ * \/ \/ \/ \/ \/ * $Id$ * * Copyright (C) 2008 by Jonathan Gordon * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY * KIND, either express or implied. * ****************************************************************************/ #ifndef __VIEWPORT_H__ #define __VIEWPORT_H__ #include "config.h" #include "lcd.h" #include "system.h" #include "screen_access.h" /* return the number of text lines in the vp viewport */ int viewport_get_nb_lines(const struct viewport *vp); #define THEME_STATUSBAR (BIT_N(0)) #define THEME_UI_VIEWPORT (BIT_N(1)) #define THEME_BUTTONBAR (BIT_N(2)) #define THEME_LANGUAGE (BIT_N(3)) #define THEME_LISTS (BIT_N(3)) #define THEME_ALL (~(0u)) /* These are needed in checkwps */ void viewport_set_defaults(struct viewport *vp, const enum screen_type screen); void viewport_set_fullscreen(struct viewport *vp, const enum screen_type screen); #ifndef __PCTOOL__ /* * Initialize the viewportmanager, which in turns initializes the UI vp and * statusbar stuff */ void viewportmanager_init(void) INIT_ATTR; void viewportmanager_theme_enable(enum screen_type screen, bool enable, struct viewport *viewport); /* Force will cause a redraw even if the theme was previously and * currently enabled (i,e the undo doing nothing). * Should almost always be set to false except coming out of fully skinned screens */ void viewportmanager_theme_undo(enum screen_type screen, bool force_redraw); /* call this when a theme changed */ void viewportmanager_theme_changed(const int); void viewport_set_buffer(struct viewport *vp, struct frame_buffer_t *buffer, const enum screen_type screen); #ifdef HAVE_TOUCHSCREEN bool viewport_point_within_vp(const struct viewport *vp, const int x, const int y); #endif #endif /* __PCTOOL__ */ #endif /* __VIEWPORT_H__ */