Adds example scripts for reading track metadata + dumping albumart
and rockbox settings
settings are now stored as a table of strings rather than a table of tables
as it saves ~15 kb of ram without adding much complexity
Change-Id: I611c312b2a60ab96e595e4710b17aedbd6c0689b
back when I wrote this I was running the sim on a 32 bit machine
I didn't catch the hardcoded LONG_MAX reference or the fact that
lua_tointeger maxes ot at 32 bits
on 64 bit machines strtol caused all kinds of issues especially since
it returned the real LONG_MIN/MAX values
Change-Id: I3571ebbd9df333f7cbf4077562412c27429bfadc
consolidate some of the playlist create functions
remove extensions from playlist naming (you can still add it if you desire)
switch to strlcpy, strlcpy functions
Change-Id: Ibd62912da4d1f68ed5366baa887d92d4c6b1f933
FS#12992 - Can't create playlist with all tracks on device (regression)
references this issue
empty_playlist() only sets filename[0] = '\0'
the code was checking filename[1]..
bug ensued
strip extra leading '/' from default path
Change-Id: Ibd8973666ee45583b9e11e3ba317c0e247f085c1
apparently we should be doing this anyway
mark4o> The packets overlap and may reuse state set by other recent packets,
so if you seek to a different position,
resetting the state helps to ensure that the subsequent
packets won't use the state set by the unrelated packets
that were processed before the seek.
remove stack bump WORKAROUND_FS13060
Change-Id: I1c14e23b1721a360b91e3e55202c1557aef0fcc6
* Properly account for ID3v1 tags
* Play time computation fixes
* Add speech feedback
Patch by Igor Poretsky
Change-Id: Ia6df8fb171882a88527cfa9d3b76b705f09becdd
- Only load when database is ready
- Assign to file browser only when returning to WPS
- Minor speech fixes
Patch by Igor Poretsky
Re-synchronized by myself
Change-Id: If9c943b3af415a2decd3dd5803d730bd790d09fe
This boosts performance to 13.0FPS on ipod6g for `timedemo demo1'. That's a
+34% increase from baseline.
Change-Id: I50bae7783ff2fce46e8257c251c6b639c069e7cb
I didn't do _OPT3 because it's disabled in the PQ source.
This gives as +0.2FPS boost over the last commit.
Change-Id: I9c3c8fb7bd23262beb810da6e9469d6b6c4b2a81
The PocketQuake project, available below, has some nice fixed-point code:
https://web.archive.org/web/20150412233306/http://quake.pocketmatrix.com/PocketQuake0062_src.zip
I'd like to see most of them merged into our Quake port. This commit
gives +0.9FPS on ipod6g. (A big change given that it was running at
only 9.7FPS to begin with!)
Change-Id: I91931bdd5c22f14fb28616de938a03b4e7d7b076
Gives us the lowest HW sample rate that's >= 22KHz.
Needed because some targets that don't support 22K support 11K or 8K, so
HW_SAMPR_MIN will give us much lower quality than is acceptable.
Take advantage of this new macro in the SDL, MIDI, and MIKMOD plugins,
and implement a crude "fast enough" test to enable higher sample rates
on more capable targets.
Change-Id: I6ad38026fb3410c62da028e78512e027729bb851
LCD developed 9/2015 by Terry Ellison
We've already discarded the ldebug module from lua
it only makes sense to discard the debug info as well
adds 1.5 K to the binary
saves 8 Kb on the base state
once scripts start getting called i've seen 10-50Kb savings but it all depends on
what exactly you are running
Change-Id: Ibb74f344df1c4c96380ec6c98b010a810e9ae9cc
- Improved sound quality (use 44.1KHz)
- Conventional mixer is now used
- Playback is performed in a separate thread
- Speech feedback in menus
Patch by Igor Poretsky
Change-Id: I13baa224cefd67aefe6d62b988971bfbd421757d