Commit graph

12 commits

Author SHA1 Message Date
Michael Sevakis
6920a5be44 rockdoom: Mixing 512 samples in an interrupt handler is too much. Gigabeast FIFOs are very tight and it will channel swap and crackle. It's better to minimize time in the audio callback anyway so change it to 128. It should probably even be 64. Use faster saturation code too.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19679 a1c6a512-1295-4272-9138-f99709370657
2009-01-05 02:29:58 +00:00
Michael Sevakis
4597ebe24b Plugins that play sound must be sure to set inputs and outputs on audio muxed targets. Add strict adherence to the interface protocols. Make sure playback sets the playback output as well.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13604 a1c6a512-1295-4272-9138-f99709370657
2007-06-10 02:10:47 +00:00
Marcoen Hirschberg
9848bf6159 use 11025Hz on all players that support it
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12067 a1c6a512-1295-4272-9138-f99709370657
2007-01-18 15:44:17 +00:00
Karl Kurbjun
b47a43aa28 Doom for the Gigabeat and some code reduction
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12051 a1c6a512-1295-4272-9138-f99709370657
2007-01-17 18:52:24 +00:00
Dan Everton
5efed097fd Implement pcm_set_frequency in the sim. Update Doom plugin to have sound in the simulator.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11916 a1c6a512-1295-4272-9138-f99709370657
2007-01-05 10:30:18 +00:00
Karl Kurbjun
7e6f74e429 Dehacked and BEX support for Doom - currently only supports a DEHACKED file in a WAD (not as a standalone file yet).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11738 a1c6a512-1295-4272-9138-f99709370657
2006-12-13 04:44:17 +00:00
Barry Wardell
cf7600d2d2 Fix sound in Doom on H10 - we don't support 11025Hz so use 44100Hz instead.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10895 a1c6a512-1295-4272-9138-f99709370657
2006-09-05 23:41:34 +00:00
Jens Arnold
59d1952693 Make doom work with sound on X5.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@10758 a1c6a512-1295-4272-9138-f99709370657
2006-08-26 15:03:48 +00:00
Karl Kurbjun
29ab31e8f1 Optimizations for doom: coldfire asm drawspan routine = not much, fixed point multiply changes = not much, H300 asm lcd update = some, IRAM sound updates and simplifications = more
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9747 a1c6a512-1295-4272-9138-f99709370657
2006-04-20 19:39:56 +00:00
Zakk Roberts
cc8f80ad9b Temporary fix for the high-pitched sounds on iPod: they should sound correct now, but the real problem (frequency adjustment) still needs fixing; this is merely a workaround.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9698 a1c6a512-1295-4272-9138-f99709370657
2006-04-17 01:35:09 +00:00
Karl Kurbjun
f7872ac61b Decrease doom's code size and some code cleanup.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9690 a1c6a512-1295-4272-9138-f99709370657
2006-04-16 21:16:09 +00:00
Dave Chapman
47f4a458d6 Patch #2969 - Doom! Currently only working on the H300.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9312 a1c6a512-1295-4272-9138-f99709370657
2006-03-28 15:44:01 +00:00