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1072 commits

Author SHA1 Message Date
William Wilgus
a6eafc86f8 Remove execute bit from file permissions from recent commit
Change-Id: I415cf235d2b179ae8c58b0427308103be3e00130
2021-03-02 02:10:53 +00:00
Michael Giacomelli
64cc9aad73 Do not resize images greater than 32767 pixels in either dimension
Internally, the resizing code uses the rockbox dim structure, which uses signed shorts.

Change-Id: Ic8850e8563a9d8c0cb3cf8269e2576be9e42b45b
2020-12-14 04:14:45 +00:00
Solomon Peachy
804a49886a statusbar: Make statusbar height equal SYSFONT_HEIGHT
And size elements horizaontally based on SYSFONT_WIDTH

Unfortunately we need 16px icons to make 16px statusbar look right
but at least it _works_ properly now.

Also: all targets currently use 8-px SYSFONT, except some hosted bootloaders

Change-Id: I0cdf97e6ef47ec49693ef79667b200595b4fe075
2020-10-26 19:52:40 +00:00
William Wilgus
3237ae4a4f LCD core move buf ptr and address look up function viewport struct
I'm currently running up against the limitations of the lcd_draw functions
I want these functions to be able to be used on any size buffer not
just buffers with a stride matching the underlying device

[DONE] allow the framebuffer to be decoupled from the device framebuffer
[DONE need examples] allow for some simple blit like transformations
[DONE] remove the device framebuffer from the plugin api
[DONE}ditto remote framebuffer
[DONE] remove _viewport_get_framebuffer you can call struct *vp = lcd_set_viewport(NULL) and vp->buffer->fb_ptr

while remote lcds may compile (and work in the sim) its not been tested on targets

[FIXED] backdrops need work to be screen agnostic

[FIXED] screen statusbar is not being combined into the main viewport correctly yet

[FIXED] screen elements are displayed incorrectly  after switch to void*

[FIXED] core didn't restore proper viewport on splash etc.

[NEEDS TESTING] remote lcd garbled data

[FIXED] osd lib garbled screen on bmp_part

[FIXED] grey_set_vp needs to return old viewport like lcd_set_viewport

[FIXED] Viewport update now handles viewports with differing buffers/strides by copying to the main buffer

[FIXED] splash on top of WPS leaves old framebuffer data (doesn't redraw)
[UPDATE] refined this a bit more to have clear_viewport set the clean bit and have skin_render do its own screen clear
scrolling viewports no longer trigger wps refresh
also fixed a bug where guisyncyesno was displaying and then disappearing

[ADDED!] New LCD macros that allow you to create properly size frame buffers in you desired size without wasting bytes
(LCD_ and LCD_REMOTE_)
LCD_STRIDE(w, h) same as STRIDE_MAIN
LCD_FBSTRIDE(w, h) returns target specific stride for a buffer W x H
LCD_NBELEMS(w, h) returns the number of fb_data sized elemenst needed for a buffer W x H
LCD_NATIVE_STRIDE(s) conversion between rockbox native vertical and lcd native stride (2bitH)
test_viewports.c has an example of usage

[FIXED!!] 2bit targets don't respect non-native strides
[FIXED] Few define snags

Change-Id: I0d04c3834e464eca84a5a715743a297a0cefd0af
2020-10-26 12:28:48 -04:00
Solomon Peachy
2127906384 peakmeter: Fix warning on some hosted targets
Change-Id: Ieae0b08a2f747955ad3e392fbff90884dc4265ef
2020-07-24 18:29:04 -04:00
Solomon Peachy
5dbb757670 peakmeter: Fix simulator build breakage introduced in 8cb55546
Change-Id: I86c327cf7053e71df7550b6d0673262035f95978
2020-07-24 17:50:31 -04:00
Solomon Peachy
658026e626 [4/4] Remove HAVE_LCD_BITMAP, as it's now the only choice.
Note:  I left behind lcd_bitmap in features.txt, because removing it
would require considerable work in the manual and the translations.

Change-Id: Ia8ca7761f610d9332a0d22a7d189775fb15ec88a
2020-07-24 21:20:13 +00:00
Solomon Peachy
8cb555460f [3/4] Completely remove HWCODEC support
'swcodec' is now always set (and recording_swcodec for recording-capable
units) in feature.txt so the manual and language strings don't need to
all be fixed up.

Change-Id: Ib2c9d5d157af8d33653e2d4b4a12881b9aa6ddb0
2020-07-24 21:20:13 +00:00
Solomon Peachy
092c340a20 [1/4] Remove SH support and all archos targets
This removes all code specific to SH targets

Change-Id: I7980523785d2596e65c06430f4638eec74a06061
2020-07-24 21:20:13 +00:00
William Wilgus
cb94b3ae2e keyboard add ability to specify temporary custom layouts
rb core allows you to load custom keyboard layouts

this patch adds the ability to load a keyboard layout in a buffer
the custom layout is temporary and does not overwrite the current layout

use like so:

    unsigned short kbd[64];
    unsigned short *kbd_p = kbd;
    if (!kbd_create_layout("ABCD1234\n", kbd, sizeof(kbd)))
        kbd_p = NULL;

    rb->kbd_input(buf,sizeof(buf), kbd_p);

Change-Id: I7be2bd4a1b4797a147fa70228a9749dc56ac052a
2020-07-22 06:48:28 -04:00
Solomon Peachy
c0ebbd4ccb jpeg: Fix an overflow when decoding images for non-color targets.
(Warning raised by GCC 4.9.4 -Os)

Change-Id: I1d2f491c8bdb11fe89ffb119e248ca0f4eb69de2
2020-04-05 06:34:21 +02:00
William Wilgus
448b97a888 fix recording.c file split time in seconds not minutes
FS#13173

Change-Id: Icae45bf21c3470e04e7d99355a09d016d204d574
2019-08-04 13:38:38 -05:00
William Wilgus
fc7a45853b Fix possible truncation albumart.c
Change-Id: Ie0e576f26c0507cc12fbdc12093d6fe924377e1d
2019-07-09 22:58:06 -05:00
Solomon Peachy
75fe78c802 Handle SYS_POWEROFF event in recorder and chessbox plugins
Credit to Igor Poretsky

Change-Id: I151d3511b9cee269190d87df7fa7dd355aaafc9b
2018-12-23 18:01:54 -05:00
William Wilgus
a06d9c85f7 Auto-Ranging Time Formatting For Menus (hh:mm:ss:mss)
Unifies time formatting in settings_list.c allows time format to
display as HH:MM:SS.MSS or any consecutive combination thereof
(hh:mm:ss, mm:ss, mm:ss.mss, ss.mss, hh, mm, ss ,mss)
works in INT and TABLE settings with the addition of flag 'F_TIME_SETTING'

Time is auto-ranged dependent on value

Adds talk_time_intervals to allow time values to be spoken similar to
display format:  x Hours, x Minutes, x Seconds, x Milliseconds

Table lookups merged or removed from recording, clip meter and lcd timeout
-String_Choice replaced with TABLE_SETTING or INT_SETTING for these
functions as well, cleaned-up cfg_vals that get saved to cfgfile

RTL Languages ARE supported

Negative values ARE supported

Backlight on/off are now Always and Never to share formatter with LCD
Timeout

Added flag to allow ranged units to be locked to a minimum index

Added flag to allow leading zero to be supressed from the largest unit

merged talk_time_unit() and talk_time_intervals()

optimized time_split()

optimized format_time_auto()

Backlight time-out list same as original

Change-Id: I59027c62d3f2956bd16fdcc1a48b2ac32c084abd
2018-12-22 12:27:21 -06:00
William Wilgus
62a5ed49cc Fix possible truncation misc.c->output_dyn_value + use Kibytes
output_dyn_value now requires the count for number of units

Binary scale now shows Kibibytes instead of kilobytes (g#1742)

Fixes output for negative values as well

Change-Id: I8aa896860e97d2453fa35069e2dfe1caac60109f
2018-12-09 22:54:55 -06:00
William Wilgus
74701a16a5 Decrease static code size recording.c
Forgot static for recording_step_levels()

There is no need to re-calculate split_time or split_bytes each loop
you can't change them within recording screen --  these become constants

We don't need longs to store the conversion of minutes to seconds
or MB to bytes these are now shorts and the conversion takes place within
rec_timesplit_seconds() and rec_sizesplit_bytes() respectively

Change-Id: Ie1514085e92e00e67eb1942c0f4f8820714587e9
2018-12-08 18:05:13 -06:00
William Wilgus
7907eb8946 Fix truncation warning recording.c->recording_screen
Limit buf2 to enough characters(16) to display signed int & label

consolidate gain/volume settings

Change-Id: I9ef6aa1e16ea2a17acc311a9b7e1c0556f58eff7
2018-12-08 16:03:47 -06:00
Marcin Bukat
d55680993d Agptek Rocker: Initial commit
Change-Id: I26b51106c7b1c36a603fba6d521e917d79b5a95b
2018-06-12 10:31:14 +02:00
Michael Sevakis
aced667f48 Undo hacks to meant to get around string formatting limitations
The new vuprintf makes unnecessary workarounds due to formatting
limitations. I checked grep output for whatever appeared to fit
but it's possible I missed some instances because they weren't
so obvious.

Also, this means sound settings can dynamically work with any
number of decimals rather than the current assumption of one or
two. Add an ipow() function to help and take advantage of dynamic
field width and precision. Consolidate string formatting of sound
settings.

Change-Id: I46caf534859dfd1916cd440cd25e5206b192fcd8
2017-11-21 05:01:14 -05:00
Amaury Pouly
d7871914ac Fix dangerous casts
On Windows 64-bit, the size of long is 32-bit, thus any pointer to long cast is
not valid. In any case, one should use intptr_t and ptrdiff_t when casting
to integers. This commit attempts to fix all instances reported by GCC.
When relevant, I replaced code by the macros PTR_ADD, ALIGN_UP from system.h

Change-Id: I2273b0e8465d3c4689824717ed5afa5ed238a2dc
2017-02-04 17:24:47 +01:00
Amaury Pouly
1245c5fe61 Implement speaker enable/disable on jack (un)plug
The implementation is not very complicated but there are a few things worth
noting. There was a previous "speaker enable" setting but it was a boolean.
I decided to replace it with a choice setting that has 2 options (on, off)
if headphones cannot be detect on this target, or 3 options (on, off, auto)
if we can detect headphones. This will break the old setting on target that
cannot detect jack but it makes the code more uniform and avoid maintaining
two settings with more #ifdef. The third option (auto) uses the LANG_AUTO
text, which I think is clear enough (disable speaker on jack plug).
In order to avoid code duplication (both in apps and firmware), I decided to
keep the audiohw_enable_speaker function as-is: it takes a boolean and doesn't
care about the speaker policy. I introduced a new audio_enable_speaker that
takes directly the mode (which follows the setting encoding): 0=off, 1=on
and 2=auto. This way one calls audio_enable_speaker and it changes the speaker
once to reflect the request mode. The apps code then uses this function in the
places where it makes sense: on setting load, setting change and jack (un)plug
event.

Change-Id: I027873f698eb4bc365d7c02b515297806355d9e2
2017-02-04 17:22:08 +01:00
Boris Gjenero
26697d0891 Fix FS#12981 JPEG decoding problem when entropy data starts with FF
This changes JPEG fill and invalid byte handling to be like
mozjpeg, and bases entropy data start on SOS marker location.

Thanks to Stefan Waldmann and Dean Tersigni for reporting.

Change-Id: I3c79cc6ac8d714fdc75c12b57ba427d611c99519
Chaange-Id: Ibc7c17d38d5be63642bdaf6adfd6acc2a6cf4450
2016-04-01 19:29:41 +02:00
Sebastian Leonhardt
e6cd53ad53 Replace SAMSUNG_YH920_PAD with YH92X
seems more logical to me, and is more consistent, since
"SAMSUNG_YH92X_PAD" is already used in the tex files.

Change-Id: Ie9a9d850ea86155a7dcf86c88a22a420a10a3837
2016-01-25 09:23:09 +01:00
Szymon Dziok
877bd982a7 YH820: Add a forgotten define in aa8ba60.
Change-Id: I89a0c21f2ca09f65a4d0b3e06b4b8fed3c07bef6
2014-10-08 16:47:16 +02:00
Szymon Dziok
aa8ba60fea YH820/YH92X: Properly enable morse input.
Change-Id: I6a35d64d0859b7ef429919c260a69974d6fdfafb
2014-10-08 16:31:39 +02:00
Michael Sevakis
7d1a47cf13 Rewrite filesystem code (WIP)
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-08-30 03:48:23 +02:00
Thomas Martitz
8f6c779ff6 Fix some build errors and warnings.
Change-Id: I149c00fc6ba47d5134ad4f74c364bffd24079824
2014-06-21 00:49:05 +02:00
Thomas Martitz
a1842c04f9 lcd-24bit: Introduce a 24-bit mid-level LCD driver
With LCD driver all calculation will be performed on RGB888 and the hardware/OS
can display from our 24bit framebuffer.

It is not yet as performance optimized as the existing drivers but should be
good enough.The vast number of small changes is due to the fact that
fb_data can be a struct type now, while most of the code expected a scalar type.

lcd-as-memframe ASM code does not work with 24bit currently so the with 24bit
it enforces the generic C code.

All plugins are ported over. Except for rockpaint. It uses so much memory that
it wouldnt fit into the 512k plugin buffer anymore (patches welcome).

Change-Id: Ibb1964545028ce0d8ff9833ccc3ab66be3ee0754
2014-06-21 00:15:53 +02:00
Thomas Martitz
ce8aef737c bmp loader: Fix loading of monochrome/greyscale BMPs with newer headers.
The code expected the color table at offset 54 (14+size of BITMAPINFOHEADER),
which was after the BITMAPINFOHEADER header. However, newer BITMAPINFOHEADER
versions exist which have more fields before the color table. Fix this by
explicitely seeking to the color table.

Change-Id: If1dfc77e7485e5a9e0bc0e7f577152da9358bd71
2014-01-11 14:19:43 +01:00
Thomas Martitz
2f4a94189d bmp.c: Undo debug stuff that got in by accident.
Change-Id: Ic37658ab8d81405e28a4097d38785900fd0951cd
2014-01-05 19:37:48 +01:00
Thomas Martitz
281d1fadb3 Do not include kernel.h in system.h.
system.h doesn't need it on its own and this change makes it less
dependant on Rockbox internals.

Change-Id: I4e1e4108a52a7b599627a829204eb82b392fc6d6
2014-01-05 19:35:23 +01:00
Thomas Martitz
042d8bf9eb Revert "Fix data abort introduced by ef92ed4a."
This reverts commit 61a096499b.

The original issue was caused by a new structure member which caused
bmp_args::buf to be unaligned for 2-byte reads. Enforcing that alignment
should be the faster fix. Aligning to cache (while at it) should
improve bmp loading times even more.

Change-Id: I58a2caaf08c0ce46e2fb9666de628a30a36ea5f4
2014-01-05 01:19:44 +01:00
Frank Gevaerts
61a096499b Fix data abort introduced by ef92ed4a.
Change-Id: I3e1bf2434238835d2d2b8f5f2a8f44b0df97b33d
2014-01-04 22:15:02 +01:00
Thomas Martitz
a56837b46d recording: Fix sloppy return value check. This caused an OOM panic.
Change-Id: I30bbc5623d81ad7cbbee52a439fb5909af2761b7
2013-12-24 10:20:13 +01:00
Thomas Martitz
ec6258f936 fix some reds.
Change-Id: Iecb1305dbd1519434e0f476d2199e728b96091f9
2013-12-23 12:35:52 +01:00
Thomas Martitz
22e802e800 playback,talk: Share audiobuffer via core_alloc_maximum().
This fixes the radioart crash that was the result of buffering.c working
on a freed buffer at the same time as buflib (radioart uses buffering.c for the
images). With this change the buffer is owned by buflib exclusively so this
cannot happen.

As a result, audio_get_buffer() doesn't exist anymore. Callers should call
core_alloc_maximum() directly. This buffer needs to be protected as usual
against movement if necessary (previously it was not protected at all which
cased the radioart crash), To get most of it they can adjust the willingness of
the talk engine to give its buffer away (at the expense of disabling voice
interface) with the new talk_buffer_set_policy() function.

Change-Id: I52123012208d04967876a304451d634e2bef3a33
2013-12-23 12:17:38 +01:00
Thomas Martitz
9f878b105d Fix errors introduced by a62bd92.
Change-Id: I3f65ca5347d08e1b77196c73ccb3a0951f14c850
2013-12-22 21:05:54 +01:00
Thomas Martitz
a62bd9282e Fix warning and re-order code a bit.
Change-Id: I1d733b3d0bd17cc541218f9a2b7712712ad314dd
2013-12-22 20:15:03 +01:00
Thomas Martitz
ef92ed4a6a Support GIMP bmp files.
Change-Id: I7380ceeaf696b67e1641d24e7b932e3d74770932
2013-12-22 19:55:55 +01:00
Roman
1fa3f5906e Swap over a position of cursor while reaching the end of filename in keyboard
In sansa clip + with virtual keyboard you can write/rename a stuff and move
your cursor in the filename field. But while your cursor reaches the end/start
of filename it just blocks the movement of cursor and beeps if you enabled the
"Voice Menu" feature. This patch swaps over cursor to the start/end of filename
instead of just blocking movement.

Change-Id: I37450df062df60ef4c0d747c13e448d0adbde05b
Reviewed-on: http://gerrit.rockbox.org/503
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2013-07-09 18:43:10 +02:00
Michael Sevakis
5f0692b98c SWCODEC recording: Boost CPU frequency before doing flush on stop
If CPU is not boosted for some reason already, then the stop flush
can take longer than it really ought to.

Change-Id: I0572cc83067749e9945b3eb825f976db21d914f9
2013-07-09 07:36:22 -04:00
Michael Sevakis
f9e47c6886 19b289a somehow missed one last LANG_RECORDING_FREQUENCY.
Did grep fail me?

Change-Id: Id8254aa542d57204e265ef06829b4e034f032137
2013-07-06 17:37:08 -04:00
Michael Sevakis
bb87590e05 Temporarily disable keyclick in recording screen.
Those who have keyclick enabled and are really eagar to record upon
boot can get the samplerate messed up because who gets to set the sample
rate last (recording or mixer) is not currently deterministic.

Change-Id: Icc43ed789cf23f928ca49657cb146445b0c558cb
2013-06-30 20:14:06 -04:00
Michael Sevakis
59abdb5190 Fix strlcpy warnings in 4888131.
Change-Id: Ibd355ee1cf39d1a4b07def94634f0316468bf727
2013-06-29 19:27:21 -04:00
Michael Sevakis
4888131972 Update software recording engine to latest codec interface.
Basically, just give it a good rewrite.

Software codec recording can be implemented in a more straightforward
and simple manner and made more robust through the better codec
control now available.

Encoded audio buffer uses a packed format instead of fixed-size
chunks and uses smaller data headers leading to more efficient usage.
The greatest benefit is with a VBR format like wavpack which needs
to request a maximum size but only actually ends up committing part
of that request.

No guard buffers are used for either PCM or encoded audio. PCM is
read into the codec's provided buffer and mono conversion done at
that time in the core if required. Any highly-specialized sample
conversion is still done within the codec itself, such as 32-bit
(wavpack) or interleaved mono (mp3).

There is no longer a separate filename array. All metadata goes
onto the main encoded audio buffer, eliminating any predermined
file limit on the buffer as well as not wasting the space for
unused path queue slots.

The core and codec interface is less awkward and a bit more sensible.
Some less useful interface features were removed. Threads are kept
on narrow code paths ie. the audio thread never calls encoding
functions and the codec thread never calls file functions as before.

Codecs no longer call file functions directly. Writes are buffered
in the core and data written to storage in larger chunks to speed up
flushing of data. In fact, codecs are no longer aware of the stream
being a file at all and have no access to the fd.

SPDIF frequency detection no longer requires a restart of recording
or plugging the source before entering the screen. It will poll
for changes and update when stopped or prerecording (which does
discard now-invalid prerecorded data).

I've seen to it that writing a proper header on full disk works
when the format makes it reasonably practical to do so. Other cases
may have incorrect data sizes but sample info will be in tact. File
left that way may play anyway.

mp3_enc.codec acquires the ability to write 'Info' headers with LAME
tags to make it gapless (bonus).

Change-Id: I670685166d5eb32ef58ef317f50b8af766ceb653
Reviewed-on: http://gerrit.rockbox.org/493
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
2013-06-30 00:40:27 +02:00
Michael Sevakis
a9ea1a4269 Fix some whitespace in files changed in following commit.
Change-Id: Ie3f43e43076e0dcae9a10f1b0b9e4698b398acee
Reviewed-on: http://gerrit.rockbox.org/492
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
2013-06-30 00:40:09 +02:00
Michael Sevakis
344b9d0986 Some corrections after 5857c44.
Playback needs to receive a couple of settings-related messages even
when not playing.

Put the message reply back where it was when loading an encoder for
recording.

Change-Id: I8cc80f46e42a0afd119991d698510e1ebef38ead
2013-05-31 04:13:39 -04:00
Michael Sevakis
5857c44017 Refactor audio thread to run both recording and playback.
Eliminates the pcmrec thread and keeps playback and recording engine
operation mutually-exclusive.

audio_thread.c contains the audio thread which branches to the
correct engine depending upon the request. It also handles the main
audio initialization.

Moves pcm_init into main.c just before dsp_init because I don't want
that one in audio_init in the new file.

(Also makes revision df6e1bc pointless ;)

Change-Id: Ifc1db24404e6d8dd9ac42d9f4dfbc207aa9a26e1
2013-05-31 03:20:35 -04:00
Michael Sevakis
df6e1bcce5 pcm_record: Track initialization state
It should not access audio hardware and change settings unless it has
been initialized first and given control of it.

Change-Id: I5004602d7caa604ded751f6838b792d1ff24b3fb
2013-05-30 18:42:59 -04:00