Commit graph

140 commits

Author SHA1 Message Date
Solomon Peachy
0c4f89370d [2/4] get rid of HAVE_LCD_CHARCELLS
HAVE_LCD_BITMAP is now redundant.

lcd_bitmap is always-on in features.txt so manual and lang strings
don't have to change

Change-Id: I08eeb20de48099ffc2dc23782711af368c2ec794
2020-07-24 21:20:13 +00:00
Solomon Peachy
092c340a20 [1/4] Remove SH support and all archos targets
This removes all code specific to SH targets

Change-Id: I7980523785d2596e65c06430f4638eec74a06061
2020-07-24 21:20:13 +00:00
Solomon Peachy
c84f9252d7 Fix the yellow in the player build from c39f95465
Change-Id: Iae3a8f4eccd3708b41d43da6e12a3199b1d657c6
2020-07-19 23:37:43 +00:00
Solomon Peachy
0544d974f9 Fix rockbox info screen on non-MULTIVOLUME targets
Regression introduced in c3a775c05b

Change-Id: Idd069d6325e3403b4de445856184758d3f8230a5
2019-08-05 21:15:40 -04:00
Solomon Peachy
c3a775c05b Make info screen properly multi-volume aware.
It will now display a line for every volume that's backed by a real drive.

Change-Id: I8fec9018729fc1b0d4f4322cd4421ce7fa945e75
2019-08-01 15:17:40 +02:00
Solomon Peachy
c2139db6c5 Ninety-nine bugs on the wall, Fix one bug, pass it around, 101 bugs on the wall..
Properly fixes bug introduced in 4beafe1 (and incorrectly fixed in 51fe1b6)

Change-Id: I053bb110746afdc3d9588b1b502a4cb333468a2b
2019-07-28 10:07:27 -04:00
Solomon Peachy
51fe1b6705 volume_ismounted is gated by HAVE_DIRCACHE rather than HAVE_MULTIVOLUME
Should fix the various sim builds.

Change-Id: I1dc5e8228698afb32c84ada2aa916e52e19f49d7
2019-07-28 15:27:04 +02:00
Solomon Peachy
4beafe16fa Show time, date, and recording directory in the info screen
Patch by Igor Poretsky

Change-Id: I5db0d018742c11dd9bf3ca4c9539cd91f94d4c2e
2019-07-28 14:57:14 +02:00
William Wilgus
62a5ed49cc Fix possible truncation misc.c->output_dyn_value + use Kibytes
output_dyn_value now requires the count for number of units

Binary scale now shows Kibibytes instead of kilobytes (g#1742)

Fixes output for negative values as well

Change-Id: I8aa896860e97d2453fa35069e2dfe1caac60109f
2018-12-09 22:54:55 -06:00
William Wilgus
dd40c46d50 Fix menu warnings
change offending bool return to int

warning: cast between incompatible function types from
'_Bool (*)(void)' to 'int (*)(void)' [-Wcast-function-type]

forgot to remove -- typedef int (*menu_function)(void);

Change-Id: Ie4c8d3ddb0fb7843c4ec584203350d658d6bee3e
2018-10-18 00:06:31 +02:00
Michael Sevakis
7d1a47cf13 Rewrite filesystem code (WIP)
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-08-30 03:48:23 +02:00
Thomas Martitz
cbc57af0f3 Fix for HAVE_MULTIDRIVE on application builds.
Change-Id: I089ea4756e0c824993c65062290c40b3e67f9181
2014-02-23 20:23:52 +01:00
Michael Sevakis
a56f1ca1ed Cleanup MV/MD macros a little.
When using variadic macros there's no need for IF_MD2/IF_MV2 to deal
with function parameters. IF_MD/IF_MV are enough.

Throw in IF_MD_DRV/ID_MV_VOL that return the parameter if MD/MV, or 0
if not.

Change-Id: I7605e6039f3be19cb47110c84dcb3c5516f2c3eb
2013-08-17 12:18:22 -04:00
Rafaël Carré
65bb8e4452 Remove extraneous parens 2012-05-06 23:13:34 -04:00
Thomas Martitz
c1bd9b0361 Rework powermgmt to enable code re-use on appliation and sims.
* Introduce CONFIG_BATTERY_MEASURE define, to allow targets (application)
to break powermgmt.c's assumption about the ability to read battery voltage.
There's now additionally percentage (android) and remaining time measure
(maemo). No measure at all also works (sdl app). If voltage can't be measured,
then battery_level() is king and it'll be used for power_history and runtime
estimation.

* Implement target's API in the simulator, i.e. _battery_voltage(), so it
doesn't need to implement it's own powermgmt.c and other stubs. Now
the sim behaves much more like a native target, although it still
changes the simulated battery voltage quickly,

* Other changes include include renaming battery_adc_voltage() to
_battery_voltage(), for consistency with the new target functions and
making some of the apps code aware that voltage and runtime estimation
is not always available.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31548 a1c6a512-1295-4272-9138-f99709370657
2012-01-03 23:44:38 +00:00
Nick Peskett
2ecaca91f0 New General Settings submenu: Startup/Shutdown
A dedicated submenu for items which are run at startup, or initiate a shutdown.

Currently containing: Start Screen, Idle Poweroff, Sleep Timer & Start Sleep Timer on Boot.


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31435 a1c6a512-1295-4272-9138-f99709370657
2011-12-26 08:26:38 +00:00
Jonathan Gordon
29b1ba3445 shortcuts: talk the time and configure the sleep timeout
Use "type: time" and "data: talk" to have the time voiced when the shortcut is run.
use "type: time" and "data: sleep X" where X is the number of minutes to run the sleep timer for (0 means disable)
the name field is required

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31178 a1c6a512-1295-4272-9138-f99709370657
2011-12-08 10:23:46 +00:00
Boris Gjenero
d51e598335 FS#12412 : Delete old buffer allocation code which has been replaced by core_alloc, and move buffer setup code to core_alloc.c
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31088 a1c6a512-1295-4272-9138-f99709370657
2011-11-29 00:42:27 +00:00
Thomas Martitz
2a8eacdbfc Buflib: Make shrinking and buflib_available() smarter.
* shrinking now considers freespace just before the alloc-to-be-shrinked,
  that means less (or sometimes none at all) is taken from the audio buffer.
* core_available() now searches for the best free space, instead of simply the end,
  i.e. it will not return 0 if the audio buffer is allocated and there's free space
  before it. It also runs a compaction to ensure maximum contiguous memory.

audio_buffer_available() is also enhanced. It now considers the 256K reserve buffer,
and returns free buflib space instead if the audio buffer is short.

This all fixes the root problem of FS#12344 (Sansa Clip+: PANIC occurred when
dircache is enabled), that alloced from the audio buffer, even if it was very
short and buflib had many more available as free space before it.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31006 a1c6a512-1295-4272-9138-f99709370657
2011-11-17 17:55:02 +00:00
Jonathan Gordon
9e07ef2b0a Use buflib for all skin engine allocations.
Massive thanks to Michael Chicoine and other testers for finding the early bugs.

This removes all skin memory limitations

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30991 a1c6a512-1295-4272-9138-f99709370657
2011-11-15 14:11:08 +00:00
Jens Arnold
03a8325a2d Simplify seconds_to_min(), and don't safeguard used parameter.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30779 a1c6a512-1295-4272-9138-f99709370657
2011-10-17 19:21:25 +00:00
Thomas Martitz
a453bee2fa Remake the sleep timer menu item, so that selecting it while the timer is running
just cancels that one (displayed text is changed accordingly and
displays te remaining time).
Selecting it again allows to set a new time.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30778 a1c6a512-1295-4272-9138-f99709370657
2011-10-17 18:57:44 +00:00
Thomas Martitz
e347146b62 Sleep timer options: persistent duration and start on boot.
This makes the sleep timer persistent, so that the duration is remembered
across reboots. Additionally, it adds a setting to automatically apply
it at boot.

Flyspray: FS#10849
Author: Nick Peskett

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30777 a1c6a512-1295-4272-9138-f99709370657
2011-10-17 18:57:38 +00:00
Thomas Martitz
e44af440c5 Move Time & Date menu from System to settings.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30776 a1c6a512-1295-4272-9138-f99709370657
2011-10-17 18:57:34 +00:00
Thomas Martitz
d0b72e2590 GSoC/Buflib: Add buflib memory alocator to the core.
The buflib memory allocator is handle based and can free and
compact, move or resize memory on demand. This allows to effeciently
allocate memory dynamically without an MMU, by avoiding fragmentation
through memory compaction.

This patch adds the buflib library to the core, along with
convinience wrappers to omit the context parameter. Compaction is
not yet enabled, but will be in a later patch. Therefore, this acts as a
replacement for buffer_alloc/buffer_get_buffer() with the benifit of a debug
menu.

See buflib.h for some API documentation.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30380 a1c6a512-1295-4272-9138-f99709370657
2011-08-30 14:01:33 +00:00
Thomas Martitz
d1322b7159 GSoC/Buflib: Replace all direct accesses to audiobuf with buffer API functions.
Namely, introduce buffer_get_buffer() and buffer_release_buffer().
buffer_get_buffer() aquires all available and grabs a lock, attempting to
call buffer_alloc() or buffer_get_buffer() while this lock is locked will cause
a panicf() (doesn't actually happen, but is for debugging purpose).
buffer_release_buffer() unlocks that lock and can additionally increment the
audiobuf buffer to make an allocation. Pass 0 to only unlock if buffer was
used temporarily only.
buffer_available() is a replacement function to query audiobuflen, i.e. what's
left in the buffer.
Buffer init is moved up in the init chain and handles ipodvideo64mb internally.

Further changes happened to mp3data.c and talk.c as to not call the above API
functions, but get the buffer from callers. The caller is the audio system
which has the buffer lock while mp3data.c and talk mess with the buffer.
mpeg.c now implements some buffer related functions of playback.h, especially
audio_get_buffer(), allowing to reduce #ifdef hell a tiny bit.

audiobuf and audiobufend are local to buffer.c now.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30308 a1c6a512-1295-4272-9138-f99709370657
2011-08-14 15:13:00 +00:00
Andree Buschmann
460d54977a FS#11939: Simplify talk_time_unit().
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29347 a1c6a512-1295-4272-9138-f99709370657
2011-02-20 15:23:18 +00:00
Andree Buschmann
e3abdb1a52 Undo unwanted commit r29310.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29311 a1c6a512-1295-4272-9138-f99709370657
2011-02-15 20:10:50 +00:00
Andree Buschmann
237ca504e1 All AAC-HE files will double the frame sample count, not only AAC-HE files with SBR upsampling. This change fixes issues with some m4a files reported in the forums.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29310 a1c6a512-1295-4272-9138-f99709370657
2011-02-15 20:00:28 +00:00
Nils Wallménius
4ca36ca90c Explicitely say 'minutes' when speaking the battery time, fixes FS#11932.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29297 a1c6a512-1295-4272-9138-f99709370657
2011-02-13 16:02:17 +00:00
Andree Buschmann
3f377e568e Use menu layout for sleep timer that is consistent to other timers. Closes FS#11923.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29283 a1c6a512-1295-4272-9138-f99709370657
2011-02-11 16:15:11 +00:00
Thomas Martitz
5411e14c57 Undo the part of r28480 that caused the simulator to also use host malloc.
We want simulators to simulate target code where possible, that includes memory constraints and memory allocation schemes. It also removed the sim's ability to show the theme's ram usage.
Use malloc only in application builds.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28498 a1c6a512-1295-4272-9138-f99709370657
2010-11-05 19:12:23 +00:00
Jonathan Gordon
97857324c3 RaaA: Use the host's malloc() for the skin engine.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28480 a1c6a512-1295-4272-9138-f99709370657
2010-11-04 10:15:33 +00:00
Thomas Martitz
9c0b2479f7 Rockbox as an application: add get_user_file_path().
For RaaA it evaluates user paths at runtime. For everything but codecs/plugins it will give the path under $HOME/.config/rockbox.org if write access is needed or if the file/folder in question exists there (otherwise it gives /usr/local/share/rockbox).
This allows for installing themes under $HOME as well as having config.cfg and other important files there while installing the application (and default themes) under /usr/local.

On the DAPs it's a no-op, returing /.rockbox directly.

Not converted to use get_user_file_path() are plugins themselves, because RaaA doesn't build plugins yet.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27656 a1c6a512-1295-4272-9138-f99709370657
2010-08-01 16:15:27 +00:00
Jonathan Gordon
2d31d77a8b FS#11470 - new skin code, finally svn uses the new parser from the theme editor. This means that a skin that passes the editor WILL pass svn and checkwps (unless the target runs out of skin buffer or something.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27613 a1c6a512-1295-4272-9138-f99709370657
2010-07-29 12:37:48 +00:00
Nils Wallménius
4eda82ba58 Delete useless include.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27538 a1c6a512-1295-4272-9138-f99709370657
2010-07-24 08:19:25 +00:00
Thomas Martitz
35e8b1429a Rockbox as an application: Replace many occurences of #ifdef SIMULATOR with #if (CONFIG_PLATFORM & PLATFORM_HOSTED) (or equivalently).
The simulator defines PLATFORM_HOSTED, as RaaA will do (RaaA will not define SIMULATOR).
The new define is to (de-)select code to compile on hosted platforms generally.

Should be no functional change to targets or the simulator.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27019 a1c6a512-1295-4272-9138-f99709370657
2010-06-21 16:53:00 +00:00
Thomas Martitz
4320310fec Use SYS_FS_CHANGED and a slight rework in the recalculation of free disk space in the Rockbox Info screen.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26624 a1c6a512-1295-4272-9138-f99709370657
2010-06-06 12:56:23 +00:00
Rafaël Carré
5d236b2bfd Generate C file / header for svn version string
It's now easier to force rebuild of files depending on the svn revision

version.c/version.h are generated once with new tools/genversion.sh
Changes in the VCS are still not auto detected, so you'll have to remove
builddir/version.* if you want to change the string in your binaries

APPSVERSION is now called RBVERSION and is defined in the generated
header instead of being defined by the Makefiles
appsversion is now called rbversion (the plugin api number didn't change
since old modules are still binary compatible)

Change some bootloaders to use knwon-at-buildtime RBVERSION instead of
"%s" + rbversion

You'll need to run make clean to regenerate dependencies after the
removal of apps/version.h

To build binaries with a different version string, hand-edit
tools/version.sh or tools/genversion.sh (which calls the former)

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26320 a1c6a512-1295-4272-9138-f99709370657
2010-05-27 09:41:46 +00:00
Magnus Holmgren
a14f4acb0c Restore the 'read_disk' flag for settings_apply that was removed in r24922. It is still needed to prevent uncessary disk I/O for fonts etc. Should fix FS#11071 (I haven't tested it on a HD-based player).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25042 a1c6a512-1295-4272-9138-f99709370657
2010-03-06 12:14:12 +00:00
Jonathan Gordon
4c6b3551b5 split the theme settings apply() sutff out of settings_apply(). this should fix splashes not being loc'ed, statusbar over the splash (fixed in sim, not on my mini2g though), and the supposed boot time slowdown.
What this also does is remove a bunch of unnecessary settings_Apply()'s from the ipod accessory code, and causes all non-skin settings to get applied each time (this includes font and langs which we wernt doing to stop disk access)


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24922 a1c6a512-1295-4272-9138-f99709370657
2010-02-26 08:01:41 +00:00
Teruaki Kawashima
93f9e7cbfb fix text scrolling handling in do_menu, set_time_screen and time_screen.
Don't scroll text in time_screen(). the lines will be redrawn before scrolling statrs, so they don't scroll anyway.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@24591 a1c6a512-1295-4272-9138-f99709370657
2010-02-11 10:41:06 +00:00
Nils Wallménius
79f19b939f Const correctness for output_dyn_value and unify some identical constants
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23227 a1c6a512-1295-4272-9138-f99709370657
2009-10-17 13:40:42 +00:00
Torne Wuff
af8cc7d35f Change the icon used for the System menu to the same as the System Settings menu. Previously it was Icon_Questionmark which seems out of place on many themes.
FS#9727


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23204 a1c6a512-1295-4272-9138-f99709370657
2009-10-16 16:42:44 +00:00
Nils Wallménius
3200d04d75 Make the formatter functions used by the settings return a pointer to avoid usless copying of lang strings, this brought with it a long chain of const correctness and a few random cleanups
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22440 a1c6a512-1295-4272-9138-f99709370657
2009-08-20 16:47:44 +00:00
Jonathan Gordon
061b7ebcc8 show the skin buffer size as well as the used amount in the rockbox info screen
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22419 a1c6a512-1295-4272-9138-f99709370657
2009-08-19 04:41:30 +00:00
Jonathan Gordon
c0897a8002 remove the rockbox info line saying the AA size and replace it with skin RAM usage
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22364 a1c6a512-1295-4272-9138-f99709370657
2009-08-16 22:00:38 +00:00
Bertrik Sikken
0307cd16a0 Remove some unused #includes
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22183 a1c6a512-1295-4272-9138-f99709370657
2009-08-06 08:20:06 +00:00
Thomas Martitz
3b75c86d74 A bit mroe wps/skin engine cleanup so that the structs the wps uses can be static:
-add wrappers wps_data_load() and wps_data_init() so that other code doesn't need the structs for that
-change (and rename) gui_sync_wps_uses_albumart() to take points to be filled as parameter to get the AA size of a wps

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22139 a1c6a512-1295-4272-9138-f99709370657
2009-08-03 15:06:30 +00:00
Jonathan Gordon
3e7444ff87 part two of the grand overall wps/skinning engine cleanup work:
* rename wps_engine to skin_engine as that was agreed on
* rename music_screen back to wps
* clean up the skin display/update functions a bit
* make skin_data_load setup the hardcoded default if a skin cant be loaded for whatever reason instead of doing it when it is first displayed

ignore any gui_wps or wps_ or gwps_ nameing in skin_engine/ ... these will be renamed as this work gets finished


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22135 a1c6a512-1295-4272-9138-f99709370657
2009-08-03 04:43:34 +00:00