It was only needed by the old arm toolchain that we no longer use or support.
Change-Id: Id0e6c67477f8834a637079b03cde5fbf9da68b1c
Reviewed-on: http://gerrit.rockbox.org/233
Reviewed-by: Nils Wallménius <nils@rockbox.org>
This would zero the first 4 or 8 bytes of the array because it is declared as a pointer
rockbox/lib/rbcodec/codecs/libasap/asap.c:1229:44: warning: argument to 'sizeof' in 'memset' call is the same expression as the destination; did you mean to provide an explicit length? [-Wsizeof-pointer-memaccess]
memset(ast -> memory, 0, sizeof(ast -> memory));
~~~~~~~~~~~~~ ~~~~~~~^~~~~~
librbcodec users must provide these two files when the library is built.
rbcodecconfig.h provides configuration #defines and basic types, and
will be included by public librbcodec headers, so it must not conflict
with the user's code. rbcodecplatform.h provides various OS functions,
and will only be included by source files and private headers. This
system is intended to provide maximum flexibility for use on embedded
systems, where no operating system headers are included. Unix systems
can just copy rbcodecconfig-example.h and rbcodecplatform-unix.h with
minimal changes.
Change-Id: I350a2274d173da391fd1ca00c4202e9760d91def
Reviewed-on: http://gerrit.rockbox.org/143
Reviewed-by: Nils Wallménius <nils@rockbox.org>
Tested-by: Nils Wallménius <nils@rockbox.org>
The LSP feature in WMA requires that the noise table values be
doubled verses when it is not used. Unfortunately, the previous
code would double the same values every time a LSP file was
decoded without first resetting them to their original values.
Change the code to check if the values are already doubled, and
then double/halve them as needed. This is still a bit ugly,
in the future consider using the built in rockbox dither instead
of a lookup table.
Fixes playback when skipping back and forth between low and high
bitrate WMA.
Change-Id: I4c393092e4a789bc8f98d74274fe207400b9550e
Reviewed-on: http://gerrit.rockbox.org/226
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
Tested-by: Michael Giacomelli <giac2000@hotmail.com>
Creates a standard buffer passing, local data passing and messaging
system for processing stages. Stages can be moved to their own source
files to reduce clutter and ease assimilation of new ones. dsp.c
becomes dsp_core.c which supports an engine and framework for effects.
Formats and change notifications are passed along with the buffer so
that they arrive at the correct time at each stage in the chain
regardless of the internal delays of a particular one.
Removes restrictions on the number of samples that can be processed at
a time and it pays attention to destination buffer size restrictions
without having to limit input count, which also allows pcmbuf to
remain fuller and safely set its own buffer limits as it sees fit.
There is no longer a need to query input/output counts given a certain
number of input samples; just give it the sizes of the source and
destination buffers.
Works in harmony with stages that are not deterministic in terms of
sample input/output ratio (like both resamplers but most notably
the timestretch). As a result it fixes quirks with timestretch hanging
up with certain settings and it now operates properly throughout its
full settings range.
Change-Id: Ib206ec78f6f6c79259c5af9009fe021d68be9734
Reviewed-on: http://gerrit.rockbox.org/200
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>