Michael Sevakis
c2d2106fd7
Audio Init: Just can't stand that heirarchy. Add one level of abstraction. Might come in handy anyhow. Use sound.h instead of the conditional includes for audio hardware headers. If someone doesn't like that, yell at my evil twin. :)
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@12718 a1c6a512-1295-4272-9138-f99709370657
2007-03-11 06:21:43 +00:00
Dan Everton
5efed097fd
Implement pcm_set_frequency in the sim. Update Doom plugin to have sound in the simulator.
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11916 a1c6a512-1295-4272-9138-f99709370657
2007-01-05 10:30:18 +00:00
Dave Chapman
ec529a1556
Add a dummy pcm_set_frequency() function for the sim. Can someone who knows SDL implement it?
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@11880 a1c6a512-1295-4272-9138-f99709370657
2007-01-01 14:01:08 +00:00
Thom Johansen
738a584a5c
Use correct types, which kills some AMD64 sim warnings.
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9191 a1c6a512-1295-4272-9138-f99709370657
2006-03-22 16:04:01 +00:00
Dan Everton
5b3e3e1f2a
Fix some incorrectly declared functions in the sim.
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9080 a1c6a512-1295-4272-9138-f99709370657
2006-03-17 22:09:34 +00:00
Jens Arnold
4bd8715449
Don't crash the simulator when the pcm callback runs out of data.
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8998 a1c6a512-1295-4272-9138-f99709370657
2006-03-11 10:22:20 +00:00
Dan Everton
581b0f1d43
Remove two unused variables and fix a warning in the sim peak meter function.
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8818 a1c6a512-1295-4272-9138-f99709370657
2006-02-23 21:42:53 +00:00
Dan Everton
e376545211
Make peak meter work in simulator for SWCODEC targets.
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8815 a1c6a512-1295-4272-9138-f99709370657
2006-02-23 21:13:03 +00:00
Jens Arnold
6876336fee
Fix yellow builds.
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8796 a1c6a512-1295-4272-9138-f99709370657
2006-02-23 00:21:44 +00:00
Dan Everton
4f54dbd91f
Better (i.e. working) sound in the SDL sim in Windows.
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8793 a1c6a512-1295-4272-9138-f99709370657
2006-02-22 22:45:10 +00:00
Dan Everton
3945218810
Proper working sound in the SDL sim. Add option to write raw audio to a file, use --debugaudio command line option.
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8770 a1c6a512-1295-4272-9138-f99709370657
2006-02-21 21:48:06 +00:00
Dan Everton
3ba0060ac1
Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling.
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8686 a1c6a512-1295-4272-9138-f99709370657
2006-02-13 21:46:28 +00:00
Linus Nielsen Feltzing
fc72c53758
Patch #1417462 by Dan Everton - Improved SDL simulator
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8546 a1c6a512-1295-4272-9138-f99709370657
2006-02-03 15:19:58 +00:00
Dave Chapman
bae4e2acdd
Use SDL's thread wrappers instead of pthreads to increase portability in the SDL sim. Patch by Andrew Pilley with some changes by me.
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git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8347 a1c6a512-1295-4272-9138-f99709370657
2006-01-13 13:38:31 +00:00
Daniel Stenberg
0e419987e4
SDL simulator brought by Nathan Hand and Nick Lanham. This is added as a third
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simulator with the hope that once it works fine, we can remove the other two
and only have one unified simulator.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8312 a1c6a512-1295-4272-9138-f99709370657
2006-01-09 11:22:36 +00:00