Karl Kurbjun
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08b417f149
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Properly cache animations at level start. Switches still need some caching code. Added a debug cache flag for use in the sim to w_wad.c. Should be taken out when switches are handled.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9706 a1c6a512-1295-4272-9138-f99709370657
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2006-04-17 19:42:08 +00:00 |
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Dave Chapman
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484c1584c6
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Prevent a potential unaligned memory access
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9462 a1c6a512-1295-4272-9138-f99709370657
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2006-04-03 17:38:18 +00:00 |
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Karl Kurbjun
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51db2d3f2c
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Update adds prboom's high resolution support, also makes the scaling for platforms w/ resolution less then 320x200 much nicer. IDoom's lookup table code has been removed. Also fixed a pallete bug. Some graphic errors are present in menu and status bar. Also updates some headers and output formatting.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9418 a1c6a512-1295-4272-9138-f99709370657
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2006-04-02 01:52:44 +00:00 |
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Dave Chapman
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47f4a458d6
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Patch #2969 - Doom! Currently only working on the H300.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@9312 a1c6a512-1295-4272-9138-f99709370657
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2006-03-28 15:44:01 +00:00 |
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