Commit graph

4 commits

Author SHA1 Message Date
Thomas Martitz
50a6ca39ad Move c/h files implementing/defining standard library stuff into a new libc directory, also standard'ify some parts of the code base (almost entirely #include fixes).
This is to a) to cleanup firmware/common and firmware/include a bit, but also b) for Rockbox as an application which should use the host system's c library and headers, separating makes it easy to exclude our files from the build.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@25850 a1c6a512-1295-4272-9138-f99709370657
2010-05-06 21:04:40 +00:00
Jens Arnold
66ff812c4a Make it compile again on linux...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19120 a1c6a512-1295-4272-9138-f99709370657
2008-11-16 17:44:59 +00:00
Jens Arnold
dfafd67948 Make the standalone decoder actually work on Windows (need to open the output file in binary mode).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@19119 a1c6a512-1295-4272-9138-f99709370657
2008-11-16 17:30:02 +00:00
Dave Chapman
520274219a Initial commit of Monkey's Audio (.ape/.mac) support. Note that Monkey's is an extremely CPU-intensive codec, and that the decoding speed is directly related to the compression level (-c1000, -c2000, -c3000, -c4000 or -c5000) used when encoding the file. Current performance is: -c1000 to -c3000 are realtime on a Gigabeat, -c1000 is realtime on Coldfire targets (H100, H300 and Cowon), and nothing is realtime on PortalPlayer targets (iPods, H10, Sansa). Hopefully this can be improved. More information at FS #7256.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@13562 a1c6a512-1295-4272-9138-f99709370657
2007-06-05 16:58:29 +00:00