This brings the code to upstream commit 3ece3d6 (I've made my own Rockbox-
specific changes on top of that).
Changes include using C99 `bool' throughout, and minor logic fixes for some
puzzles.
Change-Id: Ie823e73ae49a8ee1de411d6d406df2ba835af541
I set up panics on invalid entries throughout tree.c
dirbrowser was checking for file attributes even when the result
was unused, the database browser called this code with an
invalid (to the tagcache) index
This patch fixes that oversight and also adds __func__ to the
panics for easier sleuthing in the future
Change-Id: Ie1d6511423bba48125e4916b1c3049c048abaee0
Modified from original ticket, Taken from Igor Poretsky's tree, and
further modified by myself to incorporate feedback.
Change-Id: Ibc2180e52af76890b1448d23f79386fd0f88f709
Modified version from ticket, taken from Igor Poretsky's tree, and
further modified to incorporate feedback.
Change-Id: I9284497d53a0247a51739d29fdc1db5fbbebfadc
Admittedly I can not really think of a reason this would occur
in normal use but if it does it'll result in a crash so
better safe than sorry
Change-Id: I593652bb658475bbd9a18026243c02524f5e7ccb
I observed a crash on buflib>move_block
after dumping ram I noticed that the buffer for filetypes was being corrupted
tree_get_entry_at returns a entry from the buflib 'tree entry' buffer
filetree.c->ft_load writes data to this buffer before checking if it has
reached the last entry resulting in buffer overflow that overwrites the
next entry in the buffer ['filetypes']
Patch checks that the index passed to tree_get_entry_at() is in range
otherwise it returns NULL
Added checks + panic in other functions using tree_get_entry_at()
Fixed tree_lock_cache() calls in playlist and filetree
Change-Id: Ibf9e65652b4e00445e8e509629aebbcddffcfd4d
FS#13151 - Deleting item from shortcut menu corrupts the menu's display
The function that writes shortcut.txt didn't write existing
name, icon or talkclip items
Change-Id: I4418700c82f91522b2dd8a975548d7bd91f150d3
Now: writes all three supplying default values if the items don't exist
I realized there was a better way to do this..
Instead of specifying a path just have gcc run the preprocessor (-E) on
an input file consisting of only '#include <byteswap.h>' if it succeeds
then we can use it if not then don't define OS_USE_BYTESWAP_H
Change-Id: I0de8e469445221bc1b5ad8cc032de5b89a85ab66
output_dyn_value now requires the count for number of units
Binary scale now shows Kibibytes instead of kilobytes (g#1742)
Fixes output for negative values as well
Change-Id: I8aa896860e97d2453fa35069e2dfe1caac60109f
Forgot static for recording_step_levels()
There is no need to re-calculate split_time or split_bytes each loop
you can't change them within recording screen -- these become constants
We don't need longs to store the conversion of minutes to seconds
or MB to bytes these are now shorts and the conversion takes place within
rec_timesplit_seconds() and rec_sizesplit_bytes() respectively
Change-Id: Ie1514085e92e00e67eb1942c0f4f8820714587e9
Limit buf2 to enough characters(16) to display signed int & label
consolidate gain/volume settings
Change-Id: I9ef6aa1e16ea2a17acc311a9b7e1c0556f58eff7
dsoundfile.c used memcpy for overlapping memory regions switched to memmove
Suppress the 160+ warnings for cast-function-type
This plugin would require major work to fix these warnings
Change-Id: I309d914839c1e70126a05b387863fd21613497a9
__builtin found fix for rbendian.h
tools/configure defines SIM_USE_BYTESWAP_H if byteswap.h is found in
/usr/include/ maybe there is a better mechanism for this
Change-Id: I4d004e68313e8b32aa5587582be36bc459fdaf6b
__builtin found fix for rbendian.h
tools/configure defines SIM_USE_BYTESWAP_H if byteswap.h is found in
/usr/include/ maybe there is a better mechanism for this
genshortcut.sh is a simple script to make .desktop shortcut files
several newer distros don't allow you to run the simulator from the
file manager, this or perhaps a different method can probably be
included while building a sim at a later date.
for now it can be run manually like so:
similar to ../tools/configure
run from your simulator folder
../tools/genshortcut.sh exepath shortname icon
ex. ../tools/genshortcut.sh ./rockboxui clip+sim music-app
Change-Id: Ia05d3a9349b27c5968a4a7a68b2eb480e60faec3
There is something weird going on: the Sony website has two different entries:
- NW-ZX300/NW-ZX300A/NW-A45/NW-A47/NW-A45HN/NW-A46HN
- NW-ZX300,NW-ZX300A update(20181004)/NW-ZX300G
with slightly different nvp entries, but it is impossible to tell whether
an NW-ZX300(A) belong to one or the other. Since the diff is very small,
I am adding this as nw-zx300g but treat all devices as nz-zx300 since the
destination node is the same and that is the main usage of the tool anyway.
Change-Id: I3dc2fdec52650f938d568bed578184f6bc43d130
If the model is not known (ie model ID in the database) but another device from
the same series is known, then the database information probably applies and
one can use the "force" option -s to tell the tool to ignore the model ID.
Automatically print such advice when the series can be guessed.
Change-Id: I6bcc7aa29693df8c3d7d8e709ece7cea650be717
This is a seemingly random bug that only affects (as far as I can tell)
arm devices it isn't actually random as code changes cause it to
appear/disappear based on alignment
Change-Id: I4cbc4370677959319f8589fe454e854c45623468
When loading a file, Lua may call the reader function again after it
returned end of input
https://www.lua.org/bugs.html#5.1.5-2
Change-Id: Ic2f4d727705a0b8f48ce792f6a9f7af25a503037
when precision is not specified memchr recieved -1 for count
count is unsigned so it looks in a potentially very large area
for a terminator and returns this whole area if \0 is not found
Instead we should use memchr when precision is specified
and if precision is not specified use strlen
Fixes 60+Mb Config.cfg files
Change-Id: Ic4d1439334588f999c9071235430c42df2af5cc4
pixel-painter was depending on the old readline code that
returned nil for empty lines however empty lines should
have returned an empty string
Change-Id: Ic06ce920a7ab38e1fb8f7197d637e74ed9e35653
added a few more levels and increased difficulty based on level
Rliimage allows us to use circles in boomshine
Optimized some of the code to exceed the speed of the original
Change-Id: I68eb74f8b68fcdc8a9d022cd172374744425f15d
String constants were already expanded in the first macro
pcm functions were looking for stack position #1 when they needed stack pos #2
Change-Id: I7b4fb90953ab2395b77cbd550fdd257fafca6aae
The auto generated utf8/16 encode/decode functions did not work.
Upon implementing them correctly I found that lua handles the utf-8
form properly but I could not get utf-16 to work without crashing
maybe someone can come along later and implement utf-16 safe string
functions but for now utf-16 is removed.
Change-Id: I97a044e200dc27f683a45487cd93fce667c670c4
The way to call the pcm functions has changed
rb.pcm("option", var)
rb.pcm_set_frequency(freq) = becomes rb.pcm("pcmsetfrequency", freq)
added pcm.lua to the includes for conversion to old functions
if your script is broken by this change you simply add
`require("pcm")` to the top for the old functionality
added rb.pcm("calculatepeaks")
Change-Id: I092057b0c0b5575e567862661f122da1ca2680e8