Commit graph

4 commits

Author SHA1 Message Date
Dan Everton
aef9e85a32 Fix palette generation and remote LCD update in SDL sim.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8704 a1c6a512-1295-4272-9138-f99709370657
2006-02-16 18:54:41 +00:00
Dan Everton
3ba0060ac1 Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8686 a1c6a512-1295-4272-9138-f99709370657
2006-02-13 21:46:28 +00:00
Dan Everton
3898dedbb1 Fix remote not being shown when displaying background in the sim.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8652 a1c6a512-1295-4272-9138-f99709370657
2006-02-10 19:25:39 +00:00
Dan Everton
b585e87b45 Refactor SDL sim source so drawing routines are written once. Split bitmap, remote, and charcell LCD in to their own files. Add zoom support, use --zoom factor (e.g. --zoom 2 for two times zoom) to use it.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8645 a1c6a512-1295-4272-9138-f99709370657
2006-02-09 21:49:28 +00:00