Don't eat buttons on context change if it was waiting for button release (you did need another release).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29192 a1c6a512-1295-4272-9138-f99709370657
%pL for the left channel, %pR for the right channel... usable as a value, conditional or bar (exactly the same as %pv/%bl/etc)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29043 a1c6a512-1295-4272-9138-f99709370657
The notification now announces the new track on track change, and the the area in the scrolled down notification area shows track infos (title, artist, album).
Someone should check if it looks good on hdpi and ldpi screens as I can't verify it right now (emulator crashes).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28785 a1c6a512-1295-4272-9138-f99709370657
As a conditional it scales its value to the number of options you give it (like volume)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28613 a1c6a512-1295-4272-9138-f99709370657
Remove the hardcoded (and way too small) scroll threshold (the distance moved in pixels before we think the users wants to scroll) and replace it with something based on the actual DPI of the screen.
On Android we call the API for that, on other touchscreens we reimplemented Android's formula (as of 2.2) and calculate it.
Flyspray: 11727
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28548 a1c6a512-1295-4272-9138-f99709370657
We want simulators to simulate target code where possible, that includes memory constraints and memory allocation schemes. It also removed the sim's ability to show the theme's ram usage.
Use malloc only in application builds.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28498 a1c6a512-1295-4272-9138-f99709370657
This adds kinetic scrolling to to lists on touchscreen targets and RaaA, like all other OSes on touchscreens have.
It's only enabled in the absolute point mode, so for non-touchscreen and in grid mode nothing changes.
Kinetic scrolling means that the list keeps scrolling (but is decelerating) after you leave the touchscreen with the finger.
Redraw interval and deceleration is hardcoded for now but could be made configurable if desired.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28408 a1c6a512-1295-4272-9138-f99709370657
They now only parse the correct branch (so only the true branch, or only the false branch). This shuold allow you to load different images/backdrops with the same id's depending on the targets hardware.
Add a new %Tp - "touchscreen present?" tag to check if the target has a touchscreen
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28370 a1c6a512-1295-4272-9138-f99709370657
It's very similar to how it's controlled in the grid mode (in fact, it resembles this mode and they're compatible).
We could've forced the grid mode, but the viewport layout needed fixing for the addional icons anyway, and this way it doesn't
break with an ui viewport.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28361 a1c6a512-1295-4272-9138-f99709370657
-fix bug the slider is drawn outside of the bounds (FS#11658).
-offset the slider position so that the center of the slider indicates current position.
-add nobar option. if this option is set, the bar isn't drawn at all.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28248 a1c6a512-1295-4272-9138-f99709370657
Don't crash when not enough params were given (i.e forgetting the filename)
Make the parser enforce the first 4 params as compulsary
Be more leniant and don't require the image filename if one isnt going to be loaded (no more need for the - as the 5th param)
Add an option "image" to specify the filename (otherwise the first option will be used if it isnt a recognised option).
e.g: %pv(0,0,100,10) or %pv(0,0,100,10, bar.bmp) or %pv(0,0,100,10, ..., image, bar.bmp)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28247 a1c6a512-1295-4272-9138-f99709370657
The parameter wasn't used yet and it's not clear whether it should be a absolute or relative viewport.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28242 a1c6a512-1295-4272-9138-f99709370657
This also moves draw_player_fullbar() and draw_player_progress() from skin_display.c to skin_tokens.c. Charcell is a bit different from bitmap here because drawing a progress bar is a combination of setting up the LCD controller (custom characters) and providing a format string. The custom character definition might fit in skin_display.c, but the format strings are needed in skin_tokens.c. Putting these functions in skin_tokens.c seemed to fit better.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28241 a1c6a512-1295-4272-9138-f99709370657
They work as the drawrect/fillrect pendants but work on a viewport basis; pass NULL to draw the current viewport (the one set with set_viewport()).
In conjunction with action_get_touchscreen_press_in_vp() it should be less of a pain to draw buttons and get presses on them.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28239 a1c6a512-1295-4272-9138-f99709370657
Remember that skins update at a rather slow speed so even if you have %t(0.2) in your skin it depends on which screen you are in for it to work (the main menu only updates at 2FPS, the WPS is 25FPS with peakmeters enabled... this is on the fixme list)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28226 a1c6a512-1295-4272-9138-f99709370657
Looks much smoother now as you don't scroll by whole lines anymore.
Add some functions lcd driver to enable the line based scrolling engine to draw the lines with a pixel-based y-offset.
This should also allow for a sensible kinetic scrolling mechanism (still a todo).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28214 a1c6a512-1295-4272-9138-f99709370657
draw the slider bitmap before drawing A-B repeat markers so that they are visible.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28204 a1c6a512-1295-4272-9138-f99709370657
during scrolling.
However, the existing one is part of the list api, so it shouldn't be overridden
blindly internally, so do the decision in a different but equivalent way.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28147 a1c6a512-1295-4272-9138-f99709370657
* Scrolling is now done by wiping over the screen. There's no acceleration or
kinetic scrolling yet though. But it works rather well (previously
you held the edges of the list to scroll).
* Improve scrollbar scrolling so that it keeps scrolling even if you leave the
scrollbar area.
* Hide selection during scrolling
* Prevent accidental hitting of the list title (which means go back) during
scrolling
* Don't go into context menu after scrolling when leaving the screen on an item
In general, it's very much like scrolling in native lists in Android,
except there's no kinetic scrolling and everything is still line based, but with
the feature that the scrollbar enables jumping around in the list and very fast
scrolling.
Thanks to Dustin Skoracki for his ideas and half of the code for this.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28145 a1c6a512-1295-4272-9138-f99709370657
This hopefully fixes the remaining data aborts and freezes when loading skins caused by the somewhat nasty list/sbs title handling code.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28093 a1c6a512-1295-4272-9138-f99709370657
Skins are now more self contained in the skin manager which in the future might allow on demand skin loading (i.e smaller skin buffers)
Skin backdrops are also managed more intelegently (fixes a bug where you can get a crazy backdrop loaded if a .sbs fails to load)
the rockbox_default rescue theme is now called rockbox_failsafe to better express what it actually is.
This commit hopefully/maybe fixes the heavily reported data aborts, so please check if you are getting them
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28073 a1c6a512-1295-4272-9138-f99709370657
%Fl now takes an optional 3rd param which is the number of glyphs to cache (default to 256). the smaller the number, the less ram will be used (i.e using 15 for a font which only shown numbers is a good idea)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27882 a1c6a512-1295-4272-9138-f99709370657
<tag> is the tag to check against
<operator> is the comparisson to do, any one of... =, !=, >, >=, <, <= (when comparring against a string tag like %ia only = and != work, and it is done NOT case sensitive)
<operand> is either another tag, a number, or text.
[option count] is an optinal number to use for the few tags which scale to the amount of options when used as a conditional (i.e %?pv<a|b|c|d> would have 4 options)
example: %?if(%pv, >=, 0)<Warning.. volume clipping|coool...>
That says "If the value from %pv (volume) is greater than or equal to 0 then display the warning line, otherwise the cool line."
%?if(%ia, =, %Ia)<same artist> <= this artist and next artist are the same.
some tags might need a touch of tweaking to work better with this. experiment and have fun
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27846 a1c6a512-1295-4272-9138-f99709370657
* the bar orientation (horiz/vert) is now chosen based on the width and heigt values (or can be forced).
* the fill direction can now be inverted (fill right to left, or top to bottom is considered inverted)
* It can now draw a slider type bar instead of a fill type (or indeed a slider with a fill type)
To configure the new bar, any (or all) of the following params can be used after the bmp filename (order makes no difference either):
invert - cause the bar to fill in the inverted direction
vertical - draw a vertical bar (not needed if the height > width)
horizontal - draw a horizontal bar (this is obviously the default)
nofill - dont draw the filling bar (this still draws the outline, obviously pointless without the slider param)
slider - draw an image for the slider. The next param MUST be the label of the image to draw. No option to use a subimage here, so the whole image needs to be the image you want on the slider.
example: %pb(0,0,-,-,-,nofill, slider, slider_image, invert) - draw a boring horizontal progressbar which doesnt fill and only draws the image "slider_image" which moves right to left.
the slider type might need some tweaking. let us know how it goes
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27821 a1c6a512-1295-4272-9138-f99709370657