keep running into the rigid nature of do_menu
it isn't too bad when you don't need voice but once
you do the fun awaits
do_menu likes to talk on menu enter which is in a loop when you use do_menu
I would like to move the processing to the callback
TOO BAD you only get an action and the menu_item_ex struct
you sent it when calling the function
Change-Id: Iaefd0cc133435d675b7dd27a558c504d6ccb327a
Just use a bool to indicate raw button instead of action code. No
bother with plugin version yet again so soon.
Change-Id: I4aa075c0c1fb5308c9d49bebb30ac76f671b2335
Adds a new context, CONTEXT_RAWBUTTON, that I hope is out of the way
of everything. Unfortunately have to increment min plugin API version
for the second time today to accomodate additional parameter.
Change-Id: Iaa46b926e57cf377fd4906f2d42bb98e87215033
* Allow skip-to-beginning in single-play mode; there is no 3-second delay in that case.
* Properly handle and keep track of pauses caused by headphone removal.
* Improve skipping over bad files - search in skip direction and allow it to be ended with the stop key.
* Add the system message processing done elsewhere to all button queue waits.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28875 a1c6a512-1295-4272-9138-f99709370657