Commit graph

35794 commits

Author SHA1 Message Date
Christian Soffke
f9ce8720c4 Fix: PictureFlow crashes
- After appending albums, when memory had been borrowed
from the buflib buffer by shifting memory up using  buflib_buffer_out()
in create_track_index(), memory was later not shifted down using
buflib_buffer_in() (the latter was only called after displaying the track list).

- The picture loading thread was able to allocate memory from the
buflib pool while the main thread was moving the buffer around.
Slide loading will now be paused before shifting operations, and
continued afterwards.

Change-Id: I1c92b6c931fd14ebb885be4bc275148039b76a9a
2021-11-22 08:06:44 -05:00
Aidan MacDonald
3f966b2aa4 touchscreen: make quickscreen easier to use
In absolute pointing mode, the quickscreen now accepts
a touch anywhere in the middle third of the screen edge
to trigger an item, and pressing anywhere else on the
'grid' will exit -- the same as how 3x3 mode works.

Previously it required a touch inside the text viewport
to trigger an item, and exited after any touch outside
the viewports. This made it very difficult to use since
the text viewports are too small to reliably touch.

Change-Id: I971eaeb4a2c67bebef3d7b070a29b897df07b8e7
2021-11-21 20:26:21 +00:00
Aidan MacDonald
bff63a4f90 touchscreen: change odd sentinel value for time of last touch
Using tick 0xffff does not make any sense, use -1 instead.

Change-Id: Id574eb35418c6713c4fc91ed539aadc42fd29aa5
2021-11-21 20:26:20 +00:00
Aidan MacDonald
7e428ad190 touchscreen: force 3x3 mode in the keyboard
In absolute pointing mode the keyboard is virtually unusable since
the keys are too tiny (just 8x6). There are other issues too: for
example putting the keys on top doesn't make sense on touchscreens
and there is a lot of empty space in between keys that serves no
real purpose.

Until these issues can be addressed properly simply force 3x3 mode
when in the keyboard.

Change-Id: I3ea95ae479372f5b5f86ffcc2dbde10a03663820
2021-11-21 20:26:20 +00:00
Aidan MacDonald
ad66c3b807 touchscreen: use repeat acceleration for button input
Touch devices have physical buttons too, and these should be
subject to repeat acceleration. That feature was disabled for
the sake of better touch event responsiveness (apparently).

So, re-enable the acceleration feature & add a special case
to exempt BUTTON_TOUCHSCREEN from acceleration.

Change-Id: I9e097e27457fbd6b824f098e8b325ff35c59dde4
2021-11-21 20:26:20 +00:00
James Smith
990c543ebc Revert "Pictureflow: Update for tag_virt_canonicalartist."
This reverts commit 60125f6bc9.

Reason for revert: See g#3947.

Change-Id: I34bae3cf5a87a5c99b9a4e5755e1a4a69961b28a
2021-11-21 12:44:57 -05:00
Aidan MacDonald
a14347a6b3 quickscreen: fix non-intuitive behavior of top/bottom items
The behavior of the top/bottom items is not intuitive when used
with settings like volume or brightness -- pressing up will
actually *decrease* the setting, and down will increase it.
This patch inverts the direction, so the top item will increase
the setting.

The reason for this is that historically, the quickscreen seems
to have had only 3 directions -- left, right, and bottom. Bottom
therefore selected the next value, and when top was introduced
it selected the previous value.

The counter-intuitive nature of this was later reported as a bug
on the Fuze V2 and got an incorrect fix (commit 2271995517) under
the assumption that ASCENDING_INT_SETTINGS was the issue.

Change-Id: I3be92534469cea4f5efd81ab024288c052367411
2021-11-20 22:07:29 -05:00
Wolfram Sang
16a71a19a8 debug_menu: add format specifier for seconds in RDS timestamp
Add the 6th format specifier for the 6th parameter and show seconds,
too. Most radio stations will update once per minute only, but still...

Change-Id: Ia878bc001c903112df3ed336df260e30eae68e3b
2021-11-20 23:06:29 +01:00
Wolfram Sang
336ea51af6 WIP: Samsung YPR0/1: switch to generic SI47xx polling
Should work(tm). But I don't have the hardware, so it needs to be
tested.

Change-Id: Ic086434f570dcddacb5b7e7a1acce4b8cafc5c03
2021-11-18 16:53:57 -05:00
Wolfram Sang
de0346065b Sansa Clip+: add RDS support
Based on a patch by Amaury Pouly which was based on a patch from Ryan
Hitchman.

I mainly moved the code for polling into the tuner driver so it can be
reused by other targets. I added the CONFIG parameter for the polling
frequency (in ticks) to save energy. Also, I did some minor cleanups.

Change-Id: I95a62e7e1e42c62dbf47ecb27a3b312a42be62aa
2021-11-18 16:44:21 -05:00
Aidan MacDonald
701d4ba77e x1000: Merge makefiles used for the bootloader
All three X1000 native targets turned out to have a very
similar boot configuration and used a nearly identical
makefile. Eliminate this duplication by moving the logic
into the main makefile.

Change-Id: I13044b9675c0abd605b8accdb2fee4f54549b020
2021-11-18 14:14:54 -05:00
Aidan MacDonald
6e61e6f0c8 usb_core: don't buffer control request unnecessarily
Due to how the old control request API worked, the request
pointer (and the pointed-to contents) passed by the driver
must remain valid for the lifetime of the request.

The buffered copy wasn't used consistently anyway, so it
should be safe to just get rid of it.

(This only affects the old API compatibility layer.)

Change-Id: I00294c718a7515a91b84f7c7cae5220c73aa5960
2021-11-14 17:58:39 +00:00
Aidan MacDonald
f8810be6de usb_core: More legacy control API fixes
In the old API, usb_core_transfer_complete() would ignore
any completions on EP0. The legacy control API will also
ignore most completions on EP0, but it only did so after
filling in the completion event.

If the driver submits a spurious completion on EP0, then
this could clobber a previously queued completion event.

Fix this by deciding whether to ignore the completion
*before* modifying the event data.

Change-Id: I68526898a96efa594ada4e94bb6851aaaf12e92a
2021-11-13 18:37:33 +00:00
Christian Soffke
a4e422db9e Stop audio before applying skin
Should prevent a delay, dropouts and memory corruption
that can occur when applying a skin while music is playing

Change-Id: Ic2c8fd788117a7d797fb315a36e366a2e34d3460
2021-11-13 08:13:04 -05:00
William Wilgus
11ddc6cf1c announce_status Fix USB fall through and usb on plugin start
When running and USB plugged announce status ack'd the USB and then un intentionally fell through to EV_EXIT
this caused the thread to exit but not the TSR hook

Now: plugin keeps track of usb status and doesn't announce till usb is unplugged again
on unplug the start-up beep is played to announce its presence

announce_status on startup blocks usb since USB handling is done in the thread that hasn't started yet
Now: don't start if USB is plugged

Plugin now beeps if it couldn't play the announcement excpept for missing voice file unfortunately

Change-Id: I69cf7e687508ce02358432e7bd1adc27c78c4072
2021-11-13 03:38:28 -05:00
Dana Conrad
59ef877c94 x1000: delay power thread until valid battery read
Appears to return 0 until the axp has (presumably) completed
its first real measurement.

Note about erosq: keep the power_inint() delay large to ensure
nothing breaks in the bootloader for the time being.

Change-Id: I444e858207cc401c42f1e6ceacf067ad543d4ff8
2021-11-12 16:31:27 -05:00
Aidan MacDonald
ee27ba416f uisimulator: add keyboard mappings for M3K scrollstrip
Change-Id: I2e6d5464fac6d9e1e292b17f5c1bbf646c1555de
2021-11-12 19:51:23 +00:00
Christian Soffke
fbf83dc4ce Add setting for disabling wrap-around lists
Allows user to decide whether scrolling lists will wrap around
to the opposite end after the first or last item has been reached.

Change-Id: I22156812cf4c857ddc4b6c48c1cef013b1985260
2021-11-11 17:31:10 -05:00
William Wilgus
30a23fdd6d folder_select.c move to plugin as db_folder_select
handles the folder selection for autoresume paths and database paths

folder_select uses the pluginbuf to build the directory tree
hopefully having it as a plugin will make it stop corrupting
TSR plugins like battery_bench and announce_status

I left the original include and source in the gui directory for now
there are currently no other users..

Change-Id: If40ccb5a2bec4286a0616c10dfa7e1479a592808
2021-11-11 00:28:59 -05:00
William Wilgus
cf009b4cbb pitchscreen make it a plugin
full commandline parsing
    -has pitch, speed, time_stretch
 /* pitch_screen
 *  accepts args -q, -g, -p=, -s=, -k=; (= sign is optional)
 * -q silences output splash
 * -g runs the gui (Runs immediately)
 * -p100 would set pitch to 100%
 * -s=90 sets speed to 90% if timestrech is enabled
 * -k=true -k1 enables time stretch -k0 -kf-kn disables
*/

Change-Id: I900c4b5d184e12ddbe47509f66fdf3e55193a520
2021-11-10 22:38:37 -05:00
Wolfram Sang
67fb558c89 as3525: debug: use 'kHz' where applicable instead of "MHz" or "KHz"
Change-Id: I84c24402d664b5a1a37c81aebfc438bd04bc8af4
2021-11-10 21:53:15 -05:00
Wolfram Sang
eb4455b00b manual: add space after \ActionFMPreset
Change-Id: I27a4bc07ead6de6c65ebd61f34d5f78a4057d738
2021-11-10 18:19:41 -05:00
Christian Soffke
e6313201c1 Playback: Skip invalid entries from playlist
Reverts to the behavior pre-commit dfff938 with the additional change
that it will not skip the last entry.

Change-Id: Ia03da03b1bdccd8a9591548cd0ca9f58f4767947
2021-11-10 16:34:27 -05:00
Christian Soffke
ce18e13504 Manual: add Single Mode to config file options
Change-Id: I37d12185d59f251100234400d59e41d0e2954b04
2021-11-10 15:58:39 -05:00
Christian Soffke
a7d09f8104 PictureFlow: remember inspected album artwork
Each time PictureFlow was launched, it would rebuild the
album artwork cache from the beginning.

Depending on the number of albums, this could take a while
and resulted in choppy scrolling.

PictureFlow will now remember how many albums have been
inspected already, and only rescan and write new artwork
when the album index cache gets updated or rebuilt.

Change-Id: Icd78106dacea44b80904ac609caa355cc9113168
2021-11-10 15:43:57 -05:00
Christian Soffke
687096e3f5 Fix: Shortcuts Menu data loss & crash
- Shortcuts Menu would delete SHORTCUT_TIME shortcuts
when deleting any other shortcut.

- Shortcuts would crash or show wrong number of items
after deleting a shortcut and then launching a shortcut
when simplelist_show_list was executed again.

Change-Id: Ia87c94a364c516fd662cb3c7d245c566a3fa91ca
2021-11-10 19:56:19 +01:00
Dana Conrad
9ee321cf90 ErosqNative: increase battery stabilization delay again
Hopefully 250 is long enough for any devices out there!

Change-Id: I80e084dceb62acd8d1f51d873b18a4be9c3447d8
2021-11-10 07:22:57 -05:00
William Wilgus
58462184d1 folder_select.c partial rewrite -- remove static, add full notification
| with some code refactoring we can eliminate the static
  char buffer in get_full_path()

  I'm guessing making the functions recursive prompted the static buffer
  I don't see any reason we can't just pass the same buffer
|
  During tested I noted failure after buffer was full
   -- splash added for buffer full notification

  added some logic to not add partial entries and try to find a
| selected item that will fit in the remaing buffer
------------------------------------------------------------------------

While looking through the source I noticed a few potential
pitfalls with the current code.

Namely the stack allocated temporary buffer
sized to setting_len.

I also noted the rigid vect[32] with the timeless --
/* 32 separate folders should be Enough For Everybody(TM) */
and decided to make it a bit more robust

The saved items are hashed with crc32 on all the paths
and a hashed_len is kept to aid in the buffer full message before the
user actually goes to save the changes
(assuming they even get the message)

In the old code, buffer might be the same since it ran out of
space and didn't get their later selections

the hashed_len could easily be turned into a way to get a needed buffer
size as well for someone in the future just pass a really large maxlen

I made get_full_path non recursive since it liked to blow the stack
while embedded in all the other recursive calls making it a pain to debug
(the real reason the buffer was static?)
traverse first from the current folder to root mutating the
parent pointers to point at the previous child
next traverse back to the folder unmutating & taking names on the way

Folder depth is now uint16 65535 levels is probably excessive
children_count is also uint16 as well
I made the first folders below root '/' stay below root
instead of shifting since the horizontal real estate is limited

slightly smaller than it began but hopefully faster & more reliable

Change-Id: I348f61baf865cccdeacddfd9d50641a882e890fc
2021-11-10 02:34:06 -05:00
Christian Soffke
b14df9077f 2048 plugin: Fix disappearing numbers (FS#13303)
Change-Id: I9df42b9ea1dbf4de0713fe1df583e4a16a4a9426
2021-11-09 10:30:28 -05:00
Aidan MacDonald
7af98ce6bb usb: Fix possible SET ADDRESS data corruption
The address from the packet needs to be saved before sending
the response -- after the response the request being pointed
to could get overwritten. This used to be done correctly but
I unintentionally broke it when updating the handler to the
new control request API.

Change-Id: I9b11548baf20dce44a82301731405dc8e8f1cef3
2021-11-09 14:45:07 +00:00
William Wilgus
9f1cab154c lcd-16bit-common move bugfix to sim only
Ive seen no ill effects having this disabled on target so
limit it to the sim to stop Address Sanitizer from dumping
on the extra byte read. the bad data is never used AFAICT
since the loop ends

Change-Id: I8cb54e9d1f8fe28747867d861a015edb3dbfa5ff
2021-11-08 17:52:09 -05:00
Aidan MacDonald
8c954c68e5 usb: Attempt to fix race condition in compatibility layer
Because usb_core_legacy_control_request() is called by an
interrupt handler the global variables used to track the
current control request at the very least need to be volatile.

It might also be necessary to disable IRQs but I'm not sure
of that.

Change-Id: I0f0bb86d0ad63734e8d3c73cb1c52fedf5a98120
2021-11-08 21:46:36 +00:00
William Wilgus
aed113042d RFC settings & nvram.bin save setting to tmp file save old
save to a .tmp file on save and rename on next load

I think this should pretty minimally invasive as the same file
still gets overwritten in subsequent attempts until it is loaded again

the save path is still static
so it won't cause issues holding up shutdown.

load might be a bit slower with the searching for tmp+current file
and renaming them

Plus there is now a backup of your last settings file

Change-Id: If95618b93a0ba7954d5d8cab1d6ea3f07e658509
2021-11-08 16:15:47 -05:00
Christian Soffke
25941d5e0c fiiom3k (keymap): Allow scrolling up/down in keyboard context
Change-Id: If04a1243120e1d579f660ab01da9126cdbeda8d2
2021-11-08 14:25:53 -05:00
William Wilgus
f07bacac9e plugin_screen don't save settings on every plugin execution
we shouldn't need to save the last_screen unless the plugin were to
bypass the normal shutdown procedure

if its a crash do we really want to resume the plugin?
its it is intentional save the settings prior.

Change-Id: I994ed256e7b9e88add0c846825a39b298e2644dd
2021-11-07 12:48:46 -05:00
William Wilgus
cfbc1cfce1 Shortcuts, allow plugins to run through inbuilt file browser
since the plugin browser now exits before running plugins
it has already loaded the dest data for the plugin
the plugin will be run from the root menu with the open_plugin run key

BUT, since the calls originated from the shortcuts menu
it overwrites the run key with its own
this patch allows the shortcuts menu to overwrite the dest
key as well so it can run the loaded plugin

Change-Id: I63912071d720df01c6fda25d92d9541818e52a43
2021-11-07 03:25:14 -04:00
William Wilgus
1d67f83c58 root_menu.c fix recent regression for shortcuts add resume for plugins
recent changes broke shortcuts when they originated from the root menu

I mistakenly thought GO_TO_ROOT only happened at start and otherwise was
GO_TO_PREVIOUS

this commit also adds a few missing features for Start In Previous
to resume the last plugin running at shutdown

Additionally GO_TO_ROOT now overwrites the global last_screen so you can
return to the main menu on next startup

Change-Id: I86bf842616e25dc3d4f684ff9d476e6a5ba96b04
2021-11-07 01:49:15 -05:00
Moshe Piekarski
13ac485625 Add single playback mode
(FS#482)

Change-Id: I8b4c3e4ffb6975122153e82f2b9848c382195163
2021-11-05 09:20:04 -04:00
Christian Soffke
22c2e0a7c2 Fix: Reset onplay-context for playlist viewer
The onplay-context was previously not reset when using the playlist
viewer, which led to a bug if onplay() was last called in the context
of the database. If you then tried to insert songs into a dynamic
playlist using the playlist viewer, a selected track from the database
would be picked, instead of one from the displayed playlist, due to
special behavior of add_to_playlist() within the database context.

Change-Id: I727d96fc1bfb2454ed3535959c1b0044ff7d6359
2021-11-03 13:28:10 -04:00
Solomon Peachy
5e663f0420 xduoox3ii: Ignore the remote events when headphones aren't plugged in
This prevents the actual insertion/removal from triggering false events

Change-Id: I54114ce903e110c31eca6b2ce258a0cf5f6b782b
2021-11-03 13:16:40 -04:00
William Wilgus
2731144094 exit file browser before running plugins
now that the plugin browser is resumable
exit it before running plugins

this causes a problem with the open plugin
shortcuts that call other plugins
but its now handled in count limited loop
so plugins can run plugins in a chain

and overall with less overhead too..

the problem remaining --
the plugin exits on USB, returns to ROOT

the browser resumes the
directory next time you select plugins
making for an unwanted auto return

Change-Id: If401f698207cbae824e95d69a378f13456a5dee4
2021-10-31 21:49:31 -04:00
William Wilgus
684565b8f3 USB fix red for device without HAVE_USB_POWER again.
Change-Id: I3122d532cbb8d5b5cb9040f08707c1514bc1b18e
2021-10-31 21:36:21 -04:00
William Wilgus
d72a0ed65d Use USB events for storing plugin_menu state
use usb connected callback to cancel menu reentry after USB plug/unplug

Change-Id: I8267deed6e8ada94ca527392f56f50ef22def1d7
2021-10-31 12:42:24 -04:00
William Wilgus
7a6737f471 USB Events fix red on devices without HAVE_USB_POWER
Change-Id: I112e6379d4bed019d7e047e5802f104e250d926e
2021-10-31 12:30:27 -04:00
William Wilgus
894a9d9063 USB add Insertion and Extraction callback events
We have this nice event library laying around probably a few more places
we could use event callbacks

Change-Id: I9180fa9d78788d161f2587110644ca3e08df6f50
2021-10-31 12:02:38 -04:00
Christian Soffke
0b1c05db40 Have ACTION_TREE_ROOT_INIT cause ACTION_STD_MENU
So that a “scroll left” button can be repurposed
for returning to the main menu when there is no
existing menu button mapping.

Change-Id: I38515943313f69cc3241b3f523c94ea012471b88
2021-10-30 01:20:35 +02:00
Christian Soffke
139d447c6a fiiom3k: Modified keymap
see https://forums.rockbox.org/index.php/topic,52917.msg249425.html#msg249425

Change-Id: I8944434c5a840d0d2e35b9591dd72334430b8b09
2021-10-30 01:07:00 +02:00
William Wilgus
dc24a18cef PLUGINBROWSER make resumable
make the plugin browser remember the last item between invocations

this has bugged me for the longest time dealing with the plugin_menu

Fix a very old bug fix for reloading lang strings in the lang menu
FS#8117, sending multiple ENTER_MENU_ITEM callbacks from different
areas of the code makes it hard to keep track of where your callback
is originating

Change-Id: Ib0a61558c11ee4c772134378a7020ac0e10fc4ee
2021-10-29 03:07:42 -04:00
William Wilgus
8ee24d8cb4 onplay calls plugins to run other plugins
Change-Id: I7c1593c93debc0ac5c0f1b2e839ec0eb1bd375b7
2021-10-27 22:44:35 -04:00
William Wilgus
f1ef5ab8a6 menu.c do_menu code cleanup
no functional changes here just removal of cruft

Change-Id: Id16c3607608d8f1ddcaf219dcd346f7a996aec5d
2021-10-27 15:44:38 -04:00