HiFi E.T. MA8 is almost the same as MA9 except
another DAC(pcm1792 in ma8, df1704 in ma9).
MA8 has ILI9342 lcd, MA8C has ILI9342C lcd.
Change-Id: If2ac04f5a3382590b2a392c46286559f54b2ed6a
Actually 0x20 is the right address, the 0x22 applies to the meizu which
probably use a Chinese clone with a non-spec compliant address.
Change-Id: I65b9ab6477c07a2293226536db3e696d34d3bc2c
The old was doing register read/writes without calling tuner_power(), this
is broken for target with real tuner power management.
Change-Id: I5e60234697a8b91de6189daf6a10e871d5119b65
They share most of registers (except test and some extra bits), since our
driver is very basic, it is safe to relax the manufacurer & chip id check.
Change-Id: If54e8b9e0d852cd9128d5e28ff59bd2c7a55d98d
Target that have a touchpad/touchscreen should disable it while
being locked (In order to avoid LCD to drain battery power due to
"key locked" constant reporting messages. If they a have a keylock
button this was already handled at driver level. If not (e.g. fuze+),
they will have to implement a switch at driver level that action.c
can operate on softlock.
This patch does the following for any target having a touchpad
or a touchscreen and no HAS_BUTTON_HOLD (ie any softlock target)
1) it implements the code to call button_enable_touch(bool en) in
action.c.
2) button_enable_touch is implemented in button.c and call
either touchpad_enable or touchscreen_enable
3) those two function are implemented respectively in touchscreen.c
and a new touchpad.c file. They provide a generic way to silents touch's
device and call a function at driver level where target specific code
can be implemented if possible/needed (for power saving for instance).
Those function name are touchpad_enable_device and touchscreen_enable_device
4) we implement an empty function at driver level of targets that need it
to have them still being able to compiled.
Change-Id: I9ead78a25bd33466a8533f5b9f259b395cb5ce49
Reviewed-on: http://gerrit.rockbox.org/569
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
When using variadic macros there's no need for IF_MD2/IF_MV2 to deal
with function parameters. IF_MD/IF_MV are enough.
Throw in IF_MD_DRV/ID_MV_VOL that return the parameter if MD/MV, or 0
if not.
Change-Id: I7605e6039f3be19cb47110c84dcb3c5516f2c3eb
Implement standard values and functions to operate on power control
register. This allow to modify both reporting rate and sleep mode
in order to save power.
Change-Id: I2bdffd4160e10eec488eb5e19de8a2a258ddbb04
Reviewed-on: http://gerrit.rockbox.org/529
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
Using a better resolution causes havoc in the user interface
because it doesn't properly handle steps and people start to
believe I am responsible for all this mess.
Change-Id: I02b68dce5802692efde3da226eeeb49e4995f97a
This adds the application part of alarm wake up. On some targets
like the Fuze+, it will also require a bootloader change to make
sure that the device doesn't power down on alarm wake up (for
example on the Fuze+ the bootloader requires the power button to
be hold sufficiently long, thus preventing alarm wake up to work)
Change-Id: I5d01957852355fddbd48110d3d75a5533f07879e
If target has HW tone controls but no HW prescaler (non-implemented or
non-existent), audiohw_set_prescaler() should, for now, do nothing.
Change-Id: If1b1a36970dca82fda1c350fbaa4d6ce068a6d32
Conversion from centibels to register values was left out of
audiohw_set_lineout_volume().
Credit goes to Dave Marsh for providing the fix.
Just another little oversight from sound/audiohw rework.
Change-Id: I7f8b1c5fb575ac95b5d595c2f4824fbb5ebbd3c8
Just one more SNAFU after redoing sound.c. Software bass/treble controls
in the DSP expect .1 dB gain increments but the gains were being set as
1 dB increments because that's what the AUDIOHW_SETTING specifies. Just
x10 the gains given to audiohw_set_bass/treble.
Change-Id: Id5296f93908ec0036a5605d3a60a2cb5eec91bb5
HAVE_SW_VOLUME_CONTROL is required and at this time only affects the
SDL targets using pcm-sdl.c.
Enables balance control in SDL targets, unless mono volume is in use.
Compiles software volume control as unbuffered when
PCM_SW_VOLUME_UNBUFFERED is defined. This avoids the overhead and
extra latency introduced by the double buffer when it is not needed.
Use this config when the target's PCM driver is buffered and sufficient
latency exists to perform safely the volume scaling.
Simulated targets that are double-buffered when made as native targets
remain so in the sim in order to run the same code.
Change-Id: Ifa77d2d3ae7376c65afecdfc785a084478cb5ffb
Reviewed-on: http://gerrit.rockbox.org/457
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
Based on FS#9920 by Ryan Press with changes to selection logic so
that it works on my iPod Photo. Should also work on iPod Color/4G
and Mini2G. Moved all target specific code from
firmware/drivers/serial.c into new file
firmware/target/arm/pp/uart-pp.c in the same manner as other
target specific uart code.
Update to fix build error on ipodmini2g by adding defines in config file.
Removed unwanted whitespace
Tested on iPod Photo.
Change-Id: Ia5539563966198e06372d70b5adf2ef78882f863
Reviewed-on: http://gerrit.rockbox.org/455
Reviewed-by: andypotter <liveboxandy@gmail.com>
Tested-by: andypotter <liveboxandy@gmail.com>
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
* SOUND_x enum can be generated by audiohw_settings.h along with settings
entries and sound_val2phys.
* VOLUME_MIN and VOLUME_MAX are no longer necessary within sound.c. If
you need them, they are for target-defined purposes.
* Fix up SDL volume implementation in sdl.c. Move sim volume calculation
code to pcm-sdl.c.
* Min trigger tresholds were based upon VOLUME_MIN for some reason.
These setting have nothing to do with playback volume. Since it is no
longer present, set these at -89dB which is the minimum peak meter
sensitivity setting.
* Fix an oversight in wm8758.c. I forgot to add the dB->register
conversion to audiohw_set_volume.
Change-Id: Ie1df33f1793eee75e6793f16bc7bddd16edb7f75
This is going right in since it's long overdue. If anything is goofed,
drop me a line or just tweak it yourself if you know what's wrong. :-)
Make HW/SW codec interface more uniform when emulating HW functionality
on SWCODEC for functions such as "audiohw_set_pitch". The firmware-to-
DSP plumbing is in firmware/drivers/audiohw-swcodec.c. "sound_XXX"
APIs are all in sound.c with none in DSP code any longer.
Reduce number of settings definitions needed by each codec by providing
defaults for common ones like balance, channels and SW tone controls.
Remove need for separate SIM code and tables and add virtual codec header
for hosted targets.
Change-Id: I3f23702bca054fc9bda40f49824ce681bb7f777b
Onda VX747 sim was missing a limits #define; #include limits.h in
pcm_sw_volume.h.
Simply use the software volume control for the SIM volume control
rather than the SDL volume control when the target would have it
natively.
Change-Id: I8e924a2ff1b410f602452d2ea9b691efb82c931e
If DRMODE_FG now the alpha channel in bitmaps can be used to draw the bitmap
over the framebuffer, so that e.g. a line selector isn't cleared for
for transparent bitmap pixels.
Change-Id: I09d59a09d2f3c90450a0fe2b83c6c59d757b686b
By saving current_vp fields into temp vars just before the loop gcc can
put them into registers. This yields ~15% speedup for drawing anti-aliased fonts.
Change-Id: I4c0c9f5ff7a7f084e2eb08c4ed874176b1f9832c
The comment about the format was actually incorrect. The alpha information
is now negated during conversion to native format, according to the
corrected comment.
Change-Id: Ifdb9ffdf9b55e39e64983eec2d9d60339e570bd9
Use %x9(id) to draw an image in the whole current viewport using the
9 segment drawer (which draws the corners as normal and *tiles*
the middle segments to the needed width/height).
Future work is to make it scale instead of tile
Change-Id: Ic3ed1cad93f96091694801eb442e0da5a2401203
Our current PS and RT parser is very strict: it requires
all segments to be received in order. This is too strong
of an assumption even when the reception in good, particularly
for long RT messages. This parser handles segments in any order
and completes a message only when all segments are present. To
avoid keeping obsolete segments, each segment has an associated
timeout and is trashed if not updated for a certain period.
Change-Id: I79841bb5ab1f838c7702d8281044e226f6510199
Reviewed-on: http://gerrit.rockbox.org/237
Tested-by: Bertrik Sikken <bertrik@sikken.nl>
Reviewed-by: Bertrik Sikken <bertrik@sikken.nl>
Basically it uses the default SI4700 radio chip driver, the only thing that's different is the I2C access,
written specifically to interact with my kernel module.
Next things to add are:
- RDS support!
Change-Id: I0ed125641e00f93124d7a34f90dd508e7f1db5a4
Signed-off-by: Lorenzo Miori <memorys60@gmail.com>
This change is motivated by the ATA specs, section 9.2 Software reset protocol
(quote):
A host should issue an IDENTIFY DEVICE and/or IDENTIFY PACKET DEVICE
command after the software reset protocol has completed to determine the
current status of features implemented by the device(s).
This indeed fixes a local issue with an SSD in an iriver h320. No other tests
were carried out.
Change-Id: I191444aec3e55f6890020f601c715d0022d09fb6
Reviewed-on: http://gerrit.rockbox.org/218
Reviewed-by: Bertrik Sikken <bertrik@sikken.nl>
Reviewed-by: Linus Nielsen Feltzing <linus@haxx.se>
Reviewed-by: Peter D'Hoye <peter.dhoye@gmail.com>
Tested-by: Peter D'Hoye <peter.dhoye@gmail.com>
Reviewed-by: Marcin Bukat <marcin.bukat@gmail.com>
As far as I can say only one file is affected. The loops needs to
go one more time since the end pointer is on the last pixel, not
beyond it.
Change-Id: Ie629138f8399b927bef7bad3847ef42db37e2fed
It was only needed by the old arm toolchain that we no longer use or support.
Change-Id: Id0e6c67477f8834a637079b03cde5fbf9da68b1c
Reviewed-on: http://gerrit.rockbox.org/233
Reviewed-by: Nils Wallménius <nils@rockbox.org>
We use unsigned long/long in number of places in fat.c. When this
is used to cast 32bit fat field it fails on 64bit systems.
This patch introduces explicit types (uint16_t, uint32_t) only
in places which influence how fat structures are interpreted.
Change-Id: I0be44d0b355f9de20b4deb221698d095f55d4bde
Reviewed-on: http://gerrit.rockbox.org/232
Reviewed-by: Frank Gevaerts <frank@gevaerts.be>
Reviewed-by: Torne Wuff <torne@wolfpuppy.org.uk>
%dr(x, y, width, height, [colour1[, colour2]]):
x,y - viewport relative pixel coordinates to start the rectangle.
width, height - obvious. can be '-' to fill the viewport
if both colours are left out the viewports foreground colour will be used
if one colour is specified it will fill the rectangle that colour.
if both colours are specified it will gradient fill the rectangle.
Change-Id: Iad451e99ded663bc7c5d182443659db7d909b388
lcd_gradient_rect() was only usable to draw list lines, so split
it up and make a generic gradient draw function available to apps/
Change-Id: I665911a90fef239b5e06592ea2763cbeeb74c83f
The framebuffer the lcd driver uses can now be changed on the fly
which means that regular lcd_* drawing functions can draw onto the
"backdrop" buffer. The skin engine can use this to create layered
effects.
Add the tag %VB to a viewport to draw that viewport onto the
backdrop layer. If you want to draw an image onto the backdrop
framebuffer use %x(backdrop filename) instead of %X() inside
a viewport with %VB.
Change-Id: I741498e2af6d4f2d78932cabe8942317893e7cfc
Change all lcd drivers to using a pointer to the static framebuffer
instead of directly accessing the static array. This will let us
later do fun things like dynamic framebuffer sizes (RaaA) or
ability to use different buffers for different layers (dynamic
skin backdrops!)
Change-Id: I0a4d58a9d7b55e6c932131b929e5d4c9f9414b06
Remove direct calls to tuner_power(...) in apps/ and let
the driver manage tuner power with the RADIO_SLEEP setting.
Change-Id: I37cd0472e60db5d666dae1b9fe4755dd65c03edd
Reviewed-on: http://gerrit.rockbox.org/84
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
The headphone volume register value reads differently in Line1 and DAC mode.
Since the volume is not set again when switching between playback and radio,
we need to remember the hp volume and reapply setting when changing the mode.
Change-Id: I8fbd344f78653c19d81a39dd3f680ec6885cb1ec
Use two stage amplification (PGA gain and digital stage gain)
combined to extend recgain range to -17.25 +60.0dB.
Change-Id: I4df8af801730b7efb2d35096de077ba31d331222
move prototypes to ascodec.h
move code to ascodec*.c
YPR0: use adc-as3514.c instead of duplicating it
TODO: merge as3514.h and ascodec.h ?
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31626 a1c6a512-1295-4272-9138-f99709370657
It failed to restore macsr to the expected default (FRAC/SAT) which caused DSP
functions like tone control filter calculation to fail (resulting in noise).
The FFT plugin was also affected.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31589 a1c6a512-1295-4272-9138-f99709370657
* Introduce CONFIG_BATTERY_MEASURE define, to allow targets (application)
to break powermgmt.c's assumption about the ability to read battery voltage.
There's now additionally percentage (android) and remaining time measure
(maemo). No measure at all also works (sdl app). If voltage can't be measured,
then battery_level() is king and it'll be used for power_history and runtime
estimation.
* Implement target's API in the simulator, i.e. _battery_voltage(), so it
doesn't need to implement it's own powermgmt.c and other stubs. Now
the sim behaves much more like a native target, although it still
changes the simulated battery voltage quickly,
* Other changes include include renaming battery_adc_voltage() to
_battery_voltage(), for consistency with the new target functions and
making some of the apps code aware that voltage and runtime estimation
is not always available.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31548 a1c6a512-1295-4272-9138-f99709370657
Theoretically, anything with the capability could implement the decoding
action in an ISR on any radio chip supporting RDS.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31464 a1c6a512-1295-4272-9138-f99709370657
It's now using completely the same driver as Sansa daps.
This also increases the volume range.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31428 a1c6a512-1295-4272-9138-f99709370657
This port is a hybrid native/RaaA port. It runs on a embedded linux system,
but is the only application. It therefore can implement lots of stuff that
native targets also implement, while leveraging the underlying linux kernel.
The port is quite advanced. User interface, audio playback, plugins work
mostly fine. Missing is e.g. power mangement and USB (see SamsungYPR0 wiki page).
Included in utils/ypr0tools are scripts and programs required to generate
a patched firmware. The patched firmware has the rootfs modified to load
Rockbox. It includes a early/safe USB mode.
This port needs a new toolchain, one that includes glibc headers and libraries.
rockboxdev.sh can generate it, but e.g. codesourcey and distro packages may
also work.
Most of the initial effort is done by Lorenzo Miori and others (on ABI),
including reverse engineering and patching of the original firmware,
initial drivers, and more. Big thanks to you.
Flyspray: FS#12348
Author: Lorenzo Miori, myself
Merry christmas to ypr0 owners! :)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31415 a1c6a512-1295-4272-9138-f99709370657
Massage the way it interfaces a bit to make things more flexible.
The chroma_buf scheme on Sansa Connect and Creative ZVx calling the
lcd_write_yuv420_lines implementation in lcd-as-memframe.S with five params
with a chroma buffer that the function can't use wouldn't work anyway so just
have them use the stock implementation (really, how was that working?).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31335 a1c6a512-1295-4272-9138-f99709370657
For this commit: Sansa e200v1, Gigabeat F, Gigabeat S and Mini2440 are
changed over. Quite a number of other targets probably can be as well.
General LCD code is moved out of the target drivers into
drivers/lcd-memframe.c.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31311 a1c6a512-1295-4272-9138-f99709370657
current gcc/binutils don't support weak attribute correctly
see http://sourceware.org/bugzilla/show_bug.cgi?id=9687
fix FS#12427
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31193 a1c6a512-1295-4272-9138-f99709370657
- ata.h is for users of ata.c
- ata-driver.h is for functions implemented by target-specific code and used by ata.c
- ata-target.h is for target-specific defines
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31182 a1c6a512-1295-4272-9138-f99709370657
Included are drivers for buttons, backlight, lcd, audio and storage.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31000 a1c6a512-1295-4272-9138-f99709370657
For images, rows need to be even (this is not true for anti-aliased font files).
Fix stride and size calculation. This makes images that have odd pixel rows display properly and fixes buffer overflows.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30966 a1c6a512-1295-4272-9138-f99709370657
This uses the alpha blending capabilities introduced with anti-aliased fonts
to draw bitmaps with transparency information. The bmp loader is extended to read
this information (pass FORMAT_TRANSPARENT in format). The alpha information will
be used when drawing the bitmap.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30937 a1c6a512-1295-4272-9138-f99709370657
This new APIs wrap around lcd_[mono|transparent]_bitmap/_part calls and
handle all kinds bitmaps. The intended use is to draw bitmaps that
come from read_bmp_fd/_file.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30936 a1c6a512-1295-4272-9138-f99709370657
For the git migration we want a nice clean repository with UNIX line
endings. git does not use svn:eol-style, we just need the file contents to be
sane.
Sorry everybody. I know this messes up blame.
Scumbag *NIX developer says migrating to git will make line ending issues go
away; commits giant change to svn which changes line endings anyway. :)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30924 a1c6a512-1295-4272-9138-f99709370657
This adds line padding to lists on touchscreens,
in order to make lists reasonably useful without huge fonts.
It's configurable:
* Automatic (default, line height calculated using a lcd dpi aware function)
* Off (status quo, line height = font height)
* X pixels (from 2 to 50 in even steps)
The automatic setting should/aims to Just Work Out Of The Box on all targets
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30773 a1c6a512-1295-4272-9138-f99709370657
This event is sent before the audio is routed back to the speaker so we
get the information about the unplugged headphone notably earlier.
Decrease the debouncing of the headphone status from 1s to 0.5s to work
around audio still getting played back via the speaker due to the pause
delay by debouncing. On Android we shouldn't need the debouncing at all.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29957 a1c6a512-1295-4272-9138-f99709370657
Since the bootloader currently always fails at storage point (unimplemented), always enter touchpad debug screen and power off which pressing power button.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29859 a1c6a512-1295-4272-9138-f99709370657
1) Set prescaler correctly when 3d enhancement in use.
2) Implement sound_val2phys so gains in recording screen are correct.
3) Minor cleanups.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29588 a1c6a512-1295-4272-9138-f99709370657
This enables Rockbox to render anti-aliased fonts using an alpha blending method.
The input font bitmaps are 4bit, i.e. 4x larger, but the metadata size stays the same.
A tool, convttf, for converting ttf fonts directly to the Rockbox fnt format is provided.
It has a useful help output, but the parameter that works best is -c1 or -c2 (2 for larger font sizes).
Flyspray: FS#8961
Author: Initial work by Jonas Hurrelmann, further work by Fred Bauer, Andrew Mahone, Teruaki Kawashima and myself.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29523 a1c6a512-1295-4272-9138-f99709370657
* Remove THREAD_ID_CURRENT macro in favor of a thread_self() function, this allows thread functions to be simpler.
* thread_self_entry() shortcut for kernel.c.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29521 a1c6a512-1295-4272-9138-f99709370657
Adds Nokia N900, N810 and N800 support.
Features:
- Introduce maemo specific platform defines
- Play audio in silent mode
- Stop playback on incoming calls
- Battery level readout
- Bluetooth headset support
- Save CPU by disabling screen updates if the display
is off or the app doesn't have input focus
- N900: GStreamer audio backend
Kudos to kugel for the code review.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@29248 a1c6a512-1295-4272-9138-f99709370657
Major known issues:
- No bootloader yet
- No support for the first-generation 160GB CE-ATA hard disk drive yet
- Audio playback is slow, only FLAC seems to reach realtime
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28953 a1c6a512-1295-4272-9138-f99709370657
Unmount all filesystems before connecting USB. This ensures that all filehandles are closed, which avoids possible filesystem corruption
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28693 a1c6a512-1295-4272-9138-f99709370657
Remove the hardcoded (and way too small) scroll threshold (the distance moved in pixels before we think the users wants to scroll) and replace it with something based on the actual DPI of the screen.
On Android we call the API for that, on other touchscreens we reimplemented Android's formula (as of 2.2) and calculate it.
Flyspray: 11727
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28548 a1c6a512-1295-4272-9138-f99709370657
This fix implements audiohw_set_monitor for the wm8975 codec (used in ipod nano 1g, nano 2g, color, 4g)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28341 a1c6a512-1295-4272-9138-f99709370657
The parameter wasn't used yet and it's not clear whether it should be a absolute or relative viewport.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28242 a1c6a512-1295-4272-9138-f99709370657
They work as the drawrect/fillrect pendants but work on a viewport basis; pass NULL to draw the current viewport (the one set with set_viewport()).
In conjunction with action_get_touchscreen_press_in_vp() it should be less of a pain to draw buttons and get presses on them.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28239 a1c6a512-1295-4272-9138-f99709370657
Looks much smoother now as you don't scroll by whole lines anymore.
Add some functions lcd driver to enable the line based scrolling engine to draw the lines with a pixel-based y-offset.
This should also allow for a sensible kinetic scrolling mechanism (still a todo).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28214 a1c6a512-1295-4272-9138-f99709370657
per seconds apparently don't very well.
Not sure if it's the hardware or our threading that doesn't play well enough
here (UI isn't less response despite of the audio drop outs).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28144 a1c6a512-1295-4272-9138-f99709370657
* Until BUTTON_REPEAT was started, coordinate changes were not exposed. Change
that (post on every coordinate change) so that wiping over the screen does actually
something between the first touch and BUTTON_REPEAT
* Once BUTTON_REPEAT is active, further repeats are posted in an acceleration
fashion (slow at the begginning), which smoothes list scrolling. But this has
the contrary effect on touchscreen, as it makes swiping appear very laggy. So,
remove that acceleration for touchscreen and make it equally fast at all times
so the scrollbar is better usable.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28143 a1c6a512-1295-4272-9138-f99709370657
This doesn't change the value with the current HZ=100,
but makes it easy to change HZ in custome builds and still have buttons be usable
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@28086 a1c6a512-1295-4272-9138-f99709370657
General state is: Rockbox is usable (plays music, saves configuration, touchscreen works too).
Problems:
- Playing music in the background (i.e. when switching to another app) doesn't work reliably, but I'm working on that now.
- no cabbiev2 (only some preliminary files for it), no other default theme.
- screen flickers sometimes if the updates are too frequent
- no multi screen apk/package
- strange behavior when a phone call comes in
The java files (and the eclipse project) resides in android/, which is also supposed to be the build folder.
I've put a small README in there for instructions. There are some steps needed after the make part, which are described there,
and which eclipse mostly handles. But there ought to be some script/makefile rules which do that instead in the future.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27668 a1c6a512-1295-4272-9138-f99709370657