Commit graph

137 commits

Author SHA1 Message Date
Thomas Martitz
87409a2619 Move memset6() declaration to string-extra.h, kills a warning compiling for android since it ships a memory.h.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27789 a1c6a512-1295-4272-9138-f99709370657
2010-08-12 13:55:01 +00:00
Thomas Martitz
ca4439ff65 Android port: handle incoming calls.
Stop explicitely if a call comes in, and resume playback (if it was playing before the call) upon hang up.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27746 a1c6a512-1295-4272-9138-f99709370657
2010-08-07 21:30:22 +00:00
Thomas Martitz
bd9c0b21d6 A bit of work in the pcm driver. Should be a bit more efficient, but more importantly more dependable. Stopping playback now properly recovers if playback crashed for some reason (shouldn't happen of course).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27698 a1c6a512-1295-4272-9138-f99709370657
2010-08-04 18:34:32 +00:00
Thomas Martitz
04dc00b7ca Add a few forgotten files, Fix potential startup problem. Fix absolute touchscreen mode.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27693 a1c6a512-1295-4272-9138-f99709370657
2010-08-04 12:25:25 +00:00
Thomas Martitz
594110e962 Implement HAVE_LCD_ENABLE and lcd_update_rect(). When Rockbox runs in the background
this greatly reduces CPU load. lcd_update_rect shoves a bit as well.

CPU usage with Rockbox in background is between 3% (with a 200kbps vbr mp3) and 12% (320kbps cbr mp3), so it's low but still dependent on codecs and even particular files.
Driving a WPS with peakmeter, e.g. the builtin one, adds about 30% cpu usage.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27689 a1c6a512-1295-4272-9138-f99709370657
2010-08-04 01:03:25 +00:00
Thomas Martitz
9dd0158ffb Run Rockbox as a service, which allows for music decoding&playback in the background,
the activity only attaches to the framebuffer for displaying it. An icon
in the notification area is displayed (it could be prettier I guess).

Note: Some HTC phones won't, includng mine, get enough CPU time to do background decoding
fluently, see: http://code.google.com/p/android/issues/detail?id=9663

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27686 a1c6a512-1295-4272-9138-f99709370657
2010-08-03 22:56:24 +00:00
Rafaël Carré
40e3b09678 system-android: cast void* to uintptr_t*
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27682 a1c6a512-1295-4272-9138-f99709370657
2010-08-03 17:53:43 +00:00
Thomas Martitz
240923a801 Rockbox as an application: Commit current Android port progress.
General state is: Rockbox is usable (plays music, saves configuration, touchscreen works too).
Problems:
 - Playing music in the background (i.e. when switching to another app) doesn't work reliably, but I'm working on that now.
 - no cabbiev2 (only some preliminary files for it), no other default theme.
 - screen flickers sometimes if the updates are too frequent
 - no multi screen apk/package
 - strange behavior when a phone call comes in

The java files (and the eclipse project) resides in android/, which is also supposed to be the build folder.
I've put a small README in there for instructions. There are some steps needed after the make part, which are described there,
and which eclipse mostly handles. But there ought to be some script/makefile rules which do that instead in the future.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27668 a1c6a512-1295-4272-9138-f99709370657
2010-08-02 20:34:47 +00:00
Nils Wallménius
6d732a32bc Don't duplicate byteswap code. Invent system where NEED_GENERIC_BYTESWAPS is set if the generic functions from system.h are needed.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27440 a1c6a512-1295-4272-9138-f99709370657
2010-07-15 22:01:06 +00:00
Thomas Martitz
0133cec669 Fix red in app builds
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27375 a1c6a512-1295-4272-9138-f99709370657
2010-07-10 16:20:40 +00:00
Rafaël Carré
0b86dda310 SDL: fix typo
BUTTON_LEFT is a rockbox define, we must use SDL_BUTTON_LEFT

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27367 a1c6a512-1295-4272-9138-f99709370657
2010-07-10 02:50:16 +00:00
Rafaël Carré
1edfe3fd47 SDL enhancements:
- remove infinite loop after exit()
- make sure picture_surface is initialized, and free it
- split gui_message_loop() in 3 functions and change prototype
- some code is only used in simulator

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27366 a1c6a512-1295-4272-9138-f99709370657
2010-07-10 02:46:08 +00:00
Thomas Martitz
31b5c471ae Rockbox as an application: Add an 320x240 SDL application target.
It still works mostly like the simulator. There's also some minor left overs from the sim, but it does not define SIMULATOR.
It installs into the current (build) dir, and you need to run it with '--root .' (because it looks for ./.rockbox and not ./simdisk/rockbox) as options. That's one of the few kludges left that should be resolved soon'ish.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27310 a1c6a512-1295-4272-9138-f99709370657
2010-07-06 15:11:56 +00:00
Rafaël Carré
b6caf99e1f sim: add spdif_measure_frequency() stub for HAVE_SPDIF_IN
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27281 a1c6a512-1295-4272-9138-f99709370657
2010-07-04 13:50:16 +00:00
Rafaël Carré
3982f1e932 Simulator: build recording code
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@27280 a1c6a512-1295-4272-9138-f99709370657
2010-07-04 13:37:52 +00:00
Michael Sevakis
2b640ba4b8 Switch iPod 3G to use EABI toolchain. Make necessary threading changes to avoid use of stack after switching to idle stack.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26898 a1c6a512-1295-4272-9138-f99709370657
2010-06-17 20:15:58 +00:00
Maurus Cuelenaere
a8c35f4d56 SDL target: remove mouse polling and replace it with an event-based mechanism, this makes touchscreen on the sim much smoother
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26860 a1c6a512-1295-4272-9138-f99709370657
2010-06-15 18:33:56 +00:00
Thomas Martitz
19ac3453e0 Fix most reds, I have no idea what's wrong with the gigabeats (yet).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26619 a1c6a512-1295-4272-9138-f99709370657
2010-06-06 10:27:14 +00:00
Thomas Martitz
59d2603c41 Move target-simulating specific keymaps out of button-sdl.c into a file per
keypad.

Copyright is restored for each keymap according to git blame.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26615 a1c6a512-1295-4272-9138-f99709370657
2010-06-06 09:11:52 +00:00
Thomas Martitz
4477902738 Mini2440: Fix simulator. It's touchscreen so there's button clashes when trying to map the 6 hw buttons as well. Just remove that for now.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26590 a1c6a512-1295-4272-9138-f99709370657
2010-06-05 17:09:13 +00:00
Michael Sevakis
6ce5279ff3 Simulator: get rid of SDL_mutex* parameter to sim_do_exit.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26338 a1c6a512-1295-4272-9138-f99709370657
2010-05-27 21:36:04 +00:00
Michael Sevakis
deb1600bbc SDL Simulator: Get thread shutdown and properly handled and fix a minor memory leak that happens when threads exit.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26336 a1c6a512-1295-4272-9138-f99709370657
2010-05-27 18:46:09 +00:00
Michael Sevakis
28a7c5d369 UISimulator: cleaner startup using semaphore only to tell when event_thread is done initializing.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26317 a1c6a512-1295-4272-9138-f99709370657
2010-05-26 21:11:40 +00:00
Thomas Martitz
bc2f8bbc07 Since the sdl to target tree move, the main thread cannot be removed anymore,
since it's now the default thread which is implicitely created by starting the sim.

This caused a segfault that r26283 tried to fix. Revert r26283 and protect
the main thread from being removed.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26315 a1c6a512-1295-4272-9138-f99709370657
2010-05-26 17:16:19 +00:00
Amaury Pouly
129a0f94da sdl: call SDL_Quit() before exiting when receiving the SDL_QUIT event. It is necessary as the sdl tree move removed the atexit(SDL_Quit);
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26283 a1c6a512-1295-4272-9138-f99709370657
2010-05-25 15:30:28 +00:00
Michael Sevakis
1f5b9434da Cleanup r26253 red and yellow.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26254 a1c6a512-1295-4272-9138-f99709370657
2010-05-24 16:57:48 +00:00
Michael Sevakis
d56999890f Make PCM->driver interface about as simple as it will get. Registered callback, zero data, alignment and stops are handled entirely inside pcm.c; driver merely calls fixed pcm.c callback. Remove pcm_record_more and do it just like playback; the original reason behind it isn't very practical in general. Everything checks out on supported targets. There wer some compat changes I can't check out on many unsupoorted but if there's a problem it will be a minor oops. Plugins become incompatible due to recording tweak-- full update. Sorted API.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26253 a1c6a512-1295-4272-9138-f99709370657
2010-05-24 16:42:32 +00:00
Thomas Martitz
6cbc701d2a Rename sdl lcd initialization to (remote_)lcd_init_device which enables removing two #ifdef SIMULATOR and makes it happen as on target.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26137 a1c6a512-1295-4272-9138-f99709370657
2010-05-18 12:27:20 +00:00
Thomas Martitz
7b3299d681 A bit further cleanup in system-sdl.c.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26123 a1c6a512-1295-4272-9138-f99709370657
2010-05-17 22:03:51 +00:00
Thomas Martitz
60741f2b0d Fix another warning which strangely only occurs on cygwin.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26121 a1c6a512-1295-4272-9138-f99709370657
2010-05-17 21:51:46 +00:00
Thomas Martitz
86e19dd65d Restore changes of r25809 that got lost in the target tree movement and fix simulator build on cygwin.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26120 a1c6a512-1295-4272-9138-f99709370657
2010-05-17 21:43:06 +00:00
Thomas Martitz
c4c7069a8a Fix FS#11280
SDL docs say SDL_PumpEvent (implicitely called by SDL_Poll/WaitEvent)
may only be called from the thread that initializes the video subsystem,
apparently because Windows requires that.
So create an (or bring it back) SDL thread (with preemtive behavior) to read the
event queue for buttons and initialize the video subsystem.
I'd probably would have done that anyway because it enables an interrupt-like method to read them (no polling).

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26113 a1c6a512-1295-4272-9138-f99709370657
2010-05-17 17:19:31 +00:00
Thomas Martitz
36e7c37750 memset is in string.h, not memory.h.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26086 a1c6a512-1295-4272-9138-f99709370657
2010-05-16 12:43:09 +00:00
Thomas Martitz
f95a982dcf Fix building on cygwin.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26076 a1c6a512-1295-4272-9138-f99709370657
2010-05-16 09:51:46 +00:00
Thomas Martitz
fef807acf7 Correct button_read_device prototype for HAVE_BUTTON_DATA.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26073 a1c6a512-1295-4272-9138-f99709370657
2010-05-15 22:31:25 +00:00
Thomas Martitz
06adb38326 Fix last reds, database tool definitely needs rework.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26072 a1c6a512-1295-4272-9138-f99709370657
2010-05-15 22:25:06 +00:00
Thomas Martitz
3d0cee8abb - Move uisimulator/sdl/*.[ch] into the target tree, under firmware/target/hosted/sdl, uisdl.c is split up across button-sdl.c and system-sdl.c.
- Refactor the program startup. main() is now in main.c like on target, and the implicit application thread will now act as our main thread (previously a separate one was created for this in thread initialization).

This is part of Rockbox as an application and is the first step to make an application port from the uisimulator. In a further step the sim bits from the sdl build will be separated out.

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26065 a1c6a512-1295-4272-9138-f99709370657
2010-05-15 21:02:47 +00:00