Commit graph

5 commits

Author SHA1 Message Date
Andree Buschmann
4070f4f17b Reduce memory consumption of VGM codec for low memry targets at the costs of some performance for tracks using the 2616 emulator.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30326 a1c6a512-1295-4272-9138-f99709370657
2011-08-17 21:48:28 +00:00
Andree Buschmann
9477675f04 Save some RAM in a libgme emulator used for VGM codec. LFO_ENV_TAB[] and LFO_FREQ_TAB[] are obselete.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30319 a1c6a512-1295-4272-9138-f99709370657
2011-08-15 18:24:50 +00:00
Andree Buschmann
a1145a1d04 Remove all IRAM attributes from libGME to be able to restart the IRAM optimization on a clean code base. As first step move the sample buffers to IRAM which results in a 1-5% speedup for all codecs.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30284 a1c6a512-1295-4272-9138-f99709370657
2011-08-13 16:41:14 +00:00
Andree Buschmann
1b9f9fb465 5th part of FS#12176. Further fixed point migration. Only two emulators (ym2413, ym2612) still use floating point.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30281 a1c6a512-1295-4272-9138-f99709370657
2011-08-11 21:06:16 +00:00
Andree Buschmann
acb0917556 Submit initial patch from FS#12176. Adds support for several new game music formats (AY, GBS, HES, KSS, SGC, VGM and VGZ) and replaces the current NSF and NSFE with a new implementation based on a port of the Game Music Emu library 'GME'. This first submit does not cover the full functionality provided by the author's original patch: Coleco-SGV is not supported, some GME-specific m3u-support has been removed and IRAM is not used yet. Further changes are very likely to follow this submit. Thanks to Mauricio Garrido.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30264 a1c6a512-1295-4272-9138-f99709370657
2011-08-07 20:01:04 +00:00