Stop gap till I get a chance to work on the root folder stuff
Makes whatever volume marked by bootdata.boot_volume
the base or root volume, mounts all other volumes after
the specified boot volume.
Has the effect of swapping the SD card to the slot for internal
and Internal storage is mounted as the Sd-card.
Does not honor root redirect -- uses .rockbox folder in the root of boot volume
Change-Id: I0f786aa0c8721e21cba607366775be3e3c0cf474
This fixes two of them: not finding the lrelease binary and not
compiling for C++11 (which is required by some Qt headers now).
Change-Id: I3c0eb3c2002c3ce7a2eeea877db5fa6942c9b2ba
This fixes a couple of issues when cross-compiling for windows:
- lib builds (i.e. mks5lboot) were overriding the cross CC/CXX with the
native CC, producing incompatible binaries.
- Qt made the accessibility plugin part of the core library, so we no
longer need to import it.
Change-Id: I9d884aee62dfa51d3624a3fa9b99c23b3b375f20
-Make pacbox AI score agnostic.
-Fix corner case of Game Over/reset with AI on.
-AI can now start on level where pattern starts facing right.
Change-Id: Ibc5416a53ebc07506c31434051b6d47b276cf668
RbUtil will now install freely distributable data files for Duke Nukem 3D,
Quake, SGT-Puzzles (fonts), Wolfenstein 3-D, and Another World. Currently
the urls point to my personal server, pending upload to the main download
server.
Change-Id: I2806fd1ad7e9bb0fcb7aee5444840708e6e63032
This adds tools/list_targets.pl and tools/build-info.pl. list_targets does
exactly what it sounds like - it lists targets by target status. build-info
automates the generation of build-info.release for new releases.
Change-Id: I4c859fdeb54c8cc645832a7c4192f9d18590031e
This makes wolf3d work with the shareware files available on the wiki. This
will make things work out-of-the-box with Rockbox Utility.
Change-Id: I9118ecf8715c688565982fc4feb29a8641d68b6a
on timer_unregister callbacks are not removed
It seems (at least on the Rocker) timers continue to fire (for a bit??)
Now we store the registered callback in the sigev structure and check
that the callback matches the one registered when the timer is created.
This should stop the possible case of a new timer getting spurious callbacks
We also now NULL the callbacks on un-register which should stop the segfaults
Added some notes to timer.c and timer.h
Change-Id: Ia155c3a4e4af89f474d55ed845560ccc1fab85aa
7442742 ("iPod Classic: disable IRAM1") was causing subsequent ipod6g
bootloader builds to result in a completely black screen upon
installation, with recovery only possible with a reflash through DFU
mode.
IRAM1 is re-enabled for bootloader only.
Change-Id: I92d489c91f81cad55d66a8647c1e61a45f468770
with the addition of suspending all events on thread start and exit
we don't really need to block on THREAD_QUIT in so many places
Removed suspend clearing on event unregister and updated comments
Change-Id: Id9c6a460def558c5331ee292035691a9f82b2c43
report of call after free on event thread on Agptek Rocker
I'm guessing its a race condition between the thread and the timer
but can't say for sure without some more testing
Change-Id: If11bd718b3cfa81ea13fff378df56d12afa17a7f
rb.strip_extension and rb.create_numbered_filename
have been moved to include_lua/files.lua
to use simply add require('files') to your script
Change-Id: I95af7b312c8614cb10da4b71b22714b3e282e08a
everything that would have been added has already been added or
needs more supporting functions so they've been excluded for the time being
Change-Id: I4ae4753c543287934702a3bd2eeccce5b032235d
removes some usless / duplicated functions
removes atoi - lua tonumber() does this for you
removes strlen - lua string.len does this for you
removes system_memory_guard - if a device that actually implements
system_memory_guard needs it we can add it back conditionally
consolidates talk_number and talk_spell (on backend)
consolidates talk_shutup and talk_force_shutup talk_shutup(bForce)
Change-Id: Id132642f087975a7c132e99a668a41c977942b81
The index for Icon_NOICON is -1 which is caught properly
as is icon > Icon_Last_Themeable
But if you pass an index lower than Icon_NOICON screen_put_iconxy()
tries to read memory prior to the iconset resulting in a crash
Change-Id: I415e650932d65214d883a1595e22261f22e776b6
Several places in the menu code assume MT_MENU though no guarantee existed
menu type is now explicitly checked prior to use of the submenu variable
Change-Id: Ib9013684309eb2d4cf4a8a809d097b096d3fcffc
Dynamic menus had a buffer_len variable in the parent function but it
was discarded before passing to the callbacks
Why!!?? No clue but everything that used it was assuming MAXPATH
Wouldn't be surprised to see some bugs pop out from this one..
init_menu_lists() was assuming MENU_HAS_DESC and setting the
menu title + icon based on such even though it could be invalid
didn't see anywhere in the code that was currently using MENU_DYNAMIC_DESC
in relation to a top level menu but considering it caused all kinds
of corruption to the menu when I tried its probably been tried
and abandoned before...
Change-Id: I8d961d748918bfa8ea6adb5ad60491af4d739d6e
for fname, isdir, attrib in luadir.dir(scrpath, true) do
passing true for the second argument returns table of
file/dir attributes in attrib
Change-Id: I7c999e2fc5dac95b8ccbe169f2119c31b63f6a41
forum user fprockboxer asked for a way to detect long presses within the
do_menu routine this adds that functionality
result = rb.do_menu("Title",t_items, start, menu_callback)
function menu_callback(action)
...
return action
end
Change-Id: I110c590095a743a57d0a7d45b24309899a4629cf
Adds example scripts for reading track metadata + dumping albumart
and rockbox settings
settings are now stored as a table of strings rather than a table of tables
as it saves ~15 kb of ram without adding much complexity
Change-Id: I611c312b2a60ab96e595e4710b17aedbd6c0689b
back when I wrote this I was running the sim on a 32 bit machine
I didn't catch the hardcoded LONG_MAX reference or the fact that
lua_tointeger maxes ot at 32 bits
on 64 bit machines strtol caused all kinds of issues especially since
it returned the real LONG_MIN/MAX values
Change-Id: I3571ebbd9df333f7cbf4077562412c27429bfadc
consolidate some of the playlist create functions
remove extensions from playlist naming (you can still add it if you desire)
switch to strlcpy, strlcpy functions
Change-Id: Ibd62912da4d1f68ed5366baa887d92d4c6b1f933
FS#12992 - Can't create playlist with all tracks on device (regression)
references this issue
empty_playlist() only sets filename[0] = '\0'
the code was checking filename[1]..
bug ensued
strip extra leading '/' from default path
Change-Id: Ibd8973666ee45583b9e11e3ba317c0e247f085c1
apparently we should be doing this anyway
mark4o> The packets overlap and may reuse state set by other recent packets,
so if you seek to a different position,
resetting the state helps to ensure that the subsequent
packets won't use the state set by the unrelated packets
that were processed before the seek.
remove stack bump WORKAROUND_FS13060
Change-Id: I1c14e23b1721a360b91e3e55202c1557aef0fcc6