Commit graph

9 commits

Author SHA1 Message Date
Alex Parker
8d194f08d7 Add a generic \opt{HAVEREMOTEKEYMAP}{& } to button maps to allow all
manuals with HAVEREMOTEKEYMAP defined to build, regardless of whether 
tables have been edited for the specific remote keymap.  The actual 
button can be added inside this opt.

Change many IRIVER_RC_H100_PAD opts to the generic HAVEREMOTEKEYMAP


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21997 a1c6a512-1295-4272-9138-f99709370657
2009-07-22 18:08:51 +00:00
Marianne Arnold
8b8cbf65c8 More cleanup and rearrangement for three column button tables in the manual. Most importantly: move the recently added IRIVER_RC_H100_PAD opt - including the additional column seperator - below everything that belongs to the first column. This way every column is grouped and it also allows to combine different remote control pads if they use the same button. Use HAVEREMOTEKAYMAP if the line refers to an ActionSomething. While at it, add or change some white space to make the tables more readable (there is still a lot to be desired there...) and remove a few tabs in random_folder_advance_config.tex. Also fix sliding.tex to make it show all buttons in an M5 manual by using the appropriate _PAD opt and not simply 'x5'. Finally, remove the one overlooked reference to the H100 remote pad in split_editor.tex.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21696 a1c6a512-1295-4272-9138-f99709370657
2009-07-06 23:15:46 +00:00
Alex Parker
41ff287e07 Add remote keymapping to the manual for the iriver H100. Plugins have not yet been done and currently just have a blank column. Most plugins only quit via the remote anyway at this point. Please notify of any errors/omissions (I'm sure there are some).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21547 a1c6a512-1295-4272-9138-f99709370657
2009-06-28 18:02:04 +00:00
Alex Parker
6c00e1ccd0 Add plugin keys to the manual for the Gigabeat S, plus a couple of missing ones for the Gigabeat F. Also add missing equalizer keys for the S. Vast majority is from FS#10073 by Teruaki Kawashima.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21006 a1c6a512-1295-4272-9138-f99709370657
2009-05-21 11:39:22 +00:00
Marianne Arnold
83f6a03ba5 Mostly cosmetic changes to some plugin descriptions in the manual: 1) In main.tex - don't mention chip8 games in the Player manual and give the correct path to the viewers directory. 2) Correct wrongly placed 'end' in zxbox.tex and remove link to the wiki as this chapter is based off of that page and there is no additional information on it. 3) Let long lists of button names break so they don't overlap with the next column in the pdf - blackjack, bubbles, demystify, flipit, logo, oscilloscope, pegbox, rockblox1d, rockblox, rockboy, sliding puzzle, snake2, solitaire, sudoku. 4) While at it, break long (code) lines in bubbles.tex. 5) Additionally exclude lines which showed only 'n/a' in the button tables for a specific target - pegbox, sokoban. 6) Use 'fname' to mark a path in disktidy.tex, also simplify the button table. 7) Use 'ButtonHold' in doom.tex.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18580 a1c6a512-1295-4272-9138-f99709370657
2008-09-23 17:25:32 +00:00
Dominik Riebeling
7acc5538bd Fix some button macros to make several manuals build again.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17125 a1c6a512-1295-4272-9138-f99709370657
2008-04-15 19:19:56 +00:00
Robert Kukla
1b335ae961 pegbox stuff
- background colour fix for small colour targets
- button define fixes (no scroll wheel on ipod, no impossible combinations etc)
- collapsed two defines into one for easier assignment and documentation
- make levels wrap and make level-1 optional (for targets with few buttons)
- updated manual accordingly
- a couple more screenshots


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16963 a1c6a512-1295-4272-9138-f99709370657
2008-04-04 17:54:29 +00:00
Robert Kukla
f6f0c2f293 fixing red:
- add button defines for M3 & D2
- make screen dimension checking more strict in places
- correct button names
I'll have to think a bit about the best solution for ONDIO (and probably other) button combinations...

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16959 a1c6a512-1295-4272-9138-f99709370657
2008-04-04 00:33:59 +00:00
Robert Kukla
b411ce677d FS#5725 - New Puzzle Game "PegBox"; with changes by myself:
- button definitions for m:robe 100 and sansa c200
- adapted graphics for m:robe 100
- use image size directly from auto-generated headers
- save data files in correct directory
- manual chapter (still missing most screenshots)


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@16957 a1c6a512-1295-4272-9138-f99709370657
2008-04-03 22:43:39 +00:00