Increase the default limit to 5000 files for targets with at
least 8 MiB of RAM (the vast majority). The upper limit of the
setting is now 40,000 or 100,000 if you have at least 8 MiB or
16 MiB of RAM, respectively.
Update the manual to mention that this setting can also impact
the database browser. "Using the Database" already mentions it,
but it's useful to say so in the setting's description.
Change-Id: I6f204eec6cf2ccaea2af81d2fa287f92476eed4a
These settings have a warning that increasing them will shorten the
audio buffer. This is not very useful, because users might not know
what "shortening the music buffer" implies.
Since the size of the audio buffer is probably irrelevant for flash
based storage, display the warning only for HDD-based targets, and
explain what the drawbacks may be if the settings are set too high.
Change-Id: Ie9eb4907c67e20695bfa083e1c2a29385e66afcf
Useful feature for audiobooks. To rewind from the end of the previous track - press rewind at the very beginning of the current track. So if you are in the middle of the track - first rewind till beginning then release and press rewind button again (Playback Settings -> Rewind Across Tracks option should be enabled)
Fixes FS#13290
Change-Id: I5d7f06f64ad76d1e8f7827fe594ccca5f621769d
USB ask mode is basically a footgun: it can't work on native targets
and doesn't work reliably on hosted ones, and it continually produces
a slow trickle of problems. FS#13317 gives a rundown of the issues.
Removing the setting seems like the best solution for now, since a fix
would be pretty involved.
This partially reverts 60f581e8f5. The USB Mode setting is left in
place so the option can be added back later in a non-buggy way.
Change-Id: Ie01b28dd2ed95a31b509a7834d85bac8eb866098
Updated version of the patch originally by user cockroach
UNTESTED
Ipods?, Iriver H10,
I do not own these players so YMMV
https://www.rockbox.org/tracker/task/13193
Change-Id: I7924837f582cc5c49ee68c186d6822f577f65147
Add a setting that makes Play and Play Shuffled in the playlist
context menu leave the current song (if any) playing when they
replace the playlist. Default to on, since this was the behavior
of the old "Clear List & Play Next" option.
Change-Id: I1340aed5c28bb3244e36d0953b3308ae59681c97
- Update the manual entry for PictureFlow with
the latest features and fix keymap
- Strongly suggest enabling the database's
"Load to RAM" feature (in my experience, this
can lead to a ~60x speedup when building the
album index)
- Suggest enabling the dircache, as it can
noticeably improve the loading times for
album art.
Change-Id: I12c7ce5d5388159da1790fc125f2e20bb78dbf96
Tested with my SansaClip+. I don't think this will need extra battery
but let me know if I am wrong.
Change-Id: I287dae134113e0f8a138af68f5087b8ea45b0f4c
Large embedded album art can cause pauses during
playback or when skipping between tracks, especially
on older devices, but embedded art is currently loaded
even when separately stored smaller image files would be
available.
A workaround is to remove large album art from the
metadata of files.
This now adds a setting to either turn off loading of
album art completely, or to prefer loading the album art
from a separate image file and thus ignore the embedded
versions.
Change-Id: I22fb581abf56072e35e6c29d72e553747ec1a96a
In addition to the existing behavior of pausing
after each song, this adds options to pause
after playing current:
Album,
Album Artist,
Artist,
Composer,
Grouping / Work, or
Genre.
Allows you, for example, to only listen to the
remaining movements of a classical work
without having to purge your playlist of any
upcoming songs.
Change-Id: If18f4a5d139320026cc5fcc9adf29dd8e4e028a8
The sort order of numeric lists can now be changed with the
new "List Order" setting. It defaults to ascending for most
scrollwheel targets and descending for all others, matching
the old hardcoded behavior.
Change-Id: I4866f04ec5995158edf9e40badf7f661b3ddea81
Also keeps display from lighting up before shutdown,
which reduces distractions, especially at night and
when the sleep timer is used by allowing the
screen to remain dark.
Change-Id: I1c2d1966f6fb9766532adf01e8828876a871857f
Allows user to decide whether scrolling lists will wrap around
to the opposite end after the first or last item has been reached.
Change-Id: I22156812cf4c857ddc4b6c48c1cef013b1985260
Intercept buttonpress and action, and nullify both if the button
is part of the touchpad. Only affects autolock functionality.
Adding removal of note about autolock in the manual - the lock
button no longer needs to be pressed at least once to prime
the autolock, if enabled, since commit 14f7a95
Change-Id: Ic3582764df490d96abc2d78116f23cbe0fdd6173
Works from any playlist saving operation accessed from the
While Playing Screen, all other playlist saving operations
are unchanged.
Now a user-selectable setting! Located in
General Settings -> Playlists -> Current Playlist ->
Reload After Saving (Yes/No)
Change-Id: I5085c3f4c56c518a812d5ee015d15cc4dca19a28
The X3's line out is a bit hot, at ~4.3Vpp, so allow it to be backed off.
(On my X3, backing it off to -6dB brings Vpp down to ~3.4V)
Change-Id: Iea38ef1c6a1b183d0f8fb4eaf2bf9ed6b350a532
Tested on ErosQ
Added a setting in the Advanced Softlock menu to always
have autolock on, rather than having to "arm" it with the
softlock button. Lock/Unlock still works the same with
this on, but when the screen turns off, the device always
ends up in the locked state. Requires Autolock On to be
set as well, and the normal Autolock functionality is
unchanged with this off.
Caveat: the power/softlock button must be pressed
at least once after powering on the device or enabling the
feature. After that, it should consistently always "arm"
the autolock.
Added feature to manual in
manual/configure_rockbox/system_options.tex. Also updated
some labels I had changed in the Advanced Key Lock menu
and added information for Disable All Lock Notifications
in a previous commit. Shared items also updated in
manual/configure_rockbox/display_options.tex for selective
backlight.
Change-Id: I09dc6814bee803e40c7088157e1fe9d01d5f3474
Options to add shuffled tracks and to queue tracks in the
Current Playlist Submenu can now be hidden, or the latter
can also be put into its own submenu.
Users can customize this in Settings by going to
"General Settings - Playlists -> Current Playlist" and
choosing from "Show Shuffled Adding Options" (No / Yes)
or "Show Queue Options" (No / Yes / In Submenu).
Allows for the paring down of the set of choices to
a minimum of the 4 more common ones for adding tracks
to a dynamic playlist (coming from the current total
of 11).
Defaults have been set so that users have to actively
modify their settings to notice any difference, which
makes it unlikely that anybody's workflow would be
negatively affected by this change.
Change-Id: Ibe48fc4da2c79f54cd7272df8e1e3ba9955203e5
v3: Add in config option
v4: Bugfixes
v5: Force a redraw upon exiting
v6: keypress-in-chargeonly mode enables mass storage (and vice versa)
v7: Fix bootloader builds
v8: Update manual, and have bootloader respect keypresses
v9: Change default to mass storage (ie no change in behavior)
todo:
* test-build dx50/dx90
* Switch from yes/no to proper menu?
* prevent WPS progress bar from drawing over us
Change-Id: I82e0ccb08497b7a5aa756ce77f1332ee963703a7
...
Change-Id: I7946cf240b18a4fa8ace5e25e1eb6e97b8b12d7c
open_plugin allows arbitrary plugins to be called
in hotkey and start screen
replaces PictureFlow Integration
shortcuts menu plays plugins now too
rather than store paths and parameters in the settings
that reside in memory instead entries in a file are searched by hash.
after all, the plugin has to be loaded from disk anyways
----------------------------------------------------------------------------
shortcut_viewer.rock-- can now call plugins rather than taking you to them
in the browser
-----------------------------------------------------------------------------
Added a new option to menus:
F_CB_ON_SELECT_ONLY
instead of option callback every time a item is accessed
F_CB_ON_SELECT_ONLY fires callback only when item is selected
-----------------------------------------------------------------------------
Added manual entries
-----------------------------------------------------------------------------
Change-Id: I078b57b1d2b4dd633c89212c1082fcbc1b516e6a
'swcodec' is now always set (and recording_swcodec for recording-capable
units) in feature.txt so the manual and language strings don't need to
all be fixed up.
Change-Id: Ib2c9d5d157af8d33653e2d4b4a12881b9aa6ddb0
Modified version from ticket, taken from Igor Poretsky's tree, and
further modified to incorporate feedback.
Change-Id: I9284497d53a0247a51739d29fdc1db5fbbebfadc
Allow user to select cpu undervolt
There have been quite a few issues across the SANSA AMS line related
to CPU undervolting while most players show greatly increased runtime
some crash.
Rather than constanly upping the voltage we now have a
setting with a safe value for all players and the option for lower voltages
I plan to add a few other options here later such as disk
timings and maybe some other clocks/experimental settings
Added: Disk Low speed option for AS3525v2 devices cuts
frequency to 12 MHz from 24 MHz
Added: Disk Low speed option for AS3525v1 devices cuts
frequency to 15.5 MHz from 31 MHz
Added: I2c Low Speed AS3525 devices, should be bigger improvement for v1 devices
Fixed: Debug menu for AS3525v2 No SDSLOT frequency,
Showed IDE freq though it is unused
Added: DBOP and SSP underclocking affects display on v1/v2 respectively
Fixed: debug menu now has SSP frequency, and SSP_CPSR
Update: made settings menu more generic
Update: cleaned up code
Added: Clip v1 & Fuze v1 didn't have HAVE_ADJUSTABLE_CPU_VOLTAGE.
not sure why but, waiting on testing to confirm
Added: C200v2 and E200v2 devices and HAVE_ADJUSTABLE_CPU_VOLTAGE.
Fixed: v1 devices don't like display timing set lower (dbop)
v1 devices don't have a divider set for ssp (causes divide by 0)
Fixed: ClipZip display lags with Max SSP divider changed from 0xFE to 0x32
Fixed: v1 devices didn't work properly with highspeed sd cards
Added code from http://gerrit.rockbox.org/r/#/c/1704/
Added powersave and IDE interface enable/disable
Added: V2 devices now have powersave enabled on sd interface
Update: cleaned up code, lang defines, added manual entries
Update ssp clock mechanism added calculated ssp divider to clipzip
Update turn display clock off when clip+ turns off display
Fixed: clipzip wrong register for SSP clock
Change-Id: I04137682243be92f0f8d8bf1cfa54fbb1965559b
TODO: add other players?
Change-Id: I1ddb78bd267372617370cc36910fce9980b907cd
Calling the menu entry "Backlight Exemptions" as this better describes the functionality.
Adding the German translation.
Selective backlight allows the user to choose actions that will not
enable the backlight when pressed.
Advanced softlock allows user to choose actions that will not be
blocked by screenlock on devices without a hold button.
Both only occur in FM and WPS Contexts.
Update:
Back from the dead
-Cleaned up code, removed unnecessary calls, re-arranged last filter action
timeout conditional to work in case last_filtered_action_tick was never set
-Added entries to the manual
-Fixed back button on some menus not activating backlight
-Made menus more intuitive, no actions selected now changes menu item to off.
-Added talk fuctionality.
-Added option to disable selective backlight while on external power.
-Rewrote backlight and softlock handling code to fix issue with scrollwheels
-Menu changed to have toggle(yes/no) and settings
-Optimized selective actions lookup
-Added option to disable notification of 'buttons locked' while softlocked
-Removed uneeded code, consolidated action lookup to single function
-Fixed incorrect name on selective softlock menu
-Added option to disable touch on touchscreen devices
-Fixed backlight on original screenlock without selective screenlock active
-Added text selection in mask_select for when show_icons is off
-Fixed voice in mask_select to speak if voice is defined instead of spelling
-Added more lang defines (play skip seek)
-Added option to disable unknown keys turning on backlight
-Fixed Conditional argument In wrong place causing players without
backlight to fail to build
-Fixed Disable Unknown blocking detection of context change
-Fixed canceling menu didn't update new settings
-Added Autolock on backlight off
-Removed backlight_on_force from backlight.c, Now sets ignore next to false
and uses backlight_on
-Cleaned up autolock code added strings to lang file
-Fixed issue where rapid presses would bypass softlock
-Removed old softlock code, Cleaned selective actions code
-Changed menu to match existing RB menus
-Fixed Backlight_on_Hold blocked by backlight_ignore_next
-Fixed ignore_next for ipod
-Fixed bug allowing context with softlock to bypass selective backlight
-Changed mask_select to no longer prompt for changes to be saved
-Changed menu names
-Added ignore timeout to allow ipod scroll wheel to work properly and other
players to still work properly, removed some previous code including
ignore_event
-Increased ignore timeout to prevent sd card accesses from interrupting action
code and turning on backlight
-Changed Unknown action to unmapped action in menu, changed handling code
-Removed unneeded logic and variables for handling unfiltered actions
-Reverted unmapped action code to previous functionality
-Added manual entries (thanks JohnB)
-Removed elusive unhandled unicode character from manual, changed formatting slightly
Actions:
Volume,Play,Seek,Skip
Extras:
Disable unmapped actions
Disable selective backlight on external power
Disable touch during softlock on touchscreen devices
Disable softlock notifications (power button still notifies)
Autolock on backlight off
Method:
Adds a function to ignore backlight on next call
If selected action occurs backlight is forced on,
Filter_first_keypress stays intact.
Selective softlock allows selected actions through, bypasses the normal
softlock routine.
ToDo:
DONE
previous commit (#1) has attribution for folder_select.c which mask_select
is based from.
Change-Id: I08132ddcfd64c81751ef23b720f3ec6d68695fe4