Uses a cosine factor to smoothly shift the PCM level from the old level
to the new one over the length of a frame.
Implements indirect calls to PCM scaling function instead of testing
conditions on every callback, cleanly assigning a different call to
do the volume transition. The volume change call then assigns the final
scaling function.
Change-Id: If1004b92a91c5ca766dd0e4014ec274636e8ed26
Reviewed-on: http://gerrit.rockbox.org/763
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
Somehow, a long long time ago, I put MAX*/MAX* in the config data range
fields instead of MIN*/MAX* which forced the settings loader to acknowledge
only 100 as a valid setting other than the default.
Change-Id: Ifbfcafad27e239942449848d6a09426173bbde54
Implement scanning as binary tree in array.
Make the ADC calls fewer without compromising read quality.
Declare the thread function as 'noreturn' to save some stack. Reduce
stack size (regardless, % use is now a bit lower).
Change-Id: I239792fd2a0a2c019d1ec4af1d6d4b466cdf0ef5
I must have been blind and copied some intermediate file
instead of final version. No functional change, only fixes.
Change-Id: Icaa868225517662c88f8492b1f04808407853361
No code changed, just shuffling stuff around. This should make it easier to
build only select parts kernel and use different implementations.
Change-Id: Ie1f00f93008833ce38419d760afd70062c5e22b5
This patch adds a configurable line separator between list items, very
similar to lists in Android. Additionally, below the list item there is a
thicker line. It can be disabled in the settings. Its color can
be configured as well.
Remote and monochrome displays are explicitly unsupported. If there is desire
this can be changed but it doesn't seem useful to me.
Change-Id: I005313b0d8f5ecd15864bf20e66ea4e3390d8b7d
The setting strings are now of the form setting[.resolution[&feature]]
(resolution can be a regex, .+ to match all resultions). wpsbuild.pl will
check against features.txt to see if the target meets it.
This can be used, for example, to add/override default settings for
touchscreen devices.
Change-Id: I2eafa02f10b362a8e7de8e1f3a53115e70d28084
DPI values are autogenerated from the resolution and collected display size
values. These values are inserted as comments as well.
Change-Id: Id03aedf9af18348f773dfce002805e480f6751e8
1) Avoid load/store delay slot by reorganizing instructions
in copy loops
2) Fix off-by-one error in cache initialization code.
This was harmless as it simply set line0 twice, now it sets
every cacheline only once.
3) Fix off-by-word error in .bss clearing loop.
The addiu in branch delay slot even if calculated is not seen
by the branch instruction itself, so the code did one word
too much in clearing.
4) Fix off-by-word error in deadbeefing stack.
See above.
Change-Id: Iabb09a55979de7aa2e2b9234273683fc7e9762c5
Since eec89a9 icons have been centered using same calculation as for fonts.
In edge cases this is visually different from before and didn't align
well to the font's baseline. Revert to the old calculation just for centering
icons to fix.
A proper aligorithm would take the baseline into account but this has
worked sufficiently well for us (fix this if needed)
Change-Id: I86593529b16cd28ae4552641e216e73795f2450c
A missing comma messed the lookup table up :'( Be aware that the kernel
on the ypr0 doesn't support many codepages in which case its default (iso8859)
will be used.
Change-Id: Iaa4a4b8338fb047d29f6a4e2a80eba5c296d27ce
"/" couldn't be opened. This regression was introduced by 731072d. Trailing
slash should not be stripped for the root directory.
Change-Id: Idd2d9b1f33e7be789bcf432e586e6715eb4152f4
Especially on hosted dir_get_info() can be relatively. It is commonly called
after every readdir() for further information about the dir entry. So it's
peformance compared to readdir()-only is interesting.
Change-Id: I03ab41fb190acf738e04a5d3b2a4fe29276094f6
This is needed for readdir() and dir_get_info() to work properly because
they depend on hash/path matching.
Change-Id: Ibd23def10eebabd76cdddac2739a5274159e88a9
It's quite rare that it is called for a symlink to a directory. But it only
needs a second syscall to stat() if that happened. Therefore speed up the
common case by avoiding an unecessary second syscall.
Change-Id: I911105f76631ebccc7696a1540e9cf069a706000
The two functions need to check whether they are called for a specific path
to implement the virtual mount point for the external storage. This
is statistically rare and a hit on the common case. Therefore speed up
the common case by performing integer comparision first, and only expensive
string construction and comparision if that succeeds.
Change-Id: I3c41fe073e1f4f8eb62d2b8556a36937c9cb8290
A thread polls the appropriate GPIO pin for sd card presence and mounts
using the mount system call.
Change-Id: I31ab41c4120f4af64eb6998b7e7b6f9051585efb
The external storage will be created during make install, as simext folder in
the build directory. Upon pressing the e key the sim will mount (virtually
) this into the root directory. It can be accessed in the same way as an
sd/mmc card on real targets. This requires quite some path trickery in io.c.
Change-Id: I2fa9070a3146101ec5655b5b4115ca349d1d4bf4
Part of this change is to align sdlapp builds to other application targets
in that the sim_* wrappers are not used anymore (except for sim_read/write).
Path mangling is now done in rbpaths.c as well.
Change-Id: I9726da73b50a83d9e1a1840288de16ec01ea029d
The iocharset mount option names the codepages slightly differently and
must be translated properly.
Change-Id: I147a256e3453136282244201c27225a30cdfdca0
The virtual external storage can be inserted/extracted with the e key. This
has little effect because there is no way to access the storage (yet, a later
commit will change this). Except on ondio where the mmc needs to be
extracted before entering USB (like on real target).
Change-Id: I523402832f3b4ae71e0603b281aba4fb8592a897
CONFIG_STORAGE & STORAGE_HOSTFS allows to use parts of the storage_* API to be
compiled for application targets without compiling storage.c or performing
actually raw storage access. This is primarily to enable application targets to
implement HAVE_MULTIVOMULE/HAVE_HOTSWAP (in a later commit).
SIMULATOR uses the same mechanism without explicitely defining STORAGE_HOSTFS
(how to add a bit to an existing preprocessor token?).
Change-Id: Ib3f8ee0d5231e2ed21ff00842d51e32bc4fc7292