Commit graph

15 commits

Author SHA1 Message Date
Jonathan Gordon
fe2f042670 rework AA load/display handling in the skins to get them working in viewports again
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22646 a1c6a512-1295-4272-9138-f99709370657
2009-09-07 02:36:56 +00:00
Jonathan Gordon
8f76e7ff8f rename wps_[sub]line to skin_[sub]line
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22606 a1c6a512-1295-4272-9138-f99709370657
2009-09-02 06:23:01 +00:00
Jonathan Gordon
8cb74438bc Almost the last of the skin ram wastage fixing... This one moved the line/subline handling into the alloced buffer and links them more sensibly with their viewports.
now it works something like this: a skin is a list of viewports, each viewport has a list of lines, each line is a list of sublines, each subline has an *index* of its first and last tokens... 


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22602 a1c6a512-1295-4272-9138-f99709370657
2009-09-02 02:55:33 +00:00
Thomas Martitz
af967d77d3 Fix skin engine calling wps code to draw the statusbars (add a pointer to viewportmanager-suitable statusbar values, which are the same for all screens), and re-arrange statusbar related code slightly. No functional change.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22514 a1c6a512-1295-4272-9138-f99709370657
2009-08-26 00:06:27 +00:00
Jonathan Gordon
98756fe492 move the statically allocated tokens array into the skin buffer. this is done with a little bit of magic with the buffer... explanation in the comments but breifly, tokens + images are stored at the front of the buffer, everything else (constant sizes) are stored at the back, the 2 ends meet when the buffer is full.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22418 a1c6a512-1295-4272-9138-f99709370657
2009-08-19 04:19:08 +00:00
Jonathan Gordon
dab7e16176 store the image label instead of a number so debug output is actually useful when %xd is used witout a coresponding %xl
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22404 a1c6a512-1295-4272-9138-f99709370657
2009-08-18 07:17:51 +00:00
Jonathan Gordon
36ca4967e0 move viewports into the skin buffer, no more viewport limit on the skin
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22403 a1c6a512-1295-4272-9138-f99709370657
2009-08-18 05:30:59 +00:00
Thomas Martitz
be8d654509 Remove obsolete IMG_BUFSIZE #define.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22368 a1c6a512-1295-4272-9138-f99709370657
2009-08-16 23:27:00 +00:00
Jonathan Gordon
b395f89a31 remove an unused #define
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22363 a1c6a512-1295-4272-9138-f99709370657
2009-08-16 21:30:11 +00:00
Jonathan Gordon
271643c585 remove the limit of touch regions in touchscreen skins
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22361 a1c6a512-1295-4272-9138-f99709370657
2009-08-16 21:22:57 +00:00
Jonathan Gordon
18a8e529b5 more wps->skin engine work..
start redoing memory management in the skins to use a single larger buffer instead of lots of arrays for things like images and progressbars.
This commit removes the limit on the amount of progressbars allowed on the screen, still 1 per viewport, but unlimited otherwise(!)
Also a larger buffer for remote targets, same size for non-remote targets but very easy to make it bigger (technically removed the 52(?) image limit in skins, except still limited to 1 char identifiers)
Unlimited "string" tokens now (limit was 1024 which was rediculously wasteful)


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22350 a1c6a512-1295-4272-9138-f99709370657
2009-08-16 18:23:00 +00:00
Jonathan Gordon
dc4e90341c r22135 overwrote mcuelenaere's changes in r22068 to add slider-type regions for the touchscreen... so bring them back (spotted by kkurbjun)
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22223 a1c6a512-1295-4272-9138-f99709370657
2009-08-09 17:30:05 +00:00
Jonathan Gordon
3790897189 more wps->skin moving/renaming
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22180 a1c6a512-1295-4272-9138-f99709370657
2009-08-06 04:33:35 +00:00
Thomas Martitz
3b75c86d74 A bit mroe wps/skin engine cleanup so that the structs the wps uses can be static:
-add wrappers wps_data_load() and wps_data_init() so that other code doesn't need the structs for that
-change (and rename) gui_sync_wps_uses_albumart() to take points to be filled as parameter to get the AA size of a wps

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22139 a1c6a512-1295-4272-9138-f99709370657
2009-08-03 15:06:30 +00:00
Jonathan Gordon
3e7444ff87 part two of the grand overall wps/skinning engine cleanup work:
* rename wps_engine to skin_engine as that was agreed on
* rename music_screen back to wps
* clean up the skin display/update functions a bit
* make skin_data_load setup the hardcoded default if a skin cant be loaded for whatever reason instead of doing it when it is first displayed

ignore any gui_wps or wps_ or gwps_ nameing in skin_engine/ ... these will be renamed as this work gets finished


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22135 a1c6a512-1295-4272-9138-f99709370657
2009-08-03 04:43:34 +00:00
Renamed from apps/gui/wps_engine/wps_internals.h (Browse further)