Jens Arnold
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4b9fbd1687
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Fix yellow H1x0 simulator builds.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8846 a1c6a512-1295-4272-9138-f99709370657
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2006-02-26 13:58:06 +00:00 |
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Jens Arnold
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6a972e0249
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Finally - grayscale library support for the simulators. Currently SDL only, win32 and x11 won't link anymore due to missing simulator functions.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8845 a1c6a512-1295-4272-9138-f99709370657
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2006-02-26 13:37:42 +00:00 |
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Dan Everton
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aef9e85a32
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Fix palette generation and remote LCD update in SDL sim.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8704 a1c6a512-1295-4272-9138-f99709370657
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2006-02-16 18:54:41 +00:00 |
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Dan Everton
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3ba0060ac1
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Backlight support for 8-bit targets in SDL sim. Redo sound handling. Still doesn't work right, but is closer to how the actual Rockbox system does it. Move some stub functions in to Win32 and X11 sims to keep them compiling.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8686 a1c6a512-1295-4272-9138-f99709370657
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2006-02-13 21:46:28 +00:00 |
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Dan Everton
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3898dedbb1
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Fix remote not being shown when displaying background in the sim.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8652 a1c6a512-1295-4272-9138-f99709370657
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2006-02-10 19:25:39 +00:00 |
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Dan Everton
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b585e87b45
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Refactor SDL sim source so drawing routines are written once. Split bitmap, remote, and charcell LCD in to their own files. Add zoom support, use --zoom factor (e.g. --zoom 2 for two times zoom) to use it.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8645 a1c6a512-1295-4272-9138-f99709370657
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2006-02-09 21:49:28 +00:00 |
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