Commit graph

360 commits

Author SHA1 Message Date
William Wilgus
d8bd356e56 Revert "As3525 v1/v2 Add power savings menu"
This reverts commit 6f0320a953.

Change-Id: I7425d422a4a0af7a49e9194cfe0bb55d431bc401
2018-07-28 17:35:07 +02:00
William Wilgus
6f0320a953 As3525 v1/v2 Add power savings menu
Allow user to select cpu undervolt

There have been quite a few issues across the SANSA AMS line related
to CPU undervolting while most players show greatly increased runtime
some crash.
Rather than constanly upping the voltage we now have a
setting with a safe value for all players and the option for lower voltages

I plan to add a few other options here later such as disk
timings and maybe some other clocks/experimental settings

Added: Disk Low speed option for AS3525v2 devices cuts
	frequency to 12 MHz from 24 MHz
Added: Disk Low speed option for AS3525v1 devices cuts
        frequency to 15.5 MHz from 31 MHz

Added: I2c Low Speed AS3525 devices, should be bigger improvement for v1 devices

Fixed: Debug menu for AS3525v2 No SDSLOT frequency,
	Showed IDE freq though it is unused

Added: DBOP and SSP underclocking affects display on v1/v2 respectively

Fixed: debug menu now has SSP frequency, and SSP_CPSR

Update: made settings menu more generic

Update: cleaned up code

Added: Clip v1 & Fuze v1 didn't have HAVE_ADJUSTABLE_CPU_VOLTAGE.
	not sure why but,  waiting on testing to confirm

Added: C200v2 and E200v2 devices and HAVE_ADJUSTABLE_CPU_VOLTAGE.

Fixed: v1 devices don't like display timing set lower (dbop)
       v1 devices don't have a divider set for ssp (causes divide by 0)

Fixed: ClipZip display lags with Max SSP divider changed from 0xFE to 0x32

Fixed: v1 devices didn't work properly with highspeed sd cards
	Added code from http://gerrit.rockbox.org/r/#/c/1704/
	Added powersave and IDE interface enable/disable

Added: V2 devices now have powersave enabled on sd interface

Update: cleaned up code, lang defines, added manual entries

Update ssp clock mechanism added calculated ssp divider to clipzip

Update turn display clock off when clip+ turns off display

Fixed: clipzip wrong register for SSP clock

Change-Id: I04137682243be92f0f8d8bf1cfa54fbb1965559b
TODO: add other players?
2018-07-27 23:56:32 +02:00
Amaury Pouly
1245c5fe61 Implement speaker enable/disable on jack (un)plug
The implementation is not very complicated but there are a few things worth
noting. There was a previous "speaker enable" setting but it was a boolean.
I decided to replace it with a choice setting that has 2 options (on, off)
if headphones cannot be detect on this target, or 3 options (on, off, auto)
if we can detect headphones. This will break the old setting on target that
cannot detect jack but it makes the code more uniform and avoid maintaining
two settings with more #ifdef. The third option (auto) uses the LANG_AUTO
text, which I think is clear enough (disable speaker on jack plug).
In order to avoid code duplication (both in apps and firmware), I decided to
keep the audiohw_enable_speaker function as-is: it takes a boolean and doesn't
care about the speaker policy. I introduced a new audio_enable_speaker that
takes directly the mode (which follows the setting encoding): 0=off, 1=on
and 2=auto. This way one calls audio_enable_speaker and it changes the speaker
once to reflect the request mode. The apps code then uses this function in the
places where it makes sense: on setting load, setting change and jack (un)plug
event.

Change-Id: I027873f698eb4bc365d7c02b515297806355d9e2
2017-02-04 17:22:08 +01:00
William Wilgus
dc87e9e9f3 Selective Backlight/Advanced Softlock - Selective actions based on context
Selective backlight allows the user to choose actions that will not
enable the backlight when pressed.

Advanced softlock allows user to choose actions that  will not be
blocked by screenlock on devices without a hold button.

Both only occur in FM and WPS Contexts.

Update:
Back from the dead
-Cleaned up code, removed unnecessary calls, re-arranged last filter action
  timeout conditional to work in case last_filtered_action_tick was never set
-Added entries to the manual
-Fixed back button on some menus not activating backlight
-Made menus more intuitive, no actions selected now changes menu item to off.
-Added talk fuctionality.
-Added option to disable selective backlight while on external power.
-Rewrote backlight and softlock handling code to fix issue with scrollwheels
-Menu changed to have toggle(yes/no) and settings
-Optimized selective actions lookup
-Added option to disable notification of 'buttons locked' while softlocked
-Removed uneeded code, consolidated action lookup to single function
-Fixed incorrect name on selective softlock menu
-Added option to disable touch on touchscreen devices
-Fixed backlight on original screenlock without selective screenlock active
-Added text selection in mask_select for when show_icons is off
-Fixed voice in mask_select to speak if voice is defined instead of spelling
-Added more lang defines (play skip seek)
-Added option to disable unknown keys turning on backlight
-Fixed Conditional argument In wrong place causing players without
	backlight to fail to build
-Fixed Disable Unknown blocking detection of context change
-Fixed canceling menu didn't update new settings
-Added Autolock on backlight off
-Removed backlight_on_force from backlight.c, Now sets ignore next to false
	and uses backlight_on
-Cleaned up autolock code added strings to lang file
-Fixed issue where rapid presses would bypass softlock
-Removed old softlock code, Cleaned selective actions code
-Changed menu to match existing RB menus
-Fixed Backlight_on_Hold blocked by backlight_ignore_next
-Fixed ignore_next for ipod
-Fixed bug allowing context with softlock to bypass selective backlight
-Changed mask_select to no longer prompt for changes to be saved
-Changed menu names
-Added ignore timeout to allow ipod scroll wheel to work properly and other
 players to still work properly, removed some previous code including
 ignore_event
-Increased ignore timeout to prevent sd card accesses from interrupting action
 code and turning on backlight
-Changed Unknown action to unmapped action in menu, changed handling code
-Removed unneeded logic and variables for handling unfiltered actions
-Reverted unmapped action code to previous functionality
-Added manual entries (thanks JohnB)
-Removed elusive unhandled unicode character from manual, changed formatting slightly

Actions:
Volume,Play,Seek,Skip

Extras:
Disable unmapped actions
Disable selective backlight on external power
Disable touch during softlock on touchscreen devices
Disable softlock notifications (power button still notifies)
Autolock on backlight off

Method:
Adds a function to ignore backlight on next call
 If selected action occurs backlight is forced on,
 Filter_first_keypress stays intact.

Selective softlock allows selected actions through, bypasses the normal
 softlock routine.

ToDo:
DONE

previous commit (#1) has attribution for folder_select.c which mask_select
is based from.

Change-Id: I08132ddcfd64c81751ef23b720f3ec6d68695fe4
2017-01-17 23:06:17 +01:00
Udo Schläpfer
95fdad5e28 iBasso DX50/DX90: User selectable USB mode.
Depends on http://gerrit.rockbox.org/r/#/c/1043/.

This patch adds a new setting in Settings -> General -> System: USB Mode.

Usable in Quickscreen and Shortcuts.

Possible settings are:
- Mass Storage: The default, on USB connect export the internal and external
drives as usual. Rockbox will exit gracefully in this case, since the internal
drive (/mnt/sdcard) is exported as mass storage device and Android prevents
Rockbox from continued execution.
- Charge Only: USB charge only, do not export the internal and external drives.
This will not close Rockbox.
- ADB: Enable the Android Debug Bridge. This will not close Rockbox.

Charge only and ADB are actually the same, since it is not yet established if
charge only is doable without adb and major hooks into Android.

German translation provided.

This may be genric for Android based devices but is only enabled
for iBasso Devices. Other maintainers may choose do adopt this.

Change-Id: I616247c29946c6595ebcf8f0c14b2410c9f0498b
2015-02-02 22:43:46 +01:00
Udo Schläpfer
040306a716 iBasso DX50/DX90: User selectable freq scaling governor.
Depends on http://gerrit.rockbox.org/r/#/c/1043/.

This patch adds a new setting in Settings -> General
-> System: Freq Scaling Governor

Usable in Quickscreen and Shortcuts.

Possible settings are:
- Conservative: Slow frequency switching.
- Ondemand or Interactive: Fast frequency switching.
- Powersave: Allways lowest frequency.
- Performance: Allways highest frequency.

German translation provided.

This may be genric for Android kernel based devices but is only enabled
for iBasso Devices. Other maintainers may choose do adopt this.

Change-Id: I10296f5be9586ad3a409105db0cd03682a30e9c1
2015-02-02 21:58:25 +01:00
Chiwen Chang
3ae0f32ac3 three new DSPs
perceptual bass enhancement
- a bbe-ish group delay corrction with Biophonic EQ boost.
- precut

auditory fatigue reduction
-reduce signal in frequency that may trigger temporary threshold shift

haas surround
-frequency between f(x1) and f(x2) is always bypassed.
-can apply to side only.

Change-Id: Icb6355ce9b1c99bf2c58c9385c3c411c0ae209d3
2015-01-19 19:34:01 +01:00
Amaury Pouly
8146b40e73 Fuze+: add a configurable deadzone area for touchpad buttons
To stop erroneous button presses, allow users to add a deadzone between
the button via the Settings > General > System menu > Touch Dead Zone.

The configuration was chosen this way: the touchpad has the same DPI
in both direction so the setting applies the same on both the X and Y
axis. The setting ranges from 0 to 100 and is internally multiplied by 2
giving a maximum deadzone of 2*100 = 200 around each button, which
account for 400 total (once around each button), effectively reducing
each virtual button from 1000x600 to 600x200 when using the maximum value.

Change-Id: I8683c63d2950200eb32d1dda0a00bbd92d83d5be
Reviewed-on: http://gerrit.rockbox.org/677
Reviewed-by: Benjamin Brown <foolshperson@gmail.com>
Tested: Benjamin Brown <foolshperson@gmail.com>
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
2014-09-08 11:21:54 +02:00
Michael Sevakis
7d1a47cf13 Rewrite filesystem code (WIP)
This patch redoes the filesystem code from the FAT driver up to the
clipboard code in onplay.c.

Not every aspect of this is finished therefore it is still "WIP". I
don't wish to do too much at once (haha!). What is left to do is get
dircache back in the sim and find an implementation for the dircache
indicies in the tagcache and playlist code or do something else that
has the same benefit. Leaving these out for now does not make anything
unusable. All the basics are done.

Phone app code should probably get vetted (and app path handling
just plain rewritten as environment expansions); the SDL app and
Android run well.

Main things addressed:
1) Thread safety: There is none right now in the trunk code. Most of
what currently works is luck when multiple threads are involved or
multiple descriptors to the same file are open.

2) POSIX compliance: Many of the functions behave nothing like their
counterparts on a host system. This leads to inconsistent code or very
different behavior from native to hosted. One huge offender was
rename(). Going point by point would fill a book.

3) Actual running RAM usage: Many targets will use less RAM and less
stack space (some more RAM because I upped the number of cache buffers
for large memory). There's very little memory lying fallow in rarely-used
areas (see 'Key core changes' below). Also, all targets may open the same
number of directory streams whereas before those with less than 8MB RAM
were limited to 8, not 12 implying those targets will save slightly
less.

4) Performance: The test_disk plugin shows markedly improved performance,
particularly in the area of (uncached) directory scanning, due partly to
more optimal directory reading and to a better sector cache algorithm.
Uncached times tend to be better while there is a bit of a slowdown in
dircache due to it being a bit heavier of an implementation. It's not
noticeable by a human as far as I can say.

Key core changes:
1) Files and directories share core code and data structures.

2) The filesystem code knows which descriptors refer to same file.
This ensures that changes from one stream are appropriately reflected
in every open descriptor for that file (fileobj_mgr.c).

3) File and directory cache buffers are borrowed from the main sector
cache. This means that when they are not in use by a file, they are not
wasted, but used for the cache. Most of the time, only a few of them
are needed. It also means that adding more file and directory handles
is less expensive. All one must do in ensure a large enough cache to
borrow from.

4) Relative path components are supported and the namespace is unified.
It does not support full relative paths to an implied current directory;
what is does support is use of "." and "..". Adding the former would
not be very difficult. The namespace is unified in the sense that
volumes may be specified several times along with relative parts, e.g.:
"/<0>/foo/../../<1>/bar" :<=> "/<1>/bar".

5) Stack usage is down due to sharing of data, static allocation and
less duplication of strings on the stack. This requires more
serialization than I would like but since the number of threads is
limited to a low number, the tradoff in favor of the stack seems
reasonable.

6) Separates and heirarchicalizes (sic) the SIM and APP filesystem
code. SIM path and volume handling is just like the target. Some
aspects of the APP file code get more straightforward (e.g. no path
hashing is needed).

Dircache:
Deserves its own section. Dircache is new but pays homage to the old.
The old one was not compatible and so it, since it got redone, does
all the stuff it always should have done such as:

1) It may be update and used at any time during the build process.
No longer has one to wait for it to finish building to do basic file
management (create, remove, rename, etc.).

2) It does not need to be either fully scanned or completely disabled;
it can be incomplete (i.e. overfilled, missing paths), still be
of benefit and be correct.

3) Handles mounting and dismounting of individual volumes which means
a full rebuild is not needed just because you pop a new SD card in the
slot. Now, because it reuses its freed entry data, may rebuild only
that volume.

4) Much more fundamental to the file code. When it is built, it is
the keeper of the master file list whether enabled or not ("disabled"
is just a state of the cache). Its must always to ready to be started
and bind all streams opened prior to being enabled.

5) Maintains any short filenames in OEM format which means that it does
not need to be rebuilt when changing the default codepage.

Miscellaneous Compatibility:
1) Update any other code that would otherwise not work such as the
hotswap mounting code in various card drivers.

2) File management: Clipboard needed updating because of the behavioral
changes. Still needs a little more work on some finer points.

3) Remove now-obsolete functionality such as the mutex's "no preempt"
flag (which was only for the prior FAT driver).

4) struct dirinfo uses time_t rather than raw FAT directory entry
time fields. I plan to follow up on genericizing everything there
(i.e. no FAT attributes).

5) unicode.c needed some redoing so that the file code does not try
try to load codepages during a scan, which is actually a problem with
the current code. The default codepage, if any is required, is now
kept in RAM separarately (bufalloced) from codepages specified to
iso_decode() (which must not be bufalloced because the conversion
may be done by playback threads).

Brings with it some additional reusable core code:
1) Revised file functions: Reusable code that does things such as
safe path concatenation and parsing without buffer limitations or
data duplication. Variants that copy or alter the input path may be
based off these.

To do:
1) Put dircache functionality back in the sim. Treating it internally
as a different kind of file system seems the best approach at this
time.

2) Restore use of dircache indexes in the playlist and database or
something effectively the same. Since the cache doesn't have to be
complete in order to be used, not getting a hit on the cache doesn't
unambiguously say if the path exists or not.

Change-Id: Ia30f3082a136253e3a0eae0784e3091d138915c8
Reviewed-on: http://gerrit.rockbox.org/566
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-08-30 03:48:23 +02:00
Szymon Dziok
f8d367be94 Add Cabbiev2 port for 128x96x16 targets (Samsung YH-820), made by me.
Change-Id: I21c408e8c25c42a1e6c3d3e44c0999ae85d73154
2014-03-27 19:50:48 +00:00
Dmitry Gamza
a98787148a fix quick screen write to config
Change-Id: Id55f81011a9ce47589d879203ca4f8fd4c54f593
Reviewed-on: http://gerrit.rockbox.org/757
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
2014-03-18 10:58:24 +01:00
Michael Sevakis
31b7122867 Implement time-based resume and playback start.
This complements offset-based resume and playback start funcionality.
The implementation is global on both HWCODEC and SWCODEC.

Basically, if either the specified elapsed or offset are non-zero,
it indicates a mid-track resume.

To resume by time only, set elapsed to nonzero and offset to zero.
To resume by offset only, set offset to nonzero and elapsed to zero.

Which one the codec uses and which has priority is up to the codec;
however, using an elapsed time covers more cases:

* Codecs not able to use an offset such as VGM or other atomic
formats

* Starting playback at a nonzero elapsed time from a source that
contains no offset, such as a cuesheet

The change re-versions pretty much everything from tagcache to nvram.

Change-Id: Ic7aebb24e99a03ae99585c5e236eba960d163f38
Reviewed-on: http://gerrit.rockbox.org/516
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested: Michael Sevakis <jethead71@rockbox.org>
2014-03-10 04:12:30 +01:00
Thomas Martitz
00434be0f1 Fix greyscale and mono builds.
Change-Id: I511376eb42d1109dbe10d4fc5aa849b21d9f7582
2014-03-03 16:34:36 +01:00
Thomas Martitz
05a67d021c Touchscreen: Show a line separator in lists.
This patch adds a configurable line separator between list items, very
similar to lists in Android. Additionally, below the list item there is a
thicker line. It can be disabled in the settings. Its color can
be configured as well.

Remote and monochrome displays are explicitly unsupported. If there is desire
this can be changed but it doesn't seem useful to me.

Change-Id: I005313b0d8f5ecd15864bf20e66ea4e3390d8b7d
2014-03-03 15:14:16 +01:00
Dominik Riebeling
f63b42ad41 Correct the number of codepages on charcell.
63cfbe0 fixed the number of codepages for bitmap targets. The same issue is
present on charcell, so update the number for that as well, fixing UTF-8
missing in the list.

Change-Id: Ib5d3494ed3d80e839ae3f59ec0a4277e5aa9d6fd
2014-01-27 20:27:15 +01:00
Frank Gevaerts
63cfbe096b There are 15 codepages to choose from, not 14.
2d9c0bab added a codepage but didn't increase the number of choices
for the setting, so UTF8 dropped off the list.

Change-Id: I154032bddaabcb783212370a12b2e5cdea305302
2014-01-18 20:39:13 +01:00
Frank Gevaerts
72367f458e Don't try to set default_val in volume_limit_is_changed().
We don't use the default_val anywhere, so there's no need to try
to use it in a buggy and null pointer dereferencing way here.

Change-Id: Ie60dbab7647056e2bf457cb5dcc5b60012ea1651
2014-01-13 15:26:13 +01:00
PurlingNayuki
f0bec023d9 Implement volume limiter feature
Add a "volume limit" parameter to the configuration file. The maximum
value of volume setting in sound menu will be limited to the same as
volume limit. Also each time when setvol() is excuted, Rockbox will
check if the global_settings.volume value larger than
global_settings.volume_limit. If larger, take the value of volume_limit
instead. The volume_limit argument shares the same maximum and minimum values
with volume argument, while taking the maximum volume as its default value.

Change-Id: I8ca9bc6ea6e617b48fc346aae5f2a0a1d259ae36
Reviewed-on: http://gerrit.rockbox.org/697
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2014-01-13 11:32:03 +01:00
Ryan Billing
d0918b98fa DSP Compressor: Sidechain, Exponential Atk/Rls
This is an improvement to the current compressor which I have added
to my own Sansa Fuze V2 build.  I am submitting here in case others
find it interesting.

Features added to the existing compressor:
Attack, Look-ahead, Sidechain Filtering.
Exponential attack and release characteristic response.

Benefits from adding missing features:
Attack:
Preserve perceived "brightness" of tone by letting onset transients
come through at a higher level than the rest of the compressed program
material.

Look-ahead:
With Attack comes clipping on the leading several cycles of a transient
onset.  With look-ahead function, this can be pre-emptively mitigated with
a slower gain change (less distortion).  Look-ahead limiting is implemented
to prevent clipping while keeping gain change ramp to an interval near 3ms
instead of instant attack.

The existing compressor implementation distorts the leading edge of a
transient by causing instant gain change, resulting in log() distortion.
This sounds "woofy" to me.

Exponential Attack/Release:
eMore natural sounding.  On attack, this is a true straight line of 10dB per
attack interval.  Release is a little different, however, sounds natural as
an analog compressor.

Sidechain Filtering:
Mild high-pass filter reduces response to low frequency onsets.  For example,
a hard kick drum is less likely to make the whole of the program material
appear to fade in and out.  Combined with a moderate attack time, such a
transient will ride through with minimal audible artifact.

Overall these changes make dynamic music sound more "open", more natural.  The
goal of a compressor is to make dyanamic music sound louder without necessarily
sounding as though it has been compressed.  I believe these changes come closer to this goal.

Enjoy.  If not, I am enjoying it

Change-Id: I664eace546c364b815b4dc9ed4a72849231a0eb2
Reviewed-on: http://gerrit.rockbox.org/626
Tested: Purling Nayuki <cyq.yzfl@gmail.com>
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
2013-12-15 22:24:08 +01:00
Thomas Martitz
1c5d0b41ee scroll_engine: Rename scroll_stop* functions to be more consistent with the lcd api.
Change-Id: I8ada10b96bfb628cca0331689e8b936ae47c7e1c
2013-12-14 23:11:30 +01:00
Jean-Louis Biasini
a8cea3b71c Add an alternative analogic touchpad sensitivity setting
Set an alternative touchpad sensitivity setting if
the 3 following variables are defined:
DEFAULT_TOUCHPAD_SENSITIVITY_SETTING
MIN_TOUCHPAD_SENSITIVITY_SETTING
MAX_TOUCHPAD_SENSITIVITY_SETTING
aside from the usual:
HAVE_TOUCHPAD
HAVE_TOUCHPAD_SENSITIVITY_SETTING

In such a case the setting will allow the user to set a precise
value within the defined range unstead of the boolean choice
HIGH/NORMAL

Change-Id: Iba8140285317077381191e494df0d3f6ab556872
Reviewed-on: http://gerrit.rockbox.org/123
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
2013-07-15 09:22:32 +02:00
Michael Sevakis
19b289a1b9 Reuse frequency string from recording for playback frequency.
Update all .lang files and change the id from LANG_RECORDING_FREQUENCY
to LANG_FREQUENCY. Also update description and target.

It will throw things off for targets without recording but that do
have 48KHz, possibly older iPods. I'm not sure what else it might be
off hand. Regenerate voice files and replace .lang files in that case.

Change-Id: I9ab396ecfcca9206054bde34aa2cc23b505dabff
2013-07-06 17:14:02 -04:00
Michael Sevakis
d37bf24d90 Enable setting of global output samplerate on certain targets.
Replaces the NATIVE_FREQUENCY constant with a configurable frequency.

The user may select 48000Hz if the hardware supports it. The default is
still 44100Hz and the minimum is 44100Hz. The setting is located in the
playback settings, under "Frequency".

"Frequency" was duplicated in english.lang for now to avoid having to
fix every .lang file for the moment and throwing everything out of sync
because of the new play_frequency feature in features.txt. The next
cleanup should combine it with the one included for recording and
generalize the ID label.

If the hardware doesn't support 48000Hz, no setting will be available.

On particular hardware where very high rates are practical and desireable,
the upper bound can be extended by patching.

The PCM mixer can be configured to play at the full hardware frequency
range. The DSP core can configure to the hardware minimum up to the
maximum playback setting (some buffers must be reserved according to
the maximum rate).

If only 44100Hz is supported or possible on a given target for playback,
using the DSP and mixer at other samperates is possible if the hardware
offers them.

Change-Id: I6023cf0c0baa8bc6292b6919b4dd3618a6a25622
Reviewed-on: http://gerrit.rockbox.org/479
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
2013-07-06 04:22:04 +02:00
Andrew Ryabinin
0519f7e5ab Add DAC's oversampling filter roll-off selection to sound settings.
Change-Id: I1258ba50dd9308f49d97965562f3a423c9bfb785
2013-05-24 11:18:16 +04:00
Michael Sevakis
e61e9c61d0 Do some cleanup, adjustment and a couple fixes to recent sound changes.
* SOUND_x enum can be generated by audiohw_settings.h along with settings
entries and sound_val2phys.

* VOLUME_MIN and VOLUME_MAX are no longer necessary within sound.c. If
you need them, they are for target-defined purposes.

* Fix up SDL volume implementation in sdl.c. Move sim volume calculation
code to pcm-sdl.c.

* Min trigger tresholds were based upon VOLUME_MIN for some reason.
These setting have nothing to do with playback volume. Since it is no
longer present, set these at -89dB which is the minimum peak meter
sensitivity setting.

* Fix an oversight in wm8758.c. I forgot to add the dB->register
conversion to audiohw_set_volume.

Change-Id: Ie1df33f1793eee75e6793f16bc7bddd16edb7f75
2013-04-22 20:38:17 -04:00
Hayden Pearce
e4040d930f EQ: - Fine grained EQ configuration
- Reduce the minimum step for EQ 'Gain' and EQ 'Q' values to .1dB
 - Reduce the minimum step for EQ 'Precut' value to .1dB

Change-Id: I20712b3c769f9da4d6ed53c62d6a2a8352b6b269
Reviewed-on: http://gerrit.rockbox.org/414
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2013-03-05 03:19:34 +01:00
Jonathan Gordon
1eb17dc9f4 EQ settings: Rework the settings to clean up the config file.
Instead of 3 cfg lines per eq band there is now a single line
for each:
<config name>: <cutoff/center freq>, <q>, <gain>

In addition, the config value names make a bit more sense.

The old settings are still readable but config.cfg and any new
settings files will be written with the new config values. (The
old settings will be removed completly sometime after the next
stable release).

Also a slight rework of the advanced EQ menu UI

Change-Id: I9008658d36ded442a5f2f825916df42a3934cbef
Reviewed-on: http://gerrit.rockbox.org/394
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2013-02-09 13:05:32 +01:00
Jonathan Gordon
db251fa7b6 eq settings: fix the lang string used for the center band string
Change-Id: Id8d14a547fc2ec8005a8df44ca311c3e171a4b37
2013-02-05 22:37:57 +11:00
Hayden Pearce
d73c20933b 10 Band EQ w/Presets
- A 10 Band EQ for Rockbox w/ presets adapted
   from VLC
 - frequency stepping at 32, 64, 125, 250, 500
   1K, 2K, 4K, 8K, 16K

Change-Id: I85ad84d70a534edfc66c6ad9af8a76f022a02ec7
Reviewed-on: http://gerrit.rockbox.org/386
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2013-01-29 06:53:41 +01:00
Richard Quirk
212e7808d5 Use crc32 of filename to resume tracks
As well as using an index, which breaks when a file is added or
removed, use the crc32 of the filename. When the crc32 check passes the
index is used directly. When it fails, the slow path is taken checking
each file name in the playlist until the right crc is found. If that fails
the playlist is started from the beginning.

See http://www.rockbox.org/tracker/6411

Bump plugin API and nvram version numbers

Change-Id: I156f61a9f1ac428b4a682bc680379cb6b60b1b10
Reviewed-on: http://gerrit.rockbox.org/372
Tested-by: Jonathan Gordon <rockbox@jdgordon.info>
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2013-01-02 08:29:38 +01:00
Frank Gevaerts
18f0ba003c Revert 64d048be. It breaks h300.
HAVE_USB_CHARGING_ENABLE is not only used for software usb, so checking
for HAVE_USBSTACK is wrong.

Change-Id: I422796b517c262f33f35623e992434219e288424
2012-12-26 18:01:19 +01:00
Frank Gevaerts
64d048be2b Make code that depends on HAVE_USB_CHARGING_ENABLE check HAVE_USBSTACK.
This fixes building without HAVE_USBSTACK

Change-Id: If8fec87a3ed4de583864ed2bab69be1f2ad8ac52
2012-12-26 17:52:15 +01:00
Thomas Martitz
63d27626e4 Database: Support for multiple search roots.
Support multiple roots (i.e. scan folders) using the new folder_select()
function.

Amaximum of 12 dirs can be selected, however the setting (i.e. the entire
folder list) cannot be longer than 80 chars.

The setting works similar to the autoresume dirs: Directories are seperated
by colons, e.g. "/Music:/Podcasts". Default is "/sdcard" on android, "/" on
all other targets.

Changes are made to the multiple-root logic in tagcache.c. This is to
a) provide the logic at all on native targets and b) support more than
one root before the scan even starts (until now it was used to add roots
during scan due to symlinks).

Change-Id: I64992c0678324536e8e64cd4427c8abbd8e8b39e
2012-07-30 21:20:51 +02:00
Marcin Bukat
5785cfb741 Add fms to cabbiev2 by default
Currently we have only fms for 160x128x2 and all others will
fallback to built in one.

Change-Id: I43efa2795e1ab62185e2e25b6c8c4979c87c4299
2012-06-25 22:07:43 +02:00
Bertrik Sikken
afc96087f8 New crossfeed algorithm for Rockbox: "Meier" crossfeed
Emulates the basic "Meier" crossfeed (2 capacitors, 3 resistors)
as discussed in
http://www.meier-audio.homepage.t-online.de/passivefilter.htm

This crossfeed blends a bit of low-pass filtered L signal into
the R signal (and vice versa) while adding about 300 us delay
to the crossfed-signal. A difference with the crossfeed already
present in rockbox, is that this algorithm keeps the total
spectrum flat (the one currently in rockbox accentuates
low-frequency signals, making it sound a bit muffled).

This implementation is quite lightweight, just 3 multiplies per
left-right pair of samples. Has a default C implementation and
optimized assembly versions for ARM and Coldfire.

The crossfeed effect is quite subtle and is noticeable mostly
one albums that have very strong left-right separation (e.g.
one instrument only on the left, another only on the right).

In the user interface, the new crossfeed option appears as
"Meier" and is not configureable. The existing crossfeed is
renamed to "Custom" as it allows itself to be customised.

There is no entry for the user manual yet.

Change-Id: Iaa100616fe0fcd7e16f08cdb9a7f41501973eee1
2012-05-28 11:34:15 +02:00
Bertrik Sikken
872a3a7be3 clipzip: fix default font and icon set
Change-Id: I6eb247eaf7e3306cfc2db25cf93e3be5585cf904
2012-05-27 02:38:04 +02:00
Dominik Riebeling
2d9c0bab54 Add support for cp1252 (Western European) codepage.
In Europe Windows defaults to its own codepage cp1252 (also known as "WinLatin"
or "Windows-1252"). cp1252 adds some characters to ISO-8859-1.

Some mp3 tagging software on Windows uses cp1252 instead of ISO-8859-1. This
violates the ID3 specification, which requires tags to be ISO-8859-1 or
Unicode. However, similar violations are made for other codepages and supported
by Rockbox using the "Default Codepage" setting. Add support for cp1252 to
enable people using such broken tools to override the correct decoding to get
their tags displayed properly.

Change-Id: I9f2ec478afe2503e99ee8e6609416c92b0f453e0
Reviewed-on: http://gerrit.rockbox.org/209
Reviewed-by: Jens Arnold <amiconn@rockbox.org>
Tested-by: Jens Arnold <amiconn@rockbox.org>
2012-05-19 01:42:53 +02:00
Nils Wallménius
d29a11b7a8 Rename HAVE_PITCHSCREEN to HAVE_PITCHCONTROL
Also move the definition to config.h

Change-Id: I36bb5020c5e06b2344292bc05e8c13ccc7a6a1ff
Reviewed-on: http://gerrit.rockbox.org/234
Reviewed-by: Nils Wallménius <nils@rockbox.org>
2012-05-09 14:32:38 +02:00
Michael Sevakis
57a20d2d63 Make DSP's replaygain independent of global_settings.
Moves replaygain definitions to lib/rbcodec/dsp/dsp_misc.h.
Intermediate functions in misc.c handle any adjustment and calling
the rbcodec APIs.

Change-Id: I9f03561bca9aedd13760cf19c4e19aa3c68e7024
Reviewed-on: http://gerrit.rockbox.org/140
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
2012-04-30 22:47:37 +02:00
Michael Sevakis
56f17c4164 Make rbcodec/dsp includes more specific.
Change-Id: Idb6af40df26f5b8499a40e8b98602261ef227044
2012-04-29 17:31:30 -04:00
Michael Sevakis
c9bcbe202d Fundamentally rewrite much of the audio DSP.
Creates a standard buffer passing, local data passing and messaging
system for processing stages. Stages can be moved to their own source
files to reduce clutter and ease assimilation of new ones. dsp.c
becomes dsp_core.c which supports an engine and framework for effects.

Formats and change notifications are passed along with the buffer so
that they arrive at the correct time at each stage in the chain
regardless of the internal delays of a particular one.

Removes restrictions on the number of samples that can be processed at
a time and it pays attention to destination buffer size restrictions
without having to limit input count, which also allows pcmbuf to
remain fuller and safely set its own buffer limits as it sees fit.
There is no longer a need to query input/output counts given a certain
number of input samples; just give it the sizes of the source and
destination buffers.

Works in harmony with stages that are not deterministic in terms of
sample input/output ratio (like both resamplers but most notably
the timestretch). As a result it fixes quirks with timestretch hanging
up with certain settings and it now operates properly throughout its
full settings range.
Change-Id: Ib206ec78f6f6c79259c5af9009fe021d68be9734
Reviewed-on: http://gerrit.rockbox.org/200
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
2012-04-29 10:00:56 +02:00
Michael Sevakis
0842d7f7e1 Consolidate compressor settings into a struct.
Doing that makes things cleaner for later on.

Change-Id: I4e279aa57ace16a348acc0fc09059592325ec95f
2012-04-26 17:19:16 -04:00
Jonathan Gordon
6f62226294 quickscreen: optionally display the shortcuts menu instead of the QS
Adds an option under settings > general settings > system to allow
the user to have the shortcuts menu displayed instead of the
quick screen. (option is "shortcuts instead of quickscreen" in the .cfg)

Change-Id: Id679b461c40ac617629422736d1509384364084d
Reviewed-on: http://gerrit.rockbox.org/199
Reviewed-by: Marek Salaba <marek.salaba@gmail.com>
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2012-03-28 10:56:12 +02:00
Nick Peskett
be10817e1c Option to constrain get_next_dir() to directories below global_settings.start_directory.
When enabled, if the user has set "Start File Browser Here" (config.cfg:
start directory) to anything other than root and "Auto-Change Directory"
is set to "Yes" or "Random", the directory returned when an auto change
is required will be constrained to the value of "start directory" or below.

Change-Id: Iaab773868c4cab5a54f6ae67bdb22e84642a9e4b
Reviewed-on: http://gerrit.rockbox.org/182
Reviewed-by: Nick Peskett <rockbox@peskett.co.uk>
Tested-by: Nick Peskett <rockbox@peskett.co.uk>
2012-03-19 11:49:55 +01:00
Alexander Levin
7676dae3e0 More meaningful name and type for 'root menu' setting
The patch changes 'int root_menu' to 'bool root_menu_customized'
which better expresses what the value means.

Change-Id: Ic272ac161fc05f5d3298e1e46578977dd590ebaf
2012-03-16 22:26:13 +01:00
Michael Sevakis
f637072632 Change EQ settings to use a struct array in global_settings.
The previous pseudo array access of separate members wasn't very
nice or clear.

Change-Id: I74a2b39bb9c71a1370a455c01c4d5a860765e040
Reviewed-on: http://gerrit.rockbox.org/179
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
2012-03-12 00:18:33 +01:00
Thomas Martitz
e958aeeb76 root menu ordering: Remove underscores from the config setting.
The very vast majority doesn't have an underscore. There are a few
exceptions but there shouldn't be introduced even more.

Change-Id: I18d9bf86b5588f8a22a7a96d2dbea61fde4aba61
2012-02-29 00:05:40 +01:00
Jonathan Gordon
13412f67ca main menu: Add the ability to hide and reorder the main menu items.
To change the shown menu items add the line "root_menu_order:<items>" into your config.cfg
<items> can be any of:
bookmarks, files, database, wps, settings, recording, radio, playlists, plugins, system_menu, shortcuts

Manual entry by Alexander Levin

Change-Id: Ie7f4bfb0f795184de094d05fc341a6cedd1c0cde
Reviewed-on: http://gerrit.rockbox.org/104
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
2012-02-25 12:40:44 +01:00
Michael Giacomelli
36613d57fa Commit FS#12454 - Faster line scroll speed by Martin Sagmuller.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31643 a1c6a512-1295-4272-9138-f99709370657
2012-01-09 03:26:03 +00:00
Rafaël Carré
6ab12df153 Only need lcd-remote.h if HAVE_REMOTE_LCD is defined
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31606 a1c6a512-1295-4272-9138-f99709370657
2012-01-07 19:18:25 +00:00