Commit graph

10 commits

Author SHA1 Message Date
Solomon Peachy
9be5bc4cf0 plugins: More HAVE_BACKLIGHT cleanup
Change-Id: I70cf700f5bc3d4375c025efa62ef40fd2bd70293
2020-07-24 19:20:15 -04:00
Solomon Peachy
e28d1fe916 SDL: Silence a large number of compile warnings (WIP)
There are some real bugs in here, but we're drowning in warnings.

Change-Id: I7c2c0eafc8426327521bdd8a3ac2d3742ac16864
2020-04-11 19:29:47 +02:00
Franklin Wei
f8cd15e226 sdl: disable alignment trap
Apparently causing issues on some devices.

Change-Id: I6adb65513bf65c559a0fa8980e693f1e5324d4ad
2020-02-01 22:11:56 -05:00
Franklin Wei
1dabca6c26 sdl: document some pointer voodoo
This was lifted straight from pictureflow...

Change-Id: Ie09184390e6fcea007e7daea001f075de307f878
2019-08-08 00:10:34 -04:00
Franklin Wei
7234de58ae sdl: don't set alignment trap if < ARMv5
This should fix crashes on ARM7TDMI as reported by foolsh.

Change-Id: I9aaf6196837d284a67a9e2b0edc72ecd644fd59f
2019-08-04 20:59:30 +02:00
Franklin Wei
5d05b9d3e9 Quake!
This ports id Software's Quake to run on the SDL plugin runtime. The
source code originated from id under the GPLv2 license. I used
https://github.com/ahefner/sdlquake as the base of my port.

Performance is, unsurprisingly, not on par with what you're probably
used to on PC. I average about 10FPS on ipod6g, but it's still
playable.

Sound works well enough, but in-game music is not supported. I've
written ARM assembly routines for the inner sound loop. Make sure you
turn the "brightness" all the way down, or colors will look funky.

To run, extract Quake's data files to /.rockbox/quake. Have fun!

Change-Id: I4285036e967d7f0722802d43cf2096c808ca5799
2019-07-19 22:37:40 -04:00
Franklin Wei
71922db6cf sdl: a couple minor fixes
Prevents system SDL from interfering with thread driver selection. Also
adds test code for alignment faults.

Change-Id: I8bc181922c4a9e764429897dbbaa1ffaabd01126
2019-07-09 11:20:55 -04:00
Franklin Wei
896c828152 duke3d: unregister timer on exit
This was leading to a crash upon audio playback after running the game.

Change-Id: I1e9961da443c21e3eff38bcf9877ffa75a922715
2018-01-05 18:05:10 -05:00
Franklin Wei
8d3e3056f7 fix red once more
Change-Id: I6290cc6cca468c197656236d3dd31c3f72c53842
2017-12-24 17:43:30 -05:00
Franklin Wei
a855d62025 Port of Duke Nukem 3D
This ports Fabien Sanglard's Chocolate Duke to run on a version of SDL
for Rockbox.

Change-Id: I8f2c4c78af19de10c1633ed7bb7a997b43256dd9
2017-12-23 21:01:26 -05:00