Marianne Arnold
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8b8cbf65c8
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More cleanup and rearrangement for three column button tables in the manual. Most importantly: move the recently added IRIVER_RC_H100_PAD opt - including the additional column seperator - below everything that belongs to the first column. This way every column is grouped and it also allows to combine different remote control pads if they use the same button. Use HAVEREMOTEKAYMAP if the line refers to an ActionSomething. While at it, add or change some white space to make the tables more readable (there is still a lot to be desired there...) and remove a few tabs in random_folder_advance_config.tex. Also fix sliding.tex to make it show all buttons in an M5 manual by using the appropriate _PAD opt and not simply 'x5'. Finally, remove the one overlooked reference to the H100 remote pad in split_editor.tex.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21696 a1c6a512-1295-4272-9138-f99709370657
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2009-07-06 23:15:46 +00:00 |
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Alex Parker
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41ff287e07
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Add remote keymapping to the manual for the iriver H100. Plugins have not yet been done and currently just have a blank column. Most plugins only quit via the remote anyway at this point. Please notify of any errors/omissions (I'm sure there are some).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21547 a1c6a512-1295-4272-9138-f99709370657
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2009-06-28 18:02:04 +00:00 |
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Alex Parker
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6c00e1ccd0
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Add plugin keys to the manual for the Gigabeat S, plus a couple of missing ones for the Gigabeat F. Also add missing equalizer keys for the S. Vast majority is from FS#10073 by Teruaki Kawashima.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@21006 a1c6a512-1295-4272-9138-f99709370657
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2009-05-21 11:39:22 +00:00 |
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Marianne Arnold
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83f6a03ba5
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Mostly cosmetic changes to some plugin descriptions in the manual: 1) In main.tex - don't mention chip8 games in the Player manual and give the correct path to the viewers directory. 2) Correct wrongly placed 'end' in zxbox.tex and remove link to the wiki as this chapter is based off of that page and there is no additional information on it. 3) Let long lists of button names break so they don't overlap with the next column in the pdf - blackjack, bubbles, demystify, flipit, logo, oscilloscope, pegbox, rockblox1d, rockblox, rockboy, sliding puzzle, snake2, solitaire, sudoku. 4) While at it, break long (code) lines in bubbles.tex. 5) Additionally exclude lines which showed only 'n/a' in the button tables for a specific target - pegbox, sokoban. 6) Use 'fname' to mark a path in disktidy.tex, also simplify the button table. 7) Use 'ButtonHold' in doom.tex.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18580 a1c6a512-1295-4272-9138-f99709370657
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2008-09-23 17:25:32 +00:00 |
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Frank Gevaerts
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c78f5aa965
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Document rockblox1d
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@17897 a1c6a512-1295-4272-9138-f99709370657
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2008-06-30 20:28:42 +00:00 |
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