- Improved sound quality (use 44.1KHz)
- Conventional mixer is now used
- Playback is performed in a separate thread
- Speech feedback in menus
Patch by Igor Poretsky
Change-Id: I13baa224cefd67aefe6d62b988971bfbd421757d
- Unfinished game is now saved along with current position.
- All savings are automatically done on shutdown.
- Implemented facility to view played games.
- Fixed bug that prevented program from the very first move.
Patch by Igor Poretsky
Change-Id: I997b97752e4362ed953309bea985d071f9db229b
talk_time and talk_date are now exposed to plugins, so the strings they
reference need to be moved from rtc-only to global.
Change-Id: I88166dc21455d595878d3d1ec557289cd3a5ff6b
Original patch by Mario Lang
Heavily updated by Igor Poretsky
Further updated by myself
This patch breaks binary API compatibility by placing the new
functions where they make the most logical sense. IMO this is
the better approach to take given the scope of the changes needed
for talk support.
Since binary API is changing, the patch also moves some other
functions around to more logical locations.
As well as voice support in plugins, this patch voice-enables several
simple plugins. There will be follow-up patches for many plugins that
build on this one.
Change-Id: I18070c06e77e8a3c016c2eb6b6c5dbe6633b9b54
Unifies time formatting in settings_list.c allows time format to
display as HH:MM:SS.MSS or any consecutive combination thereof
(hh:mm:ss, mm:ss, mm:ss.mss, ss.mss, hh, mm, ss ,mss)
works in INT and TABLE settings with the addition of flag 'F_TIME_SETTING'
Time is auto-ranged dependent on value
Adds talk_time_intervals to allow time values to be spoken similar to
display format: x Hours, x Minutes, x Seconds, x Milliseconds
Table lookups merged or removed from recording, clip meter and lcd timeout
-String_Choice replaced with TABLE_SETTING or INT_SETTING for these
functions as well, cleaned-up cfg_vals that get saved to cfgfile
RTL Languages ARE supported
Negative values ARE supported
Backlight on/off are now Always and Never to share formatter with LCD
Timeout
Added flag to allow ranged units to be locked to a minimum index
Added flag to allow leading zero to be supressed from the largest unit
merged talk_time_unit() and talk_time_intervals()
optimized time_split()
optimized format_time_auto()
Backlight time-out list same as original
Change-Id: I59027c62d3f2956bd16fdcc1a48b2ac32c084abd
Modified from original ticket, Taken from Igor Poretsky's tree, and
further modified by myself to incorporate feedback.
Change-Id: Ibc2180e52af76890b1448d23f79386fd0f88f709
Modified version from ticket, taken from Igor Poretsky's tree, and
further modified to incorporate feedback.
Change-Id: I9284497d53a0247a51739d29fdc1db5fbbebfadc
output_dyn_value now requires the count for number of units
Binary scale now shows Kibibytes instead of kilobytes (g#1742)
Fixes output for negative values as well
Change-Id: I8aa896860e97d2453fa35069e2dfe1caac60109f
Allow user to select cpu undervolt
There have been quite a few issues across the SANSA AMS line related
to CPU undervolting while most players show greatly increased runtime
some crash.
Rather than constanly upping the voltage we now have a
setting with a safe value for all players and the option for lower voltages
I plan to add a few other options here later such as disk
timings and maybe some other clocks/experimental settings
Added: Disk Low speed option for AS3525v2 devices cuts
frequency to 12 MHz from 24 MHz
Added: Disk Low speed option for AS3525v1 devices cuts
frequency to 15.5 MHz from 31 MHz
Added: I2c Low Speed AS3525 devices, should be bigger improvement for v1 devices
Fixed: Debug menu for AS3525v2 No SDSLOT frequency,
Showed IDE freq though it is unused
Added: DBOP and SSP underclocking affects display on v1/v2 respectively
Fixed: debug menu now has SSP frequency, and SSP_CPSR
Update: made settings menu more generic
Update: cleaned up code
Added: Clip v1 & Fuze v1 didn't have HAVE_ADJUSTABLE_CPU_VOLTAGE.
not sure why but, waiting on testing to confirm
Added: C200v2 and E200v2 devices and HAVE_ADJUSTABLE_CPU_VOLTAGE.
Fixed: v1 devices don't like display timing set lower (dbop)
v1 devices don't have a divider set for ssp (causes divide by 0)
Fixed: ClipZip display lags with Max SSP divider changed from 0xFE to 0x32
Fixed: v1 devices didn't work properly with highspeed sd cards
Added code from http://gerrit.rockbox.org/r/#/c/1704/
Added powersave and IDE interface enable/disable
Added: V2 devices now have powersave enabled on sd interface
Update: cleaned up code, lang defines, added manual entries
Update ssp clock mechanism added calculated ssp divider to clipzip
Update turn display clock off when clip+ turns off display
Fixed: clipzip wrong register for SSP clock
Change-Id: I04137682243be92f0f8d8bf1cfa54fbb1965559b
TODO: add other players?
The bug is due to a stupid make misfeature. The article [1] contains much more
information but in a nutshell, the following code:
a b: c
bla
is equivalent to:
a: c
bla
b: c
bla
This is bad because in parallel runs (make -j typically), "bla" can be run
TWICE and even worse, twice in PARALLEL. Obviously the result will be
completely unexpected. This is a real bummer because on the other hand,
the following code:
%.c %.h: %:in
bla
actually expresses the fact that bla produces two files. For some reasons,
pattern rules work differently from implicit rules.
This commit attempts to fix the problem with lang.h by rewriting (simplified):
lang.c lang.h: lang.in
genlang
as
lang.h: lang.in
genlang
lang.c: lang.h
This works (it correctly expresses the dependency chain and ensures genlang runs
once) but as one drawback: if one manually removes lang.c, then genlang will not
re-run since the second rule does nothing. This is minor drawback since no one
ever removes lang.c manually and "clean" removes lang.h which triggers a rebuild.
[1]: https://www.gnu.org/software/automake/manual/html_node/Multiple-Outputs.html
Change-Id: Ic0bf7c7c203dc599b00fde457946d2316c70474e
Hopefully this will help narrow down the problem with LANG_* error message,
I have the feeling that lang.h is not generated in time but it's very hard to
reproduce.
Change-Id: I02b6c98ed9c7e7168fad10dcf1142e307fbc6093
Change-Id: I1ddb78bd267372617370cc36910fce9980b907cd
Calling the menu entry "Backlight Exemptions" as this better describes the functionality.
Adding the German translation.
Selective backlight allows the user to choose actions that will not
enable the backlight when pressed.
Advanced softlock allows user to choose actions that will not be
blocked by screenlock on devices without a hold button.
Both only occur in FM and WPS Contexts.
Update:
Back from the dead
-Cleaned up code, removed unnecessary calls, re-arranged last filter action
timeout conditional to work in case last_filtered_action_tick was never set
-Added entries to the manual
-Fixed back button on some menus not activating backlight
-Made menus more intuitive, no actions selected now changes menu item to off.
-Added talk fuctionality.
-Added option to disable selective backlight while on external power.
-Rewrote backlight and softlock handling code to fix issue with scrollwheels
-Menu changed to have toggle(yes/no) and settings
-Optimized selective actions lookup
-Added option to disable notification of 'buttons locked' while softlocked
-Removed uneeded code, consolidated action lookup to single function
-Fixed incorrect name on selective softlock menu
-Added option to disable touch on touchscreen devices
-Fixed backlight on original screenlock without selective screenlock active
-Added text selection in mask_select for when show_icons is off
-Fixed voice in mask_select to speak if voice is defined instead of spelling
-Added more lang defines (play skip seek)
-Added option to disable unknown keys turning on backlight
-Fixed Conditional argument In wrong place causing players without
backlight to fail to build
-Fixed Disable Unknown blocking detection of context change
-Fixed canceling menu didn't update new settings
-Added Autolock on backlight off
-Removed backlight_on_force from backlight.c, Now sets ignore next to false
and uses backlight_on
-Cleaned up autolock code added strings to lang file
-Fixed issue where rapid presses would bypass softlock
-Removed old softlock code, Cleaned selective actions code
-Changed menu to match existing RB menus
-Fixed Backlight_on_Hold blocked by backlight_ignore_next
-Fixed ignore_next for ipod
-Fixed bug allowing context with softlock to bypass selective backlight
-Changed mask_select to no longer prompt for changes to be saved
-Changed menu names
-Added ignore timeout to allow ipod scroll wheel to work properly and other
players to still work properly, removed some previous code including
ignore_event
-Increased ignore timeout to prevent sd card accesses from interrupting action
code and turning on backlight
-Changed Unknown action to unmapped action in menu, changed handling code
-Removed unneeded logic and variables for handling unfiltered actions
-Reverted unmapped action code to previous functionality
-Added manual entries (thanks JohnB)
-Removed elusive unhandled unicode character from manual, changed formatting slightly
Actions:
Volume,Play,Seek,Skip
Extras:
Disable unmapped actions
Disable selective backlight on external power
Disable touch during softlock on touchscreen devices
Disable softlock notifications (power button still notifies)
Autolock on backlight off
Method:
Adds a function to ignore backlight on next call
If selected action occurs backlight is forced on,
Filter_first_keypress stays intact.
Selective softlock allows selected actions through, bypasses the normal
softlock routine.
ToDo:
DONE
previous commit (#1) has attribution for folder_select.c which mask_select
is based from.
Change-Id: I08132ddcfd64c81751ef23b720f3ec6d68695fe4
The main "innovation" in this patch are two "virtual buttons"
for the record switch on YH92x targets. When the switch state
changes, a single BUTTON_REC_SW_ON or .._OFF button event will
be generated. Thus keymap code can react on switching, but
not on the actual state of the switch.
Wherever sensible, the following user scheme is applied:
- use PLAY as confirm button
- use REW button or Long REW to exit
- use REC (YH820) or FFWD (YH92X) as modifier key for button combos
Change-Id: Ic8d1db9cc6869daed8dda98990dfdf7f6fd5d5a1
Depends on http://gerrit.rockbox.org/r/#/c/1043/.
This patch adds a new setting in Settings -> General -> System: USB Mode.
Usable in Quickscreen and Shortcuts.
Possible settings are:
- Mass Storage: The default, on USB connect export the internal and external
drives as usual. Rockbox will exit gracefully in this case, since the internal
drive (/mnt/sdcard) is exported as mass storage device and Android prevents
Rockbox from continued execution.
- Charge Only: USB charge only, do not export the internal and external drives.
This will not close Rockbox.
- ADB: Enable the Android Debug Bridge. This will not close Rockbox.
Charge only and ADB are actually the same, since it is not yet established if
charge only is doable without adb and major hooks into Android.
German translation provided.
This may be genric for Android based devices but is only enabled
for iBasso Devices. Other maintainers may choose do adopt this.
Change-Id: I616247c29946c6595ebcf8f0c14b2410c9f0498b
Depends on http://gerrit.rockbox.org/r/#/c/1043/.
This patch adds a new setting in Settings -> General
-> System: Freq Scaling Governor
Usable in Quickscreen and Shortcuts.
Possible settings are:
- Conservative: Slow frequency switching.
- Ondemand or Interactive: Fast frequency switching.
- Powersave: Allways lowest frequency.
- Performance: Allways highest frequency.
German translation provided.
This may be genric for Android kernel based devices but is only enabled
for iBasso Devices. Other maintainers may choose do adopt this.
Change-Id: I10296f5be9586ad3a409105db0cd03682a30e9c1
perceptual bass enhancement
- a bbe-ish group delay corrction with Biophonic EQ boost.
- precut
auditory fatigue reduction
-reduce signal in frequency that may trigger temporary threshold shift
haas surround
-frequency between f(x1) and f(x2) is always bypassed.
-can apply to side only.
Change-Id: Icb6355ce9b1c99bf2c58c9385c3c411c0ae209d3
To stop erroneous button presses, allow users to add a deadzone between
the button via the Settings > General > System menu > Touch Dead Zone.
The configuration was chosen this way: the touchpad has the same DPI
in both direction so the setting applies the same on both the X and Y
axis. The setting ranges from 0 to 100 and is internally multiplied by 2
giving a maximum deadzone of 2*100 = 200 around each button, which
account for 400 total (once around each button), effectively reducing
each virtual button from 1000x600 to 600x200 when using the maximum value.
Change-Id: I8683c63d2950200eb32d1dda0a00bbd92d83d5be
Reviewed-on: http://gerrit.rockbox.org/677
Reviewed-by: Benjamin Brown <foolshperson@gmail.com>
Tested: Benjamin Brown <foolshperson@gmail.com>
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
This patch adds a configurable line separator between list items, very
similar to lists in Android. Additionally, below the list item there is a
thicker line. It can be disabled in the settings. Its color can
be configured as well.
Remote and monochrome displays are explicitly unsupported. If there is desire
this can be changed but it doesn't seem useful to me.
Change-Id: I005313b0d8f5ecd15864bf20e66ea4e3390d8b7d
This is the basic port to the new target Samsung
YP-R1, which runs on a similar platform as YP-R0.
Port is usable, although there are still
some optimizations that have to be done.
Change-Id: If83a8e386369e413581753780c159026d9e41f04
In most of the translations strings with SYSFONT in title is
translated. This leads to displaying problem in (at least) graphical
equalizer due to the lack of non-latin character support in the
built-in font.
Change-Id: I0d27a5358e4eb539d4247c84975d8501d7668836
Reviewed-on: http://gerrit.rockbox.org/727
Reviewed-by: Thomas Martitz <kugel@rockbox.org>
Add a "volume limit" parameter to the configuration file. The maximum
value of volume setting in sound menu will be limited to the same as
volume limit. Also each time when setvol() is excuted, Rockbox will
check if the global_settings.volume value larger than
global_settings.volume_limit. If larger, take the value of volume_limit
instead. The volume_limit argument shares the same maximum and minimum values
with volume argument, while taking the maximum volume as its default value.
Change-Id: I8ca9bc6ea6e617b48fc346aae5f2a0a1d259ae36
Reviewed-on: http://gerrit.rockbox.org/697
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
This is an improvement to the current compressor which I have added
to my own Sansa Fuze V2 build. I am submitting here in case others
find it interesting.
Features added to the existing compressor:
Attack, Look-ahead, Sidechain Filtering.
Exponential attack and release characteristic response.
Benefits from adding missing features:
Attack:
Preserve perceived "brightness" of tone by letting onset transients
come through at a higher level than the rest of the compressed program
material.
Look-ahead:
With Attack comes clipping on the leading several cycles of a transient
onset. With look-ahead function, this can be pre-emptively mitigated with
a slower gain change (less distortion). Look-ahead limiting is implemented
to prevent clipping while keeping gain change ramp to an interval near 3ms
instead of instant attack.
The existing compressor implementation distorts the leading edge of a
transient by causing instant gain change, resulting in log() distortion.
This sounds "woofy" to me.
Exponential Attack/Release:
eMore natural sounding. On attack, this is a true straight line of 10dB per
attack interval. Release is a little different, however, sounds natural as
an analog compressor.
Sidechain Filtering:
Mild high-pass filter reduces response to low frequency onsets. For example,
a hard kick drum is less likely to make the whole of the program material
appear to fade in and out. Combined with a moderate attack time, such a
transient will ride through with minimal audible artifact.
Overall these changes make dynamic music sound more "open", more natural. The
goal of a compressor is to make dyanamic music sound louder without necessarily
sounding as though it has been compressed. I believe these changes come closer to this goal.
Enjoy. If not, I am enjoying it
Change-Id: I664eace546c364b815b4dc9ed4a72849231a0eb2
Reviewed-on: http://gerrit.rockbox.org/626
Tested: Purling Nayuki <cyq.yzfl@gmail.com>
Reviewed-by: Michael Giacomelli <giac2000@hotmail.com>
A few keymaps hint were wrong, this correct them:
- database/filemanager on cancelling songs insertion
- alarm clock
- set alarm
Change-Id: Ifb50a9452c208a7d5c28bdac96c825030b943c25
Reviewed-on: http://gerrit.rockbox.org/508
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
Set an alternative touchpad sensitivity setting if
the 3 following variables are defined:
DEFAULT_TOUCHPAD_SENSITIVITY_SETTING
MIN_TOUCHPAD_SENSITIVITY_SETTING
MAX_TOUCHPAD_SENSITIVITY_SETTING
aside from the usual:
HAVE_TOUCHPAD
HAVE_TOUCHPAD_SENSITIVITY_SETTING
In such a case the setting will allow the user to set a precise
value within the defined range unstead of the boolean choice
HIGH/NORMAL
Change-Id: Iba8140285317077381191e494df0d3f6ab556872
Reviewed-on: http://gerrit.rockbox.org/123
Reviewed-by: Amaury Pouly <amaury.pouly@gmail.com>
Update all .lang files and change the id from LANG_RECORDING_FREQUENCY
to LANG_FREQUENCY. Also update description and target.
It will throw things off for targets without recording but that do
have 48KHz, possibly older iPods. I'm not sure what else it might be
off hand. Regenerate voice files and replace .lang files in that case.
Change-Id: I9ab396ecfcca9206054bde34aa2cc23b505dabff
Replaces the NATIVE_FREQUENCY constant with a configurable frequency.
The user may select 48000Hz if the hardware supports it. The default is
still 44100Hz and the minimum is 44100Hz. The setting is located in the
playback settings, under "Frequency".
"Frequency" was duplicated in english.lang for now to avoid having to
fix every .lang file for the moment and throwing everything out of sync
because of the new play_frequency feature in features.txt. The next
cleanup should combine it with the one included for recording and
generalize the ID label.
If the hardware doesn't support 48000Hz, no setting will be available.
On particular hardware where very high rates are practical and desireable,
the upper bound can be extended by patching.
The PCM mixer can be configured to play at the full hardware frequency
range. The DSP core can configure to the hardware minimum up to the
maximum playback setting (some buffers must be reserved according to
the maximum rate).
If only 44100Hz is supported or possible on a given target for playback,
using the DSP and mixer at other samperates is possible if the hardware
offers them.
Change-Id: I6023cf0c0baa8bc6292b6919b4dd3618a6a25622
Reviewed-on: http://gerrit.rockbox.org/479
Reviewed-by: Michael Sevakis <jethead71@rockbox.org>
Tested-by: Michael Sevakis <jethead71@rockbox.org>
added a missing string and some other fixes
Change-Id: I153f42687cf855835b7a41b5b3adc4bf120f7f61
Reviewed-on: http://gerrit.rockbox.org/413
Reviewed-by: Purling Nayuki <cyq.yzfl@gmail.com>
Tested-by: Purling Nayuki <cyq.yzfl@gmail.com>
Reviewed-by: Alex Parker <rockbox@aeparker.com>
Tested-by: Alex Parker <rockbox@aeparker.com>
Based on FS#12735 by Kaspar Rothenfußer with some modifications by me to be in
line with terms already used in the translation.
Change-Id: Ia1ba59bd00d61f0fd27bd496a116143e4b83b420
Support multiple roots (i.e. scan folders) using the new folder_select()
function.
Amaximum of 12 dirs can be selected, however the setting (i.e. the entire
folder list) cannot be longer than 80 chars.
The setting works similar to the autoresume dirs: Directories are seperated
by colons, e.g. "/Music:/Podcasts". Default is "/sdcard" on android, "/" on
all other targets.
Changes are made to the multiple-root logic in tagcache.c. This is to
a) provide the logic at all on native targets and b) support more than
one root before the scan even starts (until now it was used to add roots
during scan due to symlinks).
Change-Id: I64992c0678324536e8e64cd4427c8abbd8e8b39e
The browser lets the user pick one or more directories in a convinient
GUI browser. The initial directory list is read from a string
(separated by colons) and the resulting list is written back to the same
string (again separated by colons).
Note: The work was initially done by Jonathan Gordon, however I changed
it substantially so I claim autorship.
This selector is going to be used for autoresume and database scan folders.
Change-Id: Id1d3186dad783411eb5c6056ce93f5b6123c7aa0
Since the build system now creates files holding the voice strings and an
archive holding those creating MAX_LANGUAGE_SIZE needs to be created using a
more specific wildcard.
Change-Id: Ia424533a8053e4817f23b8dd99f6ab3c324d584d
Extend genlang to create files holding the voice strings in a binary format
similar to lng. Create such files for all languages during a normal build, put
them in a zip file and add them to rockbox.zip so they are installed with a
main build.
Creating a voice file requires access to the voice strings, which are currently
not distributed with Rockbox. Therefore it is necessary to either have access
to the source code of the installed build or to use a build the genlang service
on rockbox.org can retrieve the strings for, making it impossible for normal
users to generate a voice file for custom builds, test builds and older builds
that aren't supported by the rockbox.org script. It also requires a network
connection when creating voice files with Rockbox Utility even if creating a
voice file by itself isn't network related.
Furthermore, putting the voice strings on the target is also a prerequisite for
eventually supporting a TTS on the player.
Strip voice strings path.
Change-Id: Ic2f86130909b3b257986a348e5cfcf618c4500c3
Emulates the basic "Meier" crossfeed (2 capacitors, 3 resistors)
as discussed in
http://www.meier-audio.homepage.t-online.de/passivefilter.htm
This crossfeed blends a bit of low-pass filtered L signal into
the R signal (and vice versa) while adding about 300 us delay
to the crossfed-signal. A difference with the crossfeed already
present in rockbox, is that this algorithm keeps the total
spectrum flat (the one currently in rockbox accentuates
low-frequency signals, making it sound a bit muffled).
This implementation is quite lightweight, just 3 multiplies per
left-right pair of samples. Has a default C implementation and
optimized assembly versions for ARM and Coldfire.
The crossfeed effect is quite subtle and is noticeable mostly
one albums that have very strong left-right separation (e.g.
one instrument only on the left, another only on the right).
In the user interface, the new crossfeed option appears as
"Meier" and is not configureable. The existing crossfeed is
renamed to "Custom" as it allows itself to be customised.
There is no entry for the user manual yet.
Change-Id: Iaa100616fe0fcd7e16f08cdb9a7f41501973eee1
In Europe Windows defaults to its own codepage cp1252 (also known as "WinLatin"
or "Windows-1252"). cp1252 adds some characters to ISO-8859-1.
Some mp3 tagging software on Windows uses cp1252 instead of ISO-8859-1. This
violates the ID3 specification, which requires tags to be ISO-8859-1 or
Unicode. However, similar violations are made for other codepages and supported
by Rockbox using the "Default Codepage" setting. Add support for cp1252 to
enable people using such broken tools to override the correct decoding to get
their tags displayed properly.
Change-Id: I9f2ec478afe2503e99ee8e6609416c92b0f453e0
Reviewed-on: http://gerrit.rockbox.org/209
Reviewed-by: Jens Arnold <amiconn@rockbox.org>
Tested-by: Jens Arnold <amiconn@rockbox.org>
Some strings indicate a special meaning by being surrounded with < and > (like
"<All tracks>" in the database view). There is no point in having those
characters in the voice strings, most translations have them removed. Remove
them on the remaining ones since they were causing problems with creating
voicefiles.
Change-Id: I22cfa251b141cb765020e3222624671399d3c133
Where before there was a single sleep timer menu option which handled
initiating/ cancelling a sleep timer as well as setting the default duration,
now there is one menu option to either start or cancel a sleep timer and
another to set the default duration that will be used for future sleep timers.
Change-Id: Ibea3711ec6406845ff5d0c0568fe5d1739eb8deb
Reviewed-on: http://gerrit.rockbox.org/201
Reviewed-by: Nick Peskett <rockbox@peskett.co.uk>
Adds an option under settings > general settings > system to allow
the user to have the shortcuts menu displayed instead of the
quick screen. (option is "shortcuts instead of quickscreen" in the .cfg)
Change-Id: Id679b461c40ac617629422736d1509384364084d
Reviewed-on: http://gerrit.rockbox.org/199
Reviewed-by: Marek Salaba <marek.salaba@gmail.com>
Reviewed-by: Jonathan Gordon <rockbox@jdgordon.info>
When enabled, if the user has set "Start File Browser Here" (config.cfg:
start directory) to anything other than root and "Auto-Change Directory"
is set to "Yes" or "Random", the directory returned when an auto change
is required will be constrained to the value of "start directory" or below.
Change-Id: Iaab773868c4cab5a54f6ae67bdb22e84642a9e4b
Reviewed-on: http://gerrit.rockbox.org/182
Reviewed-by: Nick Peskett <rockbox@peskett.co.uk>
Tested-by: Nick Peskett <rockbox@peskett.co.uk>
Thanks to Gan Lu for the translation
Change-Id: If3577c35e35eaa3940b0d820315e2a7b6c10d7d0
Reviewed-on: http://gerrit.rockbox.org/159
Reviewed-by: Alex Parker <rockbox@aeparker.com>
duplicate of FS#12433
duplicate of FS#12456
duplicate of FS#12386
duplicate of FS#12342
Signed-off-by: Rafaël Carré <funman@videolan.org>
Change-Id: If69d5fdb3a969d3c2c04df62ce841185f2864326
A dedicated submenu for items which are run at startup, or initiate a shutdown.
Currently containing: Start Screen, Idle Poweroff, Sleep Timer & Start Sleep Timer on Boot.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31435 a1c6a512-1295-4272-9138-f99709370657
Re-add the double quotes, except where around button names, so the translators can sort this out.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@31023 a1c6a512-1295-4272-9138-f99709370657
Origional implementation by Robert Keevil with contributions from Frederik Vestre, Stoyan Stratev, Craig Elliott, Michael Sparmann, Thomas Schott, Rosso Maltese, and syncs from a bunch of other people!
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30995 a1c6a512-1295-4272-9138-f99709370657
Massive thanks to Michael Chicoine and other testers for finding the early bugs.
This removes all skin memory limitations
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@30991 a1c6a512-1295-4272-9138-f99709370657