Jens Arnold
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07c4254135
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Don't include the .bss and .ibss sections in the binary image for codecs and plugins. Saves quite some disk space (and buffer space in case of codec changes during playback).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8308 a1c6a512-1295-4272-9138-f99709370657
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2006-01-08 22:50:14 +00:00 |
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Jens Arnold
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59825952f3
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Rockboy: adapted to colour LCD (but no colours for gameboy color games yet). Some cleanup; killed a ton of TABs.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7915 a1c6a512-1295-4272-9138-f99709370657
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2005-11-16 22:59:28 +00:00 |
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Jens Arnold
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4a2feaa30d
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Rockboy: Asm optimised updatepatpix() for coldfire. The vertical-mirroring pattern copy profits from burst mode (line aligned movem).
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7509 a1c6a512-1295-4272-9138-f99709370657
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2005-09-11 21:44:48 +00:00 |
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Jens Arnold
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f894a4c269
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4-shades greyscale graphics core for iriver H1x0. 4-grey rockbox logo and light grey background in splash() boxes. Simplified the splash() box creation as the new graphics core does clipping. Adapted screendump feature and added flexible preprocessing to construct the bmp header. Rockboy now uses 4-grey mode as well. 4-grey support for win32 simulator. Fixed win32 player sim to not use double bitmap conversion via a recorder-like framebuffer, and correctly display double-height text. X11 simulator temporarily adapted. The display won't be distorted, but it still shows b&w only.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@7046 a1c6a512-1295-4272-9138-f99709370657
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2005-07-06 22:58:02 +00:00 |
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Jens Arnold
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d2456b44f7
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Centralised the ICODE_ATTR and IDATA_ATTR #defines. Renamed some musepack and rockboy headers to avoid clashes with rockbox headers.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6991 a1c6a512-1295-4272-9138-f99709370657
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2005-07-03 14:05:12 +00:00 |
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Michiel Van Der Kolk
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ebd63b52cd
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New lcd mode: drop every 9th line; set as default.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6136 a1c6a512-1295-4272-9138-f99709370657
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2005-03-04 20:56:49 +00:00 |
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Michiel Van Der Kolk
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984cd6e568
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New lcd mode; drop top 8 and bottom 8 lines
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6135 a1c6a512-1295-4272-9138-f99709370657
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2005-03-04 12:48:29 +00:00 |
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Michiel Van Der Kolk
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ca2e99b4be
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Grayscale support for rockboy - can't work without markuns patch,
needs rockbox' internal framebuffer in 2 bit (4 pixels / byte) format.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6132 a1c6a512-1295-4272-9138-f99709370657
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2005-03-04 11:01:33 +00:00 |
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Michiel Van Der Kolk
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3921e1aa69
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Added dynarec(under construction) and outline for lcd modes
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6119 a1c6a512-1295-4272-9138-f99709370657
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2005-03-03 19:44:02 +00:00 |
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Michiel Van Der Kolk
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95819727eb
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Functions and data into iram mode for iriver, seems faster.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6112 a1c6a512-1295-4272-9138-f99709370657
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2005-03-03 13:50:09 +00:00 |
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Jens Arnold
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384de10246
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Rockboy - gameboy emulation for rockbox, based on gnuboy. Still a bit early, but already playable on iRiver H1xx and the simulators. The archos recorder version is currently rather slow...
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@6104 a1c6a512-1295-4272-9138-f99709370657
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2005-03-02 23:49:38 +00:00 |
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