when doing lcd_puts() on a simulated player, we now truncate the string at

the right edge instead of wrapping down to the next line, as the target
will not behave that way!


git-svn-id: svn://svn.rockbox.org/rockbox/trunk@899 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Daniel Stenberg 2002-06-06 12:47:03 +00:00
parent c7e3675457
commit f43490a86e

View file

@ -471,6 +471,18 @@ void lcd_setmargins(int x, int y)
*/
void lcd_puts(int x, int y, char *str)
{
#ifdef SIMULATOR
/* We make the simulator truncate the string if it reaches the right edge,
as otherwise it'll wrap. The real target doesn't wrap. */
char buffer[12];
if((x < 11) && (strlen(str) > (11-x)) ) {
memcpy(str, buffer, 11-x);
buffer[11-x]=0;
str = buffer;
}
#endif
lcd_putsxy( xmargin + x*fonts[font],
ymargin + y*fontheight[font],
str, font );