Ooops, forgot to adjust 'fade on stop/pause' to dB volume. Sorry for any unpleasant noises.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@8200 a1c6a512-1295-4272-9138-f99709370657
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1 changed files with 10 additions and 9 deletions
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@ -1066,34 +1066,35 @@ static void format_display(struct gui_wps *gwps, char* buf,
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/* fades the volume */
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/* fades the volume */
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void fade(bool fade_in)
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void fade(bool fade_in)
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{
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{
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unsigned fp_global_vol = global_settings.volume << 8;
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int fp_global_vol = global_settings.volume << 8;
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unsigned fp_step = fp_global_vol / 30;
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int fp_min_vol = sound_min(SOUND_VOLUME) << 8;
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int fp_step = (fp_global_vol - fp_min_vol) / 30;
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if (fade_in) {
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if (fade_in) {
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/* fade in */
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/* fade in */
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unsigned fp_volume = 0;
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int fp_volume = fp_min_vol;
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/* zero out the sound */
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/* zero out the sound */
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sound_set_volume(0);
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sound_set_volume(fp_min_vol >> 8);
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sleep(HZ/10); /* let audio thread run */
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sleep(HZ/10); /* let audio thread run */
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audio_resume();
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audio_resume();
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while (fp_volume < fp_global_vol) {
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while (fp_volume < fp_global_vol - fp_step) {
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fp_volume += fp_step;
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fp_volume += fp_step;
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sleep(1);
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sound_set_volume(fp_volume >> 8);
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sound_set_volume(fp_volume >> 8);
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sleep(1);
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}
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}
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sound_set_volume(global_settings.volume);
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sound_set_volume(global_settings.volume);
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}
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}
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else {
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else {
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/* fade out */
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/* fade out */
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unsigned fp_volume = fp_global_vol;
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int fp_volume = fp_global_vol;
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while (fp_volume > fp_step) {
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while (fp_volume > fp_min_vol + fp_step) {
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fp_volume -= fp_step;
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fp_volume -= fp_step;
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sleep(1);
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sound_set_volume(fp_volume >> 8);
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sound_set_volume(fp_volume >> 8);
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sleep(1);
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}
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}
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audio_pause();
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audio_pause();
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#ifndef SIMULATOR
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#ifndef SIMULATOR
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