as3525 ascodec: make internal functions statics and remove some details for ascodec-target.h header
reorder static functions to avoid the need for early prototypes panic if the INT_AUDIO callback could not read the 3 IRQ_ENRD registers git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26445 a1c6a512-1295-4272-9138-f99709370657
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2 changed files with 125 additions and 156 deletions
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@ -88,6 +88,31 @@
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#define IFDEBUG(x)
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#endif
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#define ASCODEC_REQ_READ 0
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#define ASCODEC_REQ_WRITE 1
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/*
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* How many bytes we using in struct ascodec_request for the data buffer.
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* 4 fits the alignment best right now.
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* We don't actually use more than 3 at the moment (when reading interrupts)
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* Upper limit would be 255 since DACNT is 8 bits!
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*/
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#define ASCODEC_REQ_MAXLEN 4
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typedef void (ascodec_cb_fn)(unsigned const char *data, unsigned cnt);
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struct ascodec_request {
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unsigned char type;
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unsigned char index;
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unsigned char status;
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unsigned char cnt;
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unsigned char data[ASCODEC_REQ_MAXLEN];
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struct wakeup wkup;
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ascodec_cb_fn *callback;
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struct ascodec_request *next;
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};
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static struct mutex as_mtx;
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static int ascodec_enrd0_shadow = 0;
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@ -110,18 +135,94 @@ static int int_rtc = 0;
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static int int_adc = 0;
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#endif /* DEBUG */
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static void ascodec_read_cb(unsigned const char *data, unsigned int len);
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static void ascodec_start_req(struct ascodec_request *req);
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static int ascodec_continue_req(struct ascodec_request *req, int irq_status);
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static void ascodec_finish_req(struct ascodec_request *req);
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void INT_AUDIO(void)
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/* returns != 0 when busy */
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static inline int i2c_busy(void)
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{
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VIC_INT_EN_CLEAR = INTERRUPT_AUDIO;
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IFDEBUG(int_audio_ctr++);
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return (I2C2_SR & 1);
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}
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ascodec_async_read(AS3514_IRQ_ENRD0, 3, &as_audio_req, ascodec_read_cb);
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static void ascodec_finish_req(struct ascodec_request *req)
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{
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/*
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* Wait if still busy, unfortunately this happens since
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* the controller is running at a low divisor, so it's
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* still busy when we serviced the interrupt.
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* I tried upping the i2c speed to 4MHz which
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* made the number of busywait cycles much smaller
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* (none for reads and only a few for writes),
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* but who knows if it's reliable at that frequency. ;)
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* For one thing, 8MHz doesn't work, so 4MHz is likely
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* borderline.
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* In general writes need much more wait cycles than reads
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* for some reason, possibly because we read the data register
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* for reads, which will likely block the processor while
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* the i2c controller responds to the register read.
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*/
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while (i2c_busy());
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/* disable clock */
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CGU_PERI &= ~CGU_I2C_AUDIO_MASTER_CLOCK_ENABLE;
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req->status = 1;
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if (req->callback) {
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req->callback(req->data, req_data_ptr - req->data);
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}
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wakeup_signal(&req->wkup);
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req_head = req->next;
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req->next = NULL;
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if (req_head == NULL)
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req_tail = NULL;
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}
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static int ascodec_continue_req(struct ascodec_request *req, int irq_status)
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{
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if ((irq_status & (I2C2_IRQ_RXOVER|I2C2_IRQ_ACKTIMEO)) > 0) {
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/* some error occured, restart the request */
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return REQ_RETRY;
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}
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if (req->type == ASCODEC_REQ_READ &&
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(irq_status & I2C2_IRQ_RXFULL) > 0) {
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*(req_data_ptr++) = I2C2_DATA;
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} else {
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if (req->cnt > 1 &&
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(irq_status & I2C2_IRQ_TXEMPTY) > 0) {
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I2C2_DATA = *(req_data_ptr++);
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}
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}
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req->index++;
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if (--req->cnt > 0)
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return REQ_UNFINISHED;
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return REQ_FINISHED;
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}
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static void ascodec_start_req(struct ascodec_request *req)
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{
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int unmask = 0;
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/* enable clock */
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CGU_PERI |= CGU_I2C_AUDIO_MASTER_CLOCK_ENABLE;
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/* start transfer */
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I2C2_SADDR = req->index;
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if (req->type == ASCODEC_REQ_READ) {
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req_data_ptr = req->data;
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/* start transfer */
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I2C2_CNTRL = I2C2_CNTRL_DEFAULT | I2C2_CNTRL_READ;
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unmask = I2C2_IRQ_RXFULL|I2C2_IRQ_RXOVER;
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} else {
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req_data_ptr = &req->data[1];
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I2C2_CNTRL = I2C2_CNTRL_DEFAULT | I2C2_CNTRL_WRITE;
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I2C2_DATA = req->data[0];
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unmask = I2C2_IRQ_TXEMPTY|I2C2_IRQ_ACKTIMEO;
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}
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I2C2_DACNT = req->cnt;
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I2C2_IMR |= unmask; /* enable interrupts */
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}
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void INT_I2C_AUDIO(void)
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@ -207,13 +308,7 @@ void ascodec_init(void)
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#endif
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}
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/* returns != 0 when busy */
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static int i2c_busy(void)
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{
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return (I2C2_SR & 1);
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}
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void ascodec_req_init(struct ascodec_request *req, int type,
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static void ascodec_req_init(struct ascodec_request *req, int type,
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unsigned int index, unsigned int cnt)
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{
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wakeup_init(&req->wkup);
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@ -224,7 +319,7 @@ void ascodec_req_init(struct ascodec_request *req, int type,
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req->cnt = cnt;
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}
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void ascodec_submit(struct ascodec_request *req)
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static void ascodec_submit(struct ascodec_request *req)
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{
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int oldlevel = disable_irq_save();
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@ -241,90 +336,6 @@ void ascodec_submit(struct ascodec_request *req)
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restore_irq(oldlevel);
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}
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static void ascodec_start_req(struct ascodec_request *req)
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{
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int unmask = 0;
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/* enable clock */
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CGU_PERI |= CGU_I2C_AUDIO_MASTER_CLOCK_ENABLE;
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/* start transfer */
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I2C2_SADDR = req->index;
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if (req->type == ASCODEC_REQ_READ) {
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req_data_ptr = req->data;
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/* start transfer */
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I2C2_CNTRL = I2C2_CNTRL_DEFAULT | I2C2_CNTRL_READ;
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unmask = I2C2_IRQ_RXFULL|I2C2_IRQ_RXOVER;
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} else {
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req_data_ptr = &req->data[1];
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I2C2_CNTRL = I2C2_CNTRL_DEFAULT | I2C2_CNTRL_WRITE;
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I2C2_DATA = req->data[0];
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unmask = I2C2_IRQ_TXEMPTY|I2C2_IRQ_ACKTIMEO;
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}
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I2C2_DACNT = req->cnt;
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I2C2_IMR |= unmask; /* enable interrupts */
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}
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static int ascodec_continue_req(struct ascodec_request *req, int irq_status)
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{
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if ((irq_status & (I2C2_IRQ_RXOVER|I2C2_IRQ_ACKTIMEO)) > 0) {
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/* some error occured, restart the request */
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return REQ_RETRY;
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}
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if (req->type == ASCODEC_REQ_READ &&
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(irq_status & I2C2_IRQ_RXFULL) > 0) {
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*(req_data_ptr++) = I2C2_DATA;
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} else {
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if (req->cnt > 1 &&
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(irq_status & I2C2_IRQ_TXEMPTY) > 0) {
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I2C2_DATA = *(req_data_ptr++);
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}
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}
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req->index++;
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if (--req->cnt > 0)
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return REQ_UNFINISHED;
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return REQ_FINISHED;
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}
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static void ascodec_finish_req(struct ascodec_request *req)
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{
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/*
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* Wait if still busy, unfortunately this happens since
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* the controller is running at a low divisor, so it's
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* still busy when we serviced the interrupt.
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* I tried upping the i2c speed to 4MHz which
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* made the number of busywait cycles much smaller
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* (none for reads and only a few for writes),
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* but who knows if it's reliable at that frequency. ;)
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* For one thing, 8MHz doesn't work, so 4MHz is likely
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* borderline.
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* In general writes need much more wait cycles than reads
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* for some reason, possibly because we read the data register
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* for reads, which will likely block the processor while
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* the i2c controller responds to the register read.
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*/
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while (i2c_busy());
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/* disable clock */
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CGU_PERI &= ~CGU_I2C_AUDIO_MASTER_CLOCK_ENABLE;
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req->status = 1;
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if (req->callback) {
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req->callback(req->data, req_data_ptr - req->data);
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}
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wakeup_signal(&req->wkup);
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req_head = req->next;
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req->next = NULL;
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if (req_head == NULL)
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req_tail = NULL;
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}
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static int irq_disabled(void)
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{
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unsigned long cpsr;
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@ -350,9 +361,8 @@ static void ascodec_wait(struct ascodec_request *req)
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* The request struct passed in must be allocated statically.
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* If you call ascodec_async_write from different places, each
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* call needs it's own request struct.
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* This comment is duplicated in .c and .h for your convenience.
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*/
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void ascodec_async_write(unsigned int index, unsigned int value,
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static void ascodec_async_write(unsigned int index, unsigned int value,
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struct ascodec_request *req)
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{
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if (index == AS3514_CVDD_DCDC3) /* prevent setting of the LREG_CP_not bit */
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@ -380,9 +390,8 @@ int ascodec_write(unsigned int index, unsigned int value)
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* call needs it's own request struct.
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* If len is bigger than ASCODEC_REQ_MAXLEN it will be
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* set to ASCODEC_REQ_MAXLEN.
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* This comment is duplicated in .c and .h for your convenience.
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*/
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void ascodec_async_read(unsigned int index, unsigned int len,
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static void ascodec_async_read(unsigned int index, unsigned int len,
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struct ascodec_request *req, ascodec_cb_fn *cb)
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{
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if (len > ASCODEC_REQ_MAXLEN)
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@ -433,8 +442,8 @@ int ascodec_readbytes(unsigned int index, unsigned int len, unsigned char *data)
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static void ascodec_read_cb(unsigned const char *data, unsigned int len)
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{
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if (len != 3) /* some error happened? */
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return;
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if (UNLIKELY(len != 3)) /* some error happened? */
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panicf("INT_AUDIO callback got %d regs", len);
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if (data[0] & CHG_ENDOFCH) { /* chg finished */
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ascodec_enrd0_shadow |= CHG_ENDOFCH;
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@ -472,6 +481,14 @@ static void ascodec_read_cb(unsigned const char *data, unsigned int len)
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VIC_INT_ENABLE = INTERRUPT_AUDIO;
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}
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void INT_AUDIO(void)
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{
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VIC_INT_EN_CLEAR = INTERRUPT_AUDIO;
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IFDEBUG(int_audio_ctr++);
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ascodec_async_read(AS3514_IRQ_ENRD0, 3, &as_audio_req, ascodec_read_cb);
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}
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void ascodec_wait_adc_finished(void)
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{
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wakeup_wait(&adc_wkup, TIMEOUT_BLOCK);
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@ -46,30 +46,6 @@
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#define CVDD_1_10 2
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#define CVDD_1_05 3
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#define ASCODEC_REQ_READ 0
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#define ASCODEC_REQ_WRITE 1
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/*
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* How many bytes we using in struct ascodec_request for the data buffer.
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* 4 fits the alignment best right now.
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* We don't actually use more than 3 at the moment (when reading interrupts)
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* Upper limit would be 255 since DACNT is 8 bits!
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*/
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#define ASCODEC_REQ_MAXLEN 4
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typedef void (ascodec_cb_fn)(unsigned const char *data, unsigned cnt);
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struct ascodec_request {
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unsigned char type;
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unsigned char index;
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unsigned char status;
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unsigned char cnt;
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unsigned char data[ASCODEC_REQ_MAXLEN];
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struct wakeup wkup;
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ascodec_cb_fn *callback;
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struct ascodec_request *next;
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};
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void ascodec_init(void) INIT_ATTR;
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int ascodec_write(unsigned int index, unsigned int value);
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@ -78,30 +54,6 @@ int ascodec_read(unsigned int index);
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int ascodec_readbytes(unsigned int index, unsigned int len, unsigned char *data);
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/*
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* The request struct passed in must be allocated statically.
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* If you call ascodec_async_write from different places, each
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* call needs it's own request struct.
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* This comment is duplicated in .c and .h for your convenience.
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*/
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void ascodec_async_write(unsigned index, unsigned int value, struct ascodec_request *req);
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/*
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* The request struct passed in must be allocated statically.
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* If you call ascodec_async_read from different places, each
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* call needs it's own request struct.
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* If len is bigger than ASCODEC_REQ_MAXLEN it will be
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* set to ASCODEC_REQ_MAXLEN.
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* This comment is duplicated in .c and .h for your convenience.
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*/
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void ascodec_async_read(unsigned index, unsigned int len,
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struct ascodec_request *req, ascodec_cb_fn *cb);
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void ascodec_req_init(struct ascodec_request *req, int type,
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unsigned int index, unsigned int cnt);
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void ascodec_submit(struct ascodec_request *req);
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void ascodec_lock(void);
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void ascodec_unlock(void);
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