as3525 ascodec: make internal functions statics and remove some details for ascodec-target.h header

reorder static functions to avoid the need for early prototypes
panic if the INT_AUDIO callback could not read the 3 IRQ_ENRD registers

git-svn-id: svn://svn.rockbox.org/rockbox/trunk@26445 a1c6a512-1295-4272-9138-f99709370657
This commit is contained in:
Rafaël Carré 2010-06-01 10:16:10 +00:00
parent dc32a5b14c
commit df34a4767f
2 changed files with 125 additions and 156 deletions

View file

@ -88,6 +88,31 @@
#define IFDEBUG(x)
#endif
#define ASCODEC_REQ_READ 0
#define ASCODEC_REQ_WRITE 1
/*
* How many bytes we using in struct ascodec_request for the data buffer.
* 4 fits the alignment best right now.
* We don't actually use more than 3 at the moment (when reading interrupts)
* Upper limit would be 255 since DACNT is 8 bits!
*/
#define ASCODEC_REQ_MAXLEN 4
typedef void (ascodec_cb_fn)(unsigned const char *data, unsigned cnt);
struct ascodec_request {
unsigned char type;
unsigned char index;
unsigned char status;
unsigned char cnt;
unsigned char data[ASCODEC_REQ_MAXLEN];
struct wakeup wkup;
ascodec_cb_fn *callback;
struct ascodec_request *next;
};
static struct mutex as_mtx;
static int ascodec_enrd0_shadow = 0;
@ -110,18 +135,94 @@ static int int_rtc = 0;
static int int_adc = 0;
#endif /* DEBUG */
static void ascodec_read_cb(unsigned const char *data, unsigned int len);
static void ascodec_start_req(struct ascodec_request *req);
static int ascodec_continue_req(struct ascodec_request *req, int irq_status);
static void ascodec_finish_req(struct ascodec_request *req);
void INT_AUDIO(void)
/* returns != 0 when busy */
static inline int i2c_busy(void)
{
VIC_INT_EN_CLEAR = INTERRUPT_AUDIO;
IFDEBUG(int_audio_ctr++);
return (I2C2_SR & 1);
}
ascodec_async_read(AS3514_IRQ_ENRD0, 3, &as_audio_req, ascodec_read_cb);
static void ascodec_finish_req(struct ascodec_request *req)
{
/*
* Wait if still busy, unfortunately this happens since
* the controller is running at a low divisor, so it's
* still busy when we serviced the interrupt.
* I tried upping the i2c speed to 4MHz which
* made the number of busywait cycles much smaller
* (none for reads and only a few for writes),
* but who knows if it's reliable at that frequency. ;)
* For one thing, 8MHz doesn't work, so 4MHz is likely
* borderline.
* In general writes need much more wait cycles than reads
* for some reason, possibly because we read the data register
* for reads, which will likely block the processor while
* the i2c controller responds to the register read.
*/
while (i2c_busy());
/* disable clock */
CGU_PERI &= ~CGU_I2C_AUDIO_MASTER_CLOCK_ENABLE;
req->status = 1;
if (req->callback) {
req->callback(req->data, req_data_ptr - req->data);
}
wakeup_signal(&req->wkup);
req_head = req->next;
req->next = NULL;
if (req_head == NULL)
req_tail = NULL;
}
static int ascodec_continue_req(struct ascodec_request *req, int irq_status)
{
if ((irq_status & (I2C2_IRQ_RXOVER|I2C2_IRQ_ACKTIMEO)) > 0) {
/* some error occured, restart the request */
return REQ_RETRY;
}
if (req->type == ASCODEC_REQ_READ &&
(irq_status & I2C2_IRQ_RXFULL) > 0) {
*(req_data_ptr++) = I2C2_DATA;
} else {
if (req->cnt > 1 &&
(irq_status & I2C2_IRQ_TXEMPTY) > 0) {
I2C2_DATA = *(req_data_ptr++);
}
}
req->index++;
if (--req->cnt > 0)
return REQ_UNFINISHED;
return REQ_FINISHED;
}
static void ascodec_start_req(struct ascodec_request *req)
{
int unmask = 0;
/* enable clock */
CGU_PERI |= CGU_I2C_AUDIO_MASTER_CLOCK_ENABLE;
/* start transfer */
I2C2_SADDR = req->index;
if (req->type == ASCODEC_REQ_READ) {
req_data_ptr = req->data;
/* start transfer */
I2C2_CNTRL = I2C2_CNTRL_DEFAULT | I2C2_CNTRL_READ;
unmask = I2C2_IRQ_RXFULL|I2C2_IRQ_RXOVER;
} else {
req_data_ptr = &req->data[1];
I2C2_CNTRL = I2C2_CNTRL_DEFAULT | I2C2_CNTRL_WRITE;
I2C2_DATA = req->data[0];
unmask = I2C2_IRQ_TXEMPTY|I2C2_IRQ_ACKTIMEO;
}
I2C2_DACNT = req->cnt;
I2C2_IMR |= unmask; /* enable interrupts */
}
void INT_I2C_AUDIO(void)
@ -207,13 +308,7 @@ void ascodec_init(void)
#endif
}
/* returns != 0 when busy */
static int i2c_busy(void)
{
return (I2C2_SR & 1);
}
void ascodec_req_init(struct ascodec_request *req, int type,
static void ascodec_req_init(struct ascodec_request *req, int type,
unsigned int index, unsigned int cnt)
{
wakeup_init(&req->wkup);
@ -224,7 +319,7 @@ void ascodec_req_init(struct ascodec_request *req, int type,
req->cnt = cnt;
}
void ascodec_submit(struct ascodec_request *req)
static void ascodec_submit(struct ascodec_request *req)
{
int oldlevel = disable_irq_save();
@ -241,90 +336,6 @@ void ascodec_submit(struct ascodec_request *req)
restore_irq(oldlevel);
}
static void ascodec_start_req(struct ascodec_request *req)
{
int unmask = 0;
/* enable clock */
CGU_PERI |= CGU_I2C_AUDIO_MASTER_CLOCK_ENABLE;
/* start transfer */
I2C2_SADDR = req->index;
if (req->type == ASCODEC_REQ_READ) {
req_data_ptr = req->data;
/* start transfer */
I2C2_CNTRL = I2C2_CNTRL_DEFAULT | I2C2_CNTRL_READ;
unmask = I2C2_IRQ_RXFULL|I2C2_IRQ_RXOVER;
} else {
req_data_ptr = &req->data[1];
I2C2_CNTRL = I2C2_CNTRL_DEFAULT | I2C2_CNTRL_WRITE;
I2C2_DATA = req->data[0];
unmask = I2C2_IRQ_TXEMPTY|I2C2_IRQ_ACKTIMEO;
}
I2C2_DACNT = req->cnt;
I2C2_IMR |= unmask; /* enable interrupts */
}
static int ascodec_continue_req(struct ascodec_request *req, int irq_status)
{
if ((irq_status & (I2C2_IRQ_RXOVER|I2C2_IRQ_ACKTIMEO)) > 0) {
/* some error occured, restart the request */
return REQ_RETRY;
}
if (req->type == ASCODEC_REQ_READ &&
(irq_status & I2C2_IRQ_RXFULL) > 0) {
*(req_data_ptr++) = I2C2_DATA;
} else {
if (req->cnt > 1 &&
(irq_status & I2C2_IRQ_TXEMPTY) > 0) {
I2C2_DATA = *(req_data_ptr++);
}
}
req->index++;
if (--req->cnt > 0)
return REQ_UNFINISHED;
return REQ_FINISHED;
}
static void ascodec_finish_req(struct ascodec_request *req)
{
/*
* Wait if still busy, unfortunately this happens since
* the controller is running at a low divisor, so it's
* still busy when we serviced the interrupt.
* I tried upping the i2c speed to 4MHz which
* made the number of busywait cycles much smaller
* (none for reads and only a few for writes),
* but who knows if it's reliable at that frequency. ;)
* For one thing, 8MHz doesn't work, so 4MHz is likely
* borderline.
* In general writes need much more wait cycles than reads
* for some reason, possibly because we read the data register
* for reads, which will likely block the processor while
* the i2c controller responds to the register read.
*/
while (i2c_busy());
/* disable clock */
CGU_PERI &= ~CGU_I2C_AUDIO_MASTER_CLOCK_ENABLE;
req->status = 1;
if (req->callback) {
req->callback(req->data, req_data_ptr - req->data);
}
wakeup_signal(&req->wkup);
req_head = req->next;
req->next = NULL;
if (req_head == NULL)
req_tail = NULL;
}
static int irq_disabled(void)
{
unsigned long cpsr;
@ -350,9 +361,8 @@ static void ascodec_wait(struct ascodec_request *req)
* The request struct passed in must be allocated statically.
* If you call ascodec_async_write from different places, each
* call needs it's own request struct.
* This comment is duplicated in .c and .h for your convenience.
*/
void ascodec_async_write(unsigned int index, unsigned int value,
static void ascodec_async_write(unsigned int index, unsigned int value,
struct ascodec_request *req)
{
if (index == AS3514_CVDD_DCDC3) /* prevent setting of the LREG_CP_not bit */
@ -380,9 +390,8 @@ int ascodec_write(unsigned int index, unsigned int value)
* call needs it's own request struct.
* If len is bigger than ASCODEC_REQ_MAXLEN it will be
* set to ASCODEC_REQ_MAXLEN.
* This comment is duplicated in .c and .h for your convenience.
*/
void ascodec_async_read(unsigned int index, unsigned int len,
static void ascodec_async_read(unsigned int index, unsigned int len,
struct ascodec_request *req, ascodec_cb_fn *cb)
{
if (len > ASCODEC_REQ_MAXLEN)
@ -433,8 +442,8 @@ int ascodec_readbytes(unsigned int index, unsigned int len, unsigned char *data)
static void ascodec_read_cb(unsigned const char *data, unsigned int len)
{
if (len != 3) /* some error happened? */
return;
if (UNLIKELY(len != 3)) /* some error happened? */
panicf("INT_AUDIO callback got %d regs", len);
if (data[0] & CHG_ENDOFCH) { /* chg finished */
ascodec_enrd0_shadow |= CHG_ENDOFCH;
@ -472,6 +481,14 @@ static void ascodec_read_cb(unsigned const char *data, unsigned int len)
VIC_INT_ENABLE = INTERRUPT_AUDIO;
}
void INT_AUDIO(void)
{
VIC_INT_EN_CLEAR = INTERRUPT_AUDIO;
IFDEBUG(int_audio_ctr++);
ascodec_async_read(AS3514_IRQ_ENRD0, 3, &as_audio_req, ascodec_read_cb);
}
void ascodec_wait_adc_finished(void)
{
wakeup_wait(&adc_wkup, TIMEOUT_BLOCK);

View file

@ -46,30 +46,6 @@
#define CVDD_1_10 2
#define CVDD_1_05 3
#define ASCODEC_REQ_READ 0
#define ASCODEC_REQ_WRITE 1
/*
* How many bytes we using in struct ascodec_request for the data buffer.
* 4 fits the alignment best right now.
* We don't actually use more than 3 at the moment (when reading interrupts)
* Upper limit would be 255 since DACNT is 8 bits!
*/
#define ASCODEC_REQ_MAXLEN 4
typedef void (ascodec_cb_fn)(unsigned const char *data, unsigned cnt);
struct ascodec_request {
unsigned char type;
unsigned char index;
unsigned char status;
unsigned char cnt;
unsigned char data[ASCODEC_REQ_MAXLEN];
struct wakeup wkup;
ascodec_cb_fn *callback;
struct ascodec_request *next;
};
void ascodec_init(void) INIT_ATTR;
int ascodec_write(unsigned int index, unsigned int value);
@ -78,30 +54,6 @@ int ascodec_read(unsigned int index);
int ascodec_readbytes(unsigned int index, unsigned int len, unsigned char *data);
/*
* The request struct passed in must be allocated statically.
* If you call ascodec_async_write from different places, each
* call needs it's own request struct.
* This comment is duplicated in .c and .h for your convenience.
*/
void ascodec_async_write(unsigned index, unsigned int value, struct ascodec_request *req);
/*
* The request struct passed in must be allocated statically.
* If you call ascodec_async_read from different places, each
* call needs it's own request struct.
* If len is bigger than ASCODEC_REQ_MAXLEN it will be
* set to ASCODEC_REQ_MAXLEN.
* This comment is duplicated in .c and .h for your convenience.
*/
void ascodec_async_read(unsigned index, unsigned int len,
struct ascodec_request *req, ascodec_cb_fn *cb);
void ascodec_req_init(struct ascodec_request *req, int type,
unsigned int index, unsigned int cnt);
void ascodec_submit(struct ascodec_request *req);
void ascodec_lock(void);
void ascodec_unlock(void);