diff --git a/apps/plugins/lib/pluginlib_touchscreen.c b/apps/plugins/lib/pluginlib_touchscreen.c index eca76a6999..8c746e1bc4 100644 --- a/apps/plugins/lib/pluginlib_touchscreen.c +++ b/apps/plugins/lib/pluginlib_touchscreen.c @@ -23,28 +23,31 @@ #include "plugin.h" #include "pluginlib_touchscreen.h" +#include "pluginlib_exit.h" /******************************************************************************* * Touchbutton functions: These functions allow the plugin to specify a button * location that, in turn gets mapped to a button press return value. ******************************************************************************/ -/* touchbutton_get: +/* touchbutton_check_button: * This function checks the touchbutton structure passed to it for hits. When - * one is found it returns action. + * one is found it returns action. It doesn't block because it doesn't actually + * call button_get. You need to call it before and pass its result. * inputs: * struct touchbutton *data: This is intended to be an array of * touchbuttons of size num_buttons. Each element in the array defines * one button. * int button: This is the button return value from a button_get() call. - * It is used to determine REPEAT/RELEASE events. + * It is used to determine REPEAT/RELEASE events. This way + * this function can be mixed with other buttons * int num_buttons: This tells touchbutton_get how many elements are in * data. * return: * If a touch occured over one of the defined buttons, return action, else * return 0. */ -int touchbutton_get(struct touchbutton *data, int button, int num_buttons) { +int touchbutton_check_button(int button, struct touchbutton *data, int num_buttons) { short x,y; /* Get the x/y location of the button press, this is set by button_get when @@ -71,6 +74,46 @@ int touchbutton_get(struct touchbutton *data, int button, int num_buttons) { return 0; } +/* touchbutton_get_w_tmo: + * This function checks the touchbutton structure passed to it for hits. When + * one is found it returns the corresponding action. + * inputs: + * struct touchbutton *data: This is intended to be an array of + * touchbuttons of size num_buttons. Each element in the array defines + * one button. + * int tmo: Timeout when waiting for input. + * int num_buttons: This tells touchbutton_get how many elements are in + * data. + * return: + * If a touch occured over one of the defined buttons, return action, else + * return 0. + */ +int touchbutton_get_w_tmo(int tmo, struct touchbutton *data, int num_buttons) +{ + int btn = rb->button_get_w_tmo(tmo); + int result = touchbutton_check_button(btn, data, num_buttons); + exit_on_usb(result); + return result; +} + +/* touchbutton_get: + * This function checks the touchbutton structure passed to it for hits. When + * one is found it returns the corresponding action. + * inputs: + * struct touchbutton *data: This is intended to be an array of + * touchbuttons of size num_buttons. Each element in the array defines + * one button. + * int num_buttons: This tells touchbutton_get how many elements are in + * data. + * return: + * If a touch occured over one of the defined buttons, return action, else + * return 0. + */ +int touchbutton_get(struct touchbutton *data, int num_buttons) +{ + return touchbutton_get_w_tmo(TIMEOUT_BLOCK, data, num_buttons); +} + /* touchbutton_draw: * This function draws the button with the associated text as long as the * invisible flag is not set. Support for pixmaps needs to be added. diff --git a/apps/plugins/lib/pluginlib_touchscreen.h b/apps/plugins/lib/pluginlib_touchscreen.h index f2787655ee..dbd944c040 100644 --- a/apps/plugins/lib/pluginlib_touchscreen.h +++ b/apps/plugins/lib/pluginlib_touchscreen.h @@ -40,8 +40,13 @@ struct touchbutton { fb_data *pixmap; /* Currently unused, but will allow for a graphic */ }; -/* Get: tests for a button press and returns action. */ -int touchbutton_get(struct touchbutton *data, int button, int num_buttons); +/* Check: tests if the result of button_get() beloned to a touch button */ +int touchbutton_check_button(int button, struct touchbutton *data, int num_buttons); +/* Wait: Wait for input and return the corresponding action */ +int touchbutton_get(struct touchbutton *data, int num_buttons); +/* Wait with timeout */ +int touchbutton_get_w_tmo(int timeout, struct touchbutton *data, int num_buttons); + /* Draw: Draws all visible buttons */ void touchbutton_draw(struct touchbutton *data, int num_buttons); diff --git a/apps/plugins/reversi/reversi-gui.c b/apps/plugins/reversi/reversi-gui.c index 5b5705c7df..e25aa5fe3e 100644 --- a/apps/plugins/reversi/reversi-gui.c +++ b/apps/plugins/reversi/reversi-gui.c @@ -688,7 +688,7 @@ enum plugin_status plugin_start(const void *parameter) { /* The touchscreen buttons can act as true buttons so OR them in */ #ifdef HAVE_TOUCHSCREEN - button |= touchbutton_get(reversi_buttons, button, TOUCHBUTTON_COUNT); + button |= touchbutton_check_button(button, reversi_buttons, TOUCHBUTTON_COUNT); #endif /* All of these button presses wait for the release event */