diff --git a/apps/bitmaps/native/SOURCES b/apps/bitmaps/native/SOURCES index a64c209672..841dd52c69 100644 --- a/apps/bitmaps/native/SOURCES +++ b/apps/bitmaps/native/SOURCES @@ -7,6 +7,8 @@ rockboxlogo.160x53x1.bmp #else rockboxlogo.112x30x1.bmp #endif +#elif (LCD_WIDTH == 128) && (LCD_DEPTH == 2) +rockboxlogo.128x42x2.bmp #elif (LCD_WIDTH == 128) && (LCD_DEPTH == 16) rockboxlogo.128x40x16.bmp #elif (LCD_WIDTH == 132) && (LCD_DEPTH == 16) diff --git a/apps/bitmaps/native/rockboxlogo.128x42x2.bmp b/apps/bitmaps/native/rockboxlogo.128x42x2.bmp new file mode 100644 index 0000000000..fa12aa4bd7 Binary files /dev/null and b/apps/bitmaps/native/rockboxlogo.128x42x2.bmp differ diff --git a/apps/keymaps/keymap-m3.c b/apps/keymaps/keymap-m3.c new file mode 100644 index 0000000000..5f02bfeb69 --- /dev/null +++ b/apps/keymaps/keymap-m3.c @@ -0,0 +1,488 @@ +/*************************************************************************** + * __________ __ ___. + * Open \______ \ ____ ____ | | _\_ |__ _______ ___ + * Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ / + * Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < < + * Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \ + * \/ \/ \/ \/ \/ + * $Id$ + * + * Copyright (C) 2008 Jens Arnold + * + * All files in this archive are subject to the GNU General Public License. + * See the file COPYING in the source tree root for full license agreement. + * + * This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY + * KIND, either express or implied. + * + ****************************************************************************/ + +/* * + * Button Code Definitions for iaudio M3 targets + */ + +#include "config.h" +#include "action.h" +#include "button.h" +#include "settings.h" + +/* CONTEXT_CUSTOM's used in this file... + +CONTEXT_CUSTOM|CONTEXT_TREE = the standard list/tree defines (without directions) + + +*/ + +/** Keep things alphabetized for easy reference but standard contexts can + ** be first and sub-alphebetized. + **/ + +/** Standard Button Contexts **/ +static const struct button_mapping button_context_standard[] = { + { ACTION_STD_PREV, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_STD_CONTEXT, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE }, + { ACTION_STD_CANCEL, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_PLAY, BUTTON_NONE }, + { ACTION_STD_MENU, BUTTON_REC|BUTTON_REL, BUTTON_REC }, + { ACTION_STD_QUICKSCREEN, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, + + LAST_ITEM_IN_LIST +}; /* button_context_standard */ + +static const struct button_mapping remote_button_context_standard[] = { + { ACTION_STD_PREV, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_STD_CONTEXT, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE }, + { ACTION_STD_CANCEL, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_RC_PLAY, BUTTON_NONE }, + { ACTION_STD_MENU, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU }, + { ACTION_STD_QUICKSCREEN, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU }, + + LAST_ITEM_IN_LIST +}; /* remote_button_context_standard */ + +/** Bookmark Screen **/ +static const struct button_mapping button_context_bmark[] = { + { ACTION_BMS_DELETE, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), +}; /* button_context_settings_bmark */ + +static const struct button_mapping remote_button_context_bmark[] = { + { ACTION_BMS_DELETE, BUTTON_RC_REC|BUTTON_REPEAT, BUTTON_RC_REC }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_LIST), +}; /* button_context_settings_bmark */ + +/** FM Radio Screen **/ +static const struct button_mapping button_context_radio[] = { + { ACTION_FM_MENU, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE }, + { ACTION_FM_PRESET, BUTTON_MODE|BUTTON_REL, BUTTON_MODE }, + { ACTION_FM_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_FM_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_FM_MODE, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, + { ACTION_FM_EXIT, BUTTON_REC|BUTTON_REL, BUTTON_REC }, + { ACTION_STD_PREVREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) +}; /* button_context_radio */ + +static const struct button_mapping remote_button_context_radio[] = { + { ACTION_FM_MENU, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE }, + { ACTION_FM_PRESET, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE }, + { ACTION_FM_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY }, + { ACTION_FM_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY }, + { ACTION_FM_MODE, BUTTON_RC_REC|BUTTON_REPEAT, BUTTON_RC_REC }, + { ACTION_FM_EXIT, BUTTON_RC_MENU, BUTTON_NONE }, + { ACTION_STD_PREVREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_NEXT, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_STD_NEXTREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_SETTINGS) +}; /* remote_button_context_radio */ + +/** Keyboard **/ +static const struct button_mapping button_context_keyboard[] = { + { ACTION_KBD_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_KBD_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_PAGE_FLIP, BUTTON_MODE, BUTTON_NONE }, + { ACTION_KBD_SELECT, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_KBD_DONE, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_KBD_ABORT, BUTTON_REC, BUTTON_NONE }, + + LAST_ITEM_IN_LIST +}; /* button_context_keyboard */ + +static const struct button_mapping remote_button_context_keyboard[] = { + { ACTION_KBD_LEFT, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_KBD_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_KBD_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_KBD_UP, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_KBD_DOWN, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_KBD_PAGE_FLIP, BUTTON_RC_MODE, BUTTON_NONE }, + { ACTION_KBD_SELECT, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_KBD_DONE, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_KBD_ABORT, BUTTON_RC_REC, BUTTON_NONE }, + + LAST_ITEM_IN_LIST +}; /* remote_button_context_keyboard */ + +/** Pitchscreen **/ +static const struct button_mapping button_context_pitchscreen[] = { + { ACTION_PS_INC_SMALL, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_PS_INC_BIG, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_DEC_SMALL, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_PS_DEC_BIG, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFTOFF, BUTTON_LEFT|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RIGHT|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_TOGGLE_MODE, BUTTON_MODE, BUTTON_NONE }, + { ACTION_PS_RESET, BUTTON_REC, BUTTON_NONE }, + { ACTION_PS_EXIT, BUTTON_PLAY, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_pitchscreen */ + +static const struct button_mapping remote_button_context_pitchscreen[] = { + { ACTION_PS_INC_SMALL, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_PS_INC_BIG, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_DEC_SMALL, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_PS_DEC_BIG, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFT, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_PS_NUDGE_LEFTOFF, BUTTON_RC_REW|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHT, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_PS_NUDGE_RIGHTOFF, BUTTON_RC_FF|BUTTON_REL, BUTTON_NONE }, + { ACTION_PS_TOGGLE_MODE, BUTTON_RC_MODE, BUTTON_NONE }, + { ACTION_PS_RESET, BUTTON_RC_REC, BUTTON_NONE }, + { ACTION_PS_EXIT, BUTTON_RC_PLAY, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* remote_button_context_pitchscreen */ + +/** Quickscreen **/ +static const struct button_mapping button_context_quickscreen[] = { + { ACTION_QS_DOWNINV, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_QS_DOWNINV, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_quickscreen */ + +static const struct button_mapping remote_button_context_quickscreen[] = { + { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_QS_DOWNINV, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_QS_DOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_QS_LEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_QS_RIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_RC_REC, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* remote_button_context_quickscreen */ + +/** Recording Screen **/ +static const struct button_mapping button_context_recscreen[] = { + { ACTION_REC_PAUSE, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_STD_CANCEL, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_REC_NEWFILE, BUTTON_REC|BUTTON_REL, BUTTON_REC }, + { ACTION_STD_MENU, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, + { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_recscreen */ + +static const struct button_mapping remote_button_context_recscreen[] = { + { ACTION_REC_PAUSE, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY }, + { ACTION_STD_CANCEL, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY }, + { ACTION_REC_NEWFILE, BUTTON_RC_REC, BUTTON_NONE }, + { ACTION_STD_MENU, BUTTON_RC_MENU, BUTTON_NONE }, + { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* remote_button_context_recscreen */ + +/** Settings - General Mappings **/ +static const struct button_mapping button_context_settings[] = { + { ACTION_SETTINGS_INC, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_settings */ + +static const struct button_mapping remote_button_context_settings[] = { + { ACTION_SETTINGS_INC, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_PREV, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_RC_REC, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* remote_button_context_settings */ + +/** Settings - Using Sliders **/ +static const struct button_mapping button_context_settings_r_is_inc[] = { + { ACTION_SETTINGS_INC, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_REC, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_settings_r_is_inc */ + +static const struct button_mapping remote_button_context_settings_r_is_inc[] = { + { ACTION_SETTINGS_INC, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_SETTINGS_INCREPEAT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_SETTINGS_DEC, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_SETTINGS_DECREPEAT, BUTTON_RC_REW|BUTTON_REPEAT,BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_RC_REC, BUTTON_NONE }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* remote_button_context_settings_r_is_inc */ + +/** Tree **/ +static const struct button_mapping button_context_tree[] = { + { ACTION_NONE, BUTTON_PLAY, BUTTON_NONE }, + { ACTION_TREE_WPS, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_TREE_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* button_context_tree */ + +static const struct button_mapping remote_button_context_tree[] = { + { ACTION_NONE, BUTTON_RC_PLAY, BUTTON_NONE }, + { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY }, + { ACTION_TREE_WPS, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_STD) +}; /* remote_button_context_tree */ + +static const struct button_mapping button_context_tree_scroll_lr[] = { + { ACTION_NONE, BUTTON_LEFT, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + { ACTION_TREE_ROOT_INIT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_LEFT }, + { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGLEFT, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, + { ACTION_NONE, BUTTON_RIGHT, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGRIGHT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), +}; /* button_context_tree_scroll_lr */ + +static const struct button_mapping remote_button_context_tree_scroll_lr[] = { + { ACTION_NONE, BUTTON_RC_REW, BUTTON_NONE }, + { ACTION_STD_CANCEL, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW }, + { ACTION_TREE_ROOT_INIT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_RC_REW }, + { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGLEFT, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT }, + { ACTION_NONE, BUTTON_RC_FF, BUTTON_NONE }, + { ACTION_STD_OK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF }, + { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_TREE_PGRIGHT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT }, + + LAST_ITEM_IN_LIST__NEXTLIST(CONTEXT_CUSTOM|CONTEXT_TREE), +}; /* remote_button_context_tree_scroll_lr */ + +/** While-Playing Screen (WPS) **/ +static const struct button_mapping button_context_wps[] = { + { ACTION_WPS_PLAY, BUTTON_PLAY|BUTTON_REL, BUTTON_PLAY }, + { ACTION_WPS_STOP, BUTTON_PLAY|BUTTON_REPEAT, BUTTON_PLAY }, + { ACTION_WPS_SKIPPREV, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT }, + { ACTION_WPS_SEEKBACK, BUTTON_LEFT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_LEFT|BUTTON_REL, BUTTON_LEFT|BUTTON_REPEAT }, + { ACTION_WPS_SKIPNEXT, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT }, + { ACTION_WPS_SEEKFWD, BUTTON_RIGHT|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_RIGHT|BUTTON_REL, BUTTON_RIGHT|BUTTON_REPEAT }, + + { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_VOL_UP, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_WPS_BROWSE, BUTTON_MODE|BUTTON_REL, BUTTON_MODE }, + { ACTION_WPS_CONTEXT, BUTTON_MODE|BUTTON_REPEAT, BUTTON_MODE }, + { ACTION_WPS_MENU, BUTTON_REC|BUTTON_REL, BUTTON_REC }, + { ACTION_WPS_QUICKSCREEN, BUTTON_REC|BUTTON_REPEAT, BUTTON_REC }, + + LAST_ITEM_IN_LIST +}; /* button_context_wps */ + +static const struct button_mapping remote_button_context_wps[] = { + { ACTION_WPS_PLAY, BUTTON_RC_PLAY|BUTTON_REL, BUTTON_RC_PLAY }, + { ACTION_WPS_STOP, BUTTON_RC_PLAY|BUTTON_REPEAT, BUTTON_RC_PLAY }, + { ACTION_WPS_SKIPPREV, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW }, + { ACTION_WPS_SEEKBACK, BUTTON_RC_REW|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_RC_REW|BUTTON_REL, BUTTON_RC_REW|BUTTON_REPEAT }, + { ACTION_WPS_SKIPNEXT, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF }, + { ACTION_WPS_SEEKFWD, BUTTON_RC_FF|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_STOPSEEK, BUTTON_RC_FF|BUTTON_REL, BUTTON_RC_FF|BUTTON_REPEAT }, + + { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN, BUTTON_NONE }, + { ACTION_WPS_VOLDOWN, BUTTON_RC_VOL_DOWN|BUTTON_REPEAT, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP, BUTTON_NONE }, + { ACTION_WPS_VOLUP, BUTTON_RC_VOL_UP|BUTTON_REPEAT, BUTTON_NONE }, + + { ACTION_WPS_BROWSE, BUTTON_RC_MODE|BUTTON_REL, BUTTON_RC_MODE }, + { ACTION_WPS_CONTEXT, BUTTON_RC_MODE|BUTTON_REPEAT, BUTTON_RC_MODE }, + { ACTION_WPS_MENU, BUTTON_RC_MENU|BUTTON_REL, BUTTON_RC_MENU }, + { ACTION_WPS_QUICKSCREEN, BUTTON_RC_MENU|BUTTON_REPEAT, BUTTON_RC_MENU }, + + LAST_ITEM_IN_LIST +}; /* remote_button_context_wps */ + +/** Yes/No Screen **/ +static const struct button_mapping button_context_yesnoscreen[] = { + { ACTION_YESNO_ACCEPT, BUTTON_PLAY, BUTTON_NONE }, + LAST_ITEM_IN_LIST +}; /* button_context_yesnoscreen */ + +static const struct button_mapping remote_button_context_yesnoscreen[] = { + { ACTION_YESNO_ACCEPT, BUTTON_RC_PLAY, BUTTON_NONE }, + LAST_ITEM_IN_LIST +}; /* remote_button_context_yesnoscreen */ + + +static const struct button_mapping* get_context_mapping_remote( int context ) +{ + context ^= CONTEXT_REMOTE; + + switch (context) + { + /* anything that uses remote_button_context_standard */ + default: + return remote_button_context_standard; + + /* remote contexts with special mapping */ + case CONTEXT_BOOKMARKSCREEN: + return remote_button_context_bmark; + + case CONTEXT_FM: + return remote_button_context_radio; + + case CONTEXT_KEYBOARD: + return remote_button_context_keyboard; + + case CONTEXT_PITCHSCREEN: + return remote_button_context_pitchscreen; + + case CONTEXT_QUICKSCREEN: + return remote_button_context_quickscreen; + + case CONTEXT_RECSCREEN: + return remote_button_context_recscreen; + + case CONTEXT_SETTINGS: + return remote_button_context_settings; + + case CONTEXT_SETTINGS_EQ: + return remote_button_context_settings_r_is_inc; + + case CONTEXT_TREE: + case CONTEXT_MAINMENU: + if (global_settings.hold_lr_for_scroll_in_list) + return remote_button_context_tree_scroll_lr; + /* else fall through to CONTEXT_TREE|CONTEXT_CUSTOM */ + case CONTEXT_TREE|CONTEXT_CUSTOM: + return remote_button_context_tree; + + case CONTEXT_WPS: + return remote_button_context_wps; + + case CONTEXT_YESNOSCREEN: + return remote_button_context_yesnoscreen; + } +} + +const struct button_mapping* get_context_mapping(int context) +{ + if (context & CONTEXT_REMOTE) + return get_context_mapping_remote(context); + + switch (context) + { + /* anything that uses button_context_standard */ + default: + return button_context_standard; + + /* contexts with special mapping */ + case CONTEXT_BOOKMARKSCREEN: + return button_context_bmark; + + case CONTEXT_FM: + return button_context_radio; + + case CONTEXT_KEYBOARD: + return button_context_keyboard; + + case CONTEXT_PITCHSCREEN: + return button_context_pitchscreen; + + case CONTEXT_QUICKSCREEN: + return button_context_quickscreen; + + case CONTEXT_RECSCREEN: + return button_context_recscreen; + + case CONTEXT_SETTINGS: + return button_context_settings; + + case CONTEXT_SETTINGS_EQ: + return button_context_settings_r_is_inc; + + case CONTEXT_TREE: + case CONTEXT_MAINMENU: + if (global_settings.hold_lr_for_scroll_in_list) + return button_context_tree_scroll_lr; + /* else fall through to CONTEXT_TREE|CONTEXT_CUSTOM */ + case CONTEXT_TREE|CONTEXT_CUSTOM: + return button_context_tree; + + case CONTEXT_WPS: + return button_context_wps; + + case CONTEXT_YESNOSCREEN: + return button_context_yesnoscreen; + } +} diff --git a/uisimulator/sdl/UI-m3.bmp b/uisimulator/sdl/UI-m3.bmp new file mode 100644 index 0000000000..add298cc89 Binary files /dev/null and b/uisimulator/sdl/UI-m3.bmp differ diff --git a/uisimulator/sdl/button.c b/uisimulator/sdl/button.c index 967f41baf7..03f7dc1e96 100644 --- a/uisimulator/sdl/button.c +++ b/uisimulator/sdl/button.c @@ -262,6 +262,36 @@ void button_event(int key, bool pressed) new_btn = BUTTON_SELECT; break; +#elif CONFIG_KEYPAD == IAUDIO_M3_PAD + case SDLK_KP4: + case SDLK_LEFT: + new_btn = BUTTON_LEFT; + break; + case SDLK_KP6: + case SDLK_RIGHT: + new_btn = BUTTON_RIGHT; + break; + case SDLK_KP8: + case SDLK_UP: + new_btn = BUTTON_VOL_UP; + break; + case SDLK_KP2: + case SDLK_DOWN: + new_btn = BUTTON_VOL_DOWN; + break; + case SDLK_KP_PERIOD: + case SDLK_INSERT: + new_btn = BUTTON_MODE; + break; + case SDLK_KP_DIVIDE: + case SDLK_F1: + new_btn = BUTTON_REC; + break; + case SDLK_KP5: + case SDLK_SPACE: + new_btn = BUTTON_PLAY; + break; + #elif (CONFIG_KEYPAD == IPOD_1G2G_PAD) || (CONFIG_KEYPAD == IPOD_3G_PAD) \ || (CONFIG_KEYPAD == IPOD_4G_PAD) case SDLK_KP4: diff --git a/uisimulator/sdl/lcd-bitmap.c b/uisimulator/sdl/lcd-bitmap.c index 438b133804..fa3e5d2b0d 100644 --- a/uisimulator/sdl/lcd-bitmap.c +++ b/uisimulator/sdl/lcd-bitmap.c @@ -45,8 +45,11 @@ static unsigned long get_lcd_pixel(int x, int y) #elif LCD_DEPTH == 2 #if LCD_PIXELFORMAT == HORIZONTAL_PACKING return ((lcd_framebuffer[y][x/4] >> (2 * (~x & 3))) & 3); -#else +#elif LCD_PIXELFORMAT == VERTICAL_PACKING return ((lcd_framebuffer[y/4][x] >> (2 * (y & 3))) & 3); +#elif LCD_PIXELFORMAT == VERTICAL_INTERLEAVED + unsigned bits = (lcd_framebuffer[y/8][x] >> (y & 7)) & 0x0101; + return (bits | (bits >> 7)) & 3; #endif #elif LCD_DEPTH == 16 #if LCD_PIXELFORMAT == RGB565SWAPPED diff --git a/uisimulator/sdl/uisdl.h b/uisimulator/sdl/uisdl.h index 3503d296f7..37989a682b 100644 --- a/uisimulator/sdl/uisdl.h +++ b/uisimulator/sdl/uisdl.h @@ -232,6 +232,19 @@ #define UI_REMOTE_WIDTH 128 #define UI_REMOTE_HEIGHT 96 +#elif defined(IAUDIO_M3) +#define UI_TITLE "iAudio M3" +#define UI_WIDTH 397 /* width of GUI window */ +#define UI_HEIGHT 501 /* height of GUI window */ +#define UI_LCD_POSX 92 /* x position of lcd */ +#define UI_LCD_POSY 348 /* y position of lcd */ +#define UI_LCD_BGCOLOR 90, 145, 90 /* bkgnd color of LCD (no bklight) */ +#define UI_LCD_BGCOLORLIGHT 130, 180, 250 /* bkgnd color of LCD (bklight) */ +#define UI_LCD_FGCOLOR 0, 0, 0 /* foreground color of LCD (no backlight) */ +#define UI_LCD_FGCOLORLIGHT 0, 0, 0 /* foreground color of LCD (backlight) */ +#define UI_LCD_WIDTH LCD_WIDTH /* * 1.5 */ +#define UI_LCD_HEIGHT LCD_HEIGHT /* * 1.5 */ + #elif defined(GIGABEAT_F) #define UI_TITLE "Toshiba Gigabeat" #define UI_WIDTH 401 /* width of GUI window */