From 08bf107214ac3b8150752da7d0c4317759ea6c71 Mon Sep 17 00:00:00 2001 From: Teruaki Kawashima Date: Tue, 18 Aug 2009 13:40:08 +0000 Subject: [PATCH] snake: Clear backdrop before displaying highscores and restore background, foreground and backdrop after displaying highscores. go back to menu when game is over. r22206 failed to do it. git-svn-id: svn://svn.rockbox.org/rockbox/trunk@22408 a1c6a512-1295-4272-9138-f99709370657 --- apps/plugins/snake.c | 44 +++++++++++++++++++++++++++++++++----------- 1 file changed, 33 insertions(+), 11 deletions(-) diff --git a/apps/plugins/snake.c b/apps/plugins/snake.c index 9491d56014..e2e34e3f06 100644 --- a/apps/plugins/snake.c +++ b/apps/plugins/snake.c @@ -220,7 +220,7 @@ PLUGIN_HEADER static int board[BOARD_WIDTH][BOARD_HEIGHT],snakelength; static int score,level=1; -static int dir,dead=0; +static int dir,dead=0,quit=0; static bool apple; static struct highscore highscores[NUM_SCORES]; @@ -247,6 +247,12 @@ void die (void) void colission (short x, short y) { + if (x==BOARD_WIDTH || x<0 || y==BOARD_HEIGHT || y<0) + { + die(); + return; + } + switch (board[x][y]) { case 0: break; @@ -259,8 +265,6 @@ void colission (short x, short y) die(); break; } - if (x==BOARD_WIDTH || x<0 || y==BOARD_HEIGHT || y<0) - die(); } void move_head (short x, short y) @@ -362,6 +366,7 @@ void game_pause (void) { #endif case SNAKE_QUIT: dead=1; + quit=1; return; case SNAKE_PLAYPAUSE: redraw(); @@ -369,7 +374,8 @@ void game_pause (void) { return; default: if (rb->default_event_handler(button)==SYS_USB_CONNECTED) { - dead=2; + dead = 1; + quit = 2; return; } break; @@ -422,14 +428,14 @@ void game (void) { case SNAKE_RC_QUIT: #endif case SNAKE_QUIT: - dead=1; + quit = 1; return; case SNAKE_PLAYPAUSE: game_pause(); break; default: if (rb->default_event_handler(button)==SYS_USB_CONNECTED) { - dead=2; + quit = 2; return; } break; @@ -453,6 +459,10 @@ void game_init(void) { score=0; board[11][7]=1; +#if LCD_DEPTH > 1 + fb_data *backdrop = rb->lcd_get_backdrop(); +#endif + MENUITEM_STRINGLIST(menu, "Snake Menu", NULL, "Start New Game", "Starting Level", "High Scores", @@ -473,7 +483,19 @@ void game_init(void) { break; case 2: +#if LCD_DEPTH > 1 + rb->lcd_set_backdrop(NULL); +#endif highscore_show(NUM_SCORES, highscores, NUM_SCORES, true); + + rb->lcd_setfont(FONT_UI); +#if LCD_DEPTH > 1 + rb->lcd_set_backdrop(backdrop); +#ifdef HAVE_LCD_COLOR + rb->lcd_set_background(rb->global_settings->bg_color); + rb->lcd_set_foreground(rb->global_settings->fg_color); +#endif +#endif break; case 3: @@ -481,12 +503,12 @@ void game_init(void) { break; case MENU_ATTACHED_USB: - dead = 2; + quit = 2; menu_quit = true; break; default: - dead=1; /* quit program */ + quit = 1; /* quit program */ menu_quit = true; break; @@ -499,16 +521,16 @@ enum plugin_status plugin_start(const void* parameter) (void)(parameter); highscore_load(SCORE_FILE, highscores, NUM_SCORES); - while(dead == 0) + while(!quit) { game_init(); - if(dead) + if(quit) break; rb->lcd_clear_display(); game(); } highscore_save(SCORE_FILE, highscores, NUM_SCORES); - return (dead==1)?PLUGIN_OK:PLUGIN_USB_CONNECTED; + return (quit==1)?PLUGIN_OK:PLUGIN_USB_CONNECTED; } #endif