rockbox/uisimulator/sdl/thread-sdl.h

35 lines
1.4 KiB
C
Raw Normal View History

/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2006 Dan Everton
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef __THREADSDL_H__
#define __THREADSDL_H__
#include "SDL_thread.h"
extern SDL_Thread *gui_thread; /* The "main" thread */
void thread_sdl_thread_lock(void *me);
void * thread_sdl_thread_unlock(void);
bool thread_sdl_init(void *param); /* Init the sim threading API - thread created calls app_main */
void thread_sdl_shutdown(void); /* Shut down all kernel threads gracefully */
void thread_sdl_lock(void); /* Sync with SDL threads */
void thread_sdl_unlock(void); /* Sync with SDL threads */
#endif /* #ifndef __THREADSDL_H__ */