102 lines
3.2 KiB
C
102 lines
3.2 KiB
C
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2008 by Jens Arnold
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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#include <SDL.h>
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#include "button.h"
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#include "buttonmap.h"
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int key_to_button(int keyboard_button)
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{
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int new_btn = BUTTON_NONE;
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switch (keyboard_button)
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{
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case SDLK_KP4:
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new_btn = BUTTON_LEFT;
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break;
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case SDLK_LEFT:
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new_btn = BUTTON_RC_REW;
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break;
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case SDLK_KP6:
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new_btn = BUTTON_RIGHT;
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break;
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case SDLK_RIGHT:
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new_btn = BUTTON_RC_FF;
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break;
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case SDLK_KP8:
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new_btn = BUTTON_VOL_UP;
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break;
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case SDLK_UP:
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new_btn = BUTTON_RC_VOL_UP;
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break;
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case SDLK_KP2:
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new_btn = BUTTON_VOL_DOWN;
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break;
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case SDLK_DOWN:
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new_btn = BUTTON_RC_VOL_DOWN;
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break;
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case SDLK_KP_PERIOD:
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new_btn = BUTTON_MODE;
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break;
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case SDLK_INSERT:
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new_btn = BUTTON_RC_MODE;
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break;
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case SDLK_KP_DIVIDE:
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new_btn = BUTTON_REC;
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break;
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case SDLK_F1:
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new_btn = BUTTON_RC_REC;
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break;
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case SDLK_KP5:
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new_btn = BUTTON_PLAY;
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break;
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case SDLK_SPACE:
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new_btn = BUTTON_RC_PLAY;
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break;
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case SDLK_KP_ENTER:
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case SDLK_RETURN:
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new_btn = BUTTON_RC_MENU;
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break;
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}
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return new_btn;
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}
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struct button_map bm[] = {
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{ SDLK_KP5, 256, 72, 29, "Play" },
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{ SDLK_KP6, 255, 137, 28, "Right" },
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{ SDLK_KP4, 257, 201, 26, "Left" },
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{ SDLK_KP8, 338, 31, 27, "Up" },
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{ SDLK_KP2, 339, 92, 23, "Down" },
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{ SDLK_KP_PERIOD, 336, 50, 23, "Mode" },
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{ SDLK_KP_DIVIDE, 336, 147, 23, "Rec" },
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{ SDLK_h, 336, 212, 30, "Hold" },
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/* remote */
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{ SDLK_SPACE, 115, 308, 20, "RC Play" },
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{ SDLK_RIGHT, 85, 308, 20, "RC Rew" },
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{ SDLK_LEFT, 143, 308, 20, "RC FF" },
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{ SDLK_UP, 143, 498, 20, "RC Up" },
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{ SDLK_DOWN, 85, 498, 20, "RC Down" },
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{ SDLK_INSERT, 212, 308, 30, "RC Mode" },
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{ SDLK_F1, 275, 308, 25, "RC Rec" },
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{ SDLK_KP_ENTER, 115, 498, 20, "RC Menu" },
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{ 0, 0, 0, 0, "None" }
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};
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