2009-05-22 21:58:48 +00:00
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/*****************************************************************************
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*
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* Big (best-fit) Memory Allocation
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*
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* Author: Daniel Stenberg
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* Date: March 5, 1997
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* Version: 2.0
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* Email: Daniel.Stenberg@sth.frontec.se
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*
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*
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* Read 'thoughts' for theories and details in implementation.
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*
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* Routines meant to replace the most low level functions of an Operting
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* System
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*
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* v2.0
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* - Made all size-routines get moved out from this file. This way, the size
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* functions can much more easily get replaced.
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* - Improved how new memory blocks get added to the size-sorted list. When
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* not adding new pools, there should never ever be any list traversing
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* since all information is dynamically gathered.
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*
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****************************************************************************/
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#include <stdio.h>
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#include <stdlib.h>
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#include "bysize.h"
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#ifndef TRUE
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#define TRUE 1
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#endif
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#ifndef FALSE
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#define FALSE 0
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#endif
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/* #define DEBUG */
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#define BMEM_ALIGN 64 /* resolution */
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#define BMEMERR_TOOSMALL -1
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/* this struct will be stored in all CHUNKS and AREAS */
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struct BlockInfo {
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struct BlockInfo *lower; /* previous block in memory (lower address) */
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struct BlockInfo *higher; /* next block in memory (higher address) */
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unsigned long info; /* 31 bits size: 1 bit free boolean */
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#define INFO_FREE 1
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#define INFO_SIZE (~ INFO_FREE) /* inverted FREE bit pattern */
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/* FREE+SIZE Could be written to use ordinary bitfields if using a smart
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(like gcc) compiler in a manner like:
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int size:31;
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int free:1;
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The 'higher' pointer COULD be removed completely if the size is used as
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an index to the higher one. This would then REQUIRE the entire memory
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pool to be contiguous and it needs a 'terminating' "node" or an extra
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flag that informs about the end of the list.
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*/
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};
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/* the BLOCK list should be sorted in a lower to higher address order */
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struct BlockInfo *blockHead=NULL; /* nothing from the start */
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void print_lists(void);
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/***********************************************************************
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*
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* remove_block()
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*
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* Remove the block from the address-sorted list.
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*
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***********************************************************************/
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void remove_block(struct BlockInfo *block)
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{
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if(block->lower)
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block->lower->higher = block->higher;
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else
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blockHead = block->higher;
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if(block->higher)
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block->higher->lower = block->lower;
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}
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/****************************************************************************
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*
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* add_blocktolists()
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*
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* Adds the specified block at the specified place in the address-sorted
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* list and at the appropriate place in the size-sorted.
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*
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***************************************************************************/
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void add_blocktolists(struct BlockInfo *block,
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struct BlockInfo *newblock,
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size_t newsize)
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{
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struct BlockInfo *temp; /* temporary storage variable */
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if(block) {
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/* `block' is now a lower address than 'newblock' */
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/*
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* Check if the new CHUNK is wall-to-wall with the lower addressed
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* one (if *that* is free)
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*/
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if(block->info&INFO_FREE) {
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if((char *)block + (block->info&INFO_SIZE) == (char *)newblock) {
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/* yes sir, this is our lower address neighbour, enlarge that one
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pick it out from the list and recursively add that chunk and
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then we escape */
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/* remove from size-sorted list: */
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remove_chunksize((char*)block+sizeof(struct BlockInfo));
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block->info += newsize; /* newsize is an even number and thus the FREE
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bit is untouched */
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remove_block(block); /* unlink the block address-wise */
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/* recursively check our lower friend(s) */
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add_blocktolists(block->lower, block, block->info&INFO_SIZE);
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return;
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}
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}
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temp = block->higher;
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block->higher = newblock;
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newblock->lower = block;
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newblock->higher = temp;
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if(newblock->higher)
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newblock->higher->lower = newblock;
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}
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else {
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/* this block should preceed the heading one */
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temp = blockHead;
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/* check if this is our higher addressed neighbour */
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if((char *)newblock + newsize == (char *)temp) {
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/* yes, we are wall-to-wall with the higher CHUNK */
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if(temp->info&INFO_FREE) {
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/* and the neighbour is even free, remove that one and enlarge
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ourselves, call add_pool() recursively and then escape */
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remove_block(temp); /* unlink 'temp' from list */
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/* remove from size-sorted list: */
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remove_chunksize((char*)temp+sizeof(struct BlockInfo) );
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/* add the upper block's size on ourselves */
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newsize += temp->info&INFO_SIZE;
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/* add the new, bigger block */
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add_blocktolists(block, newblock, newsize);
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return;
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}
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}
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blockHead = newblock;
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newblock->higher = temp;
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newblock->lower = NULL; /* there is no lower one */
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if(newblock->higher)
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newblock->higher->lower = newblock;
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}
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newblock->info = newsize | INFO_FREE; /* we do assume size isn't using the
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FREE bit */
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insert_bysize((char *)newblock+sizeof(struct BlockInfo), newsize);
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}
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/***********************************************************************
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*
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* findblockbyaddr()
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*
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* Find the block that is just before the input block in memory. Returns NULL
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* if none is.
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*
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***********************************************************************/
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static struct BlockInfo *findblockbyaddr(struct BlockInfo *block)
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{
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struct BlockInfo *test = blockHead;
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struct BlockInfo *lower = NULL;
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while(test && (test < block)) {
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lower = test;
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test = test->higher;
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}
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return lower;
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}
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/***********************************************************************
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*
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* add_pool()
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*
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* This function should be the absolutely first function to call. It sets up
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* the memory bounds of the [first] CHUNK(s). It should be possible to call
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* this function several times to add more CHUNKs to the pool of free
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* memory. This allows the bmalloc system to deal with a non-contigous memory
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* area.
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*
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* Returns non-zero if an error occured. The memory was not added then.
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*
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***********************************************************************/
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int add_pool(void *start,
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size_t size)
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{
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struct BlockInfo *newblock = (struct BlockInfo *)start;
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struct BlockInfo *block;
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if(size < BMEM_ALIGN)
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return BMEMERR_TOOSMALL;
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block = findblockbyaddr( newblock );
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/* `block' is now a lower address than 'newblock' or NULL */
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if(size&1)
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size--; /* only add even sizes */
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add_blocktolists(block, newblock, size);
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return 0;
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}
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#ifdef DEBUG
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static void bmalloc_failed(size_t size)
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{
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printf("*** " __FILE__ " Couldn't allocate %d bytes\n", size);
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print_lists();
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}
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#else
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#define bmalloc_failed(x)
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#endif
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2009-05-26 21:07:40 +00:00
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#ifdef DEBUG
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2009-05-22 21:58:48 +00:00
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void print_lists()
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{
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struct BlockInfo *block = blockHead;
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#if 1
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printf("List of BLOCKS (in address order):\n");
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while(block) {
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printf(" START %p END %p SIZE %ld FLAG %s\n",
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(char *)block,
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(char *)block+(block->info&INFO_SIZE), block->info&INFO_SIZE,
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(block->info&INFO_FREE)?"free":"used");
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block = block->higher;
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}
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printf("End of BLOCKS:\n");
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#endif
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print_sizes();
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}
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2009-05-26 21:07:40 +00:00
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#endif /* DEBUG */
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2009-05-22 21:58:48 +00:00
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void *bmalloc(size_t size)
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{
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void *mem;
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#ifdef DEBUG
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{
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static int count=0;
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int realsize = size + sizeof(struct BlockInfo);
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if(realsize%4096)
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realsize = ((size / BMEM_ALIGN)+1) * BMEM_ALIGN;
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printf("%d bmalloc(%d) [%d]\n", count++, size, realsize);
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}
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#endif
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size += sizeof(struct BlockInfo); /* add memory for our header */
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if(size&(BMEM_ALIGN-1)) /* a lot faster than %BMEM_ALIGN but this MUST be
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changed if the BLOCKSIZE is not 2^X ! */
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size = ((size / BMEM_ALIGN)+1) * BMEM_ALIGN; /* align like this */
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/* get a CHUNK from the list with this size */
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mem = obtainbysize ( size );
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if(mem) {
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/* the memory block we have got is the "best-fit" and it is already
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un-linked from the free list */
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/* now do the math to get the proper block pointer */
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struct BlockInfo *block= (struct BlockInfo *)
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((char *)mem - sizeof(struct BlockInfo));
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block->info &= ~INFO_FREE;
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/* not free anymore */
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if( size != (block->info&INFO_SIZE)) {
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/* split this chunk into two pieces and return the one that fits us */
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size_t othersize = (block->info&INFO_SIZE) - size;
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if(othersize > BMEM_ALIGN) {
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/* prevent losing small pieces of memory due to weird alignments
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of the memory pool */
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block->info = size; /* set new size (leave FREE bit cleared) */
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/* Add the new chunk to the lists: */
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add_blocktolists(block,
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(struct BlockInfo *)((char *)block + size),
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othersize );
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}
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}
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/* Return the memory our parent may use: */
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return (char *)block+sizeof(struct BlockInfo);
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}
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else {
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bmalloc_failed(size);
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return NULL; /* can't find any memory, fail hard */
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}
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return NULL;
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}
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void bfree(void *ptr)
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{
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struct BlockInfo *block = (struct BlockInfo *)
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((char *)ptr - sizeof(struct BlockInfo));
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size_t size;
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/* setup our initial higher and lower pointers */
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struct BlockInfo *lower = block->lower;
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struct BlockInfo *higher = block->higher;
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#ifdef DEBUG
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static int freecount=0;
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printf("%d bfree(%p)\n", freecount++, ptr);
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#endif
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/* bind together lower addressed FREE CHUNKS */
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if(lower && (lower->info&INFO_FREE) &&
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((char *)lower + (lower->info&INFO_SIZE) == (char *)block)) {
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size = block->info&INFO_SIZE; /* original size */
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/* remove from size-link: */
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remove_chunksize((char *)lower+sizeof(struct BlockInfo));
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remove_block(block); /* unlink from address list */
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block = lower; /* new base area pointer */
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block->info += size; /* append the new size (the FREE bit
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will remain untouched) */
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lower = lower->lower; /* new lower pointer */
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}
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/* bind together higher addressed FREE CHUNKS */
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if(higher && (higher->info&INFO_FREE) &&
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((char *)block + (block->info&INFO_SIZE) == (char *)higher)) {
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/* append higher size, the FREE bit won't be affected */
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block->info += (higher->info&INFO_SIZE);
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/* unlink from size list: */
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remove_chunksize((char *)higher+sizeof(struct BlockInfo));
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remove_block(higher); /* unlink from address list */
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higher = higher->higher; /* the new higher link */
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block->higher = higher; /* new higher link */
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}
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block->info |= INFO_FREE; /* consider this FREE! */
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block->lower = lower;
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block->higher = higher;
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insert_bysize((char *)block+sizeof(struct BlockInfo), block->info&INFO_SIZE);
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#ifdef DEBUG
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print_lists();
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#endif
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}
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