rockbox/apps/codecs/Tremor/asm_mcf5249.h

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
*
* Copyright (C) 2005 by Pedro Vasconcelos
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
/* asm routines for wide math on the MCF5249 */
#include "os_types.h"
#if CONFIG_CPU == MCF5249 && !defined(SIMULATOR)
#ifndef _V_WIDE_MATH
#define _V_WIDE_MATH
//#define MB() asm volatile ("" : : : "memory")
#define MB()
static inline void mcf5249_init_mac(void) {
int r;
asm volatile ("move.l #0x20, %%macsr;" // frac, truncate, no saturation
"movclr.l %%acc0, %[r];" // clear accumulators
"move.l %%acc0, %%acc1;"
"move.l %%acc0, %%acc2;"
"move.l %%acc0, %%acc3;"
: [r] "=r" (r));
}
static inline ogg_int32_t MULT32(ogg_int32_t x, ogg_int32_t y) {
ogg_int32_t r;
asm volatile ("mac.l %[x], %[y], %%acc0;" // multiply into acc
"movclr.l %%acc0, %[r];" // move & clear acc
"asr.l #1, %[r];" // no overflow test
: [r] "=d" (r)
: [x] "r" (x), [y] "r" (y)
: "cc");
return r;
}
static inline ogg_int32_t MULT31(ogg_int32_t x, ogg_int32_t y) {
asm volatile ("mac.l %[x], %[y], %%acc0;" // multiply
"movclr.l %%acc0, %[x];" // move and clear
: [x] "+&r" (x)
: [y] "r" (y)
: "cc");
return x;
}
static inline ogg_int32_t MULT31_SHIFT15(ogg_int32_t x, ogg_int32_t y) {
ogg_int32_t r;
asm volatile ("mac.l %[x], %[y], %%acc0;" // multiply
"movclr.l %%acc0, %[r];" // get higher half
"mulu.l %[y], %[x];" // get lower half
"asl.l #8, %[r];" // hi << 17
"asl.l #8, %[r];"
"lsr.l #8, %[x];" // (unsigned)lo >> 15
"lsr.l #7, %[x];"
"or.l %[x], %[r];" // or
: [r] "=&d" (r), [x] "+d" (x)
: [y] "d" (y)
: "cc");
return r;
}
static inline
void XPROD31(ogg_int32_t a, ogg_int32_t b,
ogg_int32_t t, ogg_int32_t v,
ogg_int32_t *x, ogg_int32_t *y)
{
asm volatile ("mac.l %[a], %[t], %%acc0;"
"mac.l %[b], %[v], %%acc0;"
"mac.l %[b], %[t], %%acc1;"
"msac.l %[a], %[v], %%acc1;"
"movclr.l %%acc0, %[a];"
"move.l %[a], (%[x]);"
"movclr.l %%acc1, %[a];"
"move.l %[a], (%[y]);"
: [a] "+&r" (a)
: [x] "a" (x), [y] "a" (y),
[b] "r" (b), [t] "r" (t), [v] "r" (v)
: "cc", "memory");
}
static inline
void XNPROD31(ogg_int32_t a, ogg_int32_t b,
ogg_int32_t t, ogg_int32_t v,
ogg_int32_t *x, ogg_int32_t *y)
{
asm volatile ("mac.l %[a], %[t], %%acc0;"
"msac.l %[b], %[v], %%acc0;"
"mac.l %[b], %[t], %%acc1;"
"mac.l %[a], %[v], %%acc1;"
"movclr.l %%acc0, %[a];"
"move.l %[a], (%[x]);"
"movclr.l %%acc1, %[a];"
"move.l %[a], (%[y]);"
: [a] "+&r" (a)
: [x] "a" (x), [y] "a" (y),
[b] "r" (b), [t] "r" (t), [v] "r" (v)
: "cc", "memory");
}
/* is there no better way of doing this using the MAC? */
#define XPROD32(_a, _b, _t, _v, _x, _y) \
{ (_x)=MULT32(_a,_t)+MULT32(_b,_v); \
(_y)=MULT32(_b,_t)-MULT32(_a,_v); }
/* asm versions of vector multiplication for window.c */
/* assumes MAC is initialized & accumulators cleared */
static inline
void mcf5249_vect_mult_fw(ogg_int32_t *data, LOOKUP_T *window, int n)
{
asm volatile ("movem.l (%[d]), %%d0-%%d3;" // loop start
"movem.l (%[w]), %%a0-%%a3;" // pre-fetch registers
"lea.l (4*4, %[w]), %[w];"
"bra 1f;" // jump to loop condition
"0:" // loop body
// multiply and load next window values
"mac.l %%d0, %%a0, (%[w])+, %%a0, %%acc0;"
"mac.l %%d1, %%a1, (%[w])+, %%a1, %%acc1;"
"mac.l %%d2, %%a2, (%[w])+, %%a2, %%acc2;"
"mac.l %%d3, %%a3, (%[w])+, %%a3, %%acc3;"
"movclr.l %%acc0, %%d0;" // get the products
"movclr.l %%acc1, %%d1;"
"movclr.l %%acc2, %%d2;"
"movclr.l %%acc3, %%d3;"
// store and advance
"movem.l %%d0-%%d3, (%[d]);"
"lea.l (4*4, %[d]), %[d];"
"movem.l (%[d]), %%d0-%%d3;"
"subq.l #4, %[n];" // done 4 elements
"1: cmpi.l #4, %[n];"
"bge 0b;"
// multiply final elements
"tst.l %[n];"
"beq 1f;" // n=0
"mac.l %%d0, %%a0, %%acc0;"
"movclr.l %%acc0, %%d0;"
"move.l %%d0, (%[d])+;"
"subq.l #1, %[n];"
"beq 1f;" // n=1
"mac.l %%d1, %%a1, %%acc0;"
"movclr.l %%acc0, %%d1;"
"move.l %%d1, (%[d])+;"
"subq.l #1, %[n];"
"beq 1f;" // n=2
// otherwise n = 3
"mac.l %%d2, %%a2, %%acc0;"
"movclr.l %%acc0, %%d2;"
"move.l %%d2, (%[d])+;"
"1:"
: [n] "+d" (n), [d] "+a" (data), [w] "+a" (window)
: : "%d0", "%d1", "%d2", "%d3", "%a0", "%a1", "%a2", "%a3",
"cc", "memory");
}
static inline
void mcf5249_vect_mult_bw(ogg_int32_t *data, LOOKUP_T *window, int n)
{
asm volatile ("lea.l (-3*4, %[w]), %[w];" // loop start
"movem.l (%[d]), %%d0-%%d3;" // pre-fetch registers
"movem.l (%[w]), %%a0-%%a3;"
"bra 1f;" // jump to loop condition
"0:" // loop body
// multiply and load next window value
"mac.l %%d0, %%a3, -(%[w]), %%a3, %%acc0;"
"mac.l %%d1, %%a2, -(%[w]), %%a2, %%acc1;"
"mac.l %%d2, %%a1, -(%[w]), %%a1, %%acc2;"
"mac.l %%d3, %%a0, -(%[w]), %%a0, %%acc3;"
"movclr.l %%acc0, %%d0;" // get the products
"movclr.l %%acc1, %%d1;"
"movclr.l %%acc2, %%d2;"
"movclr.l %%acc3, %%d3;"
// store and advance
"movem.l %%d0-%%d3, (%[d]);"
"lea.l (4*4, %[d]), %[d];"
"movem.l (%[d]), %%d0-%%d3;"
"subq.l #4, %[n];" // done 4 elements
"1: cmpi.l #4, %[n];"
"bge 0b;"
// multiply final elements
"tst.l %[n];"
"beq 1f;" // n=0
"mac.l %%d0, %%a3, %%acc0;"
"movclr.l %%acc0, %%d0;"
"move.l %%d0, (%[d])+;"
"subq.l #1, %[n];"
"beq 1f;" // n=1
"mac.l %%d1, %%a2, %%acc0;"
"movclr.l %%acc0, %%d1;"
"move.l %%d1, (%[d])+;"
"subq.l #1, %[n];"
"beq 1f;" // n=2
// otherwise n = 3
"mac.l %%d2, %%a1, %%acc0;"
"movclr.l %%acc0, %%d2;"
"move.l %%d2, (%[d])+;"
"1:"
: [n] "+d" (n), [d] "+a" (data), [w] "+a" (window)
: : "%d0", "%d1", "%d2", "%d3", "%a0", "%a1", "%a2", "%a3",
"cc", "memory");
}
static inline
void mcf5249_vect_zero(ogg_int32_t *ptr, int n)
{
asm volatile ("clr.l %%d0;"
"clr.l %%d1;"
"clr.l %%d2;"
"clr.l %%d3;"
// loop start
"tst.l %[n];"
"bra 1f;"
"0: movem.l %%d0-%%d3, (%[ptr]);"
"lea (4*4, %[ptr]), %[ptr];"
"subq.l #4, %[n];"
"1: bgt 0b;"
// remaing elements
"tst.l %[n];"
"beq 1f;" // n=0
"clr.l (%[ptr])+;"
"subq.l #1, %[n];"
"beq 1f;" // n=1
"clr.l (%[ptr])+;"
"subq.l #1, %[n];"
"beq 1f;" // n=2
// otherwise n = 3
"clr.l (%[ptr])+;"
"1:"
: [n] "+d" (n), [ptr] "+a" (ptr)
:
: "%d0","%d1","%d2","%d3","cc","memory");
}
#endif
#endif