rockbox/uisimulator/common/sound.h

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
*
* Copyright (C) 2002 Dave Chapman
*
* sound.h - common sound driver file.
*
* All files in this archive are subject to the GNU General Public License.
* See the file COPYING in the source tree root for full license agreement.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#ifndef _SOUND_H
#define _SOUND_H
#ifdef HAVE_OSS
/* The "sound device type" */
typedef struct {
int fd;
int freq;
int channels;
} sound_t;
#else
#ifdef WIN32
#warning "No sound yet in win32"
#else
#warning "No sound in this environment"
#endif
#endif
int init_sound(sound_t* sound);
int config_sound(sound_t* sound, int sound_freq, int channels);
void close_sound(sound_t* sound);
int output_sound(sound_t* sound,const void* buf, int count);
#endif