241 lines
9.1 KiB
C
241 lines
9.1 KiB
C
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/* Emacs style mode select -*- C++ -*-
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*-----------------------------------------------------------------------------
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*
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*
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* PrBoom a Doom port merged with LxDoom and LSDLDoom
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* based on BOOM, a modified and improved DOOM engine
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* Copyright (C) 1999 by
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* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
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* Copyright (C) 1999-2000 by
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* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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* DESCRIPTION:
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* Created by a sound utility.
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* Kept as a sample, DOOM2 sounds.
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*
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*-----------------------------------------------------------------------------*/
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#include "doomtype.h"
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#include "sounds.h"
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//
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// Information about all the music
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//
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musicinfo_t S_music[] =
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{
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{ 0, 0, 0, 0 },
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{ "e1m1", 0, 0, 0 },
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{ "e1m2", 0, 0, 0 },
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{ "e1m3", 0, 0, 0 },
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{ "e1m4", 0, 0, 0 },
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{ "e1m5", 0, 0, 0 },
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{ "e1m6", 0, 0, 0 },
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{ "e1m7", 0, 0, 0 },
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{ "e1m8", 0, 0, 0 },
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{ "e1m9", 0, 0, 0 },
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{ "e2m1", 0, 0, 0 },
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{ "e2m2", 0, 0, 0 },
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{ "e2m3", 0, 0, 0 },
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{ "e2m4", 0, 0, 0 },
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{ "e2m5", 0, 0, 0 },
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{ "e2m6", 0, 0, 0 },
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{ "e2m7", 0, 0, 0 },
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{ "e2m8", 0, 0, 0 },
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{ "e2m9", 0, 0, 0 },
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{ "e3m1", 0, 0, 0 },
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{ "e3m2", 0, 0, 0 },
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{ "e3m3", 0, 0, 0 },
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{ "e3m4", 0, 0, 0 },
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{ "e3m5", 0, 0, 0 },
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{ "e3m6", 0, 0, 0 },
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{ "e3m7", 0, 0, 0 },
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{ "e3m8", 0, 0, 0 },
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{ "e3m9", 0, 0, 0 },
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{ "inter", 0, 0, 0 },
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{ "intro", 0, 0, 0 },
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{ "bunny", 0, 0, 0 },
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{ "victor", 0, 0, 0 },
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{ "introa", 0, 0, 0 },
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{ "runnin", 0, 0, 0 },
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{ "stalks", 0, 0, 0 },
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{ "countd", 0, 0, 0 },
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{ "betwee", 0, 0, 0 },
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{ "doom", 0, 0, 0 },
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{ "the_da", 0, 0, 0 },
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{ "shawn", 0, 0, 0 },
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{ "ddtblu", 0, 0, 0 },
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{ "in_cit", 0, 0, 0 },
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{ "dead", 0, 0, 0 },
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{ "stlks2", 0, 0, 0 },
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{ "theda2", 0, 0, 0 },
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{ "doom2", 0, 0, 0 },
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{ "ddtbl2", 0, 0, 0 },
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{ "runni2", 0, 0, 0 },
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{ "dead2", 0, 0, 0 },
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{ "stlks3", 0, 0, 0 },
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{ "romero", 0, 0, 0 },
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{ "shawn2", 0, 0, 0 },
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{ "messag", 0, 0, 0 },
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{ "count2", 0, 0, 0 },
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{ "ddtbl3", 0, 0, 0 },
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{ "ampie", 0, 0, 0 },
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{ "theda3", 0, 0, 0 },
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{ "adrian", 0, 0, 0 },
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{ "messg2", 0, 0, 0 },
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{ "romer2", 0, 0, 0 },
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{ "tense", 0, 0, 0 },
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{ "shawn3", 0, 0, 0 },
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{ "openin", 0, 0, 0 },
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{ "evil", 0, 0, 0 },
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{ "ultima", 0, 0, 0 },
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{ "read_m", 0, 0, 0 },
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{ "dm2ttl", 0, 0, 0 },
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{ "dm2int", 0, 0, 0 }
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};
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//
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// Information about all the sfx
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//
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sfxinfo_t S_sfx[] =
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{
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// S_sfx[0] needs to be a dummy for odd reasons.
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{ "none", false, 0, 0, -1, -1, 0, 0, 0 },
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{ "pistol", false, 64, 0, -1, -1, 0, 0, 0 },
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{ "shotgn", false, 64, 0, -1, -1, 0, 0, 0 },
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{ "sgcock", false, 64, 0, -1, -1, 0, 0, 0 },
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{ "dshtgn", false, 64, 0, -1, -1, 0, 0, 0 },
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{ "dbopn", false, 64, 0, -1, -1, 0, 0, 0 },
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{ "dbcls", false, 64, 0, -1, -1, 0, 0, 0 },
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{ "dbload", false, 64, 0, -1, -1, 0, 0, 0 },
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{ "plasma", false, 64, 0, -1, -1, 0, 0, 0 },
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{ "bfg", false, 64, 0, -1, -1, 0, 0, 0 },
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{ "sawup", false, 64, 0, -1, -1, 0, 0, 0 },
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{ "sawidl", false, 118, 0, -1, -1, 0, 0, 0 },
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{ "sawful", false, 64, 0, -1, -1, 0, 0, 0 },
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{ "sawhit", false, 64, 0, -1, -1, 0, 0, 0 },
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{ "rlaunc", false, 64, 0, -1, -1, 0, 0, 0 },
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{ "rxplod", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "firsht", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "firxpl", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "pstart", false, 100, 0, -1, -1, 0, 0, 0 },
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{ "pstop", false, 100, 0, -1, -1, 0, 0, 0 },
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{ "doropn", false, 100, 0, -1, -1, 0, 0, 0 },
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{ "dorcls", false, 100, 0, -1, -1, 0, 0, 0 },
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{ "stnmov", false, 119, 0, -1, -1, 0, 0, 0 },
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{ "swtchn", false, 78, 0, -1, -1, 0, 0, 0 },
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{ "swtchx", false, 78, 0, -1, -1, 0, 0, 0 },
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{ "plpain", false, 96, 0, -1, -1, 0, 0, 0 },
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{ "dmpain", false, 96, 0, -1, -1, 0, 0, 0 },
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{ "popain", false, 96, 0, -1, -1, 0, 0, 0 },
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{ "vipain", false, 96, 0, -1, -1, 0, 0, 0 },
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{ "mnpain", false, 96, 0, -1, -1, 0, 0, 0 },
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{ "pepain", false, 96, 0, -1, -1, 0, 0, 0 },
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{ "slop", false, 78, 0, -1, -1, 0, 0, 0 },
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{ "itemup", true, 78, 0, -1, -1, 0, 0, 0 },
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{ "wpnup", true, 78, 0, -1, -1, 0, 0, 0 },
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{ "oof", false, 96, 0, -1, -1, 0, 0, 0 },
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{ "telept", false, 32, 0, -1, -1, 0, 0, 0 },
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{ "posit1", true, 98, 0, -1, -1, 0, 0, 0 },
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{ "posit2", true, 98, 0, -1, -1, 0, 0, 0 },
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{ "posit3", true, 98, 0, -1, -1, 0, 0, 0 },
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{ "bgsit1", true, 98, 0, -1, -1, 0, 0, 0 },
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{ "bgsit2", true, 98, 0, -1, -1, 0, 0, 0 },
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{ "sgtsit", true, 98, 0, -1, -1, 0, 0, 0 },
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{ "cacsit", true, 98, 0, -1, -1, 0, 0, 0 },
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{ "brssit", true, 94, 0, -1, -1, 0, 0, 0 },
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{ "cybsit", true, 92, 0, -1, -1, 0, 0, 0 },
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{ "spisit", true, 90, 0, -1, -1, 0, 0, 0 },
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{ "bspsit", true, 90, 0, -1, -1, 0, 0, 0 },
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{ "kntsit", true, 90, 0, -1, -1, 0, 0, 0 },
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{ "vilsit", true, 90, 0, -1, -1, 0, 0, 0 },
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{ "mansit", true, 90, 0, -1, -1, 0, 0, 0 },
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{ "pesit", true, 90, 0, -1, -1, 0, 0, 0 },
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{ "sklatk", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "sgtatk", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "skepch", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "vilatk", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "claw", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "skeswg", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "pldeth", false, 32, 0, -1, -1, 0, 0, 0 },
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{ "pdiehi", false, 32, 0, -1, -1, 0, 0, 0 },
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{ "podth1", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "podth2", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "podth3", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "bgdth1", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "bgdth2", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "sgtdth", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "cacdth", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "skldth", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "brsdth", false, 32, 0, -1, -1, 0, 0, 0 },
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{ "cybdth", false, 32, 0, -1, -1, 0, 0, 0 },
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{ "spidth", false, 32, 0, -1, -1, 0, 0, 0 },
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{ "bspdth", false, 32, 0, -1, -1, 0, 0, 0 },
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{ "vildth", false, 32, 0, -1, -1, 0, 0, 0 },
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{ "kntdth", false, 32, 0, -1, -1, 0, 0, 0 },
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{ "pedth", false, 32, 0, -1, -1, 0, 0, 0 },
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{ "skedth", false, 32, 0, -1, -1, 0, 0, 0 },
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{ "posact", true, 120, 0, -1, -1, 0, 0, 0 },
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{ "bgact", true, 120, 0, -1, -1, 0, 0, 0 },
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{ "dmact", true, 120, 0, -1, -1, 0, 0, 0 },
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{ "bspact", true, 100, 0, -1, -1, 0, 0, 0 },
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{ "bspwlk", true, 100, 0, -1, -1, 0, 0, 0 },
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{ "vilact", true, 100, 0, -1, -1, 0, 0, 0 },
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{ "noway", false, 78, 0, -1, -1, 0, 0, 0 },
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{ "barexp", false, 60, 0, -1, -1, 0, 0, 0 },
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{ "punch", false, 64, 0, -1, -1, 0, 0, 0 },
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{ "hoof", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "metal", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "chgun", false, 64, &S_sfx[sfx_pistol], 150, 0, 0, 0, 0 },
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{ "tink", false, 60, 0, -1, -1, 0, 0, 0 },
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{ "bdopn", false, 100, 0, -1, -1, 0, 0, 0 },
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{ "bdcls", false, 100, 0, -1, -1, 0, 0, 0 },
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{ "itmbk", false, 100, 0, -1, -1, 0, 0, 0 },
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{ "flame", false, 32, 0, -1, -1, 0, 0, 0 },
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{ "flamst", false, 32, 0, -1, -1, 0, 0, 0 },
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{ "getpow", false, 60, 0, -1, -1, 0, 0, 0 },
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{ "bospit", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "boscub", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "bossit", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "bospn", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "bosdth", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "manatk", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "mandth", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "sssit", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "ssdth", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "keenpn", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "keendt", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "skeact", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "skesit", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "skeatk", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "radio", false, 60, 0, -1, -1, 0, 0, 0 },
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#ifdef DOGS
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// killough 11/98: dog sounds
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{ "dgsit", false, 98, 0, -1, -1, 0, 0, 0 },
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{ "dgatk", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "dgact", false, 120, 0, -1, -1, 0, 0, 0 },
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{ "dgdth", false, 70, 0, -1, -1, 0, 0, 0 },
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{ "dgpain", false, 96, 0, -1, -1, 0, 0, 0 },
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#endif
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};
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