rockbox/apps/settings.c

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/***************************************************************************
* __________ __ ___.
* Open \______ \ ____ ____ | | _\_ |__ _______ ___
* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
* \/ \/ \/ \/ \/
* $Id$
*
* Copyright (C) 2002 by Stuart Martin
* RTC config saving code (C) 2002 by hessu@hes.iki.fi
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
* KIND, either express or implied.
*
****************************************************************************/
#include <stdio.h>
#include <stddef.h>
#include <stdlib.h>
#include <limits.h>
#include "inttypes.h"
#include "config.h"
#include "action.h"
#include "crc32.h"
#include "settings.h"
#include "debug.h"
#include "usb.h"
#include "backlight.h"
#include "audio.h"
#include "talk.h"
#include "string.h"
#include "rtc.h"
#include "power.h"
#include "ata_idle_notify.h"
#include "storage.h"
#include "screens.h"
#include "ctype.h"
#include "file.h"
#include "system.h"
#include "general.h"
#include "misc.h"
#ifdef HAVE_LCD_BITMAP
#include "icons.h"
#include "font.h"
#include "peakmeter.h"
#endif
#include "lang.h"
#include "language.h"
#include "powermgmt.h"
#include "sprintf.h"
#include "keyboard.h"
#include "version.h"
#include "sound.h"
#include "rbunicode.h"
#include "dircache.h"
#include "splash.h"
#include "list.h"
#include "settings_list.h"
#include "filetypes.h"
#include "option_select.h"
#if CONFIG_TUNER
#include "radio.h"
#endif
#include "wps.h"
#include "skin_engine/skin_engine.h"
#include "skin_engine/skin_fonts.h"
#include "viewport.h"
Initial custom statusbar commit. The custom statusbar can be used as a WPS for the main UI, using .(r)sbs files. It's using the skin engine and knows all tags the WPS also knows. The default folder for .sbs is the wps folder to reuse images used in the WPS. As it can be shown in the WPS also, it's useful to move shared parts to the custom statusbar in order to save skin buffer space. There are a few restrictions/TODOs: *) Peak meter doesn't redraw nicely(not frequent enough), as very frequent updates would slow the UI down as hell (some targets fight with it in the WPS already: FS#10686) *) No touchregion support as the statusbar doesn't have any action handling (it won't fail to parse though). *) Drawing stuff into the default VP is forbidden (loading images in it is not). You *need* to use viewports for the displaying stuff (parsing fails if no viewport is used). *) Themes that don't use a custom ui viewport can be fixed up using the new %Vi tag to avoid nasty redraw effectts (you must not draw into it as well, it's used to fix up the ui viewport). %Vi describes the viewport that the lists can use without getting in the way of the statusbar. Otherwise, it behaves like the classic statusbar, it can be configured in the theme settings, and can be turned off in the wps using %wd. Note to translaters: When translating LANG_STATUSBAR_CUSTOM, please consider using the same translation as for LANG_CHANNEL_CUSTOM if it's compatible. They could be combined later then. Flyspray: FS#10566 Author: myself git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23258 a1c6a512-1295-4272-9138-f99709370657
2009-10-19 15:28:15 +00:00
#include "statusbar-skinned.h"
#if CONFIG_CODEC == MAS3507D
void dac_line_in(bool enable);
#endif
struct user_settings global_settings;
struct system_status global_status;
#if CONFIG_CODEC == SWCODEC
#include "dsp.h"
#include "playback.h"
#ifdef HAVE_RECORDING
#include "enc_config.h"
#endif
#endif /* CONFIG_CODEC == SWCODEC */
#define NVRAM_BLOCK_SIZE 44
#ifdef HAVE_LCD_BITMAP
#define MAX_LINES 10
#else
#define MAX_LINES 2
#endif
#ifdef HAVE_REMOTE_LCD
#include "lcd-remote.h"
#endif
long lasttime = 0;
/** NVRAM stuff, if the target doesnt have NVRAM it is saved in ROCKBOX_DIR /nvram.bin **/
/* NVRAM is set out as
[0] 'R'
[1] 'b'
[2] version
[3] stored variable count
[4-7] crc32 checksum
[8-NVRAM_BLOCK_SIZE] data
*/
#define NVRAM_DATA_START 8
#define NVRAM_FILE ROCKBOX_DIR "/nvram.bin"
static char nvram_buffer[NVRAM_BLOCK_SIZE];
static bool read_nvram_data(char* buf, int max_len)
{
unsigned crc32 = 0xffffffff;
int var_count = 0, i = 0, buf_pos = 0;
#ifndef HAVE_RTC_RAM
int fd = open(NVRAM_FILE,O_RDONLY);
if (fd < 0)
return false;
memset(buf,0,max_len);
if (read(fd,buf,max_len) < 8) /* min is 8 bytes,magic, ver, vars, crc32 */
return false;
close(fd);
#else
memset(buf,0,max_len);
/* read rtc block */
for (i=0; i < max_len; i++ )
buf[i] = rtc_read(0x14+i);
#endif
/* check magic, version */
if ((buf[0] != 'R') || (buf[1] != 'b')
|| (buf[2] != NVRAM_CONFIG_VERSION))
return false;
/* check crc32 */
crc32 = crc_32(&buf[NVRAM_DATA_START],
max_len-NVRAM_DATA_START-1,0xffffffff);
if (memcmp(&crc32,&buf[4],4))
return false;
/* all good, so read in the settings */
var_count = buf[3];
buf_pos = NVRAM_DATA_START;
for(i=0; i<nb_settings; i++)
{
int nvram_bytes = (settings[i].flags&F_NVRAM_BYTES_MASK)
>>F_NVRAM_MASK_SHIFT;
if (nvram_bytes)
{
if ((var_count>0) && (buf_pos<max_len))
{
memcpy(settings[i].setting,&buf[buf_pos],nvram_bytes);
buf_pos += nvram_bytes;
var_count--;
}
else /* should only happen when new items are added to the end */
{
memcpy(settings[i].setting, &settings[i].default_val, nvram_bytes);
}
}
}
return true;
}
static bool write_nvram_data(char* buf, int max_len)
{
unsigned crc32 = 0xffffffff;
int i = 0, buf_pos = 0;
char var_count = 0;
#ifndef HAVE_RTC_RAM
int fd;
#endif
memset(buf,0,max_len);
/* magic, version */
buf[0] = 'R'; buf[1] = 'b';
buf[2] = NVRAM_CONFIG_VERSION;
buf_pos = NVRAM_DATA_START;
for(i=0; (i<nb_settings) && (buf_pos<max_len); i++)
{
int nvram_bytes = (settings[i].flags&F_NVRAM_BYTES_MASK)
>>F_NVRAM_MASK_SHIFT;
if (nvram_bytes)
{
memcpy(&buf[buf_pos],settings[i].setting,nvram_bytes);
buf_pos += nvram_bytes;
var_count++;
}
}
/* count and crc32 */
buf[3] = var_count;
crc32 = crc_32(&buf[NVRAM_DATA_START],
max_len-NVRAM_DATA_START-1,0xffffffff);
memcpy(&buf[4],&crc32,4);
#ifndef HAVE_RTC_RAM
fd = open(NVRAM_FILE,O_CREAT|O_TRUNC|O_WRONLY);
if (fd >= 0)
{
int len = write(fd,buf,max_len);
close(fd);
if (len < 8)
return false;
}
#else
/* FIXME: okay, it _would_ be cleaner and faster to implement rtc_write so
that it would write a number of bytes at a time since the RTC chip
supports that, but this will have to do for now 8-) */
for (i=0; i < NVRAM_BLOCK_SIZE; i++ ) {
int r = rtc_write(0x14+i, buf[i]);
if (r)
return false;
}
#endif
return true;
}
/** Reading from a config file **/
/*
* load settings from disk or RTC RAM
*/
void settings_load(int which)
{
if (which&SETTINGS_RTC)
read_nvram_data(nvram_buffer,NVRAM_BLOCK_SIZE);
if (which&SETTINGS_HD)
{
settings_load_config(CONFIGFILE,false);
settings_load_config(FIXEDSETTINGSFILE,false);
}
}
static bool cfg_string_to_int(int setting_id, int* out, const char* str)
{
const char* start = settings[setting_id].cfg_vals;
char* end = NULL;
char temp[MAX_PATH];
int count = 0;
while (1)
{
end = strchr(start, ',');
if (!end)
{
if (!strcmp(str, start))
{
*out = count;
return true;
}
else return false;
}
strlcpy(temp, start, end-start+1);
if (!strcmp(str, temp))
{
*out = count;
return true;
}
start = end +1;
count++;
}
return false;
}
bool settings_load_config(const char* file, bool apply)
{
int fd;
char line[128];
char* name;
char* value;
int i;
fd = open_utf8(file, O_RDONLY);
if (fd < 0)
return false;
while (read_line(fd, line, sizeof line) > 0)
{
if (!settings_parseline(line, &name, &value))
continue;
for(i=0; i<nb_settings; i++)
{
if (settings[i].cfg_name == NULL)
continue;
if (!strcasecmp(name,settings[i].cfg_name))
{
switch (settings[i].flags&F_T_MASK)
{
case F_T_CUSTOM:
settings[i].custom_setting->load_from_cfg(settings[i].setting, value);
break;
case F_T_INT:
case F_T_UINT:
#ifdef HAVE_LCD_COLOR
if (settings[i].flags&F_RGB)
hex_to_rgb(value, (int*)settings[i].setting);
else
#endif
if (settings[i].cfg_vals == NULL)
{
*(int*)settings[i].setting = atoi(value);
}
else
{
int temp, *v = (int*)settings[i].setting;
bool found = cfg_string_to_int(i, &temp, value);
if (found)
{
if (settings[i].flags&F_TABLE_SETTING)
*v = settings[i].table_setting->values[temp];
else
*v = temp;
}
else
{ /* atoi breaks choice settings because they
* don't have int-like values, and would
* fall back to the first value (i.e. 0)
* due to atoi */
if (!(settings[i].flags&F_CHOICE_SETTING))
*v = atoi(value);
}
}
break;
case F_T_BOOL:
{
int temp;
if (cfg_string_to_int(i,&temp,value))
*(bool*)settings[i].setting = (temp!=0);
if (settings[i].bool_setting->option_callback)
settings[i].bool_setting->option_callback(temp!=0);
break;
}
case F_T_CHARPTR:
case F_T_UCHARPTR:
{
char storage[MAX_PATH];
if (settings[i].filename_setting->prefix)
{
int len = strlen(settings[i].filename_setting->prefix);
if (!strncasecmp(value,
settings[i].filename_setting->prefix,
len))
{
strlcpy(storage, &value[len], MAX_PATH);
}
else strlcpy(storage, value, MAX_PATH);
}
else strlcpy(storage, value, MAX_PATH);
if (settings[i].filename_setting->suffix)
{
char *s = strcasestr(storage,settings[i].filename_setting->suffix);
if (s) *s = '\0';
}
strlcpy((char*)settings[i].setting, storage,
settings[i].filename_setting->max_len);
break;
}
}
break;
} /* if (!strcmp(name,settings[i].cfg_name)) */
} /* for(...) */
} /* while(...) */
close(fd);
settings_save();
if (apply)
settings_apply(true);
return true;
}
/** Writing to a config file and saving settings **/
bool cfg_int_to_string(int setting_id, int val, char* buf, int buf_len)
{
int flags = settings[setting_id].flags;
const char* start = settings[setting_id].cfg_vals;
char* end = NULL;
int count = 0;
if ((flags&F_T_MASK)==F_T_INT &&
flags&F_TABLE_SETTING)
{
const int *value = settings[setting_id].table_setting->values;
while (start)
{
end = strchr(start,',');
if (value[count] == val)
{
if (end == NULL)
strlcpy(buf, start, buf_len);
else
{
int len = (buf_len > (end-start))? end-start: buf_len;
strlcpy(buf, start, len+1);
}
return true;
}
count++;
if (end)
start = end+1;
else
break;
}
return false;
}
while (count < val)
{
start = strchr(start,',');
if (!start)
return false;
count++;
start++;
}
end = strchr(start,',');
if (end == NULL)
strlcpy(buf, start, buf_len);
else
{
int len = (buf_len > (end-start))? end-start: buf_len;
strlcpy(buf, start, len+1);
}
return true;
}
bool cfg_to_string(int i/*setting_id*/, char* buf, int buf_len)
{
switch (settings[i].flags&F_T_MASK)
{
case F_T_CUSTOM:
settings[i].custom_setting->write_to_cfg(settings[i].setting,
buf, buf_len);
break;
case F_T_INT:
case F_T_UINT:
#ifdef HAVE_LCD_COLOR
if (settings[i].flags&F_RGB)
{
int colour = *(int*)settings[i].setting;
snprintf(buf,buf_len,"%02x%02x%02x",
(int)RGB_UNPACK_RED(colour),
(int)RGB_UNPACK_GREEN(colour),
(int)RGB_UNPACK_BLUE(colour));
}
else
#endif
if (settings[i].cfg_vals == NULL)
{
snprintf(buf,buf_len,"%d",*(int*)settings[i].setting);
}
else
{
if (cfg_int_to_string(i, *(int*)settings[i].setting,
buf, buf_len) == false)
{
snprintf(buf,buf_len,"%d",*(int*)settings[i].setting);
}
else
return false;
}
break;
case F_T_BOOL:
cfg_int_to_string(i,
*(bool*)settings[i].setting==false?0:1, buf, buf_len);
break;
case F_T_CHARPTR:
case F_T_UCHARPTR:
if (((char*)settings[i].setting)[0]
&& settings[i].filename_setting->prefix)
{
if (((char*)settings[i].setting)[0] == '-')
{
buf[0] = '-';
buf[1] = '\0';
}
else
{
snprintf(buf,buf_len,"%s%s%s",
settings[i].filename_setting->prefix,
(char*)settings[i].setting,
settings[i].filename_setting->suffix);
}
}
else strlcpy(buf,(char*)settings[i].setting,
settings[i].filename_setting->max_len);
break;
} /* switch () */
return true;
}
static bool is_changed(int setting_id)
{
const struct settings_list *setting = &settings[setting_id];
switch (setting->flags&F_T_MASK)
{
case F_T_CUSTOM:
return setting->custom_setting->is_changed(setting->setting,
setting->default_val.custom);
break;
case F_T_INT:
case F_T_UINT:
if (setting->flags&F_DEF_ISFUNC)
{
if (*(int*)setting->setting == setting->default_val.func())
return false;
}
else if (setting->flags&F_T_SOUND)
{
if (*(int*)setting->setting ==
sound_default(setting->sound_setting->setting))
return false;
}
else if (*(int*)setting->setting == setting->default_val.int_)
return false;
break;
case F_T_BOOL:
if (*(bool*)setting->setting == setting->default_val.bool_)
return false;
break;
case F_T_CHARPTR:
case F_T_UCHARPTR:
if (!strcmp((char*)setting->setting, setting->default_val.charptr))
return false;
break;
}
return true;
}
static bool settings_write_config(const char* filename, int options)
{
int i;
int fd;
char value[MAX_PATH];
fd = open(filename,O_CREAT|O_TRUNC|O_WRONLY);
if (fd < 0)
return false;
fdprintf(fd, "# .cfg file created by rockbox %s - "
"http://www.rockbox.org\r\n\r\n", appsversion);
for(i=0; i<nb_settings; i++)
{
if (settings[i].cfg_name == NULL)
continue;
value[0] = '\0';
switch (options)
{
case SETTINGS_SAVE_CHANGED:
if (!is_changed(i))
continue;
break;
case SETTINGS_SAVE_SOUND:
if ((settings[i].flags&F_SOUNDSETTING) == 0)
continue;
break;
case SETTINGS_SAVE_THEME:
if ((settings[i].flags&F_THEMESETTING) == 0)
continue;
break;
#ifdef HAVE_RECORDING
case SETTINGS_SAVE_RECPRESETS:
if ((settings[i].flags&F_RECSETTING) == 0)
continue;
break;
#endif
#if CONFIG_CODEC == SWCODEC
case SETTINGS_SAVE_EQPRESET:
if ((settings[i].flags&F_EQSETTING) == 0)
continue;
break;
#endif
}
cfg_to_string(i, value, MAX_PATH);
fdprintf(fd,"%s: %s\r\n",settings[i].cfg_name,value);
} /* for(...) */
close(fd);
return true;
}
#ifndef HAVE_RTC_RAM
static void flush_global_status_callback(void *data)
{
(void)data;
write_nvram_data(nvram_buffer,NVRAM_BLOCK_SIZE);
}
#endif
static void flush_config_block_callback(void *data)
{
(void)data;
write_nvram_data(nvram_buffer,NVRAM_BLOCK_SIZE);
settings_write_config(CONFIGFILE, SETTINGS_SAVE_CHANGED);
}
/*
* persist all runtime user settings to disk or RTC RAM
*/
static void update_runtime(void)
{
int elapsed_secs;
elapsed_secs = (current_tick - lasttime) / HZ;
global_status.runtime += elapsed_secs;
lasttime += (elapsed_secs * HZ);
if ( global_status.runtime > global_status.topruntime )
global_status.topruntime = global_status.runtime;
}
void status_save(void)
{
update_runtime();
#ifdef HAVE_RTC_RAM
/* this will be done in the storage_callback if
target doesnt have rtc ram */
write_nvram_data(nvram_buffer,NVRAM_BLOCK_SIZE);
#else
register_storage_idle_func(flush_global_status_callback);
#endif
}
int settings_save(void)
{
update_runtime();
#ifdef HAVE_RTC_RAM
/* this will be done in the storage_callback if
target doesnt have rtc ram */
write_nvram_data(nvram_buffer,NVRAM_BLOCK_SIZE);
#endif
register_storage_idle_func(flush_config_block_callback);
return 0;
}
bool settings_save_config(int options)
{
char filename[MAX_PATH];
char *folder, *namebase;
switch (options)
{
case SETTINGS_SAVE_THEME:
folder = THEME_DIR;
namebase = "theme";
break;
#ifdef HAVE_RECORDING
case SETTINGS_SAVE_RECPRESETS:
folder = RECPRESETS_DIR;
namebase = "recording";
break;
#endif
#if CONFIG_CODEC == SWCODEC
case SETTINGS_SAVE_EQPRESET:
folder = EQS_DIR;
namebase = "eq";
break;
#endif
case SETTINGS_SAVE_SOUND:
folder = ROCKBOX_DIR;
namebase = "sound";
break;
default:
folder = ROCKBOX_DIR;
namebase = "config";
break;
}
create_numbered_filename(filename, folder, namebase, ".cfg", 2
IF_CNFN_NUM_(, NULL));
/* allow user to modify filename */
while (true) {
if (!kbd_input(filename, sizeof filename)) {
break;
}
else {
return false;
}
}
if (settings_write_config(filename, options))
splash(HZ, ID2P(LANG_SETTINGS_SAVED));
else
splash(HZ, ID2P(LANG_FAILED));
return true;
}
/** Apply and Reset settings **/
#ifdef HAVE_LCD_BITMAP
/*
* Applies the range infos stored in global_settings to
* the peak meter.
*/
void settings_apply_pm_range(void)
{
int pm_min, pm_max;
/* depending on the scale mode (dBfs or percent) the values
of global_settings.peak_meter_dbfs have different meanings */
if (global_settings.peak_meter_dbfs)
{
/* convert to dBfs * 100 */
pm_min = -(((int)global_settings.peak_meter_min) * 100);
pm_max = -(((int)global_settings.peak_meter_max) * 100);
}
else
{
/* percent is stored directly -> no conversion */
pm_min = global_settings.peak_meter_min;
pm_max = global_settings.peak_meter_max;
}
/* apply the range */
peak_meter_init_range(global_settings.peak_meter_dbfs, pm_min, pm_max);
}
#endif /* HAVE_LCD_BITMAP */
void sound_settings_apply(void)
{
#if CONFIG_CODEC == SWCODEC
sound_set_dsp_callback(dsp_callback);
#endif
sound_set(SOUND_BASS, global_settings.bass);
sound_set(SOUND_TREBLE, global_settings.treble);
sound_set(SOUND_BALANCE, global_settings.balance);
sound_set(SOUND_VOLUME, global_settings.volume);
sound_set(SOUND_CHANNELS, global_settings.channel_config);
sound_set(SOUND_STEREO_WIDTH, global_settings.stereo_width);
#if (CONFIG_CODEC == MAS3587F) || (CONFIG_CODEC == MAS3539F)
sound_set(SOUND_LOUDNESS, global_settings.loudness);
sound_set(SOUND_AVC, global_settings.avc);
sound_set(SOUND_MDB_STRENGTH, global_settings.mdb_strength);
sound_set(SOUND_MDB_HARMONICS, global_settings.mdb_harmonics);
sound_set(SOUND_MDB_CENTER, global_settings.mdb_center);
sound_set(SOUND_MDB_SHAPE, global_settings.mdb_shape);
sound_set(SOUND_MDB_ENABLE, global_settings.mdb_enable);
sound_set(SOUND_SUPERBASS, global_settings.superbass);
#endif
#ifdef HAVE_WM8758
sound_set(SOUND_BASS_CUTOFF, global_settings.bass_cutoff);
sound_set(SOUND_TREBLE_CUTOFF, global_settings.treble_cutoff);
#endif
}
/* call this after loading a .wps/.rwps or other skin files, so that the
* skin buffer is reset properly
*/
struct skin_load_setting {
char* setting;
char* suffix;
void (*loadfunc)(enum screen_type screen, const char *buf, bool isfile);
};
static struct skin_load_setting skins[] = {
/* This determins the load order. *sbs must be loaded before any other
* skin on that screen */
#ifdef HAVE_LCD_BITMAP
{ global_settings.sbs_file, "sbs", sb_skin_data_load},
#endif
{ global_settings.wps_file, "wps", wps_data_load},
#ifdef HAVE_REMOTE_LCD
{ global_settings.rsbs_file, "rsbs", sb_skin_data_load},
{ global_settings.rwps_file, "rwps", wps_data_load},
#endif
};
void settings_apply_skins(void)
{
char buf[MAX_PATH];
/* re-initialize the skin buffer before we start reloading skins */
skin_buffer_init();
enum screen_type screen = SCREEN_MAIN;
unsigned int i;
Initial custom statusbar commit. The custom statusbar can be used as a WPS for the main UI, using .(r)sbs files. It's using the skin engine and knows all tags the WPS also knows. The default folder for .sbs is the wps folder to reuse images used in the WPS. As it can be shown in the WPS also, it's useful to move shared parts to the custom statusbar in order to save skin buffer space. There are a few restrictions/TODOs: *) Peak meter doesn't redraw nicely(not frequent enough), as very frequent updates would slow the UI down as hell (some targets fight with it in the WPS already: FS#10686) *) No touchregion support as the statusbar doesn't have any action handling (it won't fail to parse though). *) Drawing stuff into the default VP is forbidden (loading images in it is not). You *need* to use viewports for the displaying stuff (parsing fails if no viewport is used). *) Themes that don't use a custom ui viewport can be fixed up using the new %Vi tag to avoid nasty redraw effectts (you must not draw into it as well, it's used to fix up the ui viewport). %Vi describes the viewport that the lists can use without getting in the way of the statusbar. Otherwise, it behaves like the classic statusbar, it can be configured in the theme settings, and can be turned off in the wps using %wd. Note to translaters: When translating LANG_STATUSBAR_CUSTOM, please consider using the same translation as for LANG_CHANNEL_CUSTOM if it's compatible. They could be combined later then. Flyspray: FS#10566 Author: myself git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23258 a1c6a512-1295-4272-9138-f99709370657
2009-10-19 15:28:15 +00:00
#ifdef HAVE_LCD_BITMAP
skin_backdrop_init();
skin_font_init();
#endif
for (i=0; i<sizeof(skins)/sizeof(*skins); i++)
Initial custom statusbar commit. The custom statusbar can be used as a WPS for the main UI, using .(r)sbs files. It's using the skin engine and knows all tags the WPS also knows. The default folder for .sbs is the wps folder to reuse images used in the WPS. As it can be shown in the WPS also, it's useful to move shared parts to the custom statusbar in order to save skin buffer space. There are a few restrictions/TODOs: *) Peak meter doesn't redraw nicely(not frequent enough), as very frequent updates would slow the UI down as hell (some targets fight with it in the WPS already: FS#10686) *) No touchregion support as the statusbar doesn't have any action handling (it won't fail to parse though). *) Drawing stuff into the default VP is forbidden (loading images in it is not). You *need* to use viewports for the displaying stuff (parsing fails if no viewport is used). *) Themes that don't use a custom ui viewport can be fixed up using the new %Vi tag to avoid nasty redraw effectts (you must not draw into it as well, it's used to fix up the ui viewport). %Vi describes the viewport that the lists can use without getting in the way of the statusbar. Otherwise, it behaves like the classic statusbar, it can be configured in the theme settings, and can be turned off in the wps using %wd. Note to translaters: When translating LANG_STATUSBAR_CUSTOM, please consider using the same translation as for LANG_CHANNEL_CUSTOM if it's compatible. They could be combined later then. Flyspray: FS#10566 Author: myself git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23258 a1c6a512-1295-4272-9138-f99709370657
2009-10-19 15:28:15 +00:00
{
#ifdef HAVE_REMOTE_LCD
screen = skins[i].suffix[0] == 'r' ? SCREEN_REMOTE : SCREEN_MAIN;
Initial custom statusbar commit. The custom statusbar can be used as a WPS for the main UI, using .(r)sbs files. It's using the skin engine and knows all tags the WPS also knows. The default folder for .sbs is the wps folder to reuse images used in the WPS. As it can be shown in the WPS also, it's useful to move shared parts to the custom statusbar in order to save skin buffer space. There are a few restrictions/TODOs: *) Peak meter doesn't redraw nicely(not frequent enough), as very frequent updates would slow the UI down as hell (some targets fight with it in the WPS already: FS#10686) *) No touchregion support as the statusbar doesn't have any action handling (it won't fail to parse though). *) Drawing stuff into the default VP is forbidden (loading images in it is not). You *need* to use viewports for the displaying stuff (parsing fails if no viewport is used). *) Themes that don't use a custom ui viewport can be fixed up using the new %Vi tag to avoid nasty redraw effectts (you must not draw into it as well, it's used to fix up the ui viewport). %Vi describes the viewport that the lists can use without getting in the way of the statusbar. Otherwise, it behaves like the classic statusbar, it can be configured in the theme settings, and can be turned off in the wps using %wd. Note to translaters: When translating LANG_STATUSBAR_CUSTOM, please consider using the same translation as for LANG_CHANNEL_CUSTOM if it's compatible. They could be combined later then. Flyspray: FS#10566 Author: myself git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23258 a1c6a512-1295-4272-9138-f99709370657
2009-10-19 15:28:15 +00:00
#endif
if (skins[i].setting[0] && skins[i].setting[0] != '-')
{
snprintf(buf, sizeof buf, WPS_DIR "/%s.%s",
skins[i].setting, skins[i].suffix);
skins[i].loadfunc(screen, buf, true);
}
else
{
skins[i].loadfunc(screen, NULL, true);
}
}
Initial custom statusbar commit. The custom statusbar can be used as a WPS for the main UI, using .(r)sbs files. It's using the skin engine and knows all tags the WPS also knows. The default folder for .sbs is the wps folder to reuse images used in the WPS. As it can be shown in the WPS also, it's useful to move shared parts to the custom statusbar in order to save skin buffer space. There are a few restrictions/TODOs: *) Peak meter doesn't redraw nicely(not frequent enough), as very frequent updates would slow the UI down as hell (some targets fight with it in the WPS already: FS#10686) *) No touchregion support as the statusbar doesn't have any action handling (it won't fail to parse though). *) Drawing stuff into the default VP is forbidden (loading images in it is not). You *need* to use viewports for the displaying stuff (parsing fails if no viewport is used). *) Themes that don't use a custom ui viewport can be fixed up using the new %Vi tag to avoid nasty redraw effectts (you must not draw into it as well, it's used to fix up the ui viewport). %Vi describes the viewport that the lists can use without getting in the way of the statusbar. Otherwise, it behaves like the classic statusbar, it can be configured in the theme settings, and can be turned off in the wps using %wd. Note to translaters: When translating LANG_STATUSBAR_CUSTOM, please consider using the same translation as for LANG_CHANNEL_CUSTOM if it's compatible. They could be combined later then. Flyspray: FS#10566 Author: myself git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23258 a1c6a512-1295-4272-9138-f99709370657
2009-10-19 15:28:15 +00:00
viewportmanager_theme_changed(THEME_STATUSBAR);
#if LCD_DEPTH > 1 || defined(HAVE_REMOTE_LCD) && LCD_REMOTE_DEPTH > 1
FOR_NB_SCREENS(i)
screens[i].backdrop_show(sb_get_backdrop(i));
#endif
}
void settings_apply(bool read_disk)
{
char buf[64];
#if CONFIG_CODEC == SWCODEC
int i;
#endif
sound_settings_apply();
#ifdef HAVE_DISK_STORAGE
audio_set_buffer_margin(global_settings.buffer_margin);
#endif
#ifdef HAVE_LCD_CONTRAST
lcd_set_contrast(global_settings.contrast);
#endif
lcd_scroll_speed(global_settings.scroll_speed);
#ifdef HAVE_REMOTE_LCD
lcd_remote_set_contrast(global_settings.remote_contrast);
lcd_remote_set_invert_display(global_settings.remote_invert);
#ifdef HAVE_LCD_FLIP
lcd_remote_set_flip(global_settings.remote_flip_display);
#endif
lcd_remote_scroll_speed(global_settings.remote_scroll_speed);
lcd_remote_scroll_step(global_settings.remote_scroll_step);
lcd_remote_scroll_delay(global_settings.remote_scroll_delay);
lcd_remote_bidir_scroll(global_settings.remote_bidir_limit);
#ifdef HAVE_REMOTE_LCD_TICKING
lcd_remote_emireduce(global_settings.remote_reduce_ticking);
#endif
remote_backlight_set_timeout(global_settings.remote_backlight_timeout);
#if CONFIG_CHARGING
remote_backlight_set_timeout_plugged(global_settings.remote_backlight_timeout_plugged);
#endif
#ifdef HAS_REMOTE_BUTTON_HOLD
remote_backlight_set_on_button_hold(global_settings.remote_backlight_on_button_hold);
#endif
#endif /* HAVE_REMOTE_LCD */
#ifdef HAVE_BACKLIGHT_BRIGHTNESS
backlight_set_brightness(global_settings.brightness);
#endif
#ifdef HAVE_BACKLIGHT
backlight_set_timeout(global_settings.backlight_timeout);
#if CONFIG_CHARGING
backlight_set_timeout_plugged(global_settings.backlight_timeout_plugged);
#endif
#if defined(HAVE_BACKLIGHT_FADING_INT_SETTING) \
|| defined(HAVE_BACKLIGHT_FADING_BOOL_SETTING)
backlight_set_fade_in(global_settings.backlight_fade_in);
backlight_set_fade_out(global_settings.backlight_fade_out);
#endif
#endif
#ifdef HAVE_BUTTONLIGHT_BRIGHTNESS
buttonlight_set_brightness(global_settings.buttonlight_brightness);
#endif
#ifdef HAVE_BUTTON_LIGHT
buttonlight_set_timeout(global_settings.buttonlight_timeout);
#endif
#ifdef HAVE_DISK_STORAGE
storage_spindown(global_settings.disk_spindown);
#endif
#if (CONFIG_CODEC == MAS3507D) && !defined(SIMULATOR)
dac_line_in(global_settings.line_in);
#endif
set_poweroff_timeout(global_settings.poweroff);
set_battery_capacity(global_settings.battery_capacity);
#if BATTERY_TYPES_COUNT > 1
set_battery_type(global_settings.battery_type);
#endif
#ifdef HAVE_LCD_BITMAP
#ifdef HAVE_LCD_INVERT
lcd_set_invert_display(global_settings.invert);
#endif
#ifdef HAVE_LCD_FLIP
lcd_set_flip(global_settings.flip_display);
button_set_flip(global_settings.flip_display);
#endif
lcd_update(); /* refresh after flipping the screen */
settings_apply_pm_range();
peak_meter_init_times(
global_settings.peak_meter_release, global_settings.peak_meter_hold,
global_settings.peak_meter_clip_hold);
#endif
#ifdef HAVE_SPEAKER
audiohw_enable_speaker(global_settings.speaker_enabled);
#endif
if (read_disk)
{
#ifdef HAVE_LCD_BITMAP
/* fonts need to be loaded before the WPS */
if ( global_settings.font_file[0]) {
snprintf(buf, sizeof buf, FONT_DIR "/%s.fnt",
global_settings.font_file);
if (font_load(NULL, buf) < 0)
font_reset(NULL);
}
else
font_reset(NULL);
#ifdef HAVE_REMOTE_LCD
if ( global_settings.remote_font_file[0]) {
snprintf(buf, sizeof buf, FONT_DIR "/%s.fnt",
global_settings.remote_font_file);
if (font_load_remoteui(buf) < 0)
font_load_remoteui(NULL);
}
else
font_load_remoteui(NULL);
#endif
if ( global_settings.kbd_file[0]) {
snprintf(buf, sizeof buf, ROCKBOX_DIR "/%s.kbd",
global_settings.kbd_file);
load_kbd(buf);
}
else
load_kbd(NULL);
#endif
if ( global_settings.lang_file[0]) {
snprintf(buf, sizeof buf, LANG_DIR "/%s.lng",
global_settings.lang_file);
lang_core_load(buf);
talk_init(); /* use voice of same language */
}
/* reload wpses */
settings_apply_skins();
/* load the icon set */
icons_init();
#ifdef HAVE_LCD_COLOR
if (global_settings.colors_file[0])
read_color_theme_file();
#endif
}
#ifdef HAVE_LCD_COLOR
screens[SCREEN_MAIN].set_foreground(global_settings.fg_color);
screens[SCREEN_MAIN].set_background(global_settings.bg_color);
screens[SCREEN_MAIN].set_selector_start(global_settings.lss_color);
screens[SCREEN_MAIN].set_selector_end(global_settings.lse_color);
screens[SCREEN_MAIN].set_selector_text(global_settings.lst_color);
#endif
#ifdef HAVE_LCD_BITMAP
lcd_scroll_step(global_settings.scroll_step);
gui_list_screen_scroll_step(global_settings.screen_scroll_step);
gui_list_screen_scroll_out_of_view(global_settings.offset_out_of_view);
#else
lcd_jump_scroll(global_settings.jump_scroll);
lcd_jump_scroll_delay(global_settings.jump_scroll_delay);
#endif
lcd_bidir_scroll(global_settings.bidir_limit);
lcd_scroll_delay(global_settings.scroll_delay);
set_codepage(global_settings.default_codepage);
#if CONFIG_CODEC == SWCODEC
#ifdef HAVE_CROSSFADE
audio_set_crossfade(global_settings.crossfade);
#endif
dsp_set_replaygain();
dsp_set_crossfeed(global_settings.crossfeed);
dsp_set_crossfeed_direct_gain(global_settings.crossfeed_direct_gain);
dsp_set_crossfeed_cross_params(global_settings.crossfeed_cross_gain,
global_settings.crossfeed_hf_attenuation,
global_settings.crossfeed_hf_cutoff);
/* Configure software equalizer, hardware eq is handled in audio_init() */
dsp_set_eq(global_settings.eq_enabled);
dsp_set_eq_precut(global_settings.eq_precut);
for(i = 0; i < 5; i++) {
dsp_set_eq_coefs(i);
}
dsp_dither_enable(global_settings.dithering_enabled);
dsp_timestretch_enable(global_settings.timestretch_enabled);
dsp_set_compressor(global_settings.compressor_threshold,
global_settings.compressor_makeup_gain,
global_settings.compressor_ratio,
global_settings.compressor_knee,
global_settings.compressor_release_time);
#endif
#ifdef HAVE_SPDIF_POWER
spdif_power_enable(global_settings.spdif_enable);
#endif
#ifdef HAVE_BACKLIGHT
set_backlight_filter_keypress(global_settings.bl_filter_first_keypress);
#ifdef HAVE_REMOTE_LCD
set_remote_backlight_filter_keypress(global_settings.remote_bl_filter_first_keypress);
#endif
#ifdef HAS_BUTTON_HOLD
backlight_set_on_button_hold(global_settings.backlight_on_button_hold);
#endif
#ifdef HAVE_LCD_SLEEP_SETTING
lcd_set_sleep_after_backlight_off(global_settings.lcd_sleep_after_backlight_off);
#endif
#endif /* HAVE_BACKLIGHT */
#ifdef HAVE_TOUCHPAD_SENSITIVITY_SETTING
touchpad_set_sensitivity(global_settings.touchpad_sensitivity);
#endif
#ifdef HAVE_USB_CHARGING_ENABLE
usb_charging_enable(global_settings.usb_charging);
#endif
#ifdef HAVE_TOUCHSCREEN
touchscreen_set_mode(global_settings.touch_mode);
memcpy(&calibration_parameters, &global_settings.ts_calibration_data, sizeof(struct touchscreen_parameter));
#endif
/* This should stay last */
#if defined(HAVE_RECORDING) && CONFIG_CODEC == SWCODEC
enc_global_settings_apply();
#endif
Initial custom statusbar commit. The custom statusbar can be used as a WPS for the main UI, using .(r)sbs files. It's using the skin engine and knows all tags the WPS also knows. The default folder for .sbs is the wps folder to reuse images used in the WPS. As it can be shown in the WPS also, it's useful to move shared parts to the custom statusbar in order to save skin buffer space. There are a few restrictions/TODOs: *) Peak meter doesn't redraw nicely(not frequent enough), as very frequent updates would slow the UI down as hell (some targets fight with it in the WPS already: FS#10686) *) No touchregion support as the statusbar doesn't have any action handling (it won't fail to parse though). *) Drawing stuff into the default VP is forbidden (loading images in it is not). You *need* to use viewports for the displaying stuff (parsing fails if no viewport is used). *) Themes that don't use a custom ui viewport can be fixed up using the new %Vi tag to avoid nasty redraw effectts (you must not draw into it as well, it's used to fix up the ui viewport). %Vi describes the viewport that the lists can use without getting in the way of the statusbar. Otherwise, it behaves like the classic statusbar, it can be configured in the theme settings, and can be turned off in the wps using %wd. Note to translaters: When translating LANG_STATUSBAR_CUSTOM, please consider using the same translation as for LANG_CHANNEL_CUSTOM if it's compatible. They could be combined later then. Flyspray: FS#10566 Author: myself git-svn-id: svn://svn.rockbox.org/rockbox/trunk@23258 a1c6a512-1295-4272-9138-f99709370657
2009-10-19 15:28:15 +00:00
#ifdef HAVE_LCD_BITMAP
/* already called with THEME_STATUSBAR in settings_apply_skins() */
viewportmanager_theme_changed(THEME_UI_VIEWPORT|THEME_LANGUAGE);
#endif
}
/*
* reset all settings to their default value
*/
void reset_setting(const struct settings_list *setting, void *var)
{
switch (setting->flags&F_T_MASK)
{
case F_T_CUSTOM:
setting->custom_setting->set_default(setting->setting,
setting->default_val.custom);
break;
case F_T_INT:
case F_T_UINT:
if (setting->flags&F_DEF_ISFUNC)
*(int*)var = setting->default_val.func();
else if (setting->flags&F_T_SOUND)
*(int*)var = sound_default(setting->sound_setting->setting);
else *(int*)var = setting->default_val.int_;
break;
case F_T_BOOL:
*(bool*)var = setting->default_val.bool_;
break;
case F_T_CHARPTR:
case F_T_UCHARPTR:
strlcpy((char*)var, setting->default_val.charptr,
setting->filename_setting->max_len);
break;
}
}
void settings_reset(void)
{
int i;
for(i=0; i<nb_settings; i++)
reset_setting(&settings[i], settings[i].setting);
#if defined (HAVE_RECORDING) && CONFIG_CODEC == SWCODEC
enc_global_settings_reset();
#endif
}
/** Changing setting values **/
const struct settings_list* find_setting(const void* variable, int *id)
{
int i;
for(i=0;i<nb_settings;i++)
{
if (settings[i].setting == variable)
{
if (id)
*id = i;
return &settings[i];
}
}
return NULL;
}
bool set_bool(const char* string, const bool* variable )
{
return set_bool_options(string, variable,
(char *)STR(LANG_SET_BOOL_YES),
(char *)STR(LANG_SET_BOOL_NO),
NULL);
}
bool set_bool_options(const char* string, const bool* variable,
const char* yes_str, int yes_voice,
const char* no_str, int no_voice,
void (*function)(bool))
{
struct opt_items names[] = {
{(unsigned const char *)no_str, no_voice},
{(unsigned const char *)yes_str, yes_voice}
};
bool result;
result = set_option(string, variable, BOOL, names, 2,
(void (*)(int))function);
return result;
}
bool set_int(const unsigned char* string,
const char* unit,
int voice_unit,
const int* variable,
void (*function)(int),
int step,
int min,
int max,
const char* (*formatter)(char*, size_t, int, const char*) )
{
return set_int_ex(string, unit, voice_unit, variable, function,
step, min, max, formatter, NULL);
}
bool set_int_ex(const unsigned char* string,
const char* unit,
int voice_unit,
const int* variable,
void (*function)(int),
int step,
int min,
int max,
const char* (*formatter)(char*, size_t, int, const char*),
int32_t (*get_talk_id)(int, int))
{
(void)unit;
struct settings_list item;
struct int_setting data = {
function, voice_unit, min, max, step,
formatter, get_talk_id
};
item.int_setting = &data;
item.flags = F_INT_SETTING|F_T_INT;
item.lang_id = -1;
item.cfg_vals = (char*)string;
item.setting = (void *)variable;
return option_screen(&item, NULL, false, NULL);
}
static const struct opt_items *set_option_options;
static const char* set_option_formatter(char* buf, size_t size, int item, const char* unit)
{
(void)buf, (void)unit, (void)size;
return P2STR(set_option_options[item].string);
}
static int32_t set_option_get_talk_id(int value, int unit)
{
(void)unit;
return set_option_options[value].voice_id;
}
bool set_option(const char* string, const void* variable, enum optiontype type,
const struct opt_items* options,
int numoptions, void (*function)(int))
{
int temp;
struct settings_list item;
struct int_setting data = {
function, UNIT_INT, 0, numoptions-1, 1,
set_option_formatter, set_option_get_talk_id
};
set_option_options = options;
item.int_setting = &data;
item.flags = F_INT_SETTING|F_T_INT;
item.lang_id = -1;
item.cfg_vals = (char*)string;
item.setting = &temp;
if (type == BOOL)
temp = *(bool*)variable? 1: 0;
else
temp = *(int*)variable;
if (!option_screen(&item, NULL, false, NULL))
{
if (type == BOOL)
*(bool*)variable = (temp == 1);
else
*(int*)variable = temp;
return false;
}
return true;
}
void set_file(const char* filename, char* setting, int maxlen)
{
const char* fptr = strrchr(filename,'/');
int len;
int extlen = 0;
const char* ptr;
if (!fptr)
return;
fptr++;
len = strlen(fptr);
ptr = fptr + len;
while ((*ptr != '.') && (ptr != fptr)) {
extlen++;
ptr--;
}
if(ptr == fptr) extlen = 0;
if (strncasecmp(ROCKBOX_DIR, filename, strlen(ROCKBOX_DIR)) ||
(len-extlen > maxlen))
return;
strlcpy(setting, fptr, len-extlen+1);
settings_save();
}