2007-01-16 21:05:15 +00:00
|
|
|
\subsection{Blackjack}
|
|
|
|
\screenshot{plugins/images/ss-blackjack}{Blackjack}{fig:blackjack}
|
|
|
|
|
|
|
|
Blackjack, a game played in casinos around the world, is now available
|
|
|
|
in the palm of your hand! The rules are simple: try to get as close to 21
|
|
|
|
without going over or simply beat out the dealer for the best hand.
|
|
|
|
Although this may not seem difficult, blackjack is a game renowned for the
|
|
|
|
strategy involved. This version includes the ability to split, buy insurance,
|
|
|
|
and double down.
|
|
|
|
|
|
|
|
For the full set of rules to the game, and other facinating information
|
|
|
|
visit\\
|
|
|
|
\url{http://www.blackjackinfo.com/blackjack-rules.php}
|
|
|
|
|
|
|
|
\begin{table}
|
|
|
|
\begin{btnmap}{}{}
|
|
|
|
\multicolumn{2}{c}{\textbf{In menu}}\\\hline
|
|
|
|
\opt{RECORDER_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
2009-07-06 23:15:46 +00:00
|
|
|
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,GIGABEAT_S_PAD}{\ButtonPlay}
|
2008-07-20 10:16:35 +00:00
|
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD,MROBE100_PAD}{\ButtonSelect}
|
2007-01-16 21:05:15 +00:00
|
|
|
\opt{ONDIO_PAD}{\ButtonMenu}
|
2008-07-20 10:16:35 +00:00
|
|
|
\opt{GIGABEAT_PAD}{\ButtonA}
|
2009-07-22 18:08:51 +00:00
|
|
|
\opt{HAVEREMOTEKEYMAP}{& }
|
2007-01-16 21:05:15 +00:00
|
|
|
& Start new game\\
|
|
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
|
|
|
\opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
|
2007-10-16 20:08:19 +00:00
|
|
|
\opt{ONDIO_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD}{\ButtonDown}
|
2007-01-16 21:05:15 +00:00
|
|
|
\opt{IRIVER_H10_PAD}{\ButtonRight}
|
|
|
|
\opt{SANSA_E200_PAD}{\ButtonRec}
|
2009-05-21 11:39:22 +00:00
|
|
|
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonMenu}
|
2008-07-20 10:16:35 +00:00
|
|
|
\opt{MROBE100_PAD}{\ButtonPlay}
|
2009-07-22 18:08:51 +00:00
|
|
|
\opt{HAVEREMOTEKEYMAP}{& }
|
2007-01-16 21:05:15 +00:00
|
|
|
& Resume saved game\\
|
|
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonSelect}
|
2009-05-21 11:39:22 +00:00
|
|
|
\opt{RECORDER_PAD,IAUDIO_X5_PAD,IPOD_4G_PAD,IPOD_3G_PAD,GIGABEAT_PAD%
|
|
|
|
,GIGABEAT_S_PAD,MROBE100_PAD}{\ButtonRight}
|
2007-01-16 21:05:15 +00:00
|
|
|
\opt{ONDIO_PAD,SANSA_E200_PAD}{\ButtonUp}
|
|
|
|
\opt{IRIVER_H10_PAD}{\ButtonLeft}
|
2007-10-16 20:08:19 +00:00
|
|
|
\opt{SANSA_C200_PAD}{\ButtonRec}
|
2009-07-22 18:08:51 +00:00
|
|
|
\opt{HAVEREMOTEKEYMAP}{& }
|
2007-01-16 21:05:15 +00:00
|
|
|
& Show high scores\\
|
|
|
|
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
|
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
2008-03-18 09:24:35 +00:00
|
|
|
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
2009-05-21 11:39:22 +00:00
|
|
|
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
2009-07-22 18:08:51 +00:00
|
|
|
\opt{HAVEREMOTEKEYMAP}{& }
|
2007-01-16 21:05:15 +00:00
|
|
|
& Quit\\\hline
|
|
|
|
\multicolumn{2}{c}{\textbf{In game}}\\\hline
|
2009-08-24 11:16:06 +00:00
|
|
|
\ButtonLeft{} / \ButtonRight{} /
|
2009-05-21 11:39:22 +00:00
|
|
|
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD%
|
|
|
|
,GIGABEAT_PAD,GIGABEAT_S_PAD,MROBE100_PAD,SANSA_C200_PAD}
|
Mostly cosmetic changes to some plugin descriptions in the manual: 1) In main.tex - don't mention chip8 games in the Player manual and give the correct path to the viewers directory. 2) Correct wrongly placed 'end' in zxbox.tex and remove link to the wiki as this chapter is based off of that page and there is no additional information on it. 3) Let long lists of button names break so they don't overlap with the next column in the pdf - blackjack, bubbles, demystify, flipit, logo, oscilloscope, pegbox, rockblox1d, rockblox, rockboy, sliding puzzle, snake2, solitaire, sudoku. 4) While at it, break long (code) lines in bubbles.tex. 5) Additionally exclude lines which showed only 'n/a' in the button tables for a specific target - pegbox, sokoban. 6) Use 'fname' to mark a path in disktidy.tex, also simplify the button table. 7) Use 'ButtonHold' in doom.tex.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18580 a1c6a512-1295-4272-9138-f99709370657
2008-09-23 17:25:32 +00:00
|
|
|
{\ButtonUp{} / \ButtonDown}
|
|
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD}{\ButtonScrollFwd{} / \ButtonScrollBack}
|
|
|
|
\opt{IRIVER_H10_PAD}{\ButtonScrollUp{} / \ButtonScrollDown}
|
2009-07-22 18:08:51 +00:00
|
|
|
\opt{HAVEREMOTEKEYMAP}{& }
|
2007-01-16 21:05:15 +00:00
|
|
|
& Enter betting amount\\
|
|
|
|
\opt{RECORDER_PAD}{\ButtonFOne}
|
|
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOn}
|
Mostly cosmetic changes to some plugin descriptions in the manual: 1) In main.tex - don't mention chip8 games in the Player manual and give the correct path to the viewers directory. 2) Correct wrongly placed 'end' in zxbox.tex and remove link to the wiki as this chapter is based off of that page and there is no additional information on it. 3) Let long lists of button names break so they don't overlap with the next column in the pdf - blackjack, bubbles, demystify, flipit, logo, oscilloscope, pegbox, rockblox1d, rockblox, rockboy, sliding puzzle, snake2, solitaire, sudoku. 4) While at it, break long (code) lines in bubbles.tex. 5) Additionally exclude lines which showed only 'n/a' in the button tables for a specific target - pegbox, sokoban. 6) Use 'fname' to mark a path in disktidy.tex, also simplify the button table. 7) Use 'ButtonHold' in doom.tex.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18580 a1c6a512-1295-4272-9138-f99709370657
2008-09-23 17:25:32 +00:00
|
|
|
\opt{IRIVER_H10_PAD}{\ButtonPlay}
|
2007-10-16 20:08:19 +00:00
|
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD,IAUDIO_X5_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonSelect}
|
2007-01-16 21:05:15 +00:00
|
|
|
\opt{ONDIO_PAD}{\ButtonLeft}
|
2009-05-21 11:39:22 +00:00
|
|
|
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolUp}
|
2008-07-20 10:16:35 +00:00
|
|
|
\opt{MR100_PAD}{\ButtonMenu}
|
2009-07-22 18:08:51 +00:00
|
|
|
\opt{HAVEREMOTEKEYMAP}{& }
|
2007-01-16 21:05:15 +00:00
|
|
|
& Hit (Draw new card)\\
|
|
|
|
\opt{RECORDER_PAD}{\ButtonFTwo}
|
|
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,IAUDIO_X5_PAD}{\ButtonRec}
|
Mostly cosmetic changes to some plugin descriptions in the manual: 1) In main.tex - don't mention chip8 games in the Player manual and give the correct path to the viewers directory. 2) Correct wrongly placed 'end' in zxbox.tex and remove link to the wiki as this chapter is based off of that page and there is no additional information on it. 3) Let long lists of button names break so they don't overlap with the next column in the pdf - blackjack, bubbles, demystify, flipit, logo, oscilloscope, pegbox, rockblox1d, rockblox, rockboy, sliding puzzle, snake2, solitaire, sudoku. 4) While at it, break long (code) lines in bubbles.tex. 5) Additionally exclude lines which showed only 'n/a' in the button tables for a specific target - pegbox, sokoban. 6) Use 'fname' to mark a path in disktidy.tex, also simplify the button table. 7) Use 'ButtonHold' in doom.tex.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18580 a1c6a512-1295-4272-9138-f99709370657
2008-09-23 17:25:32 +00:00
|
|
|
\opt{IRIVER_H10_PAD}{\ButtonFF}
|
2007-10-16 20:08:19 +00:00
|
|
|
\opt{ONDIO_PAD,IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonRight}
|
2009-05-21 11:39:22 +00:00
|
|
|
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonVolDown}
|
2008-07-20 10:16:35 +00:00
|
|
|
\opt{MROBE100_PAD}{\ButtonDisplay}
|
2009-07-22 18:08:51 +00:00
|
|
|
\opt{HAVEREMOTEKEYMAP}{& }
|
2007-01-16 21:05:15 +00:00
|
|
|
& Stay (End hand)\\
|
|
|
|
\opt{RECORDER_PAD}{\ButtonFThree}
|
2009-05-21 11:39:22 +00:00
|
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD,GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonSelect}
|
2007-01-16 21:05:15 +00:00
|
|
|
\opt{IAUDIO_X5_PAD}{\ButtonPlay}
|
Mostly cosmetic changes to some plugin descriptions in the manual: 1) In main.tex - don't mention chip8 games in the Player manual and give the correct path to the viewers directory. 2) Correct wrongly placed 'end' in zxbox.tex and remove link to the wiki as this chapter is based off of that page and there is no additional information on it. 3) Let long lists of button names break so they don't overlap with the next column in the pdf - blackjack, bubbles, demystify, flipit, logo, oscilloscope, pegbox, rockblox1d, rockblox, rockboy, sliding puzzle, snake2, solitaire, sudoku. 4) While at it, break long (code) lines in bubbles.tex. 5) Additionally exclude lines which showed only 'n/a' in the button tables for a specific target - pegbox, sokoban. 6) Use 'fname' to mark a path in disktidy.tex, also simplify the button table. 7) Use 'ButtonHold' in doom.tex.
git-svn-id: svn://svn.rockbox.org/rockbox/trunk@18580 a1c6a512-1295-4272-9138-f99709370657
2008-09-23 17:25:32 +00:00
|
|
|
\opt{IRIVER_H10_PAD}{\ButtonRew}
|
2007-01-16 21:05:15 +00:00
|
|
|
\opt{ONDIO_PAD}{\ButtonUp}
|
2008-07-20 10:16:35 +00:00
|
|
|
\opt{MR100_PAD}{\ButtonDown}
|
2007-10-16 20:08:19 +00:00
|
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD,SANSA_E200_PAD,SANSA_C200_PAD}{\ButtonLeft}
|
2009-07-22 18:08:51 +00:00
|
|
|
\opt{HAVEREMOTEKEYMAP}{& }
|
2007-01-16 21:05:15 +00:00
|
|
|
& Double down\\
|
|
|
|
\opt{IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonMode}
|
|
|
|
\opt{RECORDER_PAD,IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonPlay}
|
2007-10-16 20:08:19 +00:00
|
|
|
\opt{ONDIO_PAD,IAUDIO_X5_PAD,SANSA_C200_PAD}{\ButtonDown}
|
2007-01-16 21:05:15 +00:00
|
|
|
\opt{IRIVER_H10_PAD}{\ButtonRight}
|
|
|
|
\opt{SANSA_E200_PAD}{\ButtonRec}
|
2009-05-21 11:39:22 +00:00
|
|
|
\opt{GIGABEAT_PAD,GIGABEAT_S_PAD}{\ButtonMenu}
|
2008-07-20 10:16:35 +00:00
|
|
|
\opt{MROBE100_PAD}{\ButtonPlay}
|
2009-07-22 18:08:51 +00:00
|
|
|
\opt{HAVEREMOTEKEYMAP}{& }
|
2007-01-16 21:05:15 +00:00
|
|
|
& Save game\\
|
|
|
|
\opt{RECORDER_PAD,ONDIO_PAD,IRIVER_H100_PAD,IRIVER_H300_PAD}{\ButtonOff}
|
|
|
|
\opt{IPOD_4G_PAD,IPOD_3G_PAD}{\ButtonMenu}
|
2008-03-18 09:24:35 +00:00
|
|
|
\opt{IAUDIO_X5_PAD,IRIVER_H10_PAD,SANSA_E200_PAD,SANSA_C200_PAD,GIGABEAT_PAD,MROBE100_PAD}{\ButtonPower}
|
2009-05-21 11:39:22 +00:00
|
|
|
\opt{GIGABEAT_S_PAD}{\ButtonBack}
|
2009-07-22 18:08:51 +00:00
|
|
|
\opt{HAVEREMOTEKEYMAP}{& }
|
2009-05-21 11:39:22 +00:00
|
|
|
& Return to menu or cancel\\
|
2007-01-16 21:05:15 +00:00
|
|
|
\end{btnmap}
|
|
|
|
\end{table}
|