rockbox/apps/plugins/doom/sounds.c

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/* Emacs style mode select -*- C++ -*-
*-----------------------------------------------------------------------------
*
*
* PrBoom a Doom port merged with LxDoom and LSDLDoom
* based on BOOM, a modified and improved DOOM engine
* Copyright (C) 1999 by
* id Software, Chi Hoang, Lee Killough, Jim Flynn, Rand Phares, Ty Halderman
* Copyright (C) 1999-2000 by
* Jess Haas, Nicolas Kalkhof, Colin Phipps, Florian Schulze
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* DESCRIPTION:
* Created by a sound utility.
* Kept as a sample, DOOM2 sounds.
*
*-----------------------------------------------------------------------------*/
#include "doomtype.h"
#include "sounds.h"
//
// Information about all the music
//
musicinfo_t S_music[] =
{
{ 0, 0, 0, 0 },
{ "e1m1", 0, 0, 0 },
{ "e1m2", 0, 0, 0 },
{ "e1m3", 0, 0, 0 },
{ "e1m4", 0, 0, 0 },
{ "e1m5", 0, 0, 0 },
{ "e1m6", 0, 0, 0 },
{ "e1m7", 0, 0, 0 },
{ "e1m8", 0, 0, 0 },
{ "e1m9", 0, 0, 0 },
{ "e2m1", 0, 0, 0 },
{ "e2m2", 0, 0, 0 },
{ "e2m3", 0, 0, 0 },
{ "e2m4", 0, 0, 0 },
{ "e2m5", 0, 0, 0 },
{ "e2m6", 0, 0, 0 },
{ "e2m7", 0, 0, 0 },
{ "e2m8", 0, 0, 0 },
{ "e2m9", 0, 0, 0 },
{ "e3m1", 0, 0, 0 },
{ "e3m2", 0, 0, 0 },
{ "e3m3", 0, 0, 0 },
{ "e3m4", 0, 0, 0 },
{ "e3m5", 0, 0, 0 },
{ "e3m6", 0, 0, 0 },
{ "e3m7", 0, 0, 0 },
{ "e3m8", 0, 0, 0 },
{ "e3m9", 0, 0, 0 },
{ "inter", 0, 0, 0 },
{ "intro", 0, 0, 0 },
{ "bunny", 0, 0, 0 },
{ "victor", 0, 0, 0 },
{ "introa", 0, 0, 0 },
{ "runnin", 0, 0, 0 },
{ "stalks", 0, 0, 0 },
{ "countd", 0, 0, 0 },
{ "betwee", 0, 0, 0 },
{ "doom", 0, 0, 0 },
{ "the_da", 0, 0, 0 },
{ "shawn", 0, 0, 0 },
{ "ddtblu", 0, 0, 0 },
{ "in_cit", 0, 0, 0 },
{ "dead", 0, 0, 0 },
{ "stlks2", 0, 0, 0 },
{ "theda2", 0, 0, 0 },
{ "doom2", 0, 0, 0 },
{ "ddtbl2", 0, 0, 0 },
{ "runni2", 0, 0, 0 },
{ "dead2", 0, 0, 0 },
{ "stlks3", 0, 0, 0 },
{ "romero", 0, 0, 0 },
{ "shawn2", 0, 0, 0 },
{ "messag", 0, 0, 0 },
{ "count2", 0, 0, 0 },
{ "ddtbl3", 0, 0, 0 },
{ "ampie", 0, 0, 0 },
{ "theda3", 0, 0, 0 },
{ "adrian", 0, 0, 0 },
{ "messg2", 0, 0, 0 },
{ "romer2", 0, 0, 0 },
{ "tense", 0, 0, 0 },
{ "shawn3", 0, 0, 0 },
{ "openin", 0, 0, 0 },
{ "evil", 0, 0, 0 },
{ "ultima", 0, 0, 0 },
{ "read_m", 0, 0, 0 },
{ "dm2ttl", 0, 0, 0 },
{ "dm2int", 0, 0, 0 }
};
//
// Information about all the sfx
//
sfxinfo_t S_sfx[] =
{
// S_sfx[0] needs to be a dummy for odd reasons.
{ "none", false, 0, 0, -1, -1, 0, 0, 0 },
{ "pistol", false, 64, 0, -1, -1, 0, 0, 0 },
{ "shotgn", false, 64, 0, -1, -1, 0, 0, 0 },
{ "sgcock", false, 64, 0, -1, -1, 0, 0, 0 },
{ "dshtgn", false, 64, 0, -1, -1, 0, 0, 0 },
{ "dbopn", false, 64, 0, -1, -1, 0, 0, 0 },
{ "dbcls", false, 64, 0, -1, -1, 0, 0, 0 },
{ "dbload", false, 64, 0, -1, -1, 0, 0, 0 },
{ "plasma", false, 64, 0, -1, -1, 0, 0, 0 },
{ "bfg", false, 64, 0, -1, -1, 0, 0, 0 },
{ "sawup", false, 64, 0, -1, -1, 0, 0, 0 },
{ "sawidl", false, 118, 0, -1, -1, 0, 0, 0 },
{ "sawful", false, 64, 0, -1, -1, 0, 0, 0 },
{ "sawhit", false, 64, 0, -1, -1, 0, 0, 0 },
{ "rlaunc", false, 64, 0, -1, -1, 0, 0, 0 },
{ "rxplod", false, 70, 0, -1, -1, 0, 0, 0 },
{ "firsht", false, 70, 0, -1, -1, 0, 0, 0 },
{ "firxpl", false, 70, 0, -1, -1, 0, 0, 0 },
{ "pstart", false, 100, 0, -1, -1, 0, 0, 0 },
{ "pstop", false, 100, 0, -1, -1, 0, 0, 0 },
{ "doropn", false, 100, 0, -1, -1, 0, 0, 0 },
{ "dorcls", false, 100, 0, -1, -1, 0, 0, 0 },
{ "stnmov", false, 119, 0, -1, -1, 0, 0, 0 },
{ "swtchn", false, 78, 0, -1, -1, 0, 0, 0 },
{ "swtchx", false, 78, 0, -1, -1, 0, 0, 0 },
{ "plpain", false, 96, 0, -1, -1, 0, 0, 0 },
{ "dmpain", false, 96, 0, -1, -1, 0, 0, 0 },
{ "popain", false, 96, 0, -1, -1, 0, 0, 0 },
{ "vipain", false, 96, 0, -1, -1, 0, 0, 0 },
{ "mnpain", false, 96, 0, -1, -1, 0, 0, 0 },
{ "pepain", false, 96, 0, -1, -1, 0, 0, 0 },
{ "slop", false, 78, 0, -1, -1, 0, 0, 0 },
{ "itemup", true, 78, 0, -1, -1, 0, 0, 0 },
{ "wpnup", true, 78, 0, -1, -1, 0, 0, 0 },
{ "oof", false, 96, 0, -1, -1, 0, 0, 0 },
{ "telept", false, 32, 0, -1, -1, 0, 0, 0 },
{ "posit1", true, 98, 0, -1, -1, 0, 0, 0 },
{ "posit2", true, 98, 0, -1, -1, 0, 0, 0 },
{ "posit3", true, 98, 0, -1, -1, 0, 0, 0 },
{ "bgsit1", true, 98, 0, -1, -1, 0, 0, 0 },
{ "bgsit2", true, 98, 0, -1, -1, 0, 0, 0 },
{ "sgtsit", true, 98, 0, -1, -1, 0, 0, 0 },
{ "cacsit", true, 98, 0, -1, -1, 0, 0, 0 },
{ "brssit", true, 94, 0, -1, -1, 0, 0, 0 },
{ "cybsit", true, 92, 0, -1, -1, 0, 0, 0 },
{ "spisit", true, 90, 0, -1, -1, 0, 0, 0 },
{ "bspsit", true, 90, 0, -1, -1, 0, 0, 0 },
{ "kntsit", true, 90, 0, -1, -1, 0, 0, 0 },
{ "vilsit", true, 90, 0, -1, -1, 0, 0, 0 },
{ "mansit", true, 90, 0, -1, -1, 0, 0, 0 },
{ "pesit", true, 90, 0, -1, -1, 0, 0, 0 },
{ "sklatk", false, 70, 0, -1, -1, 0, 0, 0 },
{ "sgtatk", false, 70, 0, -1, -1, 0, 0, 0 },
{ "skepch", false, 70, 0, -1, -1, 0, 0, 0 },
{ "vilatk", false, 70, 0, -1, -1, 0, 0, 0 },
{ "claw", false, 70, 0, -1, -1, 0, 0, 0 },
{ "skeswg", false, 70, 0, -1, -1, 0, 0, 0 },
{ "pldeth", false, 32, 0, -1, -1, 0, 0, 0 },
{ "pdiehi", false, 32, 0, -1, -1, 0, 0, 0 },
{ "podth1", false, 70, 0, -1, -1, 0, 0, 0 },
{ "podth2", false, 70, 0, -1, -1, 0, 0, 0 },
{ "podth3", false, 70, 0, -1, -1, 0, 0, 0 },
{ "bgdth1", false, 70, 0, -1, -1, 0, 0, 0 },
{ "bgdth2", false, 70, 0, -1, -1, 0, 0, 0 },
{ "sgtdth", false, 70, 0, -1, -1, 0, 0, 0 },
{ "cacdth", false, 70, 0, -1, -1, 0, 0, 0 },
{ "skldth", false, 70, 0, -1, -1, 0, 0, 0 },
{ "brsdth", false, 32, 0, -1, -1, 0, 0, 0 },
{ "cybdth", false, 32, 0, -1, -1, 0, 0, 0 },
{ "spidth", false, 32, 0, -1, -1, 0, 0, 0 },
{ "bspdth", false, 32, 0, -1, -1, 0, 0, 0 },
{ "vildth", false, 32, 0, -1, -1, 0, 0, 0 },
{ "kntdth", false, 32, 0, -1, -1, 0, 0, 0 },
{ "pedth", false, 32, 0, -1, -1, 0, 0, 0 },
{ "skedth", false, 32, 0, -1, -1, 0, 0, 0 },
{ "posact", true, 120, 0, -1, -1, 0, 0, 0 },
{ "bgact", true, 120, 0, -1, -1, 0, 0, 0 },
{ "dmact", true, 120, 0, -1, -1, 0, 0, 0 },
{ "bspact", true, 100, 0, -1, -1, 0, 0, 0 },
{ "bspwlk", true, 100, 0, -1, -1, 0, 0, 0 },
{ "vilact", true, 100, 0, -1, -1, 0, 0, 0 },
{ "noway", false, 78, 0, -1, -1, 0, 0, 0 },
{ "barexp", false, 60, 0, -1, -1, 0, 0, 0 },
{ "punch", false, 64, 0, -1, -1, 0, 0, 0 },
{ "hoof", false, 70, 0, -1, -1, 0, 0, 0 },
{ "metal", false, 70, 0, -1, -1, 0, 0, 0 },
{ "chgun", false, 64, &S_sfx[sfx_pistol], 150, 0, 0, 0, 0 },
{ "tink", false, 60, 0, -1, -1, 0, 0, 0 },
{ "bdopn", false, 100, 0, -1, -1, 0, 0, 0 },
{ "bdcls", false, 100, 0, -1, -1, 0, 0, 0 },
{ "itmbk", false, 100, 0, -1, -1, 0, 0, 0 },
{ "flame", false, 32, 0, -1, -1, 0, 0, 0 },
{ "flamst", false, 32, 0, -1, -1, 0, 0, 0 },
{ "getpow", false, 60, 0, -1, -1, 0, 0, 0 },
{ "bospit", false, 70, 0, -1, -1, 0, 0, 0 },
{ "boscub", false, 70, 0, -1, -1, 0, 0, 0 },
{ "bossit", false, 70, 0, -1, -1, 0, 0, 0 },
{ "bospn", false, 70, 0, -1, -1, 0, 0, 0 },
{ "bosdth", false, 70, 0, -1, -1, 0, 0, 0 },
{ "manatk", false, 70, 0, -1, -1, 0, 0, 0 },
{ "mandth", false, 70, 0, -1, -1, 0, 0, 0 },
{ "sssit", false, 70, 0, -1, -1, 0, 0, 0 },
{ "ssdth", false, 70, 0, -1, -1, 0, 0, 0 },
{ "keenpn", false, 70, 0, -1, -1, 0, 0, 0 },
{ "keendt", false, 70, 0, -1, -1, 0, 0, 0 },
{ "skeact", false, 70, 0, -1, -1, 0, 0, 0 },
{ "skesit", false, 70, 0, -1, -1, 0, 0, 0 },
{ "skeatk", false, 70, 0, -1, -1, 0, 0, 0 },
{ "radio", false, 60, 0, -1, -1, 0, 0, 0 },
#ifdef DOGS
// killough 11/98: dog sounds
{ "dgsit", false, 98, 0, -1, -1, 0, 0, 0 },
{ "dgatk", false, 70, 0, -1, -1, 0, 0, 0 },
{ "dgact", false, 120, 0, -1, -1, 0, 0, 0 },
{ "dgdth", false, 70, 0, -1, -1, 0, 0, 0 },
{ "dgpain", false, 96, 0, -1, -1, 0, 0, 0 },
#endif
};