2003-07-02 21:38:08 +00:00
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/***************************************************************************
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* __________ __ ___.
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* Open \______ \ ____ ____ | | _\_ |__ _______ ___
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* Source | _// _ \_/ ___\| |/ /| __ \ / _ \ \/ /
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* Jukebox | | ( <_> ) \___| < | \_\ ( <_> > < <
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* Firmware |____|_ /\____/ \___ >__|_ \|___ /\____/__/\_ \
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* \/ \/ \/ \/ \/
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* $Id$
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*
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* Copyright (C) 2002 Itai Shaked
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*
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2008-06-28 18:10:04 +00:00
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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2003-07-02 21:38:08 +00:00
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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****************************************************************************/
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/*
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Snake!
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by Itai Shaked
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ok, a little explanation -
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board holds the snake and apple position - 1+ - snake body (the number
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represents the age [1 is the snake's head]).
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-1 is an apple, and 0 is a clear spot.
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dir is the current direction of the snake - 0=up, 1=right, 2=down, 3=left;
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*/
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#include "plugin.h"
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2010-08-25 19:00:58 +00:00
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2009-09-17 20:38:44 +00:00
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#include "lib/configfile.h"
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2010-02-28 11:27:05 +00:00
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#include "lib/highscore.h"
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2009-08-05 14:29:29 +00:00
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#include "lib/playback_control.h"
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2003-07-02 21:38:08 +00:00
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2010-08-24 14:30:46 +00:00
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2006-01-15 18:20:18 +00:00
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2004-10-18 21:45:00 +00:00
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/* variable button definitions */
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#if CONFIG_KEYPAD == RECORDER_PAD
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#define SNAKE_QUIT BUTTON_OFF
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2008-03-22 10:24:28 +00:00
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#define SNAKE_LEFT BUTTON_LEFT
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#define SNAKE_RIGHT BUTTON_RIGHT
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2005-12-14 01:31:37 +00:00
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#define SNAKE_UP BUTTON_UP
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#define SNAKE_DOWN BUTTON_DOWN
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2004-10-18 21:45:00 +00:00
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#define SNAKE_PLAYPAUSE BUTTON_PLAY
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2007-01-14 13:48:09 +00:00
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#elif CONFIG_KEYPAD == ARCHOS_AV300_PAD
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#define SNAKE_QUIT BUTTON_OFF
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2008-03-22 10:24:28 +00:00
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#define SNAKE_LEFT BUTTON_LEFT
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#define SNAKE_RIGHT BUTTON_RIGHT
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2007-01-14 13:48:09 +00:00
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#define SNAKE_UP BUTTON_UP
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#define SNAKE_DOWN BUTTON_DOWN
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#define SNAKE_PLAYPAUSE BUTTON_SELECT
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2004-10-18 21:45:00 +00:00
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#elif CONFIG_KEYPAD == ONDIO_PAD
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#define SNAKE_QUIT BUTTON_OFF
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2008-03-22 10:24:28 +00:00
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#define SNAKE_LEFT BUTTON_LEFT
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#define SNAKE_RIGHT BUTTON_RIGHT
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2005-12-14 01:31:37 +00:00
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#define SNAKE_UP BUTTON_UP
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#define SNAKE_DOWN BUTTON_DOWN
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2004-10-18 21:45:00 +00:00
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#define SNAKE_PLAYPAUSE BUTTON_MENU
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2005-06-29 12:47:24 +00:00
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#elif (CONFIG_KEYPAD == IRIVER_H100_PAD) || \
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(CONFIG_KEYPAD == IRIVER_H300_PAD)
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2005-02-04 12:41:09 +00:00
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#define SNAKE_QUIT BUTTON_OFF
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2008-03-22 10:24:28 +00:00
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#define SNAKE_LEFT BUTTON_LEFT
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#define SNAKE_RIGHT BUTTON_RIGHT
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2005-12-14 01:31:37 +00:00
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#define SNAKE_UP BUTTON_UP
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#define SNAKE_DOWN BUTTON_DOWN
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2005-02-04 12:41:09 +00:00
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#define SNAKE_PLAYPAUSE BUTTON_ON
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2006-06-30 16:43:47 +00:00
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#define SNAKE_RC_QUIT BUTTON_RC_STOP
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2006-02-24 20:54:09 +00:00
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#elif (CONFIG_KEYPAD == IPOD_4G_PAD) || \
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2007-07-27 09:57:27 +00:00
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(CONFIG_KEYPAD == IPOD_3G_PAD) || \
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(CONFIG_KEYPAD == IPOD_1G2G_PAD)
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2005-12-14 01:31:37 +00:00
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#define SNAKE_QUIT (BUTTON_SELECT|BUTTON_MENU)
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2008-03-22 10:24:28 +00:00
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#define SNAKE_LEFT BUTTON_LEFT
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#define SNAKE_RIGHT BUTTON_RIGHT
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2005-12-14 01:31:37 +00:00
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#define SNAKE_UP BUTTON_MENU
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#define SNAKE_DOWN BUTTON_PLAY
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#define SNAKE_PLAYPAUSE BUTTON_SELECT
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2007-03-16 23:02:39 +00:00
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#elif (CONFIG_KEYPAD == IAUDIO_X5M5_PAD)
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2006-01-18 11:09:06 +00:00
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#define SNAKE_QUIT BUTTON_POWER
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2008-03-22 10:24:28 +00:00
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#define SNAKE_LEFT BUTTON_LEFT
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#define SNAKE_RIGHT BUTTON_RIGHT
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2006-01-18 11:09:06 +00:00
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#define SNAKE_UP BUTTON_UP
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#define SNAKE_DOWN BUTTON_DOWN
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#define SNAKE_PLAYPAUSE BUTTON_PLAY
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2006-02-24 15:42:52 +00:00
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#elif (CONFIG_KEYPAD == GIGABEAT_PAD)
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2007-05-19 23:38:09 +00:00
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#define SNAKE_QUIT BUTTON_POWER
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2008-03-22 10:24:28 +00:00
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#define SNAKE_LEFT BUTTON_LEFT
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#define SNAKE_RIGHT BUTTON_RIGHT
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2006-02-24 15:42:52 +00:00
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#define SNAKE_UP BUTTON_UP
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#define SNAKE_DOWN BUTTON_DOWN
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#define SNAKE_PLAYPAUSE BUTTON_SELECT
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2007-09-20 10:49:48 +00:00
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#elif (CONFIG_KEYPAD == SANSA_E200_PAD) || \
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2009-01-04 23:33:15 +00:00
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(CONFIG_KEYPAD == SANSA_C200_PAD) || \
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(CONFIG_KEYPAD == SANSA_CLIP_PAD) || \
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2009-04-10 17:28:26 +00:00
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(CONFIG_KEYPAD == SANSA_M200_PAD)
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2006-10-26 13:38:09 +00:00
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#define SNAKE_QUIT BUTTON_POWER
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2008-03-22 10:24:28 +00:00
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#define SNAKE_LEFT BUTTON_LEFT
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#define SNAKE_RIGHT BUTTON_RIGHT
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2006-10-26 13:38:09 +00:00
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#define SNAKE_UP BUTTON_UP
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#define SNAKE_DOWN BUTTON_DOWN
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#define SNAKE_PLAYPAUSE BUTTON_SELECT
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2009-04-10 17:28:26 +00:00
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#elif (CONFIG_KEYPAD == SANSA_FUZE_PAD)
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#define SNAKE_QUIT (BUTTON_HOME|BUTTON_REPEAT)
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#define SNAKE_LEFT BUTTON_LEFT
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#define SNAKE_RIGHT BUTTON_RIGHT
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#define SNAKE_UP BUTTON_UP
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#define SNAKE_DOWN BUTTON_DOWN
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#define SNAKE_PLAYPAUSE BUTTON_SELECT
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2006-08-03 20:17:25 +00:00
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#elif (CONFIG_KEYPAD == IRIVER_H10_PAD)
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#define SNAKE_QUIT BUTTON_POWER
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2008-03-22 10:24:28 +00:00
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#define SNAKE_LEFT BUTTON_LEFT
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#define SNAKE_RIGHT BUTTON_RIGHT
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2006-08-03 20:17:25 +00:00
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#define SNAKE_UP BUTTON_SCROLL_UP
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#define SNAKE_DOWN BUTTON_SCROLL_DOWN
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#define SNAKE_PLAYPAUSE BUTTON_PLAY
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2008-02-17 12:23:02 +00:00
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#elif (CONFIG_KEYPAD == GIGABEAT_S_PAD)
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#define SNAKE_QUIT BUTTON_BACK
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2008-03-22 10:24:28 +00:00
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#define SNAKE_LEFT BUTTON_LEFT
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#define SNAKE_RIGHT BUTTON_RIGHT
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2008-02-17 12:23:02 +00:00
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#define SNAKE_UP BUTTON_UP
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#define SNAKE_DOWN BUTTON_DOWN
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#define SNAKE_PLAYPAUSE BUTTON_SELECT
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2008-03-01 22:55:09 +00:00
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#elif (CONFIG_KEYPAD == MROBE100_PAD)
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#define SNAKE_QUIT BUTTON_POWER
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2008-03-22 10:24:28 +00:00
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#define SNAKE_LEFT BUTTON_LEFT
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#define SNAKE_RIGHT BUTTON_RIGHT
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2008-03-01 22:55:09 +00:00
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#define SNAKE_UP BUTTON_UP
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#define SNAKE_DOWN BUTTON_DOWN
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#define SNAKE_PLAYPAUSE BUTTON_SELECT
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2008-03-22 10:24:28 +00:00
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#elif CONFIG_KEYPAD == IAUDIO_M3_PAD
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#define SNAKE_QUIT BUTTON_RC_REC
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#define SNAKE_LEFT BUTTON_RC_REW
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#define SNAKE_RIGHT BUTTON_RC_FF
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#define SNAKE_UP BUTTON_RC_VOL_UP
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#define SNAKE_DOWN BUTTON_RC_VOL_DOWN
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#define SNAKE_PLAYPAUSE BUTTON_RC_PLAY
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#define SNAKE_RC_QUIT BUTTON_REC
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2008-12-04 21:28:56 +00:00
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#elif CONFIG_KEYPAD == CREATIVEZVM_PAD
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#define SNAKE_QUIT BUTTON_BACK
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#define SNAKE_LEFT BUTTON_LEFT
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#define SNAKE_RIGHT BUTTON_RIGHT
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#define SNAKE_UP BUTTON_UP
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#define SNAKE_DOWN BUTTON_DOWN
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2008-12-08 09:51:42 +00:00
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#define SNAKE_PLAYPAUSE BUTTON_PLAY
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2008-12-04 21:28:56 +00:00
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2009-01-24 22:41:55 +00:00
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#elif CONFIG_KEYPAD == PHILIPS_HDD1630_PAD
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#define SNAKE_QUIT BUTTON_POWER
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#define SNAKE_LEFT BUTTON_LEFT
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#define SNAKE_RIGHT BUTTON_RIGHT
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#define SNAKE_UP BUTTON_UP
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#define SNAKE_DOWN BUTTON_DOWN
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#define SNAKE_PLAYPAUSE BUTTON_MENU
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2009-12-02 01:56:39 +00:00
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#elif CONFIG_KEYPAD == PHILIPS_SA9200_PAD
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#define SNAKE_QUIT BUTTON_POWER
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#define SNAKE_LEFT BUTTON_PREV
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#define SNAKE_RIGHT BUTTON_NEXT
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#define SNAKE_UP BUTTON_UP
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#define SNAKE_DOWN BUTTON_DOWN
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#define SNAKE_PLAYPAUSE BUTTON_MENU
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2009-09-17 20:38:44 +00:00
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#elif CONFIG_KEYPAD == SAMSUNG_YH_PAD
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#define SNAKE_QUIT BUTTON_REC
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#define SNAKE_LEFT BUTTON_LEFT
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#define SNAKE_RIGHT BUTTON_RIGHT
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#define SNAKE_UP BUTTON_UP
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#define SNAKE_DOWN BUTTON_DOWN
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#define SNAKE_PLAYPAUSE BUTTON_PLAY
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2009-05-06 04:56:35 +00:00
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#elif CONFIG_KEYPAD == MROBE500_PAD
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#define SNAKE_QUIT BUTTON_POWER
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#define SNAKE_RC_QUIT BUTTON_RC_DOWN
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#elif (CONFIG_KEYPAD == ONDAVX747_PAD)
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2009-04-07 23:41:44 +00:00
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#define SNAKE_QUIT BUTTON_POWER
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2009-08-31 21:11:32 +00:00
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#elif (CONFIG_KEYPAD == ONDAVX777_PAD)
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#define SNAKE_QUIT BUTTON_POWER
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2009-12-15 20:51:41 +00:00
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#elif CONFIG_KEYPAD == COWON_D2_PAD
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2009-09-17 20:38:44 +00:00
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#define SNAKE_QUIT BUTTON_POWER
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2009-08-04 03:08:32 +00:00
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2010-02-13 15:46:34 +00:00
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#elif CONFIG_KEYPAD == PBELL_VIBE500_PAD
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#define SNAKE_QUIT BUTTON_REC
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#define SNAKE_LEFT BUTTON_PREV
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#define SNAKE_RIGHT BUTTON_NEXT
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#define SNAKE_UP BUTTON_UP
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#define SNAKE_DOWN BUTTON_DOWN
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#define SNAKE_PLAYPAUSE BUTTON_PLAY
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2010-04-26 21:40:00 +00:00
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#elif CONFIG_KEYPAD == MPIO_HD200_PAD
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#define SNAKE_QUIT (BUTTON_REC|BUTTON_PLAY)
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#define SNAKE_LEFT BUTTON_VOL_DOWN
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#define SNAKE_RIGHT BUTTON_VOL_UP
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#define SNAKE_UP BUTTON_PREV
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#define SNAKE_DOWN BUTTON_NEXT
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#define SNAKE_PLAYPAUSE BUTTON_PLAY
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2005-02-04 12:41:09 +00:00
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#else
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2008-03-01 22:55:09 +00:00
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#error No keymap defined!
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2004-10-18 21:45:00 +00:00
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#endif
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2008-08-23 09:46:38 +00:00
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#ifdef HAVE_TOUCHSCREEN
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2008-04-27 15:30:19 +00:00
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#ifndef SNAKE_QUIT
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#define SNAKE_QUIT BUTTON_TOPLEFT
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#endif
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#ifndef SNAKE_LEFT
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#define SNAKE_LEFT BUTTON_MIDLEFT
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#endif
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#ifndef SNAKE_RIGHT
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#define SNAKE_RIGHT BUTTON_MIDRIGHT
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#endif
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#ifndef SNAKE_UP
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#define SNAKE_UP BUTTON_TOPMIDDLE
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#endif
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#ifndef SNAKE_DOWN
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#define SNAKE_DOWN BUTTON_BOTTOMMIDDLE
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#endif
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#ifndef SNAKE_PLAYPAUSE
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#define SNAKE_PLAYPAUSE BUTTON_CENTER
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#endif
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#endif
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2005-06-05 15:30:27 +00:00
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#define BOARD_WIDTH (LCD_WIDTH/4)
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#define BOARD_HEIGHT (LCD_HEIGHT/4)
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2010-02-28 11:27:05 +00:00
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#define CONFIG_FILE_NAME "snake.cfg"
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#define SCORE_FILE PLUGIN_GAMES_DIR "/snake.score"
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#define NUM_SCORES 5
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2005-06-05 15:30:27 +00:00
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static int board[BOARD_WIDTH][BOARD_HEIGHT],snakelength;
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2010-02-28 11:27:05 +00:00
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static unsigned int score, level = 1;
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2009-09-17 20:38:44 +00:00
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static int dir;
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2010-02-28 11:27:05 +00:00
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static bool apple, dead, ingame;
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static struct highscore highscores[NUM_SCORES];
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2003-07-02 21:38:08 +00:00
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2009-09-17 20:38:44 +00:00
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static struct configdata config[] = {
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2010-02-28 11:27:05 +00:00
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{TYPE_INT, 1, 9, { .int_p = &level }, "level", NULL},
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2009-09-17 20:38:44 +00:00
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};
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2009-08-08 12:50:26 +00:00
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2009-09-17 20:38:44 +00:00
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static void snake_die (void)
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2003-07-02 21:38:08 +00:00
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{
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rb->lcd_clear_display();
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2007-03-28 07:33:18 +00:00
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rb->lcd_puts(0,0,"Oops...");
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2010-08-28 21:46:45 +00:00
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rb->lcd_putsf(0,1,"Your score: %d",score);
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2010-02-28 11:27:05 +00:00
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if (highscore_update(score, level, "", highscores, NUM_SCORES) == 0) {
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2007-03-28 07:33:18 +00:00
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rb->lcd_puts(0,2,"New High Score!");
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2003-07-02 21:38:08 +00:00
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}
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else {
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2010-08-28 21:46:45 +00:00
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rb->lcd_putsf(0,2,"High Score: %d", highscores[0].score);
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2003-07-02 21:38:08 +00:00
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}
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rb->lcd_update();
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rb->sleep(3*HZ);
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2009-09-17 20:38:44 +00:00
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dead=true;
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2003-07-02 21:38:08 +00:00
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}
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2009-09-17 20:38:44 +00:00
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static void snake_colission (short x, short y)
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2003-07-02 21:38:08 +00:00
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{
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2009-09-17 20:38:44 +00:00
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|
|
if (x==BOARD_WIDTH || x<0 || y==BOARD_HEIGHT || y<0) {
|
|
|
|
snake_die();
|
2009-08-18 13:40:08 +00:00
|
|
|
return;
|
|
|
|
}
|
2003-07-02 21:38:08 +00:00
|
|
|
switch (board[x][y]) {
|
|
|
|
case 0:
|
2009-08-08 12:50:26 +00:00
|
|
|
break;
|
2003-07-02 21:38:08 +00:00
|
|
|
case -1:
|
|
|
|
snakelength+=2;
|
|
|
|
score+=level;
|
2009-02-05 14:22:04 +00:00
|
|
|
apple=false;
|
2003-07-02 21:38:08 +00:00
|
|
|
break;
|
|
|
|
default:
|
2009-09-17 20:38:44 +00:00
|
|
|
snake_die();
|
2003-07-02 21:38:08 +00:00
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-09-17 20:38:44 +00:00
|
|
|
static void snake_move_head (short x, short y)
|
2003-07-02 21:38:08 +00:00
|
|
|
{
|
|
|
|
switch (dir) {
|
|
|
|
case 0:
|
|
|
|
y-=1;
|
|
|
|
break;
|
|
|
|
case 1:
|
2009-08-08 12:50:26 +00:00
|
|
|
x+=1;
|
2003-07-02 21:38:08 +00:00
|
|
|
break;
|
|
|
|
case 2:
|
|
|
|
y+=1;
|
|
|
|
break;
|
|
|
|
case 3:
|
|
|
|
x-=1;
|
|
|
|
break;
|
|
|
|
}
|
2009-09-17 20:38:44 +00:00
|
|
|
snake_colission (x,y);
|
2003-07-02 21:38:08 +00:00
|
|
|
if (dead)
|
|
|
|
return;
|
|
|
|
board[x][y]=1;
|
|
|
|
rb->lcd_fillrect(x*4,y*4,4,4);
|
|
|
|
}
|
|
|
|
|
2009-09-17 20:38:44 +00:00
|
|
|
static void snake_redraw (void)
|
|
|
|
{
|
|
|
|
short x,y;
|
|
|
|
rb->lcd_clear_display();
|
|
|
|
for (x=0; x<BOARD_WIDTH; x++) {
|
|
|
|
for (y=0; y<BOARD_HEIGHT; y++) {
|
|
|
|
switch (board[x][y]) {
|
|
|
|
case -1:
|
|
|
|
rb->lcd_fillrect((x*4)+1,y*4,2,4);
|
|
|
|
rb->lcd_fillrect(x*4,(y*4)+1,4,2);
|
|
|
|
break;
|
|
|
|
case 0:
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
rb->lcd_fillrect(x*4,y*4,4,4);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
rb->lcd_update();
|
|
|
|
}
|
|
|
|
|
|
|
|
static void snake_frame (void)
|
2003-07-02 21:38:08 +00:00
|
|
|
{
|
|
|
|
short x,y,head=0;
|
2005-06-05 15:30:27 +00:00
|
|
|
for (x=0; x<BOARD_WIDTH; x++) {
|
|
|
|
for (y=0; y<BOARD_HEIGHT; y++) {
|
2003-07-02 21:38:08 +00:00
|
|
|
switch (board[x][y]) {
|
|
|
|
case 1:
|
|
|
|
if (!head) {
|
2009-09-17 20:38:44 +00:00
|
|
|
snake_move_head(x,y);
|
2003-07-02 21:38:08 +00:00
|
|
|
if (dead)
|
|
|
|
return;
|
|
|
|
board[x][y]++;
|
|
|
|
head=1;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
case 0:
|
|
|
|
break;
|
|
|
|
case -1:
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
if (board[x][y]==snakelength) {
|
|
|
|
board[x][y]=0;
|
2005-06-24 22:33:21 +00:00
|
|
|
rb->lcd_set_drawmode(DRMODE_SOLID|DRMODE_INVERSEVID);
|
|
|
|
rb->lcd_fillrect(x*4,y*4,4,4);
|
|
|
|
rb->lcd_set_drawmode(DRMODE_SOLID);
|
2003-07-02 21:38:08 +00:00
|
|
|
}
|
2009-08-08 12:50:26 +00:00
|
|
|
else
|
2003-07-02 21:38:08 +00:00
|
|
|
board[x][y]++;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
rb->lcd_update();
|
|
|
|
}
|
|
|
|
|
2009-09-17 20:38:44 +00:00
|
|
|
static void snake_game_init(void) {
|
2003-07-02 21:38:08 +00:00
|
|
|
short x,y;
|
|
|
|
rb->lcd_clear_display();
|
2009-09-17 20:38:44 +00:00
|
|
|
|
2005-06-05 15:30:27 +00:00
|
|
|
for (x=0; x<BOARD_WIDTH; x++) {
|
|
|
|
for (y=0; y<BOARD_HEIGHT; y++) {
|
2009-09-17 20:38:44 +00:00
|
|
|
board[x][y]=0;
|
2003-07-02 21:38:08 +00:00
|
|
|
}
|
|
|
|
}
|
2009-09-17 20:38:44 +00:00
|
|
|
apple=false;
|
|
|
|
dead=false;
|
|
|
|
snakelength=4;
|
|
|
|
score=0;
|
2010-02-28 11:27:05 +00:00
|
|
|
dir=1;
|
|
|
|
board[11][7]=1;
|
2009-09-17 20:38:44 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
static int snake_menu_cb(int action, const struct menu_item_ex *this_item)
|
|
|
|
{
|
|
|
|
if(action == ACTION_REQUEST_MENUITEM
|
2010-02-28 11:27:05 +00:00
|
|
|
&& !ingame && ((intptr_t)this_item)==0)
|
2009-09-17 20:38:44 +00:00
|
|
|
return ACTION_EXIT_MENUITEM;
|
|
|
|
return action;
|
|
|
|
}
|
|
|
|
|
2010-02-28 11:27:05 +00:00
|
|
|
static int snake_game_menu(void)
|
2009-09-17 20:38:44 +00:00
|
|
|
{
|
|
|
|
MENUITEM_STRINGLIST(main_menu,"Snake Menu",snake_menu_cb,
|
|
|
|
"Resume Game",
|
|
|
|
"Start New Game",
|
|
|
|
"Snake Speed",
|
|
|
|
"High Score",
|
|
|
|
"Playback Control",
|
|
|
|
"Quit");
|
2010-02-28 11:27:05 +00:00
|
|
|
int selected = 0;
|
|
|
|
|
|
|
|
rb->button_clear_queue();
|
|
|
|
|
2009-09-17 20:38:44 +00:00
|
|
|
while (true) {
|
2010-02-28 11:27:05 +00:00
|
|
|
switch (rb->do_menu(&main_menu, &selected, NULL, false)) {
|
2009-09-17 20:38:44 +00:00
|
|
|
case 0:
|
|
|
|
snake_redraw();
|
|
|
|
return 0;
|
|
|
|
case 1:
|
|
|
|
snake_game_init();
|
|
|
|
return 0;
|
|
|
|
case 2:
|
2010-02-28 11:27:05 +00:00
|
|
|
rb->set_int("Snake Speed", "", UNIT_INT, &level,
|
|
|
|
NULL, 1, 1, 9, NULL);
|
2009-09-17 20:38:44 +00:00
|
|
|
break;
|
|
|
|
case 3:
|
2010-02-28 11:27:05 +00:00
|
|
|
highscore_show(-1, highscores, NUM_SCORES, true);
|
|
|
|
rb->lcd_setfont(FONT_UI);
|
2009-09-17 20:38:44 +00:00
|
|
|
break;
|
|
|
|
case 4:
|
|
|
|
playback_control(NULL);
|
|
|
|
break;
|
|
|
|
case 5:
|
|
|
|
return 1;
|
|
|
|
case MENU_ATTACHED_USB:
|
|
|
|
return 1;
|
2004-10-18 21:45:00 +00:00
|
|
|
default:
|
|
|
|
break;
|
2003-07-02 21:38:08 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-09-17 20:38:44 +00:00
|
|
|
static int snake_game_loop (void) {
|
2004-10-18 21:45:00 +00:00
|
|
|
int button;
|
2003-07-02 21:38:08 +00:00
|
|
|
short x,y;
|
2010-02-28 11:27:05 +00:00
|
|
|
bool pause = false;
|
|
|
|
|
|
|
|
if (snake_game_menu())
|
2009-09-17 20:38:44 +00:00
|
|
|
return 1;
|
|
|
|
|
2010-02-28 11:27:05 +00:00
|
|
|
ingame = true;
|
2009-09-17 20:38:44 +00:00
|
|
|
while (true) {
|
|
|
|
if (!pause) {
|
|
|
|
snake_frame();
|
|
|
|
if (dead) {
|
2010-02-28 11:27:05 +00:00
|
|
|
ingame = false;
|
|
|
|
return 0;
|
2009-09-17 20:38:44 +00:00
|
|
|
}
|
|
|
|
if (!apple) {
|
|
|
|
do {
|
|
|
|
x=rb->rand() % BOARD_WIDTH;
|
|
|
|
y=rb->rand() % BOARD_HEIGHT;
|
|
|
|
} while (board[x][y]);
|
|
|
|
apple=true;
|
|
|
|
board[x][y]=-1;
|
|
|
|
rb->lcd_fillrect((x*4)+1,y*4,2,4);
|
|
|
|
rb->lcd_fillrect(x*4,(y*4)+1,4,2);
|
|
|
|
}
|
2003-07-02 21:38:08 +00:00
|
|
|
|
2009-09-17 20:38:44 +00:00
|
|
|
rb->sleep(HZ/level);
|
|
|
|
}
|
2003-07-02 21:38:08 +00:00
|
|
|
|
2004-10-18 21:45:00 +00:00
|
|
|
button=rb->button_get(false);
|
2010-02-28 11:27:05 +00:00
|
|
|
|
2006-07-30 03:10:09 +00:00
|
|
|
#ifdef HAS_BUTTON_HOLD
|
2010-02-28 11:27:05 +00:00
|
|
|
if (rb->button_hold() && !pause)
|
|
|
|
button = SNAKE_PLAYPAUSE;
|
2006-07-30 03:10:09 +00:00
|
|
|
#endif
|
2004-10-18 21:45:00 +00:00
|
|
|
switch (button) {
|
2010-02-28 11:27:05 +00:00
|
|
|
case SNAKE_UP:
|
|
|
|
if (dir!=2) dir=0;
|
|
|
|
break;
|
|
|
|
case SNAKE_RIGHT:
|
|
|
|
if (dir!=3) dir=1;
|
|
|
|
break;
|
|
|
|
case SNAKE_DOWN:
|
|
|
|
if (dir!=0) dir=2;
|
|
|
|
break;
|
|
|
|
case SNAKE_LEFT:
|
|
|
|
if (dir!=1) dir=3;
|
|
|
|
break;
|
2009-09-17 20:38:44 +00:00
|
|
|
case SNAKE_PLAYPAUSE:
|
|
|
|
pause = !pause;
|
|
|
|
if (pause)
|
|
|
|
rb->splash (HZ, "Paused");
|
|
|
|
else
|
|
|
|
snake_redraw();
|
|
|
|
break;
|
2006-06-30 16:43:47 +00:00
|
|
|
#ifdef SNAKE_RC_QUIT
|
2010-02-28 11:27:05 +00:00
|
|
|
case SNAKE_RC_QUIT:
|
2006-06-30 16:43:47 +00:00
|
|
|
#endif
|
2010-02-28 11:27:05 +00:00
|
|
|
case SNAKE_QUIT:
|
|
|
|
return 0;
|
2003-07-02 21:38:08 +00:00
|
|
|
break;
|
2004-10-18 21:45:00 +00:00
|
|
|
default:
|
2009-09-17 20:38:44 +00:00
|
|
|
if (rb->default_event_handler (button) == SYS_USB_CONNECTED)
|
2010-02-28 11:27:05 +00:00
|
|
|
return 1;
|
2004-10-18 21:45:00 +00:00
|
|
|
break;
|
2003-07-02 21:38:08 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-01-16 10:34:40 +00:00
|
|
|
enum plugin_status plugin_start(const void* parameter)
|
2003-07-02 21:38:08 +00:00
|
|
|
{
|
2009-09-17 20:38:44 +00:00
|
|
|
(void)parameter;
|
2003-07-02 21:38:08 +00:00
|
|
|
|
2010-02-28 11:27:05 +00:00
|
|
|
configfile_load(CONFIG_FILE_NAME, config, 1, 0);
|
|
|
|
highscore_load(SCORE_FILE, highscores, NUM_SCORES);
|
2009-09-17 20:38:44 +00:00
|
|
|
rb->lcd_clear_display();
|
2010-02-28 11:27:05 +00:00
|
|
|
ingame = false;
|
|
|
|
while(snake_game_loop() == 0)
|
|
|
|
;
|
|
|
|
configfile_save(CONFIG_FILE_NAME, config, 1, 0);
|
|
|
|
highscore_save(SCORE_FILE, highscores, NUM_SCORES);
|
2009-09-17 20:38:44 +00:00
|
|
|
return PLUGIN_OK;
|
2003-07-02 21:38:08 +00:00
|
|
|
}
|